applying situated learning theory to the creation of

23
Edith Cowan University Edith Cowan University Research Online Research Online ECU Publications Pre. 2011 2006 Applying situated learning theory to the creation of learning Applying situated learning theory to the creation of learning environments to enhance socialization and self-regulation environments to enhance socialization and self-regulation Catherine E McLoughlin Joseph Luca Edith Cowan University Follow this and additional works at: https://ro.ecu.edu.au/ecuworks Part of the Education Commons McLoughlin, C., & Luca, J. (2006). Applying situated learning theory to the creation of learning environments to enhance socialization and self-regulation. In T. Herrington & J. Herrington (Eds.), Authentic Learning Environments in Higher Education. Hershey: Idea Group Inc.Available here. This Book Chapter is posted at Research Online. https://ro.ecu.edu.au/ecuworks/2271

Upload: others

Post on 07-Jun-2022

2 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Applying situated learning theory to the creation of

Edith Cowan University Edith Cowan University

Research Online Research Online

ECU Publications Pre. 2011

2006

Applying situated learning theory to the creation of learning Applying situated learning theory to the creation of learning

environments to enhance socialization and self-regulation environments to enhance socialization and self-regulation

Catherine E McLoughlin

Joseph Luca Edith Cowan University

Follow this and additional works at: https://ro.ecu.edu.au/ecuworks

Part of the Education Commons

McLoughlin, C., & Luca, J. (2006). Applying situated learning theory to the creation of learning environments to enhance socialization and self-regulation. In T. Herrington & J. Herrington (Eds.), Authentic Learning Environments in Higher Education. Hershey: Idea Group Inc.Available here. This Book Chapter is posted at Research Online. https://ro.ecu.edu.au/ecuworks/2271

Page 2: Applying situated learning theory to the creation of

Authentic LearningEnvironments

in Higher Education

Anthony Herrington, University of Wollongong, Australia

Jan Herrington, University of Wollongong, Australia

Hershey • London • Melbourne • Singapore

���������� �� �� ��������

Page 3: Applying situated learning theory to the creation of

Acquisitions Editor: Renée DaviesDevelopment Editor: Kristin RothSenior Managing Editor: Amanda AppicelloManaging Editor: Jennifer NeidigCopy Editor: Bernard J. Kieklak, Jr.Typesetter: Jennifer NeidigCover Design: Lisa TosheffPrinted at: Integrated Book Technology

Published in the United States of America byInformation Science Publishing (an imprint of Idea Group Inc.)701 E. Chocolate Avenue, Suite 200Hershey PA 17033Tel: 717-533-8845Fax: 717-533-8661E-mail: [email protected] site: http://www.idea-group.com

and in the United Kingdom byInformation Science Publishing (an imprint of Idea Group Inc.)3 Henrietta StreetCovent GardenLondon WC2E 8LUTel: 44 20 7240 0856Fax: 44 20 7379 3313Web site: http://www.eurospan.co.uk

Copyright © 2006 by Idea Group Inc. All rights reserved. No part of this book may be reproduced,stored or distributed in any form or by any means, electronic or mechanical, including photocopying,without written permission from the publisher.

Product or company names used in this book are for identification purposes only. Inclusion of thenames of the products or companies does not indicate a claim of ownership by IGI of the trademarkor registered trademark.

Library of Congress Cataloging-in-Publication Data

Authentic learning environments in higher education / Tony Herrington and Jan Herrington, editors. p. cm. Summary: "This book is made up of a collection of peer-reviewed chapters that reflect the constructof authentic learning--learning that is centred on rich, real-world, immersive and engaging tasks"--Provided by publisher. Includes bibliographical references and index. ISBN 1-59140-594-7 (hardcover) -- ISBN 1-59140-595-5 (soft cover) -- ISBN 1-59140-596-3(ebook) 1. College teaching. 2. Student-centered learning. 3. Effective teaching. I. Herrington, Tony, 1950-II. Herrington, Jan. LB2331.A898 2005 378.1'2--dc22

2005004514

British Cataloguing in Publication DataA Cataloguing in Publication record for this book is available from the British Library.

All work contributed to this book is new, previously-unpublished material. Each chapter is assigned to atleast 2-3 expert reviewers and is subject to a blind, peer review by these reviewers. The views expressedin this book are those of the authors, but not necessarily of the publisher.

Page 4: Applying situated learning theory to the creation of

194 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Chapter XV

Applying SituatedLearning Theory to theCreation of Learning

Environments toEnhance Socialisationand Self-Regulation

Catherine McLoughlin, Australian Catholic University, Australia

Joe Luca, Edith Cowan University, Australia

Abstract

Although much effort is devoted to investigating the use of technology toteach course content, an emerging area of some importance in onlineteaching is how to enhance the student experience of learning andcommunicating online. Associated with this is the creation of social andsupportive environments for learning when there is little face-to-facecontact between distance learners and their teachers. An examination ofthe literature on authentic learning suggests that there are a variety offrameworks and approaches on how to foster positive learning experiencesthrough online delivery. While there are many frameworks that emphasise

Page 5: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 195

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

the cognitive aspects of learning, it is clear that the socio-affective aspectsare of equal importance in creating a positive learning experience forstudents. Two approaches that balance cognitive and social aspects oflearning are: the creation of online knowledge building community, andSocial Presence Theory which emphasises interpersonal and social strategiesthat reduce psychological and physical distance between teachers andstudents. By synthesising findings from these two areas of research, thischapter provides a framework and a set of strategies that can be used tocreate an authentic learning climate, and illustrates a range of tasks thatcreate positive social, learning experiences.

The Student Experience Online

Evaluations of technology innovations have shown that the weakest part hasbeen the implementation of the technology, and the failure to consider environ-mental and contextual factors that impinge on the learner and the teacher(Alexander & McKenzie, 1998). Social and contextual support for learning isessential, as online learners often have little direct contact with tutors and otherstudents. Constructivist theory provides guidelines and principles indicating thatsuccessful learning occurs when it is contextualised, social, conversational,collaborative and reflective, yet translating these principles into effectivepedagogy and support for learning remains the greatest challenge. There areseveral empirical studies attesting to negative learner experiences online, and tofeelings of anonymity and isolation. Wegerif’s (1999) study of an online groupof learners found that individual success related to the degree to whichparticipants were able to cross a threshold from feeling like outsiders tobecoming insiders. Social factors such as the degree of support, connectednessand peer feedback have been found to be powerful determinants of success andsatisfaction in online courses of study (Barab, Thomas & Merrill, 2001).Constraints that operate in online computer conferencing environments are oftenwhat Sherry (2000) refers to as “finding a voice and having something to say.”Affirmation that students need to feel the human touch in online learning has longbeen recognised by adult and distance learning theorists (Rowntree, 1992;Kearsley, 2000). Social, contextual and affective dimensions of the learningexperience remain powerful determinants of successful learning, according toresearch in social psychology. Common themes that distance educators embraceare the need to make the learning experience personalised, affective, interactiveand positive (Hiltz, 1998).

Page 6: Applying situated learning theory to the creation of

196 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

What Learning ExperiencesDo Students Value?

Investigations of student perceptions of online learning have provided evidencethat students value the increased peer interaction, control, convenience, flexibil-ity and sharing of personal experience (Coomey & Stephenson, 2001; Collis &Moonen, 2001). In-depth studies of student learning and interaction online haveshown that students value the following aspects of online interaction (e.g.,Laurillard, 2002; Salmon, 2000):

• Active participation and sharing of ideas;• The provision of responsive and constructive feedback; and• An affective climate for learning focused messaging.

These aspects of student support are depicted in Figure 1.Despite the many acclamations that online experience is positive and valuable,there remain valid calls from educators and researchers to improve andinvestigate online learning, and provide the authentic learning experience with aview to creating more effective learning environments (Barab, Makinster,Moore & Cunningham, 2001; Herrington & Oliver, 2002). Eastmond (1995)maintains that learning tasks and human factors are central to successfulteaching and learning online, while Coomey and Stephenson (2001) suggest thatpaying attention to pedagogy and overcoming negative aspects of the studentexperience are also important. This means addressing issues of engagement,motivation, the need for connectedness and personalised feedback. Overall, themost salient issues to emerge from the literature on online learning are the needto increase feedback, reciprocity and support for interpersonal and socialinteraction (Gunawardena, 1995; Chickering & Erhmann, 1996).

Figure 1. Student expectations of the learning environment

Features o f On line Learn ing Valued by Studen ts

Active Participation

Responsive & Co ns tru ct ive

FeedbackAn A ffective

Climate

Features of Online LearningValued by Students

ActiveParticipants

Responsive &Constructivie

Feedback

An AffectiveClimate

Page 7: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 197

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Supporting Sociability

Throughout the literature there are common factors that emerge in discussionsof students learning online. Tait (2000) proposes a threefold functional model ofstudent support that includes cognitive, affective and systemic elements. Thecognitive dimension covers provision of appropriate learning resources, theaffective includes the provision of a supportive student-centered environment toenhance self-esteem and the systemic aspect entails the provision of administra-tive process that are effective, transparent and student-friendly. The literaturerefers to many kinds of support needed by individuals to assist them to performtasks and interact online. Most frameworks are supported by theories of socio-cultural learning and refer to the pedagogical roles of the teacher as coaching,scaffolding and guidance (Hannafin & Land, 1997). Barab et al. (2001) refer tothe term sociability as the social policies and structures that facilitate and supporta shared purpose and a sense of belonging in an online community.Bonk (2000) responds to the call for increased learner support by suggesting thatthere are four overlapping roles for the online instructor. These are: administra-tive, pedagogical, social and technological. Rourke, Anderson, Garrison andArcher (1999) propose a community-of-inquiry model where learning occursthrough the interaction of three core components: cognitive presence, teachingpresence and social presence. Laurillard’s (2002) iterative model of conversa-tional dialogue leading to learning is an example of a communication model thatcan involve learners socially and cognitively. All three theorists recognise theprimacy of the social dimension.Research also indicates that there are intersecting concerns that need to beaddressed in assisting the learner: affective, regulative and cognitive (Vermunt,1999) (Figure 2). If we conceptualise these concerns from a socio-culturalperspective, all three dimensions of supporting learning can be viewed asessential. For example, teaching online requires attention to the cognitivedimension and this might be achieved by creating tasks and problems sufficientlycomplex so as to stretch students’ current level of understanding: having thempresent cases, arguments and conflicting views so as to encourage articulationand justification of ideas. Tutors can provide the affective dimension by givingstudents personal responsibility for learning, by enabling them to achieve successand by emphasising the importance of setting personal goals that can be realised.The regulative or metacognitive dimension of learning may be supported byallowing students to monitor their own and others’ progress, by fosteringreflection through learning logs or diaries and by incorporating self-assessment.Other indications of the need for socialisation support are signalled in theliterature through social presence and knowledge building communities. Theseare discussed next.

Page 8: Applying situated learning theory to the creation of

198 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Social Presence Theory

Presence can be defined as the degree to which a medium allows the user to feelsocially present in a technology-mediated situation (Short, Williams & Christie,1976). This means the degree to which the person is perceived as “real” and ableto convey messages through facial expression, voice, posture and attitude.Gunawardena and Zittle (1997) found that both the medium and the communica-tor can convey aspects of presence. Further, Steuer (1992) found that perceptionof presence was more powerful than actual physical surroundings, and thattelepresence referred to participants’ feeling of belonging to a virtual world.Emerging from this is the issue of how to create a feeling of social presence ina text-based medium such as computer conferencing (Leh, 2001).Early uses of computer-mediated communication (CMC) involved the coordina-tion of tasks among dispersed populations, not necessarily in educational settings(Hiltz, 1994). The lack of social contact cues was regarded as a positive attributein settings where the exchange of information could be achieved without thehindrance of hierarchical status. In addition, many early uses of CMC did not lastlong enough for participants to develop socio-emotional communication, and itwas regarded as positive that computer conferencing enabled participants toshift focus from the affective to the functional aspects of communication andremain task-focused. More recent studies conducted on social presence andlearning effectiveness found that students often see the presence of others suchas peers, tutors and mentors as an essential part of the learning experience(Fazey & Fazey, 2001), and that student satisfaction with the tutor and courseare linked with their perception of social presence (Richardson & Swan, 2001).In summary, the literature on social presence in computer-mediated communi-cation provides contradictory perspectives, and yet effective utilisation of online

Figure 2. Three supportive roles for online tutors based on Vermunt (1999)

Regulative Aff ective

Cognit ive

Page 9: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 199

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

technologies in educational settings is evident (Swan, 2001). If there is anyagreement in the literature on social presence theory it is this: attributes ofenvironment design, how technology is used, and the pedagogies adopted byteachers influence student perceptions of social presence, and therefore instruc-tional design becomes an important consideration. This places the onus squarelyon teachers and designers of learning environments. It is also clear from studiesof social presence that both interactive and affective experiences can be usedeffectively to support student learning, and when combined with effectivepedagogy, can focus students on both skills development and the process ofonline learning (Murphy & Cifuentes, 2001).

Supporting Process-Based LearningThrough Authentic Activity

The second major area of research exploring social support in online environ-ments derives from social constructivist and situated learning theories. Socialpresence theory places the onus on the teacher to provide social support anddemonstrate positive immediacy behaviours, whereas the concept of an onlinecommunity is regarded as a function of both teachers and learners. Balancingthis view of socialisation support with that suggested by constructivists meansthat educators must relinquish control and students must assume more respon-sibility. According to Jonassen, Mayes and Aleese (1993), the challenge is toprovide supportive rather than intervening learning environments. Instead oflearners being focused on acquiring established knowledge, the emphasis needsto change to learners making contributions to collective knowledge, and teachingas supporting knowledge building communities (Scardamalia & Bereiter, 1996).According to this framework students and teachers have responsibility insupporting knowledge building. Three key elements that characterise thisapproach follow:

1. Students create knowledge “products” that are made available to thelearning community and used as the foundation of more advanced products.

2. Knowledge creation is collaborative and products created by individuals orgroups become stepping stones for others. Learning is dynamic, social andadaptive rather than static, personal and inflexible. Assessment processesneed to reflect these dimensions.

3. Every student shares responsibility for planning, organising, questioning andsummarising.

Page 10: Applying situated learning theory to the creation of

200 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

In this environment, the teacher becomes a co-learner and sometimes a modelfor students. While knowledge advancement is the core activity of a knowledgebuilding community, it requires authentic activity and productive interaction.According to Herrington and Oliver (2000), “Authentic context is the corner-stone of the situated learning model, the fundamental premise upon which thetheory rests” (p. 23). Essential factors include the creation of a climate and acommitment to advancing knowledge through peer interaction and feedbackwhile the broader community ensures that students view ideas from theperspective of multiple expertise.Cognitive approaches to Web-based instruction do not sufficiently acknowledgethe social and contextual dimensions of learning and tend to highlight thecognitive processes involved in learning such as information organisation andaccess, and acquiring declarative knowledge (Sugrue, 2000). Authentic learningtheory recognises that the socio-affective attributes of learning need to besupported in online learning environments, as these are features that characterisecompetent, achieving learners. For example, the social-psychological aspects ofbehaviour such as motivation, decision-making, and self-regulation need to beacquired and developed in all learners, and recognised as personally meaningful(Fazey & Fazey, 2001; Shaffer & Resnick, 1999). The following recommenda-tions on supporting learning as authentic social experience are derived from asynthesis of the literature on authentic learning, situated cognition and frame-works for knowledge building communities (Barab et al., 2001; Herrington &Oliver, 2000).

Design Recommendations forProvision of Socialisation Support

in Online Environments

The elements described below are derived from theories of situated cognitionand are instantiations of Herrington and Oliver’s (2000) framework for authenticlearning. The difference in focus is that while activity drives the learningenvironment, the social aspects are given priority. These strategies includemetacognitive aspects of planning, monitoring and evaluation, that is, regulativeas well as affective aspects.

Strategy 1: Design for social activity and interactive learningIn order to ensure a motivating learning context, learning activities should notonly seek to foster cognitive outcomes but also develop group and individual

Page 11: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 201

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

social skills and processes. Cooperative learning activities such as groupinvestigations, team- and project-based learning enable the integration of inter-personal, social and cognitive aspects of learning online. Providing effectivemodels and examples of group interaction protocols online, or by direct modellingin computer conferencing, provides scaffolding for the social aspects of learning(Herrington, Oliver & Reeves, 2002).

Strategy 2: Foster intentionality and goal-setting in learningScardamalia and Bereiter (1993), in their work on creating knowledge buildingcommunities, state that the capacity to acquire expertise and high-level reason-ing is determined by intentionality. Intentional learning is defined as cognitiveprocesses that have learning as a goal rather than an incidental outcome. Thiskind of intentionality can be fostered be giving students more agency in learning,and by allowing expression of personal and collective goals for learning. Studentsneed to perceive themselves competent in self-managing their learning andcoming to terms with new knowledge, while being given the opportunity to reflecton new skills. Among distance learners, self-perceptions of scholastic compe-tence are essential to motivation (Tait, 2000). It is important to provide resourcesto students that allow them to acquire interdisciplinary competence across fieldsof study.

Strategy 3: Employ role differentiation to foster multiple perspectivesOnline environments provide scope for students to assume multiple participatoryroles, enabling varying levels and forms of responsibility for contributing,questioning, mentoring and demonstrating expertise. Role differentiation putslearners in alternating roles of novice, researcher and expert. Reciprocalteaching enables learners to develop process skills, self-regulation and confi-dence (Bonk & Cunningham, 1998).

Strategy 4: Ensure that learning becomes a constructive social experi-enceThe provision of regular, timely and personalised feedback is important incounterbalancing the impersonal effects of online learning. Well-timed construc-tive feedback increases students’ perception of positive social presence(Gunawardena, 1995). Another strategy for feedback in online forums is to focuson group problems of understanding and to clarify misconceptions to the groupas a whole. Students can also be encouraged to provide responses to teacher andpeer feedback openly, and engage in dialogue and articulation so that tacitknowledge becomes explicit.

Page 12: Applying situated learning theory to the creation of

202 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Strategy 5: Foster metalearningStudents new to online learning often need an orientation to learning in this newmode and an opportunity to talk about and reflect on their experiences. Oftenstudent satisfaction with online learning is a product of their use and comfort withthe technology. In creating a supportive environment for online study, withattention to self-appraisal, reflective practice and peer review, students learnmetacognitive skills and the capacity to judge their own performance and that ofothers (Lin, Hmelo, Kinzer & Secules, 1999).

Strategy 6: Enable student autonomy and a sense of ownershipOwnership for learning is linked to self-regulation as it sees learners as socially,metacognitively and motivationally proactive in their own learning (Zimmerman,1995). Equally, to participate in the knowledge building community, learners needto take primary responsibility for setting learning goals, accomplishing tasks andself-evaluating their own performances. Teachers need to foster self-regulatorybehaviours and self-directed learning, by offering tasks that require bothcollaborative and independent work.

Strategy 7: Balance both personal and interpersonal orientations increating a motivating climate for learningWhile learners need to orient themselves to the content domain and courseoutcomes, they also need to be given scope to discuss the perceived relevanceof the course and articulate reasons for taking the course. This can be achievedthrough conferencing and discussion. The relational element of learning is aproduct of our desire for affiliation, association and connection (Walther, 1992).Establishing relationships with students online is therefore a priority, whileensuring that students know that sources of help are available. The followingexamples, depicting an authentic online environment, exemplify these principles.

A Case Study

Final year students enrolled in the Interactive Multimedia course at Edith CowanUniversity are required to develop skills and expertise in project managing thedevelopment of multimedia products. These skills are taught through a ProjectManagement Methodology unit where students practice creating Web sitesusing project management models, performing needs analysis, developing designspecifications, and conducting formative and summative evaluation. The unitconsists of 13 three-hour class sessions and runs over a full semester, or 13

Page 13: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 203

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

weeks. Each session consists of a one-hour lecture followed by a two-hour,team-based activity. Social and communicative skills and collaboration arecontinually promoted and reinforced throughout the unit with teams of four orfive students working together to build the Web site. Learning outcomes include:

• Working in teams to develop a team-based, Web-based product• Creating and developing suitable project management models• Documenting and reporting on quality assurance procedures, communica-

tion strategies, timesheet estimates, overall costs, proposal, legal, design,etc., which are representative of industry expectations

• Evaluating the quality and effectiveness of the product• Communicating and collaborating in a team-based environment to solve

problems, resolve conflict and make appropriate decisions

As shown in Figure 3, learning activities are designed to promote self-regulation,team skills, social and peer accountability as well as reflection and metalearningthough peer and self-assessment. Using these seven instructional strategiesoutlined above, the design process focuses on developing learning activities tosupport the required outcomes. This process firstly required decisions to be madeabout the form of assessment and what proportion would be allocated to teamand individual activities.As shown in Figure 4, the main interface of the Web site was designed forfunctionality and context and contains icons such as an in-tray for weekly tasks,a journal for weekly self- and peer assessment, a contract to gain commitmentat the beginning of the semester, a pin-up board which shows weekly require-ments, a video player with streaming video of industry representatives, a filingcabinet which contains support materials, a conference centre where studentspost weekly solutions to problems (as well as assessing three other teams’

Figure 3. Learning activities and reflective tasks

* Web site* Team role & commitment* Commitment to weekly tasks

Student Contract* Create Web Site* Work in Teams* Report to a Client

Journal Self & PeerAssessment

* Assess contributions from self* Assess intra-team contributions* Assess work of other teams

Self-Regulation Reflective TasksAuthentic Tasks

* Reflections about self* Reflections about group* Reflections about other teams

Page 14: Applying situated learning theory to the creation of

204 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

solutions), and a computer screen which allows forum discussions and viewsof other students’ work. The whole environment supports the seven prin-ciples outlined above as well as supporting social learning, interactivity andreciprocity.

Example of Strategy 1: Design for social activity and interactive learningAn example of social learning activity based on self and peer assessment usesthe Conference Centre in which all student teams complete weekly tasks basedon key concepts related to the unit outcomes. Students are given both print andonline resources to help develop solutions for these tasks. Solutions have to besubmitted to the conference centre at a specific time, as after this the system islocked to prevent late postings. Student teams are then asked to peer reviewother team submissions. Tutors also provide feedback to solutions and postgrades and feedback to the conference centre, as well as the best three solutionsfor the week. This approach to learning is highly social and engaging, whileallowing student opportunities for peer interaction and review.

Example of Strategy 2: Foster intentionality and goal settingTo help foster intentionality, students are encouraged to complete a studentcontract at the beginning of the semester, signed by themselves and team

Figure 4. Main user interface

Page 15: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 205

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

members. The contract outlines students’ responsibilities needed for developingthe Web site and weekly tasks. Students are expected to choose a project topic,defined their team role, choose topics for their portfolio, and plan the amount oftime they intend to commit to achieve these tasks (Figure 5). This is completedin Week 3, with a meeting of all team members so that there is agreement onroles, tasks and responsibilities. This helps both individuals and teams to setrealistic goals and also creates a collaborative environment in which there areclearly agreed and negotiated objectives.

Examples of Strategy 3: Support role differentiation and feedback, andStrategy 4: Support learning as a constructive social experienceThroughout the semester students perform a number of different roles such asredesigning Web pages, supporting peers, giving critical advice, researching andsynthesising information. In most cases, students were assessed on theirperformance and given feedback on these roles through an assessment systemthat allowed students to consider their own and other team members’ contribu-tions through online weekly journals completed at the end of each week. Thisgave an indication of team members’ progress in completing a variety ofdifferent tasks to the required quality and within time. The weekly journalallowed students to assess how they perceived others had performed and alsogave comments in support of their assessment.

Figure 5. Sample learning contract

Page 16: Applying situated learning theory to the creation of

206 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Example of Strategy 5: Foster metalearningThe approach to assessment based on self and peer evaluation, combined withthe online facility for the online journal and conference centre, provided scopefor the adoption of multiple roles and gave students multiple sources of feedbackand opportunities to reflect on their own learning. Once formed, student teamsremained together for the whole semester, and relied on each other to developthe Web site and solve weekly problems. The learning environment promotedactivities that were highly representative of real-life industry practice. Projectproposals, design specifications, budgets, progress reports and legal contractsare all needed in commercial jobs. Students were engaged in developing thesereports for clients who had “real” needs within the industry. Within this context,students recognised that clear and effective communication protocols wereneeded to convey messages between the team and the client, as well as withinthe team. This included written documentation, speaking skills, listening skills,and presentation skills. For example, Sue (pseudonyms used) discusses theimportance of these reports, and was focused on developing a range of qualityassurance document templates to help promote effective communication. Also,she felt that these templates would give her an advantage in job interviews, whenasked about report writing and communication skills:

The reports we were producing were just like industry ones. We had toscope the project, and then develop a contract the client was happy with,as well as giving him an accurate costing. This had to be presented in a waythat was professional and easy to read. In industry, if this isn’t done well,you just don’t get the job. I can see why employers would want newemployees to have these skills, that’s why I developed templates that I canshow people as part of my portfolio. (interview with Sue)

Almost all the students made comments about the importance of communicatingeffectively within their teams to save time. For example, Liz considered thatcommunicating effectively with her team was an essential skill needed in theindustry:

When we get a job, we’ll have to communicate sensibly all the time. We’llalways be in a team, and we’ll always have to talk to people and writereports. You have to do it properly otherwise you get problems and wastelots of time. (interview with Liz)

Page 17: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 207

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

These meta-comments expressed by students on the development of effectivecommunication skills were drawn from real-life activities promoted through thelearning environment.

Example of Strategy 6: Enable student autonomy and a sense of owner-ship, and Strategy 7: Balance both personal and interpersonal orienta-tionsIn this course, students were given an orientation and advice on how to structureteams, and the importance of effective teamwork. Much time was spent at teammeetings considering how the team would develop their product, and within thissetting all team members were expected to contribute ideas and solve problems.For example, one student (Jeff) recognised that it was important to activelycontribute ideas at team meetings to support the development of the teams’product. He realised that by sitting back at team meetings and not listeningcarefully, he would miss opportunities to contribute ideas that could help thewhole team perform better:

At the beginning of the semester I was happy to sit back and listen to otherssay all sort of things. I would only really push a point or say something ifnobody else had anything to say. After a few weeks I realised that things Ididn’t say could have really helped the team. If you have ideas, you’ve gotto get in there and let everybody know. (interview with Jeff)

Many other students made comments about helping others whenever possible,with a view of improving the quality of the final product. For example, Chrisdescribes how he helped one of his team members when they were havingtrouble using animation software that he was skilled with. By helping his peerslearn how to use this software, Chris felt that the whole team benefited as therequired animation was completed on time, and the team didn’t have to wastetime rescheduling and discussing alternative action:

I noticed Pat was having problems using Flash to produce the openingsequence. He kept asking dumb questions that showed a basic lack ofunderstanding. So, I took some time to help him get going with it. It wasbetter to help him do it, rather than have team problems that would causeeverything to slow down and cause arguments. Another team had majorproblems with one team member not doing his jobs because he didn’t knowhow to do it. Nobody helped him out, and in the end the whole team sufferedfor it. (interview with Chris)

Page 18: Applying situated learning theory to the creation of

208 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

As the semester progressed, most students gained a greater appreciation for thevalue of helping others in their team. They saw or experienced the effects ofteams in conflict, as well as the negative effects of team members not completingtheir tasks on time, and wanted to avoid this whenever possible. Thus, theenvironment was extremely motivating and engaging for students, replicatingreal-life issues and concerns. Table 1 shows the features of the learningenvironment and how they meet the design guidelines depicted by Herrington andOliver (2000).

Table 1. Situated learning elements in the learning environment

Elem ent of Situated Learning

Im plem entation Exam ple from the Learnin g En viro nm ent

An authentic context that re flects the w ay the know le dge w ill be used in real life

• Env ironment ref lec ting real use

• Large number of resources

• No attempt to s implif y

• Students w ork in teams and to develop a mult imed ia product to meet the needs of a “real” c lient.

• The f inal product hosted on univers ity server f or s tudents to use as a CV item

Authe ntic activities

• A uthentic tasks that have real w orld s ignif icance

• Il l-def ined activ ities

• Student negotiation of tasks

• Students cons ider w hat roles to adopt (projec t manager, content developer, programmer, or graphic des igner)

• Student negotiation on w ho they should team up w ith and w hich projec t topic and c lient they should choose

• Negotiating contrac ts (online) w ith their peers to determine, roles , duties , s tandards and time commitment

Access to e xpert pe rform ances and the m odeling of processes

• Access to expert thinking and modeling

• Access to other learners

• Sharing of expertise

• Mult iple e mployer perspec tives presented through s treaming v ideo of local mult imed ia developers

• Online product and documentation available of past s tudent projec ts , annotated by tutors and c lients

Collaborative construction of know le dge

• Tasks f or group w ork rather than indiv idual eff ort

• Incentive s truc ture f or w hole group partic ipation

• Fif ty percent of the overall assessment is allocated to teamw ork

• Tutor-led peer assessment f ocus, w ith conf idential s tudent reporting to tutors to enable moderation of marks based on eff ort and quality

Re fle ction to enable abs tractions to be form ed

• A uthentic contex t and task

• Opportunity f or learner to compare w ith experts

• Collaborative grouping f or tasks

• Weekly conf idential self and peer assessment (online) to give s tudents the opportunity to ref lec t on how w ell they have performed, as w ell as their peers .

• Students es timate time f or given tasks, and continually compare agains t ac tual times to develop metrics f or cos ting

• Tutor-led peer assessment sess ions

Page 19: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 209

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Summary

Research now recognises the need to create active learning environments inwhich learners engage in conversations and inquiry processes that are authenticand relevant to the needs of students. The authentic learning framework adoptedin this chapter emphasise the social, interactive and generative nature of learningtasks and forms of engagement. The activities are selected because they aresocially engaging rather than purely cognitive, and the underlying pedagogy is

Ele m e nt of S itua te d Le a rning

Im ple m e nta tion Ex a m ple from the Le a rnin g En viro nm e nt

A rt icu lat ion to en ab le tac it kn ow le dge to be m ade e xp lic it

• A c omplex tas k w ith oppor tun ity to par tic ipate

• Pub l ic p res entation o f argument

• Bu lle tin boards enab le s tudents to pos e ques tions , and ref lec t on the res pons es

• Pres en ta tion n ight a t end o f s emes ter enables s tuden ts to s how f ina l produc t, as w ell as metr ics dev e loped and iss ues enc ountered (both pos itiv e and nega tiv e)

C o ach in g an d s caf fo ld in g at c r it ical t im es

• Suppor t f or learn ing

• Mode ling o f ex per t perf ormanc e

• Teams are tu to r - led peer ass es s ment s ess ions, w here the tu to r d is c uss es the p rogres s of the team and makes s ugges tions f or improv ement, as w ell as moderating marks (bas ed on eff or t)

• Through the on line bu lle tin boards , s tudents reques t f eedbac k and adv ic e about the quality of the ir products . Tuto rs , ex -s tudents and indus try repres en tativ es a re inv ited to pas s c omments abou t how thes e may be improv ed, or f ix ed

A u the nt ic assessm ent o f le ar n in g w ith in the le ar nin g tasks

• Oppor tun ity f o r lea rners to p roduc e h igh lev e l ou tc omes and perf ormanc es

• Co mplex ill-s truc tured c ha llenges

• Mu lt ip le ind ic ato rs of lea rn ing

• The as s es s ment tas k is bas ed on the needs of a rea l c lient that may be ill def ined. Of ten thes e c lients are poten tia l employ ers , s o s tuden ts are aw are tha t a h igh lev e l pe rf o rmanc e c an prov ide employ ment oppor tun ities

• The c lient, the tu to r , as w e ll as eac h team me mber as s ess the eff or ts of eac h s tudent. S tuden ts then ref lec t on eac h of thes e (ref lec tiv e repor ts, team meetings and bulle tin boards ) , and c ons ide r how they may improv e the ir perf o rmanc e

M u lt ip le r o les an d pe rspe ct ives

• Dif f eren t pers pec tiv es on top ic s f orm v ar ious po ints of v iew

• Oppor tun ity to ex press a lternativ e v iew s

• Oppor tun ity to take on a range of lea rn ing ro les

• S tuden ts a re requ ired to ref lec t on s ucc es s and f a ilu re, bu t a ls o to c omment on o thers ’ c omments th rough the us e of the bu lle tin board .

• The bulle tin boards prov ide a med iu m in w hic h d iffe rent perspec tiv es are g iv en by s tudents , tu to rs and c lien ts . Of ten d is agreement occ urs , in w h ic h s tudents w ill de f end the ir po in t of v iew bas ed on the ir in terp re ta tion of the s itua tion .

Table 1. Situated learning elements in the learning environment (cont.)

Page 20: Applying situated learning theory to the creation of

210 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

community and learner-centered rather than didactic. The whole design conceptis based on theories of situated and authentic learning, social psychology andconstructivist knowledge-building communities. It is not being suggested thatcognitive aspects are less important, but rather that social aspects of learning,interaction and engagement may be overlooked in many teaching contexts.This chapter challenges purely cognitive approaches to learning and affirms thecentrality of situated cognition where content and context are related andknowing and doing are linked to activity. Authentic learning theory provideseducators with a holistic perspective and a framework for supporting learners bycreating environments that value the social, experiential, participatory andinterpersonal dimensions of experience. For educators, the most importantlesson learnt from a decade or more of research on online learning is that studentsneed authentic environments that provide support for learning through socialinteraction, engagement and community building.

References

Alexander, S., & McKenzie, J. (1998). An evaluation of information technol-ogy projects for university learning (CUTSD). Canberra: NationalCapital Printing.

Barab, S. (2001). Designing and building an online community: The struggle tosupport sociability in the learning inquiry forum. Educational Technology,Research and Development, 49(4), 71-96.

Barab, S.A., Makinster, J.G., Moore, J.A., & Cunningham, J.A (2001). Design-ing and building an online community: The struggle to support sociability inthe inquiry learning forum. Educational Technology Research andDevelopment, 49(4), 71-96.

Barab, S.A., Thomas, T.K., & Merrill, H. (2001). Online learning: Frominformation dissemination to fostering collaboration. Journal of Interac-tive Learning Research, 12(1), 105-143.

Bonk, C.J. (2000). Advances in pedagogy: Finding the instructor in postsecondary online learning. Paper presented at the American EducationalResearch Association, New Orleans, April.

Bonk, C.J., & Cunningham, D.J. (1998). Searching for learner-centered,constructivist and socio-cultural components of collaborative educationallearning tools. In C. J. Bonk & K. S. King (Eds.), Electronic collabora-tors (pp. 25-50). Mawah, NJ: Lawrence Erlbaum.

Page 21: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 211

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Chickering, A., & Ehrmann, S. C. (1996, October). Implementing the sevenprinciples: Technology as lever. AAHE Bulletin, 3-6.

Collis, B., & Moonen, J. (2001). Flexible learning in digital world. London:Kogan Page.

Coomey, M., & Stephenson, J. (2001). Online learning: Its all about dialogue,involvement, support and control — according to the research. In J.Stephenson (Ed.), Teaching and learning online (pp. 37-52). London:Kogan Page.

Eastmond, D.V. (1995). Alone but together: Adult distance educationthrough computer conferencing. Creskill, NJ: Hampton Press.

Fazey, D.M., & Fazey, J.A. (2001). The potential for autonomy in learning:Prceptions of competence, motivation and locus of control in first yearundergraduate students. Studies in Higher Education, 26(3), 345-361.

Gunawardena, C.N. (1995). Social presence theory and implications for inter-action and collaborative learning and intellectual amplification. Interna-tional Journal of Educational Telecommunications, 1(2/3), 147-166.

Gunawardena, C.N., & Zittle, F.J. (1997). Social presence as a predictor ofsatisfaction within a computer-mediated conferencing environment. TheAmerican Journal of Distance Education, 11(13), 8-26.

Hannafin, M.J., & Land, S.M. (1997). Foundations and assumptions of technol-ogy enhanced learning student-centered learning. Instructional Science,25, 167-202.

Herrington, J., & Oliver, R. (2000). An instructional design framework forauthentic learning environments. Educational Technology, Researchand Development, 48(3), 23-48.

Herrington, J., Oliver, R., & Reeves, T. (2002). Patterns of engagement inauthentic online learning environments. Australian Journal of Educa-tional Technology, 19(1), 59-71.

Hiltz, S. R. (1994). Learning without limits in the virtual classroom. Norwood,NJ: Ablex.

Hiltz, S. R. (1998). Collaborative learning in asynchronous learning networks:Building learning communities. Retrieved October 2003, from http://eies.njit.edu/~hiltz/

Jonassen, D., Mayes, T., & Aleese, R.M. (1993). A manifesto for a constructivistapproach to uses of technology in higher education. In T. Duffy, J. Lowyck,D. Jonassen, & T. M. Welsch (Eds.), Designing environments forconstructive learning (pp. 231-248). Berlin: Springer Verlag.

Kearsley, G. (2000). Online education: Learning and teaching in cyberspace.Belmont, CA: Wadsworth.

Page 22: Applying situated learning theory to the creation of

212 McLoughlin & Luca

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Laurillard, D. (2002). Rethinking university education (2nd ed.). London:Kogan Page.

Leh, A.S. (2001). Computer-mediated communication and social presence indistance learning. International Journal of Educational Telecommuni-cations, 7(2), 109-128.

Lin, X., Hmelo, C., Kinzer, C., & Secules, T.J. (1999). Designing technology tosupport reflection. Educational Technology Research and Develop-ment, 47(3), 43-62.

Murphy, K.L., & Cifuentes, L. (2001). Using Web tools, collaborating andlearning online. Distance Education, 22(2), 285-305.

Newman, F.M., & Archbald, D.A. (1992). The nature of authentic academicachievement. In H. Berlak, F.M. Newman, E. Adams, D.A. Archbald, T.Burgess, J. Raven & T.A. Romberg (Eds.), Towards a new science ofeducational testing and achievement. Albany: State University of NewYork.

Ramsden, P. (1992). Learning to teach in higher education. London: Routledge.Richardson, J., & Swan, K. (2001). An examination of social presence in online

learning: Students’ perceived learning and satisfaction. Paper presented atthe American Educational Research Association, Seattle.

Rourke, L., Anderson, T., Garrison, D. R., & Archer, W. (1999). Assessingsocial presence in asynchronous, text-based computer conferencing. Jour-nal of Distance Education, 14(3), 51-70.

Rowntree, D. (1992). Exploring open and distance learning. London: KoganPage.

Salmon, G. (2000). E-moderating. London: Kogan Page.Scardamalia, M., & Bereiter, C. (1996). Computer support for knowledge

building communities. In T. Koschmann (Ed.), CSCL: Theory and prac-tice of an emerging paradigm (pp. 249-268). Mahwah, NJ: LawrenceErlbaum.

Shaffer, D.W., & Resnick, M. (1999). “Thick” authenticity: New media andauthentic learning. Journal of Interactive Learning Research, 10(2),195-215.

Sherry, L. (2000). The nature and purpose of online discourse. InternationalJournal of Educational Telecommunications, 6(1), 19-51.

Short, J., Williams, E., & Christie, B. (1976). The social psychology oftelecommunications. Toronto: John Wiley.

Sproull, L., & Kiesler, S. (1986). Reducing social context cues: Electronic mailin organisational communication. Management Science, 32, 1492-1513.

Page 23: Applying situated learning theory to the creation of

Applying Situated Learning Theory to the Creation of Learning Environments 213

Copyright © 2006, Idea Group Inc. Copying or distributing in print or electronic forms without writtenpermission of Idea Group Inc. is prohibited.

Steuer, J. (1992). Defining virtual reality: Dimensions determining telepresence.Journal of Communication, 42(4), 73-93.

Sugrue, B. (2000). Computers as cognitive tools. In S.P. Lajoie (Ed.), Comput-ers as cognitive tools: No more walls (Vol. 2, pp. 133-162). Mahwah, NJ:Lawrence Erlbaum.

Swan, K. (2001). Virtual interaction: Design factors affecting student satisfac-tion and perceived learning in asynchronous online courses. DistanceEducation, 22(2), 306-331.

Tait, A. (2000). Planning student support for open and distance learning. OpenLearning, 15(3), 287-299.

Tu, C.H. (2000). From social learning theory to social presence in an onlineenvironment. Journal of Network and Computer Interactions, 23(1),39-58.

Vermunt, J.D., & Verloop, N. (1999). Congruence and friction between learningand teaching. Learning and Instruction, 32(3), 257-280.

Walther, J.B. (1992). Interpersonal effects in computer-mediated communica-tion. Communication Research, 19(1), 52-90.

Wegerif, R. (1998). The social dimension of asynchronous learning. JALN, 2(1),34-49.

Wiggins, G. (1998). Educative assessment. San Francisco: Jossey Bass.Zimmerman, B. (1995). Self-regulation involves more than metacognition: A

social cognitive perspective. Educational Psychologist, 30(4), 217-221.