tws 2014: interaction design, brief introduction

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Tallinn Winter School, Experimental Interaction Design workshop, first day lecture. Topics: interaction design, UX. Valeria Gasik, Darja Tokranova, Zahhar Kirillov

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Interaction DesignA brief introduction

Tallinn Winter School / Experimental Interaction Design 2014

Definition Questions Approaches

Shaping digital things for people’s use

IxD

http://interaction-design.org/

Near term

IxD

Long term• Ubiquitous computing• Natural Interfaces• Sustainability

• Product development• Usability• Designing for UX

User Experienceneeds – goals – abilities

I need to get to work on time, so I

would have a good reputation.

UXneedsgoals

abilities

BehaviorInteraction design

ContentCopywritersSound designersGraphic designersAnimators

FormLookSoundFeelBehave

PRODUCT

UXneedsgoals

abilities

BehaviorInteraction design

ContentCopywritersSound designersGraphic designersAnimators

FormLookSoundFeelBehave

TechnologyDevelopment

Marketing

Communication

Service Design

PRODUCT

R&DEvaluation

For whom?Users (≠ segments)

For what purpose?Needs, goals, abilities

What?Idea, concept, prototype, product

How?Operation, testing, using...

Scope?Time, budget, team, effects...

PRODUCT

http://bit.ly/1d49VMf

“Dumb phone”

How to get there?

Design process

• Discovery, Modeling• Design, Development• Evaluation, Improvement

ModelingPersonasScenariosUse CasesRequirements

DesignConceptPaper prototypesWireframesHi-fi prototypes

Approaches

User-centered design

EvaluationTask analysis FeedbackUsability testingHeuristics

http://www.interaction-design.org/encyclopedia/usability_evaluation.htmlhttp://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php

Examples

ModelingPersonasScenariosUse CasesRequirements

Approaches

Learning about users, tasks andproduct

Solving key problems through design

http://www.interaction-design.org/encyclopedia/usability_evaluation.htmlhttp://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php

Testing and improving the product

DesignConceptPaper prototypesWireframesHi-fi prototypes

EvaluationTask analysis FeedbackUsability testingHeuristics

We will work with some of these approaches during our workshop

Workshop

Tuesday 14.1

Tomorrow we will generate ideas, form teams and begin working on your projects.

Tuesday 14.1

“Homework”

Think about a problem(s) or a story that you would like to

explore during this workshop. Present it tomorrow.

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