autocad : a problem-solving approach ; 2013 and beyondtypesofgrips 6-2 adjustinggrip settings 6-3...
TRANSCRIPT
: A Problem-Solving
Approach: 2013 and beyond
L_
SHAMTICKOO
ProfessorDepartment ofMechanical Engineering Technology
Purdue University Calumet
Hammond, Indiana, USA
CADCIM TECHNOLOGIES
(wivw.cadcim.com)
USA
* CENGAGE» Learning*
Australia • Brazil • Japan • Korea • Mexico • Singapore • Spain • United Kingdom • United States
CONTENTS
Introduction xxvii
AutoCAD Part I
Chapter 1: Introduction to AutoCAD
Starting AutoCAD 1-2
AutoCAD Screen Components* 1-3
Drawing Area 1-3
Command Window 1-4
Navigation Bar 1-4
ViewCube 1-4
In-canvas Viewport Controls 1-4
Status Bar 1-4
Invoking Commands in AutoCAD 1-9
Keyboard 1-9
Ribbon 1-9
Application Menu 1-10
Tool Palettes 1-10
Menu Bar 1-11
Toolbar 1-11
Shortcut Menu 1-12
AutoCAD Dialog Boxes 1-13
Starting a New Drawing 1-14
Open a Drawing 1-15
Start from Scratch 1-16
Use a Template 1-16
Use a Wizard 1-16
Saving Your Work 1-17
Save Drawing As Dialog Box 1-21
Automatic Timed Save 1-22
Creating Backup Files 1-25
Changing Automatic Timed Saved and Backup Files into AutoCAD Format 1-25
Using the Drawing Recovery Manager to Recover Files 1-25
Closing a Drawing 1-26
Opening an Existing Drawing 1-26
Opening an Existing Drawing Using the Select File Dialog Box 1-26
Opening an Existing Drawing Using the Startup Dialog Box 1-29
Opening an Existing Drawing Using the Drag and Drop Method 1-30
Contents
Quitting AutoCAD 1-30
Creating and Managing Workspaces 1-30
Creating a New Workspace 1-30
Modifying the Workspace Settings 1-31
AutoCAD's Help 1-32
Autodesk Cloud* 1-33
Autodesk Exchange Apps* 1-34
Additional Help Resources* 1-35
Chapter 2: Getting Started with AutoCAD
Dynamic Input Mode 2-2
Enable Pointer Input 2-2
Enable Dimension Input where possible 2-3
Show command prompting and command input near the crosshairs 2-5
Drafting Tooltip Appearance 2-5
Drawing Lines in AutoCAD 2-6
The Close Option 2-7
The Undo Option 2-8
Invoking tools Using Dynamic INPUT/Command Prompt 2-8
Coordinate Systems 2-8
Absolute Coordinate System 2-9
Relative Coordinate System 2-12
Relative Polar Coordinates 2-15
Direct Distance Entry 2-17
Erasing Objects 2-19
Canceling and Undoing a Command 2-20
Object Selection Methods 2-20
Window Selection 2-21
Window Crossing Method 2-21
Drawing a Circle 2-22
Basic Display Commands 2-26
Zooming Drawings 2-26
Setting Units Type and Precision 2-27
Specifying the Format 2-27
Specifying the Angle Format 2-28
Setting the Direction for Angle Measurement 2-29
Specifying Units for the Drawing or Block to be Inserted 2-30
Sample Output 2-30
Specifying Units for Lighting 2-30
Setting the Limits of a Drawing 2-31
Setting Limits 2-32
Limits for Architectural Drawings 2-33
Limits for Metric Drawings 2-34
Introduction to Plotting Drawings 2-35
Modifying AutoCAD Settings by Using the Options Dialog Box 2-37
Chapter 3: Starting with Advanced Sketching
Drawing Arcs 3-2
Drawing Rectangles 3-9
Drawing Ellipses 3-12
Drawing Regular Polygons 3-16
Contenft^^ ix
Drawing Polylines 3-17
Drawing Donuts 3-22
Placing Points 3-23
Changing the Point Style and Size 3-23
Placing Multiple Points 3-24
Placing Points at Equal Distance 3-24
Placing Points at Specified Intervals 3-24
Drawing Infinite Lines 3-25
Drawing Construction Lines 3-25
Drawing Ray 3-27
Writing a Single Line Text 3-28
Chapter 4: Working with Drawing Aids
Introduction 4-2
Understanding the Concept and Use of Layers 4-2
Working with Layers 4-3
Creating New Layers 4-3
Making a Layer Current 4-4
Controlling the Display of Layers 4-5
Deleting Layers 4-9
Managing the Display of Columns 4-9
Selective Display of Layers 4-10
Layer States 4-11
Reconciling New Layers 4-12
Isolating and Unisolating Layers 4-13
Controlling the Layer Settings 4-13
Object Properties 4-17
Changing the Color 4-17
Changing the Linetype 4-18
Changing the Lineweight 4-18
Changing the Plot Style 4-19
Changing Object Properties using the Properties Palette 4-19
Changing Object Properties using the Quick Properties Palette 4-20
Global and Current Linetype Scaling 4-21
LTSCALE Factor for Plotting 4-21
Working with the DesignCenter 4-22
Drafting Settings Dialog Box 4-22
Setting Grid 4-23
Setting Snap 4-25
Snap Type 4-25
Drawing Straight Lines Using the Ortho Mode 4-26
Working with Object Snaps 4-26
Running Object Snap Mode 4-37
Overriding the Running Snap 4-37
Cycling through Snaps 4-38
Setting the Priority for Coordinate Entry 4-38
Using AutoTracking 4-39
Object Snap Tracking 4-39
Polar Tracking 4-40
AutoTrack Settings 4-41
Function and Control Keys 4-41
Contents
Chapter 5: Editing Sketched Objects-I
Creating a Selection Set 5-2
Editing Sketches 5-7
Moving the Sketched Objects 5-7
Copying the Sketched Objects 5-8
Creating Multiple Copies 5-8
Creating an Array of Selected Objects 5-8
Creating a Single Copy 5-9
Copying Objects Using the Base Point 5-10
Pasting Contents from the Clipboard 5-11
Pasting Contents Using the Original Coordinates 5-11
Offsetting Sketched Objects 5-11
Through Option 5-11
Erase Option 5-12
Layer Option 5-12
Rotating Sketched Objects 5-13
Scaling the Sketched Objects 5-14
Filleting the Sketches 5-16
Chamfering the Sketches 5-19
Blending the Curves 5-21
Trimming the Sketched Objects 5-23
Extending the Sketched Objects 5-26
Stretching the Sketched Objects 5-28
Lengthening the Sketched Objects 5-29
Arraying the Sketched Objects* 5-30
Rectangular Array 5-31
Polar Array 5-37
Path Array 5-43
Mirroring the Sketched Objects 5-45
Text Mirroring 5-46
Breaking the Sketched Objects 5-47
Placing Points at Specified Intervals 5-48
Dividing the Sketched Objects 5-49
Joining the Sketched Objects 5-50
Chapter 6: Editing Sketched Objects-ll
Introduction to Grips 6-2
Types of Grips 6-2
Adjusting Grip Settings 6-3
Editing Objects by Using Grips 6-4
Stretching the Objects by Using Grips (Stretch Mode) 6-4
Moving the Objects by Using Grips (Move Mode) 6-6
Rotating the Objects by Using Grips (Rotate Mode) 6-7
Scaling the Objects by Using Grips (Scale Mode) 6-8
Mirroring the Objects by Using Grips (Mirror Mode) 6-9
Editing a Polyline by Using Grips 6-10
Loading Hyperlinks 6-12
Editing Gripped Objects 6-12
Changing the Properties Using the Properties Palette 6-12
Changing the Properties by Using Grips 6-13
Matching the Properties of Sketched Objects 6-13
Quick Selection of Sketched Objects 6-14
Cycling Through Selection 6-16
Managing Contents Using the DesignCenter 6-16
Autodesk Seek design content Link 6-19
Making Inquiries About Objects and Drawings 6-21
Measuring Area of Objects 6-22
Measuring the Distance between Two Points 6-24
Identifying the Location of a Point 6-25
Listing Information about Objects 6-26
Listing Information about all Objects in a Drawing 6-26
Checking Time-Related Information 6-27
Obtaining Drawing Status Information 6-27
Displaying Drawing Properties 6-28
Basic Display Options 6-29
Redrawing the Screen 6-29
Regenerating Drawings 6-29
Zooming Drawings 6-30
Panning Drawings 6-37
Creating Views 6-38
Understanding the Concept of Sheet Sets 6-41
Creating a Sheet Set 6-42
Adding a Subset to a Sheet Set 6-46
Adding Sheets to a Sheet Set or a Subset 6-47
Archiving a Sheet Set 6-47
Resaving all Sheets in a Sheet Set 6-48
Placing Views on a Sheet of a Sheet Set 6-48
Chapter 7: Creating Texts and Tables
Annotative Objects 7-2
Annotation Scale 7-2
Assigning Annotative Property and Annotation Scales 7-2
Customizing Annotation Scale 7-3
Multiple Annotation Scales 7-3
Assigning Multiple Annotation Scales Manually 7-3
Assigning Multiple Annotation Scales Automatically 7-4
Controlling the Display ofAnnotative Objects 7-5
Creating Text 7-5
Writing Single Line Text 7-6
Entering Special Characters 7-10
Creating Multiline Text 7-10
Editing Text 7-26
Editing Text Using the DDEDIT Command 7-26
Editing Text Using the Properties Palette 7-27
Modifying the Scale of the Text 7-27
Modifying the Justification of the Text 7-27
Inserting Table in the Drawing 7-27
Creating a New Table Style 7-32
Setting a Table Style As Current 7-36
Modifying a Table Style 7-36
Modifying Tables 7-36
Substituting Fonts 7-41
Specifying an Alternate Default Font 7-42
Creating Text Styles 7-42
Contents
Determining Text Height 7-44
Creating Annotative Text 7-45
Checking Spelling 7-45
Text Quality and Text Fill 7-47
Finding and Replacing Text 7-47
Creating Title Sheet Table in a Sheet Set 7-48
Chapter 8: Basic Dimensioning, Geometric Dimensioning, and
Tolerancing
Need for Dimensioning 8-2
Dimensioning in AutoCAD 8-2
Fundamental Dimensioning Terms 8-2
Dimension Line 8-3
Dimension Text 8-3
Arrowheads 8-3
Extension Lines 8-3
Leader 8-4
Center Mark and Centerlines 8-4
Alternate Units 8-4
Tolerances 8-5
Limits 8-5
Associative Dimensions 8-5
Definition Points 8-6
Annotative Dimensions 8-7
Selecting Dimensioning Commands 8-7
Dimensioning a Number of Objects Together 8-8
Creating Linear Dimensions 8-9
Creating Aligned Dimensions 8-12
Creating Arc Length Dimensions 8-13
Creating Rotated Dimensions 8-14
Creating Baseline Dimensions 8-15
Creating Continued Dimensions 8-16
Creating Angular Dimensions 8-17
Creating Diameter Dimensions 8-20
Creating Jogged Dimensions 8-21
Creating Radius Dimensions 8-21
Creating Jogged Linear Dimensions 8-22
Generating Center Marks and Centerlines 8-23
Creating Ordinate Dimensions 8-23
Maintaining Equal spacing between Dimensions 8-25
Creating Dimension Breaks 8-25
Creating Inspection Dimensions 8-27
Working with True Associative Dimensions 8-28
Removing the Dimension Associativity 8-28
Converting a Dimension into a True Associative Dimension 8-29
Drawing Leaders 8-29
Multileaders 8-33
Drawing Multileaders 8-33
Adding Leaders to Existing Multileader 8-36
Removing Leaders from Existing Multileader 8-36
Aligning Multileaders 8-36
Collecting Multiple Notes to Single Landing 8-39
Geometric Dimensioning and Tolerancing 8-40
Geometric Characteristics and Symbols 8-41
Adding Geometric Tolerance 8-41
Complex Feature Control Frames 8-43
Combining Geometric Characteristics 8-43
Composite Position Tolerancing 8-44
Using Feature Control Frames with Leaders 8-45
Projected Tolerance Zone 8-45
Creating Annotative Dimensions, Tolerances, Leaders, and Multileaders 8-48
Chapter 9: Editing Dimensions
Editing Dimensions Using Editing Tools 9-2
Editing Dimensions by Stretching 9-2
Editing Dimensions by Trimming and Extending 9-3
Flipping Dimension Arrow 9-4
Modifying the Dimensions 9-4
Editing the Dimension Text 9-6
Updating Dimensions 9-7
Editing Dimensions with Grips 9-7
Editing Dimensions Using the Properties Palette 9-7
Model Space and Paper Space Dimensioning 9-10
Chapter 10: Dimension Styles, Multileader Styles, and SystemVariables
Using Styles and Variables to Control Dimensions 10-2
Creating and Restoring Dimension Styles 10-2
New Dimension Style Dialog box 10-3
Controlling the Dimension Text Format 10-10
Fitting Dimension Text and Arrowheads 10-14
Formatting Primary Dimension Units 10-17
Formatting Alternate Dimension Units 10-20
Formatting the Tolerances 10-21
Dimension Style Families 10-25
Using Dimension Style Overrides 10-27
Comparing and Listing Dimension Styles 10-29
Using Externally Referenced Dimension Styles 10-29
Creating and Restoring Multileader Styles 10-30
Modify Multileader Style Dialog Box 10-31
Chapter 11: Adding Constraints to Sketches
Introduction 11-2
Adding Geometric Constraints 11-2
Applying the Horizontal Constraint 11-2
Applying the Vertical Constraint 11-3
Applying the Coincident Constraint 11-4
Applying the Fix Constraint 11-4
Applying the Perpendicular Constraint 11-5
Applying the Parallel Constraint 11-5
Applying the Collinear Constraint 11-5
Contents
Applying the Concentric Constraint 11 -6
Applying the Tangent Constraint 11 -6
Applying the Symmetric Constraint 11 -6
Applying the Equal Constraint 11 -7
Applying the Smooth Constraint 11 -7
Controlling the Display of Constraints 11--7
Applying Constraints Automatically 11 -12
Applying Dimensional Constraints 11 -13
Converting a Dimensional Constraint into an Annotational Constraint 11--14
Concept of a Fully-Defined Sketch 11 -14
Under-defined 11--15
Fully-defined 11--15
Over-defined 11--15
Controlling the Display of the Dimensional Constraint 11--16
Working with Equations 11--19
Adding Equations while Applying Dimensional Constraints 11--20
Adding Equations Using the Parameters Manager 11--20
Chapter 12: Technical Drawing with AutoCAD
Multiview Drawings 12--2
Understanding the X, Y, and Z Axes 12--2
Orthographic Projections 12--3
Positioning Orthographic Views 12--4
Dimensioning 12--8
Dimensioning Components 12--9
Basic Dimensioning Rules 12--9
Sectional Views 12--17
Full Section 12--18
Half Section 12--18
Broken Section 12--19
Revolved Section 12--19
Removed Section 12--20
Offset Section 12--21
Aligned Section 12--21
Cutting Plane Lines 12--21
Spacing for Hatch Lines 12--23
Direction of Hatch Lines 12--23
Points to Remember 12--24
Auxiliary Views 12--27
Detail Drawing, Assembly Drawing, and Bill of Materials 12--31
Chapter 13: Isometric Drawings
Isometric Drawings 13-2
Isometric Projections 13--2
Isometric Axes and Planes 13-2
Setting the Isometric Grid and Snap 13-3
Drawing Isometric Circles 13--7
Creating Fillets in Isometric Drawings 13--8
Dimensioning Isometric Objects 13-•8
Isometric Text 13-9
Chapter 14: Hatching Drawings
Hatching 14-2
Hatch Patterns 14-2
Hatch Boundary 14-3
Hatching Drawings Using the Hatch Tool 14-3
Panels in the Hatch Creation Tab 14-4
Creating Annotative Hatch 14-15
Hatching the Drawing Using the Tool Palettes 14-15
Drag and Drop Method 14-16
Select and Place Method 14-16
Modifying the Properties of the Predefined Patterns available
in the Tool Palettes 14-16
Hatching Around Text, Dimensions, and Attributes 14-18
Editing Hatch Patterns 14-18
Using the Hatch Editor Tab 14-18
Using the HATCHEDIT Command 14-18
Using the PROPERTIES Command 14-20
Editing the Hatch Boundary 14-21
Using Grips 14-21
Trimming the Hatch Patterns 14-22
Using AutoCAD Editing Tools 14-24
Hatching Blocks and Xref Drawings 14-25
Creating a Boundary Using Closed Loops 14-25
Other Features of Hatching 14-26
Chapter 15: Model Space Viewports, Paper Space Viewports, andLayouts
Model Space and Paper Space/Layouts 15-2
Model Space Viewports (Tiled Viewports)* 15-3
Creating Tiled Viewports 15-3
Making a Viewport Current 15-5
Joining Two Adjacent Viewports 15-5
Paper Space Viewports (Floating Viewports) 15-6
Creating Floating Viewports 15-7
Creating Rectangular Viewports 15-7
Creating Polygonal Viewports 15-9
Converting an Existing Closed Object into a Viewport 15-10
Temporary Model Space 15-10
Editing Viewports 15-12
Controlling the Display of Objects in Viewports 15-12
Locking the Display of Objects in Viewports 15-12
Controlling the Display of Hidden Lines in Viewports 15-12
Clipping Existing Viewports 15-13
Maximizing Viewports 15-14
Controlling the Properties of Viewport Layers 15-14
Controlling the Layers in Viewports Using Layer Properties Manager Dialog box 15-16
Paper Space Linetype Scaling (PSLTSCALE System variable) 15-18
Inserting Layouts 15-19
Importing Layouts to Sheet Sets 15-21
Inserting a Layout Using the Wizard 15-21
Defining Page Settings 15-22
Contents
Working with the MVSETUP Command 15-23
Converting the Distance Between Model Space and Paper Space 15-27
Controlling the Display ofAnnotative Objects in Viewports 15-27
Chapter 16: Plotting Drawings
Plotting Drawings in AutoCAD 16-2
Plotting Drawings Using the Plot Dialog Box 16-2
Adding Plotters 16-9
Editing the Plotter Configuration 16-11
Importing PCP/PC2 Configuration Files 16-13
Setting Plot Parameters 16-13
Working with Page Setups 16-13
Using Plot Styles 16-16
Adding a Plot Style 16-17
Plot Style Table Editor 16-19
Applying Plot Styles 16-22
Setting the Current Plot Style 16-23
Plotting Sheets in a Sheet Set 16-26
Chapter 17: Template Drawings
Creating Template Drawings 17-2
Standard Template Drawings 17-2
Loading a Template Drawing 17-7
Customizing Drawings with Layers and Dimensioning Specifications 17-8
Customizing a Drawing with Layout 17-13
Customizing Drawings with Viewports 17-16
Customizing Drawings According to Plot Size and Drawing Scale 17-18
AutoCAD Part II
Chapter 18: Working with Blocks
The Concept of Blocks 18-2
Formation of Blocks 18-3
Converting Entities into a Block 18-4
Inserting Blocks 18-7
Creating and Inserting Annotative Blocks 18-13
Block Editor 18-15
Dynamic Blocks 18-16
Adding Parameter and Action Simultaneously Using Parameter Sets 18-31
Inserting Blocks Using the DesignCenter 18-32
Using Tool Palettes to insert Blocks 18-33
Inserting Blocks in the Drawing 18-33
Modifying Properties of the Blocks in the Tool Palettes 18-34
Adding Blocks in Tool Palettes 18-35
Drag and Drop Method 18-35
Shortcut Menu 18-35
Modifying Existing Blocks in the Tool Palettes 18-36
Layers, Colors, Linetypes, and Lineweights for Blocks 18-36
Nesting of Blocks 18-37
Inserting Multiple Blocks 18-39
Creating Drawing Files Using the Write Block Dialog box 18-40
Defining the Insertion Base Point 18-42
Editing Blocks 18-43
Editing Blocks in Place 18-43
Exploding Blocks Using the XPLODE Command 18-46
Renaming Blocks 18-48
Deleting Unused Blocks 18-48
Applying Constraints to Blocks 18-49
Chapter 19: Defining Block Attributes
Understanding Attributes 19-2
Defining Attributes 19-2
Editing Attribute Definition 19-7
Using the Properties Palette 19-8
Inserting Blocks with Attributes 19-9
Managing Attributes 19-11
Extracting Attributes 19-16
Controlling Attribute Visibility 19-33
Editing Block Attributes 19-34
Editing Attributes Using the Enhanced Attribute Editor 19-34
Editing Attributes Using the Edit Attributes Dialog Box 19-36
Global Editing of Attributes 19-37
Redefining a Block With Attributes 19-42
In-place Editing of Blocks with Attributes 19-43
Inserting Text Files in the Drawing 19-44
Chapter 20: Understanding External References
External References 20-2
Dependent Symbols 20-2
Managing External References in a Drawing 20-4
The Overlay Option 20-11
Attaching Files to a Drawing 20-14
Working with Underlays 20-15
Editing an Underlay 20-15
Opening an Xreffed Object in a Separate Window 20-17
Using the DesignCenter to Attach a Drawing as an Xref 20-17
Adding xref Dependent Named Objects 20-18
Clipping External References 20-19
Displaying Clipping Frame 20-21
Demand Loading 20-21
Editing References in-Place 20-23
Chapter 21: Working with Advanced Drawing Options
Understanding the Use of Multilines 21-2
Defining the Multiline Style 21-2
Drawing Multilines 21-6
Editing Multilines by Using Grips 21-7
Editing Multilines by Using the Dialog Box 21-8
Cross Intersection (CC/OC/MC) 21 -8
Tee Intersection (CT/OT/MT) 21 -9
CornerJoint (CJ) 21-10
Adding and Deleting Vertices (AV/DV) 21-10
Cutting and Welding Multilines (CS/CA/WA) 21-11
Creating Revision Clouds 21-13
Creating Wipeouts 21-14
Creating NURBS 21-15
Editing Splines 21-17
Editing Splines using 3D Edit Bar 21-21
Chapter 22: Grouping and Advanced Editing of Sketched Objects
Grouping Sketched Objects Using the Object Grouping Dialog box 22-2
Grouping Sketched Objects Using the Group Button 22-7
Selecting Groups 22-7
Changing Properties of an Object 22-8
Exploding Compound Objects 22-13
Editing Polylines 22-14
Editing Single Polyline 22-15
Editing Multiple Polylines 22-27
Undoing Previous Commands 22-28
Reversing the Undo Operation 22-33
Renaming Named Objects 22-33
Removing Unused Named Objects 22-34
View items you can purge 22-35
View items you cannot purge 22-36
Setting Selection Modes Using the Options Dialog Box 22-37
Noun/verb selection 22-37
Use Shift to add to selection Option 22-38
Implied windowing 22-38
Press and drag 22-38
Object grouping 22-39
Associative Hatch 22-39
Pickbox Size 22-39
Window selection method 22-39
Chapter 23: Working with Data Exchange & Object Linking andEmbedding
Understanding the Concept of Data Exchange in AutoCAD 23-2
Creating Data Interchange (DXF) Files 23-2
Creating a Data Interchange File 23-2
Information in a DXF File 23-3
Converting DXF Files into Drawing Files 23-3
Importing CAD Files 23-4
Other Data Exchange Formats 23-4
DXB File Format 23-4
Creating and Using an ACIS File 23-4
Importing 3D Studio Files 23-5
Creating and Using a Windows Metafile 23-5
Creating and Using a V8 DGN File 23-5
Creating a BMP File 23-6
Raster Images 23-6
Attaching Raster Images 23-7
Managing Raster Images 23-8
Editing Raster Image Files 23-10
Clipping Raster Images 23-10
Adjusting Raster Images 23-11
Modifying the Image Quality 23-12
Modifying the Transparency of an Image 23-12
Controlling the Display of Image Frames 23-12
Changing the Display Order 23-13
Other Editing Operations 23-13
Scaling Raster Images 23-13
DWG CONVERT 23-13
Conversion Setup Options 23-14
Working With PostScript Files 23-17
Creating PostScript Files 23-18
Object Linking and Embedding (OLE) 23-20
Content Explorer 23-27
Chapter 24: The User Coordinate System
The World Coordinate System (WCS) 24-2
Controlling the Visibility of the UCS Icon 24-2
Defining the New UCS 24-4
Managing the UCS through the Dialog Box 24-17
System Variables 24-20
Chapter 25: Getting Started with 3D
Starting Three Dimensional (3D) Modeling In AutoCAD 25-2
Use ofThree-dimensional Drawing 25-2
Types of 3D Models 25-3
Wireframe Models 25-3
Surface Models 25-3
Solid Models 25-3
Conventions in AutoCAD 25-4
Changing the Viewpoint to View 3D Models 25-5
Changing the Viewpoint Using the ViewCube 25-6
Changing the Viewpoint Using the Ribbon or the Toolbar 25-7
Changing the Viewpoint Using the Viewpoint Presets Dialog Box 25-9
Changing the Viewpoint Using the Command 25-11
In-Canvas Viewport Control 25-13
3D Coordinate Systems 25-15
Absolute Coordinate System 25-15
Relative Coordinate System 25-16
Direct Distance Entry Method 25-18
Trim, Extend, and Fillet Tools in 3D 25-20
Setting Thickness and Elevation for New Objects 25-21
The ELEV Command 25-21
Suppressing the Hidden Edges 25-22
Creating 3D Polylines 25-23
Converting Wireframe Models into Surface Models 25-23
Creating 3D Faces 25-23
Contents
Creating Polyface Meshes 25-24
Controlling the Visibility of the 3D Face Edges 25-26
Creating Planar Surfaces 25-27
The 3DMESH Command 25-27
Editing the Surface Mesh 25-28
The Edit Polyline Tool 25-28
Dynamic Viewing of 3D Objects 25-30
Using the SteeringWheels 25-30
Dynamically Rotating the View of a Model 25-33
Clipping the View ofa Model Dynamically 25-40
Nudge Functionality 25-41
Chapter 26: Creating Solid Models
What is Solid Modeling? 26-2
Creating Predefined Solid Primitives 26-2
Creating a Solid Box 26-2
Creating a Solid Cone 26-4
Creating a Solid Cylinder 26-7
Creating a Solid Sphere 26-8
Creating a Solid Torus 26-8
Creating a Solid Wedge 26-9
Creating a Pyramid 26-9
Creating a Polysolid 26-10
Creating a Helix 26-13
Modifying the Visual Styles of Solids 26-15
Controlling the Settings of Edges 26-20
Controlling the Face Display 26-21
Controlling the Backgrounds 26-22
Creating Complex Solid Models 26-23
Creating Regions 26-23
Creating Complex Solid Models by Applying Boolean Operations 26-23
Combining Solid Models 26-23
Subtracting One Solid From the Other 26-24
Intersecting Solid Models 26-24
Checking Interference in Solids 26-25
Dynamic UCS 26-29
Defining the New UCS Using the ViewCube and the Ribbon 26-30
Creating Extruded Solids 26-31
Extruding along the Normal 26-31
Extruding with a Taper Angle 26-32
Extruding along a Direction 26-32
Extruding along a Path 26-32
Extruding using Expressions 26-33
Creating Revolved Solids 26-33
Creating Swept Solids 26-34
Creating Lofted Solids 26-37
Creating Presspull Solids 26-46
Chapter 27: Modifying 3D Objects
Filleting Solid Models 27-2
Chamfering Solid Models 27-3
Contents J xxi
Rotating Solid Models in 3D Space 27-4
Rotating Solid Models about an Axis 27-6
Mirroring Solid Models in 3D Space 27-7
Moving Models in 3D Space 27-12
Creating Arrays in 3D Space* 27-13
Aligning Solid Models 27-15
Aligning Solids by Defining an Alignment Plane 27-17
Extracting Edges of a Solid Model 27-18
Converting Objects to Surfaces 27-19
Converting Objects to Solids 27-20
Converting Surfaces to Solids 27-20
Point Cloud* 27-21
Slicing Solid Models 27-24
Creating the Cross-Sections of Solids 27-27
Chapter 28: Editing 3D Objects
Editing Solid Models 28-2
Editing Faces of a Solid Model 28-2
Editing Edges of a Solid Model 28-7
Editing Entire Body of a Solid Model 28-9
Generating a Section by Defining a Section Plane 28-12Solid History 28-19
Generating Drawing Views of a Solid Model 28-20Solid View 28-20
Solid Drawing 28-22Solid Profile 28-23
Drawing Views* 28-23
Base View 28-23
Projected View 28-25Edit View 28-25
Update View 28-25
Auto Update 28-26
Drafting Standard 28-26
Generating Section View of a 2D Drawing 28-26
Creating Flatshot 28-28
Calculating the Mass Properties of Solid Models 28-31
Recording the Drawing Steps by Using the Action Recorder 28-33
Using ShowMotion for Presentation 28-34
Playing the Animation 28-36
Editing in Fusion 28-36
Chapter 29: Surface Modeling
Surface Modeling 29-2
Creating Wireframe Elements 29-2
Spline CV 29-2
Spline Fit 29-2
Spline Freehand 29-3
Extract Isoline Curves 29-3
Creating Surfaces by Using Profiles 29-3
Creating an Extruded Surface 29-4
Creating a Revolved Surface 29-5
Creating a Loft Surface 29-5
XX^) Contents
Creating a Sweep Surface 29-6
Creating a Planar Surface 29-6
Creating a Network Surface 29-6
Creating Surfaces from other Surfaces 29-7
Creating a Blend Surface 29-7
Creating a Patch Surface 29-9
Creating an Offset Surface 29-10
Editing Surfaces 29-11
Creating Fillets 29-11
Trimming Surfaces 29-12
Untrimming Surfaces 29-13
Extending Surfaces 29-14
Sculpting Surfaces 29-15
Extracting Intersections 29-15
Editing the NURBS surfaces 29-24
Projecting Geometries 29-27
Performing Surface Analysis 29-33
Zebra 29-33
Analysis Curvature 29-34
Analysis Draft 29-34
Chapter 30: Mesh Modeling• / ,
- V•
.
-
"
.
Introduction 30-2
Creating Mesh Primitives 30-2
Creating a Mesh Box 30-2
Creating Surface Meshes 30-4
Creating Revolved Surface Meshes 30-5
Creating Edge Surface Meshes 30-6
Creating Ruled Surface Meshes 30-6
Creating Tabulated Surface Meshes 30-7
Modifying Mesh Objects 30-9
Adding Smoothness to Meshes 30-9
Refining the Meshes 30-12
Adding Crease to Meshes 30-13
Editing Mesh Faces 30-15
Splitting the Mesh Faces 30-15
Extruding the Mesh Faces 30-15
Merging the Mesh Faces 30-16
Closing the Gaps 30-16
Collapsing the Mesh Vertices 30-17
Spinning the Edges of Triangular Faces 30-17
Converting Mesh Objects 30-21
Converting Mesh Objects into Solids 30-22
Converting Mesh Objects into Surfaces 30-23
Working with Gizmos 30-25
Move Gizmo 30-25
Rotate Gizmo 30-25
Scale Gizmo 30-25
Chapter 31: Rendering and Animating Designs
Understanding the Concept of Rendering 31-2
Assigning Materials 31-2
Materials Browser 31-3
Assigning Selected Materials to Objects 31-4
Attaching Material by Layers 31-5
Creating and Editing Materials 31-6
Basic Rendering 31-7
Creating New Materials* 31-9
Mapping Materials on Objects 31-14
Converting Materials Created in AutoCAD Previous Release to
AutoCAD 2013 Format 31-18
Adding Lights to the Design 31-18
Default Light 31-19
Point Light 31-20
Spotlight 31-27
Distant Light 31-28
Web Light 31-29
Sun Light 31-30
Converting Lights Created in AutoCAD's Previous Release to
AutoCAD 2013 Format 31-36
Modifying lights 31-36
Understanding Advanced Rendering 31-36
Controlling the Rendering Environment 31-44
Rendering with a Background 31-44
Rendering with the Fog Effect 31-45
Adjusting the Lighting Exposure to Rendered Image 31-46
Rendering a Model with Different Render Settings 31-46
Obtaining Rendering Information 31 -49
Saving a Rendered Image 31-49
Saving the Rendered Image to a File 31-49
Saving the Viewport Rendering 31-49
Saving the Rendered Image from the Render Window 31-50
Plotting Rendered Images 31-50
Unloading AutoCAD Render 31-50
Working with Cameras 31-51
Create Camera 31-51
Editing the Cameras 31-53
Creating Animations 31-53
Creating Animation of 3D Navigations 31-54
Creating Animation by Defining the Path of the Camera Movement 31-55
Chapter 32: AutoCAD on Internet
Introduction
BROWSER
HYPERLINK
HYPERLINKFWD
HYPERLINKBACK
HYPERLINKSTOP
PASTEASHYPERLINK
HYPERLINKBASE
Attached URLs from R14
Changed Internet Commands
Understanding URLs
32-2
32-2
32-2
32-2
32-2
32-2
32-2
32-2
32-2
32-2
32-3
xxfr^) Contents
Launching a Web Browser 32-4
Changing the Default Website 32-5
Drawings on the Internet 32-5
Opening Drawings from the Internet 32-6
Inserting a Block from the Internet 32-9
Accessing Other Files on the Internet 32-9
i-drop 32-10
Saving a Drawing on the Internet 32-10
Online Resources 32-10
Using Hyperlinks with AutoCAD 32-11
Pasting as Hyperlink 32-17
Editing Hyperlinks 32-17
Removing Hyperlinks from Objects 32-17
The Drawing Web Format 32-17
Creating a DWF File 32-18
Online Documents* 32-25
Autodesk 360 32-25
Online Options 32-25
Open on Mobile 32-26
Customising Sync* 32-26
Sharing and Collaboration* 32-27
AutoCAD Part III
Chapter 33: Accessing External Database
Understanding Database 33-2
Database 33-2
Database Management System 33-2
Components of a Table 33-2
AutoCAD Database Connectivity 33-3
Database Configuration 33-3
dbConnect Manager 33-4
Viewing and Editing Table Data from AutoCAD 33-6
Creating Links with Graphical Objects 33-8
Creating Labels 33-12
AutoCAD SQL Environment (ASE) 33-16
AutoCAD Query Editor 33-16
Forming Selection Sets Using the Link Select 33-20
Chapter 34: Script Files and Slide Shows
What Are Script Files? 34-2
Running Script Files 34-4
Repeating Script Files 34-9
Introducing Time Delay in Script Files 34-9
Resuming Script Files 34-10
Command Line Switches 34-10
Running a Script File while Loading AutoCAD 34-11
What is a Slide Show? 34-19
What are Slides? 34-19
Creating Slides 34-19
Viewing Slides 34-20
Preloading Slides 34-22
Slide Libraries 34-24
Chapter 35: Creating Linotypes and Hatch Patterns
Standard Linetypes 35-2
Linetype Definitions 35-2
Elements of Linetype Specification 35-3
Creating Linetypes 35-3
Alignment Specification 35-8
LTSCALE Command 35-9
LTSCALE Factor for Plotting 35-11
Current Linetype Scaling (CELTSCALE) 35-12
Alternate Linetypes 35-12
Modifying Linetypes 35-13
Complex Linetypes 35-16
Creating a String Complex Linetype 35-16
Hatch Pattern Definition 35-23
How Hatch Works? 35-25
Simple Hatch Pattern 35-26
Effect ofAngle and Scale Factor on Hatch 35-27
Hatch Pattern with Dashes and Dots 35-28
Hatch with Multiple Descriptors 35-30
Saving Hatch Patterns in a Separate File 35-34
Custom Hatch Pattern File 35-34
Chapter 36: Customizing the acad.pgp File
What is the acad.pgp File? 36-2
Sections of the acad.pgp File 36-8
Reinitializing the acad.pgp File 36-10