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Architecture PortfolioMohamed Elsayed
New Jersey School of Architecture
Table Of ContentsMohamed Elsayed
Studio Projects- Entry Canopy- Storm King Artist In Residence - DUMBO Public Pool: A Physical and Cultural Venue - Personal Project - DUMBO Public Pool: A Physical and Cultural Venue - Masonry Competition- Newark Master Plan Design Charette- Newark Housing Design
Entry CanopyMohamed Elsayed
Fall 2007 Architecture Studio IProgram Overview: An entry canopy for the eastern entrance to the School of Architecture along MLK Boulevard. The canopy must meet the following criteria;
A) The canopy must be secured to the SOA building at the primary structural supports within the eastern wall. It cannot be supported by columns that would extend into the public sidewalk. Thus, the public sidewalk condition remains free from any physical impediment and the canopy is supported from the NJSoA.
B) It must provide shelter from the sun, rain and snow. However, in doing so students are required to provide the means to control water runo� during a heavy rain. It is assumed that one will be able to tie into the existing underground storm water drainage system below the sidewalk at the base of the building perimeter wall. In addition, the canopy should provide shelter for a minimum 5-10 people.
Water Wheel Study
Irrigated Canopy Study
cantilever glass
rafterglass shelf
irrigation30
Grid Canopy Study
Case Seal
Drive Gear
Idler Gear
Bushings
Mounting Flange
Drive Shaft
Seal
Suction Port
Canopy Underneath Perspective
Canopy North Perspective
Canopy Inside NJSOA Perspective
Circulatory Pump Detail Circulatory Pumps Pump Exploded Axo Rafter Exploded Axo
Rafter Detail
Rafter Physical Model Detail
Canopy Physical Model
East Elevation
Storm King: Artist in ResidenceMohamed Elsayed
Fall 2007 Architecture Studio IProgram Overview: Storm King Art Center has been an inspirational context for artists and the public for over 30 years. With a focus on the relationship between sculpture and the natural landscape it has become an invaluable resource for education and creativity. The evolution of the Art Center as a creative force within the design community has initiated the development of an AIR program. This program will provide a place for invited artists to live at the Art Center for a period of time. During this time they will have complete access to the grounds for research, leisure and work. They will be provided modest living accommodations, an interior studio space, and an exterior studio space. Criteria for the program requires the residence and working studio be separate building structures and the exterior studio space become a connective spatial context between the two. The relationship of building to landscape must be carefully considered as it is the desire of the Center that these new structures are as innovative in their relationship to the natural landscape as the sculpture exhibited at the Center.
Section C-C
South Perspective
Living Room Perspective
Dining Room Perspective
West Perspective
Architecture Process Manifesto Structure Physical Model House within Site Context Residence Sectional Study
Section A-A
DUMBO Public Pool: A Physical and Cultural Venue : Personal Project
Mohamed Elsayed
Spring 2008 Architecture Studio II
Program Overview: The project requires the design of a public pool facility for the inhabitants of the DUMBO neighborhood of Brooklyn, New York. Coupled with the urban gentri�cation of the district is a desire for community spaces designed in a manner to meet the needs of a variety of ages and activities. The activity of bathing, whether it be recreational, therapeutic, meditative, competitive, or ritualistic is steeped in a rich history of architecture codifying social and cultural conditions of the time. The design of this facility presents an opportunity to re-think these conditions, through the activities and interaction of individuals and their environment, thus probing new possibilities for the Pool in the 21st Century.
Bathrooms
Bathrooms
Locker Rooms
Locker RoomsLocker Rooms
Showers
Changing
Pools
Administration\Services
Administration\Services
Locker RoomsAdministration\Services
Pool Filter Room
Loading
Equipment/ Mech. Private
Semi-Private
Public
General Activities
Pools
Pools
General Activities
General Activities
Retail
Gym
Outside/Inside lounges
Leas
t Val
ueM
ost V
alue
Programmatic Values
Private Support
Support
Maintenance
Maintenance
VS.
Public Private/Semi-Private
Acer saccharum-Sugar Maple
Tree Column Analysis
Acer RubrumRed Maple
Magnoliaceaemagnolia
Wall Made Of 42” AAC Proposed Gaps
AAC Additions Complete Wall
Wall Light StudyAAC Cavity Wall
Beam Column
BrickSound Damper
InsulationAACHorizontal Joint Reinforcement
Cavity Wall Study
Masonry Mock-Up
Moment Models
Mohamed Elsayed
Interior Pool View
Front Aerial View Back Aerial View
Exterior Pool View
Structure Interaction
Structure Detail
Exterior Grand Stair Bottom Exterior Grand Stair Top
Interior Pool View Interior Lobby View
First Floor Plan Second Floor Plan
AA
C D
C D
BB
AA
C D
C D
BB
Section A-A
Section C-C Section D-D
Section B-B
DUMBO Public Pool: A Physical and Cultural Venue : Masonry Competition
Mohamed Elsayed
Spring 2008 Architecture Studio II
Program Overview: This project phase is intended to address the following areas of architectural design: 1) The ability to work in collaboration with other students and professionals as members of a design team and, 2) The ability to use appropriate representational media, inclusive of freehand drawing and computer technology, to convey essential elements of design.
Masonry Mock-up
Upper Floor Pool
Pool Cascade
Exterior Ribbon Exterior View Pool Sectional Perspective
Lobby Cascade Top Floor Pool
Lobby Lobby Corridor
Newark Master Plan Design CharetteMohamed Elsayed
Fall 2008 Architecture Studio III
Program Overview: The intent of this initial planning exercise is to collaboratively decide how the residential projects may share some literal ‘Common Ground’, a collaborative site plan in which public open space is the cohesive physical de�ning element generating a sense of ‘neighborhood’ or urban district among the adjacent sites. The overall neighborhood strategy of which ‘common ground’ is an essential requirement will impact how each architect approaches their individual housing designs. The massing, assemblage, and design of the future housing projects must support and reinforce all aspects of the site/neighborhood concept , where the whole ‘development’ is read as an ensemble and o�ers opportunities that the separate pieces do not.
Existing Site
Preliminary Master Plan
Final Master Plan
Winning Master Plan
A
C
BView A
Fall 2008 Architecture Studio III
How porous are its boundaries? How is it contained? What is it ‘shaped’ like? Is it symmetrical? Is it dynamic? Does it have spatial ‘tension’? What is its relationship to any potential Community or Civic Program on the Ground Floor? How many, if any, types of activities occur in this space? Is the program passive or active? Are we implementing new technologies? Is the program Contemplative or frenetic? What are the typologies? Can people sit down? Can you play Frisbee? Is ‘loitering’ allowed? How does direct sunlight, re�ective light, arti�cial light, impact the space and what do these o�er in return? How is the space oriented? What is the proximity and visual access to, and attitude toward, the Street and its participants? What materials are used for transportation? What is the Public component – what does it mean to have a ‘control point’? Can ‘anybody’ come in o� the Street? How far into the development can they get? (Is it safe?) Soft-scape vs. Hard-scape (or Wet-scape vs. Dry-scape, or Smooth-scape vs. Prickly-scape, etc). What is the nature of ‘Greenery’? What materials and elements de�ne a park? Circulation – is this space used for getting from one place to another, or is just to ‘look at’. Is it desired that a tenant ‘experience’ the space prior to going into a ‘lobby’ or entrance? What forms allow maximum light? What is the visual access between the common ground and the apartments and vice-versa. How is topography used to de�ne this space? What materials are used for recreation? Can someone on the third �oor hear a conversation in this space? How does the space ‘change’ throughout the day, or throughout the seasons? How does the massing and shared space relate to its neighbors, both to the buildings across the street and immediately to the east? Who is Michael? What materials are used for housing? How do the heights of these buildings impact your design? Why would you live here? How much time do we want people to spend in this place? The Materials used for the site? What is our X factor? Who is this space for? What new typologies will be introduced? What age group is this space for? How much time will we want people indoors? How much time will we want people outdoors? Where is noise? How do we divide space? How do we relate it to the surroundings? Where is light? Where is heat? Where is cold? How do we change the existing transportation infrastructure? How high do we go? How low do we go? What are the surrounding spaces like? Where are the entrances? What is an exit? Where does nature stop? Where does the city begin? How do people circulate? What is the street? What is the sidewalk? What is the plaza? What is the park? What materials have the best performance under current site conditions?Where are the entrances? Where are the best places of gathering? What are the ideas that in�uence the site? What culture should in�uence the design of the site? Why should the site be modern? Why should the site be an extension of the city? What makes the design relate to NY? What makes the design relate to Newark? Where does the architect stop designing space? When does the occupant start to create space? Why is the site in�uenced from the incoming transportation? WHY?Can we create a utopia? What is a utopia? How do we achieve a utopia? What are the bene�ts of a utopia? What are the bene�ts of satisfying the needs of all? What needs are more important than others? What are the primary transportations? What is the wildlife? What are the types of vegetation? What are the needs of vegetation? What types of structures are allowed? What sounds should echo in the community? Why would it be a community? What makes it a community? Will people interact with each other? What is street life? How much time will people spend in the site? How do we get people to go outside? How do we get people to walk? How do we get people to go inside? The di�erences in elevation should in�uence what type of interaction? How does the train system work? What activities do people need? What activities do people want? What are the necessities? What are the desirables? What are the variables? How much of the sky should be seen? What surroundings should be seen? What surroundings should be covered? What sound barriers should be used? What time will people be home? What time will people be outside?....
Masonry
What materials have the best performance under current site conditions?
Wood
Steel
Glass
What Elements De�ne a Park?
Large Trees
Pavement
Water Elements
Illumination
Smaller Vegetation
Grass
63º
Overheating Period
June 21
Dec 21
Southern Overhang Shading Device
32º
East & West Overhang Shading Device
9º
9º
NEast & West Shading
Typical High Rise
View C
View B
Newark Housing DesignMohamed Elsayed
Fall 2008 Architecture Studio III
Program Overview: The project is intent on exploring the design of buildings within speci�c Develop-ment Parcels which are not merely “object” buildings, but are seen as part of a larger whole at the scale of a district within a City, de�ned by the intentions of a Master Plan and responding with innovative design that is conditioned by a “contextual” intention.
Shell Development Process
Skywalk Interior Skywalk Exterior
Skywalk Development Process
Skywalk Section
West Elevation
Typical UnitTypical Unit Living AreaLobbyEast View
Typical Unit Bedroom
North Elevation