serious games at the unhcr with arlearn, a toolkit for mobile and virtual reality applications

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Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality applications

1

Atish Gonsalves2, Stefaan Ternier1, Fred de Vries1 & Marcus Specht1

1Open University of the Netherlands2UNHCR

Thursday, April 4, 13

Augmented Reality=

camera + gps + accelerometer

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Senses

• sight• hearing• taste• smell• touch• balance• ....

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ARLearn: hearing

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ARLearn toolkit

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Augmented Reality

Serious gaming

Virtual reality

Notification frameworkRich media

Fieldtrip system

mobile app

Thursday, April 4, 13

ARLearn and Google App EngineOpen source

App Engine7

Thursday, April 4, 13

Serious games

• Scoring

• Progress

• Team play

• Roles

8

GameWelcome message

Assignment 1

Feedback

Assignment 2

....

RunTeams

Players Stefaan

Marcus

Answers

Actions

Run 2

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Lifecycle of a media item

9

Invisible

visible

Invisible

dependsOn

disappearOn

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ARLearn data model

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ARLearn dependency model

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12

Florence case Amsterdam case Hostage case

Game design

Scavenger game Adventure game Decision game

Delivery Channel

augmented reality augmented virtuality augmented reality

Pedagogic approach

situated learning expository learning learning through decision taking

ARLearn Case studies

Thursday, April 4, 13

Hostage Simulation: Real World Training for critical situations

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Roles / teams

Head of Office - Security Officer - Staff Welfare

a role is performed by a small group with smartphone.

advance organizer for real drill

take decissions / collaborate

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ELENA: language learning for kids (4-6y)

17

context!game patterns

Thursday, April 4, 13

Cultural Science Fieldtrip in Florence

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Streetlearn: ARLearn streetview client

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More...

• http://portal.ou.nl/web/topic-mobile-learning/

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