the world of game audio

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The video game industry just keeps growing and the game audio development leads the cutting edge of pro audio. Learn tips on the subject in this past, present and future glimpse. Visit: http://www.gameaudio101.com/

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AudioAudio::The Final Frontier of Mobile GamesThe Final Frontier of Mobile Games

http://www.gameaudio101.comhttp://www.gameaudio101.com

First Film - Black & White, silentFirst Film - Black & White, silent

First Animation - Black & White, silent First Animation - Black & White, silent

First Film - Black & White, silentFirst Film - Black & White, silent

First Game - Black & White with 3 First Game - Black & White with 3 beepsbeeps

First Animation - Black & White, silent First Animation - Black & White, silent

First Film - Black & White, silentFirst Film - Black & White, silent

trying to emulate realitytrying to emulate reality

emulate pop culture emulate pop culture & generate emotions& generate emotions

1997------------> 2003---------------> 20091997------------> 2003---------------> 2009

1997------------> 2003---------------> 20091997------------> 2003---------------> 2009

graphics quality increasedgraphics quality increased

1997------------> 2003---------------> 20091997------------> 2003---------------> 2009

graphics quality increasedgraphics quality increased

audio went backwards! all the way to 1983audio went backwards! all the way to 1983

4 Kilobytes!4 Kilobytes!

Even Closer..Even Closer..

Touching SoundTouching Sound

Even Closer..Even Closer..

Touching Sound!Touching Sound!

Even Closer..Even Closer..

Touching Sound!Touching Sound!

accomplishmentaccomplishment

sense of controlsense of control

human voicehuman voice

Never Forget where all of this startedNever Forget where all of this started

Real money became virtualReal money became virtual

Never Forget where all of this startedNever Forget where all of this started

Real money became virtualReal money became virtualSound changes it from a loss to a Sound changes it from a loss to a

gaingain

Never Forget where all of this startedNever Forget where all of this started

Real money became virtualReal money became virtualSound changes it from a loss to a Sound changes it from a loss to a

gaingainLosing a quarter just got fun.Losing a quarter just got fun.

Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games

Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games

Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games

QuickTime™ and aH.264 decompressor

are needed to see this picture.

Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games

Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games

QuickTime™ and aH.264 decompressor

are needed to see this picture.

*Visuals are *Visuals are LimitedLimited

*Visuals are Limited (still waiting for *Visuals are Limited (still waiting for holograms:) holograms:)

*Audio is Boundless & *Audio is Boundless & SubliminalSubliminal

*Visuals are Limited (still waiting for *Visuals are Limited (still waiting for holograms:) holograms:)

*Visuals are Limited (still waiting for *Visuals are Limited (still waiting for holograms:) holograms:)

*Use the Human Voice*Use the Human Voice

*Audio is Boundless & *Audio is Boundless & SubliminalSubliminal

iPhone Dev TipsiPhone Dev Tips

Total app size limit is 2 GB overallTotal app size limit is 2 GB overall

Use AAC format for background ambience and music (if Use AAC format for background ambience and music (if possible)possible)

Use AIFF format (CAF) for quick events and UIUse AIFF format (CAF) for quick events and UI

Use audio to enhance IAP offerings: Use audio to enhance IAP offerings:

Total app size limit is 50MB (over cellular networks)Total app size limit is 50MB (over cellular networks)

AudioAudio

Android Dev TipsAndroid Dev Tips

AudioAudio

OGG format natively supported on Android devicesOGG format natively supported on Android devices

OGG superior to MP3 in audio quality, file size and loopingOGG superior to MP3 in audio quality, file size and looping

WAV and MP3 have proven to be problematic in AndroidWAV and MP3 have proven to be problematic in Android

Content music be tested on a wide range of handsets - (but the emulator helps)Content music be tested on a wide range of handsets - (but the emulator helps)

DIY TipsDIY Tips

Use professional headphones!Use professional headphones!Sony MDR 7506 are greatSony MDR 7506 are greatFlat frequency response and inexpensiveFlat frequency response and inexpensive

DIY TipsDIY Tips

open headphone and lay them on desk!open headphone and lay them on desk!use use http://rogueamoeba.com/airfoil/http://rogueamoeba.com/airfoil/ to monitor on idevice to monitor on idevice

Future Trends?Future Trends?WishlistWishlist

Soundtracks sold as separate downloadSoundtracks sold as separate downloadIn game music IAP (user can sample before In game music IAP (user can sample before

buying)buying)Use voice to engage player and showcase virtual goods Use voice to engage player and showcase virtual goods

QuickTime™ and aH.264 decompressor

are needed to see this picture.

QuickTime™ and aH.264 decompressor

are needed to see this picture.

QuickTime™ and aSorenson Video 3 decompressorare needed to see this picture.

AudioAudio::The Final Frontier of Mobile GamesThe Final Frontier of Mobile Games

Ben LongBen Long Music & Sound DesignMusic & Sound Design

Thank You!Thank You!

http://www.gameaudio101.comhttp://www.gameaudio101.com

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