an eco-system view of virtual world development

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Parvati Dev, PhD President Innovation in Learning Inc. An Eco-System View of Development Presented at the panel on Experiences in Healthcare-Related Serious Game Development IMSH, Session #164 New Orleans parvati@innovationinlearn ing.com

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Each panelist gave their viewpoint as a developer from industry at this meeting on Simulation in Health (IMSH 2011).

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Page 1: An Eco-System View of Virtual World Development

Parvati Dev, PhDPresident

Innovation in Learning Inc.

An Eco-System View of Development

Presented at the panel onExperiences in Healthcare-Related Serious Game Development

IMSH, Session #164New Orleans

[email protected]

Page 2: An Eco-System View of Virtual World Development

Introduction

• Engineering as applied to the life sciences

• E-Learning• Medical modeling, 3D

imaging from CT/MRI• Surgical planning• Surgical simulation• Virtual worlds for learning

Parvati Dev, PhDStanford University and

Innovation in Learning California

I believe that healthcare learning will use virtual

experiences as essential tools

Page 3: An Eco-System View of Virtual World Development

Ecosystem Overview

Curricular Objective

Serious Game or Sim

Underlying Technology

[email protected]

Institutional Capability to

Accept and Use

Page 4: An Eco-System View of Virtual World Development

Selected View of Ecosystem

Competency in communication e.g. through role

playing

Virtual Medical Environment e.g

an Emergency Department

[email protected]

Manikin

Capability to accept:• Technology – compute

power, network, firewall• Usability – learning curve,

adaptable to local needs• Faculty – understand how

to teach with new tool

Technology issues:• Platform: Second Life,

Open Sim, Unity, VastPark

• Depth of interactivity• Patient physiology model• Scripted / exploratory• Assessment tools

Page 5: An Eco-System View of Virtual World Development

Our response to analysis of ecosystem?

Competency in communication e.g. through role

playing

Virtual Medical Environment e.g

an Emergency Department

[email protected]

Manikin

Capability to accept:• Technology – compute

power, network, firewall• Usability – learning curve,

adaptable to local needs• Faculty – understand how

to teach with new tool

Page 6: An Eco-System View of Virtual World Development

Equipment should be routinely available in hospitals

Mass market computers

Page 7: An Eco-System View of Virtual World Development

Easiest access is through browser

Page 8: An Eco-System View of Virtual World Development

Dynamic physiology model

CliniSpace™

250

200

150

100

50

0

22 y/o Pregnant Female, Auto Injury/Traumatic Hemorrhage, EOIS = 5; GASHD 1.0

Time in Minutes

Res

po

nse

of

Mo

del

PR

Sa02

X BP-SRR

TR–005 – Traumatic Hemorrhagic Shock - untreated

11min to death

X X X X

XX

X

XX

X

X

X

X

X

0 1.0 2.0 3:0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0

Dysrrhythmias, Bradycardia,

or PEA, (pulseless

electrical activity)

Page 9: An Eco-System View of Virtual World Development

Richly connected with environment

Page 10: An Eco-System View of Virtual World Development

Ecosystem Overview

Medical decision-making, and Teamwork

Virtual Medical Environment e.g

an Emergency Department

[email protected]

Manikin

Capability to accept:• Technology – compute

power, network, firewall• Usability – learning curve,

adaptable to local needs• Faculty – understand how

to teach with new tool

• Platform: Unity• Commodity computer• Browser-based

• Deep physiology model• Exploratory• Auto and manual

assessment

Page 11: An Eco-System View of Virtual World Development

Thank you !

[email protected]