sig1510: power your material editing with substance designer, … · 2015-08-11 · substance...
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SIG1510: Power Your Material Editing withSubstance Designer, MDL and Iray
Sebastien Deguy (CEO, Allegorithmic)
Jerome Derel (Director of Product Management, Allegorithmic)
Power Your Material Editing with Substance Designer, MDL and Iray
• Introduction
• Iray & MDL integration
• Substance Designer as a Material Editing Tool
• Demo
• Results
Substance: Texturing, New Generation
• A fast-growing community: 35k active users, from indies to major studios
• More than 80 AAA projects currently in production use Substance
• Substance format natively supported by Unity, UE4, 3dsMax, Maya, etc.
• A toolset dedicated to PBR workflows
"With Substance, Allegorithmic now offers the most complete and powerful texturing package out there"
Laurens “Xoliul” Corijn, Technical Art Director,
Artwork by David Connely
The creative tool for 3D artists.
The pipeline tool for Tech Artists.
The Substance Texturing Tools
Artwork by Jean Marcell
PBR THE NEW STANDARDREAL TIME RENDERERS PROVIDE HIGHER THAN EVER QUALITY
MOTIVATION #1
Artwork by Koola
GAME ARTISTS ARE LIKE ANY ARTIST: THEY WANT TO SHOW THEY CREATION UNDER THE BEST LIGHT
Artwork by David Lesperance
THE NEED FOR A PATH TRACER
Artwork by Tobias Vogel
EXPLORING UNCHARTED TERRITORIES: DESIGN AND MANUFACTURING
MOTIVATION #2
Artwork by Tobias Vogel
WE NEEDED HELP FOR BOTH: HERE COME NVIDIA AND IRAY
Artwork by Mark B Tomlinson
DEMO TIME
Artwork by Loic Anquetil
Iray & MDL integration
• Added value to Substance Designer• Physically-Based Rendering with Iray
• Complete material definition with MDL
• Target new audience like Design & Architecture
• Enable portfolio high-quality images for current customers in games
• Added value to Iray & MDL• Tweakable textures with Substance
• Graph Authoring tool to create complex spatial variation of bsdfs
• Dedicated tool to edit MDL materials
Substance Designer as a Material Editing tool
• Import, tweak and export MDL materials with presets
• Tweak shader and texture parameters at the same time with the same tool
• Drive bsdf parameters, mixing and layering bsdfs, even mixingmaterials
Demo
• Content
• Substance Designer introduction
• Default material
• Leather measurement
• Emboss
• Stretch
• Stitches
• Rendering & Saving shots
• Custom MDL import & export
Demo - Content
Demo - Substance Designer introduction
Demo - Default material
Demo - Leather measurement
Demo - Emboss
Demo - Stretch
Demo - Stitches
Demo - Rendering & Saving shots
Demo - Custom MDL import & export
Demo - Custom MDL import & export
Results
Results
Questions ?
Team
• Demo creation• Damien Bousseau• Jerome Derel• Anthony Salvi
• Substance Designer management• Nicolas Wirrmann
• Substance Designer development• Sylvain Paris
• Research• Jean-François El Hajjar
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