applifier design for discovery
DESCRIPTION
Here is the presentation I gave at Casual Connect in Hamburg as well as London Unity User Group. It talks about the importance of designing in virality into your game and that your game brand starts with the flow of the game.TRANSCRIPT
@Athanateus
@Everyplaydev http://www.peterboroughtoday.co.uk/news/local/bronze-age-log-boat-find-plans-for-peterborough-1-4353431
How Do Players Find Your Game?
http://www.socialmedialeap.com/2010/03/graphic-designing/
http://www.snowdonia-adventures.co.uk/skillscourses/national-navigation.htm
Source Gamasutra: October 2012 http://www.gamasutra.com/view/news/178516/Research_How_mobile_players_find_new_games_to_play.php#.URUbc6VyEop
http://www.telegraph.co.uk/technology/3357930/E3-Quarter-of-all-videogamers-are-over-50-says-study.html
http://www.dailymail.co.uk/sciencetech/article-1063923/Fourth-time-lucky-Successful-rocket-launch-gives-lift-billionaires-plan-cheaper-space-flight.html
Any Questions?
@Athanateus
@Everyplaydev
http://developer.everyplay.com Thank you :)