storytelling/drama in games lumi@uiah.fi

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Storytelling/drama in Games

http://crucible.uiah.filumi@uiah.fi

Drama in games and new media:

ElementsStructuresPLEASURES

Smack the Pony1999

Action(logic &/ story)

Action(logic &/ story)

Character(player/computer agents)

Action(logic &/ story)

Character(player/computer agents)

Thought

Action(logic &/ story)

Character(player/computer agents)

Thought

Language(means of expression)

Action(logic &/ story)

Character(player/computer agents)

Thought

Language(means of expression)

Pattern

Action(logic &/ story)

Character(player/computer agents)

Thought

Language(means of expression)

Pattern

Spectacle(ALL that’s involved in interaction experience)

Aristotle, Laurel & …

Action(logic &/ story)

Character(player/computer agents)

Thought

Language(means of expression)

Pattern

Spectacle(ALL that’s involved in interaction experience)

Rhetorics

(means of persuasion)

Aristotle, Laurel & …

The Wizard of Oz1938

Fleming & …

protagonist

transitionhelper

protagonist

transitionhelper

testantagonist

magicobject

protagonist

transitionhelper

test

test

antagonist

magicobject

goals

helper

antagonist

protagonist

transitionhelper

test

test

antagonist

magicobject

gatekeeper goals

testhelper

antagonist

magicobject

protagonist

transitionhelper

test

test

antagonist

magicobject

gatekeeper goals

testhelper

antagonist

gatekeeper

test:time-limit

magicobject

protagonist

transitionhelper

test

test

antagonist

magicobject

gatekeeper goals

testhelper

antagonist

gatekeeper

test:time-limit

magicobject

cureself-quest

Hero’sJourney

J. Campbell, J. Lucas & …

Linear structure

P. Parker & …

MultiLinear structure

G. Roach & …

Episodic structure

P. Parker & …

Circular structure

P. Parker, H. Ramis & …

Associational structure(in game world, from matrix, spatial…)

P. Parker, J. Murray & …

Smack the Pony1999

Elements of pleasure:

Destiny(dramatic situation & involvement)

Chance(destiny consistent unexpectedness)

Choice(ability to influence in various levels to the factors of chance & destiny)

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