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  Battle Realms Kenji's Edge Walkthrough  Version 1.2 June 23, 2002  B !rie"er  #!rie"er1$%2&hotmail.om( )uthor's *ote  +his alkthrough is intended to hel- e"erone on ho to -la Battle Realms. +his doument ill guide our a on Kenji's Journe on oth /ragon and er-ent's ath. )ddition to this douments are the asi and ad"ane ino on the other lans aside rom the /ragon and er-ent hih is the otus and the Wol lans or the skirmish and netork games.  /islamer  +his doument is ree and ma e distriuted or re-rodued in an a, sha-e or orm hether it ma e eletronial or not, -ro"iding the ontent o this doument ma not e altered in an a. +his doument should not e used or -roitale -ur-oses and ma not e -osted in an esite ithout m -ermisson. +his 4)5 as reated and is oned !rie"er #4ranis 6aria7o( !rie"er1$%2&hotmail.om. )ll other uns-eiiall mentioned o-rights in this 4)5 are aknoledged. Battle Realms and all its haraters and logos are o-right 82001 6ra"e Entertainment, 9n. Battle Engine 82001 /e"elo-ed i:uid Entertainment, 6. 6o;-ulished <i ot Entertainment Entertainment. )uthori7ed ites  +he olloing are the onl esites o m knoledge that has this doument -osted. 9 e"er that our site is not mentioned it means that our not authori7ed to -ost this, so -lease ask me or -ermission sending an E;mail at !rie"er1$%2&hotmail.om. 9 ould gladl a--reiate it i ou do. ./=.net .!amea:s.om .lotus;undergound.0ath.om +ale o 6ontents 9. Version =istor 99. 9ntrodution 999. 6ontrols 9V. Kenji's Journe  ). /ragon's ath B. er-ent's ath V. =eroes o Kenji's Journe V9. 6lan trategies V99. !eneral 9no and !ame-la 4)5's V999.6lan 9no

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Battle Realms Kenji's Edge Walkthrough Version 1.2 June 23, 2002 By Griever ([email protected])

Author's Note This walkthrough is intended to help everyone on how to play Battle Realms. This document will guide your way on Kenji's Journey on both Dragon and Serpent's Path. Addition to this documents are the basic and advance info on the other clans aside from the Dragon and Serpent which is the Lotus and the Wolf clans for the skirmish and network games.

Disclamer This document is free and may be distributed or reproduced in any way, shape or form whether it may be electronical or not, providing the content of this document may not be altered in any way. This document should not be used for profitable purposes and may not be posted in any website without my permisson. This FAQ was created and is owned by Griever (Francis Cariazo) [email protected]. All other unspecifically mentioned copyrights in this FAQ are acknowledged. Battle Realms and allits characters and logos are copyright 2001 Crave Entertainment, Inc. Battle Engine 2001 Developed by Liquid Entertainment, LLC. Co-published by Ubi Soft Entertainment Entertainment.

Authorized Sites The following are the only websites of my knowledge that has this document posted. If ever that your site is not mentioned it means that your not authorized to post this, so please ask me for permission by sending an E-mail at [email protected]. I would gladly appreciate it if you do.

www.DLH.netwww.Gamefaqs.comwww.lotus-undergound.0catch.com

Table of ContentsI. Version HistoryII. IntroductionIII. ControlsIV. Kenji's Journey A. Dragon's Path B. Serpent's Path V. Heroes of Kenji's JourneyVI. Clan StrategiesVII. General Info and Gameplay FAQ's VIII.Clan Info A. Dragon Clan - Buildings - Units - Unit Upgrade - Dragon Clan Battlegear - Heroes B. Serpent Clan - Buildings - Units - Unit Upgrade - Serpent Clan Battlegear - Zen Warriors C. Lotus Clan - Buildings - Units - Unit Upgrade - Lotus Clan Battlegear - Zen Warriors D. Wolf Clan - Buildings - Units - Unit Upgrade - Wolf Clan Battlegear - Zen WarriorsIX. Advance Clan InfoX. Cheats & HintsXI. Want to ContributeXII. Credits

======================================================================| I. Version History | ======================================================================Version 1.0 - 4/10/2002 - First Version

Version 1.1 - 4/28/2002 - Added the version history - Added more on Kenji's Serpent path walkhtrough - Finished Dragon and Serpent's clan unfinished info - Added Clan info for the other clans - Added the Cheats and Tips section - Change Zen Warriors to Heroes - Remove some minor errors

Version 1.2 - 6/23/2002 - Return Zen Warriors from Heroes - Added Clan Strategy from Ubisoft - Added Counter Unit List - Added story of the game and info from www.ubisoft.com - Remove the building aquisition in exchange for the building tree - Edited the buildings info and post up descriptions - Added the each Clan's building tree - Finished Cheat and Hints - Change the width of the document - Made the document more readable - Added General Info and Gameplay FAQ's from the Battle Realms Forum - Added the Advance Clan Info section - Added the Zen Warriors you will get in the missions in Kenji's Journey and Added them in Heroes of Kenji's Journey Part - Added more Serpent's Path Mission Walktrough - Got new ASCII for this document - Further editing - Added more new cheats from E-mail and from my friends. - Finished everything that was added in this version - We'll Whatta Update. He He He :)

======================================================================| II. Introduction | ====================================================================== Battle Realms has one game that differs from the other strategy games because right now its the best. Base on gameplay, storyline and graphics, Battle Realms has remake what strategy games should be. In Battle Realms you control a warior named Kenji and follow his path to victory whether to be the leader or the Dragon clan or a Serpent clan. But wait, you should have a good PC with a killer video graphics card to go with it if you wanna play this great game.

=====================================================================| III. Controls | ===================================================================== Controls are set in the options menu of Battle Realms. The controls can be configured by the user. But here some hotkeys that you should know early for a more faster and efficient gaming.

I - Select an idle PeasantC - Goes to combatF - Toggles units force attack Space - Go to most recent Combat, Fire or Idle Peasant eventsCtrl+F - Toggles On and Off the "Follow Unit Camera." Disable by clicking on the Mini-MapCtrl+A - Selects all units on the screen

======================================================================| IV. Kenji's Journey | ====================================================================== In Kenji's journey you will assume the role of Kenji as he develop a village of Peasants into powerful Warriors who will all fight for you to the death. Follow his path to glory as he become a Hero or a Menace to society.

**Note: The Missions are done in the normal difficulty and no cheat ismade in the Missions so that the tactics and strategies works on bothcheat users and non-cheat user players.

**Note: The Story has no title or whatsoever so I just put the titles based on the story and mission description.

--------------- | Dragon's Path | ---------------

Mission 1 - The Decisive ChoicesDifficulty - EasyCondition - Kill all EnemiesZen Warrior - Otomo - This will be easy as you decide to choose which side you'll be, to be a Dragon or a Serpent. If you want to be in the Dragon side attack Shinja's men who are attacking the village if not attack the Peasants. Of course we are following the Dragon's Path so kill those bandits. After you have helped the villagers and finish the mission Otomo will soon join your party.

Mission 2 - Shinja's Forces (East Area)Difficulty - EasyCondition - Kill all EnemiesUnits - SpearmenMax Units - 20 - There is already a Peasant hut standing here so wait for a Peasant to come out and make him build a Peasant hut near the pond. After he built it let one Peasant get the water and two or three to gather rice. After your resources are enough have your idle Peasants build the Dojo. And train all of them into spearmen. If you got 6 or more spearmen combine them with your two heroes and move east and look for enemies. As your first batch are looking for Shinja's thugs just keep on training your Peasants to spearmen for back up. Don't attack their base yet if you got only six of spearmen with your heroes because if Kenji dies game over so to play it safe let him wait to your base. After you killed every last one of them then onward to the next battle.

Mission 2.1 - Shinja's Fort (West Area)Difficulty - MediumCondition - Destroys Shinja's FortUnits - SpearmenMax Units - 20 - This mission is when you chose the left part of the map which is attacking Shinja's Fort. Its quite hard because you'll be battling with only just your spearmen and your enemies have Archer, Dragon Warriors, etc. have your Peasant build a Peasant hut near the rice and another near the water. Have three to four of them to gather rice and one or two to get some water. Make it as fast as you can to build a Dojo because your enemies will your base really soon. Have the new Peasants to be trained as spearmen wait for enemies to come to you as you build your army. Collect Yang as you battle to upgrade your spearmens strenght and health. Until your units are max and trained all available Peasants send ten of them without your heroes north just to destroy Dragon enemy buildings and enemies near your base. Mostly your spearmen will be crush by those Archers and Dragon Warriors. If your units died without destroYing those buildings and enemy units send another batch of ten spearmen to do the job. After the buildings are destroyed max all your units and trained them all and go to the north area and find Shinja's Fort kill all enemies here and destroy his fort.

Mission 3 - Defeat ShinjaDificulty - MediumCondition - Defeat ShinjaNew Buildings - Target RangeMax Units - 30Zen Warrior - Shinja - This mission will only be available after Mission 2. Have your Peasant build your Peasant hut there. Train eight Archers and eight Dragon Warriors and combine your two heroes with them you might want to leave Kenji at your base because you might be ambush by a lot of Shinja's men in his base. The remaining troups will stay and guard the base. Shinja's base is in north, kill all his units and destroy his fort for him to show up. Defeat him and Shinja will join you.

Mission 3.1 - Getting ShinjaDifficulty - EasyCondition - Defeat ShinjaNew Buildings - Target RangeMax Units - 20Zen Warrior - Shinja - This mission will be available after Mission 2.1. Have all your starting units go a little bit south to small rice field and have your Peasant build your Peasant hut there. Have Kenji and Otomo search the area for enemies near that area. Train eight Archers and 4 Dragon Warriors and combine your two heroes with them. The remaining troups will stay and guard the base. Shinja's base is in the northeast he's in a watchtower kill all his units and destroy all his buildings or just attack the watchtower where Shinja is and defeat him. After this Shinja will join the group.

Mission 4 - The Town of Riverside (Centre Route)Difficulty - EasyCondition - Kill all enemiesNew Buildings - StablesMax Units - 30Zen Warrior - Garrin - You start with your three heroes Kenji, Otomo and Shinja. Just follow the road going west and kill all those wolves that will attack you. You will eventually meet a Peasant. Follow the path going east and you'll be meeting those Lotus wizards. After you defeat them the Peasants will join your cause and you will meet Garrin's messenger Vetkin. Now you command a base southwest. A few minute Garrin will show up furious about Vetkin. Build all the buildings and train eight Archer and six Dragon Warriors. Attack the Wolf Clan's base in the western area it should be easy. After this Garrin will join your party.

Mission 4.1 - The Wolf Clan (West Route)Difficulty - MediumCondition - Kill all enemiesNew Buildings - StablesMax Units - 30Zen Warrior - Arah - At the start you will see Arah fighting the Wolf soldiers help her. And she will beacome a healpful allyThe Wolf Clan's base is just north. Have your Peasants build a Peasant hut in the river where there is some rice. have three of them gather rice and two to collect water. Build a Dojo and a Target range from where your stable stands. Build a watchtower and put Arah there she is reall effective Archer when shes on a watchtower. Build your defense as the Wolf clan attack every once in a while. When you got eight Archers, four spearmen and four Dragon Warrior you can attack their base up north. They have some Peasants hut built at the northwest. Destroy every last one of them. After this Arah Will join your party.

Mission 4.2 - The Lotus Clan (East Route)Difficulty - MediumCondition - Kill the Master WarlockNew Buildings - StablesMax Units - 30 - You don't have any rice or water but there are buildings standing but are damaged and can be easily destroyed. Have one of your Peasants repair the buildings one Peasant go a little to the north where there is water and build a Peasant hut near it. Train four spearmen to the area where you build your Peasant hut near the pond to protect it. Once you have enough of rice and water, build a Target range. and train eight Archers four Dragon Warriors and the remaining to guard the base. Have your units go east and eliminate when you see a Lotus unit. After you have gone west go north there you'll see a Warlock's tower and a Warlock. Just kill and you'll be on your way.

Mission 5 - The Swan's PoolDifficulty - MediumCondition - Protect the The Building/Kill all attacking unitsZen Warrior - Kazan - Not much to say about in this mission just head a little the to north where the Swan's pool is and protect it you will meet Kazan who protects the women there. Just protect the building and don't let Kenji die. Use their battlegear for more firepower and you can control those Geisha to heal your troups. This will be an equal fight for both parties. Just wait for enemies to go near to you never leave the Swan's pool.After this Kazan will join you.

Mission 6 - Wipe Out The LotusDifficulty - HardCondition - Kill all enemiesNew Buildings - Bathhouse, Town Square, Well, ShrineMax Units - 30 - This area is the same as in Mission 4.2. The same map, the same enemy buildings where it stands. The thing that's different here is the condition that you kill all enemies and that you have rice and water but no buildings yet standing not like in mission 4.2. Just like in mission 4.2 build a Peasant hut in a pond up north and train four spearmen to the area where you build your Peasant hut near the pond to protect it. Once you have enough of rice and water, build a Target range and train eight Archers four Dragon Warriors and the remaining to guard the base. And if you have much resources and you can build a well you can leave your Peasant hut that you have built near the pond and let him gather the water in the well send those spearmen back to the base for defense. When you got have build a powerful troup send them to battle and kill each and everyone.

Mission 7 - A Battle for SerpentholmDifficulty - HardCondition - Kill all enemiesNew Buildings - Alcemist HutMax Units - 30 - This mission will be hard because of the early attacks of the Lotus and the Wolf clans. Have your base in the middle near the river and quickly build a Peasant hut and a Dojo and set up your defense as fast as you can to withstand the attacks. Have three to gather rice and two to collect water. And if you have built a Dojo and a Target range train six spearmen and eight Archers for the meantime. As you get your first Yang upgrade your spearmen's health at the Dojo then after you have two Yangs upgrade your Archer's attack (Zen Accuracy). After you have a good defense build a bathhouse and train two or three Geisha. Get two more Yangs and upgrade your Geisha's healing abilities (Art of Healing). Now get one more to get your Geisha's health upgrade (Spider Silk). Now you can upgrade those spearmen to Dragon Warriors and Kabuki Warriors. Don't attack yet wait full enemies to come and stack up those Yang and when you have three get the Dragon's Fire upgrade for your Kabuki, Dragon and Samurai Warriors extra health. Now if you have enough rice and water to build a town square build one to have two more watchtowers. Build two watchtowers near the river where the enemy crosses and build one of them south of your base. Train three cannoneers and put them on those watchtowers. Now just be patient and don't attack yet try to get four Yangs to get the Tempered Steel upgrade for more firepower. Now if got the Tempered Steel train four Dragon Warriors with Chi Shield, four Samurai with Yang blade, four Geisha and eight Archers. Now it's time to attack. First head up north and crush those Lotus Wizard and after that head east for the main base of the Lotus destroy all of them. Now for those Wolfs, their base is in the southeast they will be more easier than the Lotus. After that search the area for those runaway Peasants and what else kill them. The key here is patience as you upgrade your units so they will not just be killed as you plan your attack. Everything will be easy as long as your units are upgraded.

Mission 8 - Destroy the Wolf Mines (The North Route) Difficulty - MediumCondition - Destroy the three shale mines and The CairnNew Buildings - Keep, Fireworks FactoryMax Units - 30Zen Warrior - Gaihla - You have two options to set up your base which is in the upper right and in the lower middle in the hill. If you chose the upper right it you will have a hard time for defending the base. But if you chose the lower middle of the map you have a real good defense because there is only one opening and that is the only part that you will be setting up your defense but the area is small and there is no water. I chose the lower part because of defense that first should be established. Set up a Peasant hut here and another near the river for water build and build until you can build a well so you can leave the Peasant hut near the river. This has only a small area so try to adjust your buildings near to each other as posible to save some space. Wait for attacks and start to upgrade your Archers first, then your Geishas and then you Warriors. You can get a new hero here Gaihla shes in the middle of the map partly west of the river. Just help her kill those savage Wolf. She is really helpful on heling your units. If all are OK then have four samurai with Dragon skin, four Kabuki with Flash Powder, four Dragon Warriors with two of them has Chi Shield and the other have flaming sword, have eight Archers with Fire Arrows and four Geisha with fire Shield and bring your heroes with them the other units will be left in the base for defense. Your goal here is to destroy the three shale mines which is in the eastern area in the hills and the Cairn which is in the most northeast area. Kill all attacking units nearing your base first so they will not be attacking the base. You don't have to kill everyone just destroy those mines and the cairn and get on with it. In the end Shinja will betray you and kill Otomo. Gaihla will only be in this mission and will not be not available for your further missions.

Mission 8.1 - The Wolf Swamps (The West Route)Difficulty - HardCondition - Kill all enemiesNew Buildings - Keep, Fireworks FactoryMax Units - 30 - This is hard, it will be hard because if the Wolf attack so early but if your fast it will be just a medium difficulty. Go west and go and near the rice near the rice build your first Peasant hut and send two of your Peasant to go east to build another Peasant hut to gather some water. Gather in this Peasant hut until you have built a well to gather your water, because their lives are in danger if they keep to gather water here. This is the only area for you to build your base because all are swarming with Wolf Clan. Just like in the other mission it will be good if you establised a good defense. One by one build watchtowers and send your Archers and your hero Arah. Cut the trees that's in the line of site of your watchtowers because they can't see who might be there and the Wolf's might use those trees as camouflage against you. Just have your unit to force attack those trees. Have two Dragon Warriors and two Kabuki with Flash Powder to guard the base and have a Geisha with them. The other will do the attacking. Don't attack yet if you havent upgraded your Warriors health (Dragon's Fire upgrade) this is needed for less casualties on your side. If ever you have casualties have those new Peasants to be train and send them to battle as back up for those casualties. First go to west part of the map and look for enemy units and buildings there and head up northwest for their first base. Then go back to base and get those back up soldiers and go to the eastern area for another base then the last base will be in the northern part. After this search for those MIA Peasants that run from your attack. This is not that hard for those fast players. In the end Shinja will betray you and kill Otomo.

Mission 8.2 - Wipe Out the Lotus Part 2 (The East Route)Difficulty - HardCondition - Kill all enemiesNew Buildings - Keep, Fireworks FactoryMax Units - 30 - This mission is hard because there is no good place to set up a base. The map is big and a lot of path that will be hard to look for enemies. The only good area is in the most northwest (top left) of the map but some lotus are already set a base there so run there and destroy everything and have your Peasants build a Peasant hut as your Warriors kill the occupants, in this way you'll get a early two Yangs. Have them built a Peasant hut near the rice and near the pond. Set up a Dojo or a Target range early for Lotus attacks. Build and Train until you have all of the buildings try to save some space for every building this area is not that big you know. Have those two early Yangs upgrade your Archer's attack damage for more defense. Build two watchtowers in the opening of the area and put Arah and a cannoneer up there. Now train your units just like from the past missions. Its good to have a lot of Kabuki with Flash Powder and some Geisha to heal your troups. There are two main base here guarded by two Lotus heroes. One in the north which is guarded by Koril. The other is in the southwest where Issyl is. Just destroy this two mainbase and find the the other smaller ones. It will be hard finding them because of the large map. In the end Shinja will betray you and kill Otomo.

Mission 9 - The Dragon SpireDifficulty - Easy/MediumCondition - Reach the mountainpeak - You only have eight units here but its enough. Don't bother to waste your time on those Lotus buildings. But if you are really mad at the Lotus go ahead. Just go down south and be ready for enemies. Always use Kenji's battlegear for less casualties on your side of course. Always rest and heal your wounded units and never move if your Geisha has no stamina left to heal units. After you head south, move a little to the east and you'll be in the foot of the mountain. You will trigger a sequence and a challenge from the Dragon. When you are in the foot of the mountain and your in the path going up the mountain. Have select a spearman as bait for those falling boulders and let your other units wait in the back because after a Dragon Warrior will push the boulder to smash you after that he should come down and attack you. Just do this up to the top. Just don't let Kenji be smash by those boulders or it will be game over for you.

Mission 10 - Road Back to SerpentholmDifficulty - Very HardCondition - Kill all enemiesNew Buildings - Dragon's MonumentMax Units - 30 - You have no Peasants with you but there is a village in the east area just follow Peasant. That village will be your base. This mission is really hard but its possible for you to finish it just gather rice and water as fast as you can have four Peasants to harvest the rice and two to three to get some water. Build your first watchtower north of your base and put your Archer there. Build a Dojo and a Target range and train three Archers and three Dragon Warriors. Have them ready for the early Lotus attacks. Always use Kenji's battlegear its really helpful to wipe down those attackers. Now build a bathhouse and train two Geisha. I think you have two Yangs by now and upgrade your Archer's attack damage or your Geishas healing skills you pick which one. Now just guard the base until you can build a town square. After building a town square, build another watchtower south of your base and another northwest of the base and send your two Archers up there. Just stack up and upgrade as usual for every Yang that you got. You can't destroy the lotus that esily in just one full attack. If you attack their base, you should stay attacking their keep to get rid of their heroes like Zymeth and those Monks. Zymeth is a pain in the butt if you don't destroy the Lotus keep, Zymeth will just keep on coming and thats not good. If you kill Zymeth and destroy their Keep after that the battle won't be that hard after all.

Mission 11 - Kill the TraitorDifficulty - HardCondition - Kill all enemiesMax Units - 30 - There are two tactics in here to lessen the difficulty. The one is the same old stay in the base and upgrade units and depend it. The next is eliminate the Serpent in the start of the game. How you do that is have your Peasant build your base as usual and have your attacking units to run north as fast as you can to find the Serpent base. Your mission here to destroy all Peasant hut and all Peasants. You should not let any Peasants or Peasant hut remain or your effort is no sense at all. Don't bother to destroy the other buildings because the Lotus may come and kill your heroes. Have your heroes back to base for defensefor the first attack of the Lotus. There are no water near you so have two of your Peasants to build a Peasant hut near the the river to gather some water until you aven't got a well yet at your base. If you could handle the Lotus attacks then this won't be that hard anymore. But on the second or third wave of attack of the Lotus you should have Dragon Warriors with Chi Shield battlegear and Kabuki's with Flash Powder and of course a lot of Archer. Have two three Geisha's to heal the wounded. Have those Dragon Warriors Chi Shield activated once their HP goes on critical and use your Kabuki's Flash Powder to blind your enemy. The Lotus will just keep on coming also those Yangs will keep on stacking. Upgrade all your units health, attacks and abilities soon you'll be ready to attack the Lotus. And always leave a few of your men to guard the base you don't know what might happen if you leave the base unprotected. This battle should be over soon. I don't think Zymeth's will be around here though.

Mission 12 - The MonksDifficulty - HardCondition - Kill all enemies/ Protect the MonasteryMax Units - 30Zen Warrior - Monk - This area will be hard if your not careful on what to build first. Have your Peasants run to the lower right area of the map where there's rice to gather. And have your attacking units including your heroes directly to the monastery in the east. Build a Peasant hut here. Have three of them gather rice and two to gather water. Get one Peasant to go to the monastery to repair it and let him stay there in case. Then build as fast as possible a Target range, not a Dojo nor a Alchemist but a Target range. Why? Because you need Archers to protect the monastery. When you have two. Have them go to the monastery immediately. Gather your Yang and when you have two upgrade your Archer's damage (Zen Accuracy) this will help a lot on those who are attacking the monastery then wait for another two Yangs and upgrade their attack range (Arrow Crafsmanship). Have only six to eight Archers in the monastery as protection and one Geisha for healing. Just as usual when you see that no units are betting near the monastery. It's time to build everything. Now don't let your base unprotected have four Kabuki with Flash Powder stay on your base and one Geisha for healing. Have a watchtower in the opening of your base and put Arah there. Build two on both path that leads to the monastery build it near the monastery and put two connoneer one for each. Now that everything is secured train whatever units that you want to attack their base but I prefer a lot of Kabuki with Flash Powder a few Dragon Warriors and two or three Geishas. Their base is in the northwest (upper left). This won't be hard once you kill all those Warlocks on their base.

Mission 12.1 - The Soul FlameDifficulty - EasyCondition - Destroy the Soul FlameZen Warrior - Ninja, Tao - You will meet Tao at the start of a mission, and he will tell you about the Ninjas. He will tell you that the Ninjas are bound by a mysterious Soul Flame. The Soul Flame is located west of the area. You should fight a few Ninja around around the area and a few guards the Soul Flame. Just destroy it and the Ninjas will join you. Tao will also join the party after this. Its really easy.

Mission 13 - The Last ProvinceDifficulty - Very HardCondition - Kill all enemiesMax Units - 40 - Just like in the past mission your goal here is to established a well defensive base. This mission is tough and require a lot of time to accomplised and its really challenging it just gather rice and water as fast as you can have four Peasants to harvest the rice and two to three to get some water. Build your first watchtower north of your base and put an Archer there. Build a Dojo and a Target range and train three Archers and three Dragon Warriors. Have them ready for the first wave of Lotus attack. Always use Kenji's battlegear its really helpful to wipe down those attackers. Now build your bathhouse and train two Geisha. I think you have two Yangs by now and upgrade your Archer's attack damage or your Geishas healing skills you pick which one. If you have built a shrine have your Dragon Warrior get the Chi Shield battlegear and have them placed in a distance from your other units but just in the attack range of your Archers. When Lotus attacked your Dragon Warriors immediately use their Chi Shield Battlegear and have your Archer's Kill those whoever is attacking your Dragon Warriors do this fast or the Chi Shield will wear off if your Dragon Warriors stamina is gone. This tecnique requires a lot of Archers for a lot of enemies. Just Do this technique until you have learned all the unit upgrades and built all is needed. Just built more watchtowers an put Archer's and Arah there. They have three base here, in the north, northwest and east. Attack the north area first and regroup back to your base and when you think its the right time to attack, attack the northeast first. The west base is the toughest of the three so be careful and always save before you leave your base or they may attacked the base with your guard down. Just be cool in this mission or you'll gonna lose it and always save on every attacked you'll gonna do.

Mission 14 - Final BattleDifficulty - Very HardCondition - Kill Zymeth & Kill Nightvol Max Units - 50 - Have your Peasant run south and build a Peasant hut near the ricehave your attacking units destroy the Lotus watchtower that stands near the river after that have them to your base for defense. You should be quick in training some spearmen and Archers because there are really some fast attacks from the lotus. There are two options here the hard way or the easy way. The hard way is build up your defense and attack the lotus little by little until you find Zymeth and kill him. The easy way is using Ninjas to track down Zymeth because the option here is to find where is Zymeth and trigger his dialog. Zymeth's with the orb around the top right corner of the map. But if you don't have ninjas just have a group of around ten to go where Zymeth is. The path is north and then east. There are not much of enemies that you will encounter until where Zymeth is lYing around. You'll be just fighting those watchtowers with leaf disciples. It will be hard if you encounter some roaming Warlocks. If you have triggered Zymeth's dialog you just wait in your base and he'll be coming there and you just have to kill him. After that just kill those darklings for the boss to arrive. You don't have to leave your base to kill darklings and the boss. Just stay on your base and wait.

---------------- | Serpent's Path | ----------------

Mission 1 - The Decisive Choices Difficulty - Easy Condition - Kill all Peasants - This will be easy as you decide to choose which side you'll be, to be a Dragon or a Serpent. If you want to be in the Dragon side attack Shinja's men who are attacking the village if not attack the Peasants. Now that we wanna be on the side of the Serpent kill those puny Peasants.

Mission 2 - Shinja's Keep (West Route)Difficulty - EasyCondition - Destroy Shinja's FortUnits - SwordsmanBuildings - TavernMax Units - 20 - Set up your base and build immediately a Peasant hut. Build one near the rice and another near the pond this will optimize your riceand water gathering. As soon as your able to build a Tavern have one Peasant to build it and start training some swordsman to be ready for your first attack. This area is the same as the mission in the Dragon's Path which is the mission 2.1 Shinja's Fort. The conditions are the samethe only thing that is different is that you have two enemies the DragonClan in the control of Shinja. Now if you have ten or more Swordsman you may go north to attack the Dragon Clan small base in the area and as soon as you got a Yin point upgrade your Swordsmen attack (Drunken Revelry) which cause one Yin point. This will make the battle more easier and you will have less casualties. After you've destroyed the Dragon Clan's base you should now have three Yin points which you need for the Fortified Ale upgrades for your Swordsmen which add up more health to them. Now trained all units that you can and gather them in the hills on the north near Shinja's Fort. Destroy everything you see here and destroy Shinja's Fort.

Mission 2.1 - Otomo's Mercenaries (East Route)Difficulty - EasyCondition - Destroy and kill all EnemiesUnits - SwordsmanBuildings - TavernMax Units - 30Zen Warrior - Otomo - Set up base on the north area and build Peasant hut near the ricefields and build another near the pond for fast gathering. Have one to get the water and three to gather the rice. Build immediatelya Tavern to train Swordsmen. As soon as you have twenty or more you canattack the enemy base in the east where there is a small patch of rice.As you go to that base you will encounter some enemies, kill them and have your Yin point that you acquire on that encounter to get the Drunken Revelry upgrade for your swordsman for a more easier enemy kill.When you reach the base destroy and kill everything there and search the whole map area for other units. As you kill them all the mission will be finished. After that you will soon get Otomo to join you.

Mission 3 - Hunt for ShinjaDifficulty - EasyCondition - Defeat ShinjaUnits - Crossbowman, BanditNew Buildings - Sharpshooter's Guild, WatchtowerMax Units - 30Zen Warriors - Otomo, Shinja - This mission is after Mission 2 which you chose the west route.At the start of the mission you will be talking to Otomo after that chat he will join your party. Now find an area to set up your base don't go east yet coz there is where Shinja is hiding. Choose between the two patch of rice in the southern area there is a small and a medium size but I recommend the the larger one for a more easier rice and water gathering. Set up your base and have one to gather water and three Peasants to gather rice. Build your buildings and start to train some units. You may want to build a watchtower and put a Crossbowman up there for defensive measures. You may combine units at your disposal and when you have twenty of combinational (ex. four Bandits, six Crossbowmen, ten Sworsmen) units you may attack Shinja's base in the east area of the map where the is a small white patch of rice. If you got a Yin you may want to do some unit upgrades. When you atack Shinja's base you will immediately see Shinja in a watchtower. Kill those Dragon and Kabuki Warrior first and attack the watchtower where Shinja is and just defeat him to finished the mission. After that you will have Shinja in your party.

Mission 3.1 - Shinja's FortDifficulty - EasyCondition - Destroy Shinja's Keep/Defeat ShinjaUnits - Crossbowman, BanditNew Buildings - Sharpshooter's Guild, WatchtowerMax Units - 20Zen Warriors - Shinja - This Mission is only available after Mission 2.1 when you chose the east route to attack Otomo's Mercenaries. Its the same as Shinja's Keep in Mission 2 the difference is that you start in the east side and not in the south, and you have a new building to build which is the Sharpshooter's Guild and a Watchtower. Now you can train Crossbowmen and Bandits. Set up your base and have three or four to gather rice and one or two to get some water. I recommend two to get the water and four to harvest the rice to make it fast and build your buildings and train your Peasants. I recommend four Bandits, four Crossbowmen and six Swordsman and the rest will gather a few more rice in case that there are some casualties. Now go east you should have Kenji and Otomo lead the pack and attack the small Dragon Clan base in the area, be careful because there are some Archers and Dragon Warriors in the area. When you battle and acquire a Yin point go to your Tavern immmediately and get the Drunken Revelry upgrade for your Swordsman for more firepower. Destroy and kill everything as usual. You now should got three Yin points to have the Fortified Ale upgrade. Train all of your Peasantsand gather them in the north area where the opening path for Shinja's base is. Now attack the area and kill everyone you can leave the otherbuildings there and concentrate your attack at Shinja's Keep. Once youhave destroyed it Shinja will soon come out and when he is defeated hewill be yours to command.

Mission 4 - The Town of Riverside (Centre Route)Difficulty - EasyCondition - Kill Garrin,Destroy & Kill all enemiesNew Buildings - StablesMax Units - 30Zen Warrior - Vetkin - This is You start with your three heroes Kenji, Otomo and Shinja. Just follow the road going west, youb should be welcome by some wolves in the woods kill them and be on your way. You should now have 1 Yin point save you'll need this for the Drunken Revelry upgrade. You will eventually be in the village and trigger a event that the villagers areafraid of the Butcher. I don't know if you're the one they're calling the Butcher or Vetkin I think its Vetkin. After the conversation Vetkinwill join you. You now have a built base for you, but there's no riceand water. Have all your Peasants to get the rice in the east for you tobe able to build a Peasant hut near the rice have two to get water from the well. Build your buildings and train as usual and have a few of themto ride horses I should decide which will ride the horses but I chose the Bandits if you have a twenty units go north and you'll be meeting some Wolf Clan units kill them and a few seconds Garrin will show up. Now destroy the village in the center of the Map. After that go to where you saw Garrin kill him and destroy his Keep. Don't leave your base unattended train the left Peasant there and wait for the attack coming from the east and a few Peasants from the north. When you are done with Garrin's Keep go east there should be a small base destroy it and you should be done in this Mission. After this Vetkin will join your party.

Mission 4.1 - The Wolf Clan Shanties (West Route)Difficulty - EasyCondition - Destroy and kill all enemiesNew Buildings - StablesMax Units - 30 - This mission is when you chose the West path to the Swan's Pool.You have some building already standing but there is no rice and water near to gather. Have one of your Peasant go to the west area near the river to build a Peasant hut and have two to get the water and three or four to gather rice have one Peasant to catch some horses for the party.Once your ready to build a Tavern build it immediately as the Wolf Clanmay attack. If you have a few Swordsman about five or six go a little tonorth to find a Wolf watchtower and a few Wolf units, kill them and wait for more Wolfs to come this will have you to gather some Yin points. Upgrade your units and train all that you can and go a little bit to the north and destroy the Wolf base there. Once you clear that area you can go to the most northestern area and you will find a Peasant hut and a few Peasants. Just clear everything and be on your way to the Swan's Pool.

Mission 4.2 - The Lotus Clan (East Route)Difficulty - EasyCondition - Destroy and kill all enemiesNew Buildings - StablesMax Units - 25 - This mission is taking the east route to the Swan's Pool. Start by having one of your Peasants to repair the buildings and another to go to the east area where there is a small pond, I recommend to assisting that Peasant with two of your heroes or that Peasant will perish because there's a Lotus Peasant Hut with Peasants gathering their water and a few Blade Acolyte guarding the area. I sent Kenji and Otomo with the Peasant and I made my Peasant build a Peasant Hut near the pond and have Kenji and Otomo clear the area. I let Kenji and Otomo guard the my Peasants there by doing this I acquired two early Yin points. On the Peasant Hut in the pond have only two Peasants to gather water and disable the toggle Peasant generate. Now back to your base I have threePeasants to harvest the rice and built a Tavern and trained Swordsman and got the Drunken Revelry upgrade from the Yin points I acquired earlier. I had one Peasant catch some horses for my units. Now build the other buildings and train some Crossbowmen and Bandits and ready to attack the enemy. Now go to the north area where there is a large pond. There are some enemy there but it will be a cinch because they're only a bunch of Peasants and a few Blade Acolytes and Leaf Disciples. Clear the area and rest to heal the wounded units. Now have your idle Peasants on your be trained for back-up. Now go north after clearing that have the party go east to clear some more Lotus. Now after that searh the area for other Lotus. This area will be a in a easy to medium difficulty but I think its easy as long as you attack in a large group and have the unitsupgraded.

Mission 5 - The Swan's PoolDifficulty - EasyCondition - Protect the Swan's Pool - You start the mission with 3 Crossbowmen, 1 Bandit and your three Zen Warriors. Immediatelly get the Battlegear of your unit in the Thieves' Guild near you. After that go north and protect the Swan's Pool for attackers. A few minutes a Geisha will come out and join you protect the Swan's Pool for more attackers. Soon a ninja will came out of the Swan's Pool building. After that You will hear Koril voice commanding to attack the Swan's Pool.The key to this Mission to make it a lot easier is always using your Geisha to heal your units and don't let her be attacked. Always use your Zen Warriors BG and your Crossbowmen BG to make the battle more easier after a long that long battle it should be done.

Mission 6 - The Wolf MinersDiificulty - EasyCondition - Destroy and kill all enemiesNew Buildings - Bathhouse, Town Square, Well, Metal ShopNew Unit - GeishaMax Unit - 30 - Have your party to go north to build your base and have your Peasant to build a Peasant hut. After that have him and two more to gather rice and two more Peasant to get the water. Once you have a few resources to build a Tavern have one of your Peasants to build it and train of your two Peasant to Swordsman to help in combat. Once your able to build a Stable, build it for you to have some horses and so you can build a well that willmake the water gathering faster. Just train andstay in the base for a while to have the upgrades for your Geisha's and Swordsmen. Once you have all of the buildings built train four Fan Geisha, four Bandits, four Crossbowman, and six Swordsman and let the rest stay in the Watchtowers and guard the base for attackers. Now attack the Wolf watchtower west of your base and another watchtower on the north of that area. The main Wolf base is on the center north of the map. If you got a few Yin points from attacking the watchtowers get the upgrades for your units. Now attack the Wolf main baseafter that there is a Peasant hut in the most northwest area and another inthe east area this should be easy if you attack in full force and in a large group.

Mission 7 - Fight for SerpentholmDifficulty - HardCondition - Destroy and kill all enemiesNew Buildings - Alchemist HutNew Unit - Musketeer, Ronin, ConnoneerMax Unit - 30 - With your starting units go up north and build a peasant hut near the rice field and another near the river. Be quick in this mission or it 'll be game over for you. Once you built the huts, build the Tavern and train some Swordsmen to help out on battle. I put two peasants in water gathering and three to harvest rice. If you have sufficient resources build a bathhouse and train at least two Fan Geisha to heal units that will be holding up the battle. Build the Alchemist Hut ifthe Lotus or Wolf haven't Attacked yet and train two or three Musketeers.Now the first wave of attack might be from the Lotus or Wolf so hold defend and always use Kenji, Shinja and Otomo's Battlegears. And have your Geisha ready for healing those in need of medical assistance. Now that you sustained the attack build a Watchtower near the river crossing you can build at least two if you already have a Town Square. You should build another in the south area of your base for detecting attacker. I recommend sending Cannoneers or Raiders on top of that Watchtowers but if you like just ordinary Crossbowman or Musketeer its your call. If you got 2 Yin points from the enemy attack Get the Art of Love upgrade for your Geisha or the Drunken Revelry for your Swordsman again its your call. Build the Sharpshooter's Guild so you can have Ronins for your next line of defense.I stayed in the base and just waited for attacks while i'm waiting for more Peasants to be generated and to be trained. I mostly used Ronins as my melee attack, Cannoneers for Ranged and Raiders for burning down buildings. I stayed in the base until I reach the unit capacity. I had trained eight Ronins, four Cannoneers, four Raider and four Fan Geishas. I made my Zen Warriors, three Ronins and two Geisha as my base defense. In my watchtowers I putted a Cannoneer because they are really good at that place. Now with my group I attack the Lotus base just north. That base is not that defensive but it got hard when they had back up units from the east Lotus base. While your destroying that base don't forget your base for attackers and train those Peasants to replace those casualties. After you have destroyed that base rest for a while and heal those wounded. Now that you're ready. Have the party go east and attack another Lotus base. This area is quite hard. They had a lot of watchtowers and a lot of trained soldiers plus they have the Lotus Brothers guarding up the base. But with your highly trained and upgraded units this won't be that hard. And when you're destroying buildings when you have seen it in fire don't bother finishing it up because the fire will eat that up. Search for more building up north. Now at you're base as usual trained those peasants coming out from those huts and have them join your attacking party. Now the last of your enemies the Wolf Clan had their base in the Southeast area.They are easier compared to the Lotus. Just kill first those soldiersand then those Peasants while your Raiders burn their buildings down.

Mission 8 - The Shale Mines (North Area)Difficulty - Medium/HardCondition - Destroy the Three Shale Mines and The CairnNew Buildings - Keep, Thieves' GuildMax Unit - 30 - You have two option to build a base one near the river north of you and another in the hills just a few meters to east where you are standing. If you chose in the area north of you, the place is quite nice for a base but you'll have a problem in your defense. And if you chose the east area, this area is the best for your defense but lacks the space for your buildings. I both tried this two options to build a base and the area that works for me is in the east area. But you should save every little space for you. In that area i built everything but I didn't find any space for the Keep. So I played the game only with Kenji in my party. Start the game by going to the east area and set up base. have one of your peasants to build the first hut near the rice and the other peasant to go in the east to collect the water. Be fast aboutthis because your first option is to build a stable to have the wellfor the base. I put up two peasants to gather water and three peasants to gather rice some of my peasants are trained as Swordsman and another two were building the Stables to be able to built a well.You have to build the we'll because the wolf will soon attack and its hard to get water far from your base, theat is why we need that well early in the game. Now Build as usual and train Swordsman and Geisha early so you can have a line of defense when the Wolf Clan sends their first wave of attack. Ready your units in the entance path to yourbase. That is the only area that the the Wolf will attack. When they attack always use Kenji's Battlegear and never leave that area, just always wait for them to come to you. Just do that strategy to earn Yinpoints you'll need for upgrades. Now for more defensive strategies set up you watchtowers and put up Cannoneers up there. Now if you want you should train your Swordsmen to Ronins for more attacking power. Now ready your attacking units to destroy those Shale Mines and the Cairn.For my party the Raiders are really great at burning up those buildingsand Ronins for combat. Train eight Ronins, four Fan Geishas, four Raiders and four Cannoneers. I trained five Ronins and a Geisha at base for defense. Its good if you could have each of them a BG. Leave Kenji at base for a more powerful base defense. Now with your attacking unit, the Shale Mines and Cairn are located at the northeast area. The area isn't that defensive, there are a couple of Berserkers that tranforms into a Werewolf and a few Wolf watchtowers that are the only quite challenge my pack. The Shale Mines are built in the hills in the area and they are quite easy to burn down with your Raiders. And the Cairn is in the most northeastern area so when you destroyed the three Shale Mines and the Cairn the mission will be over immediately without killing all the Wolf in the Area.

Mission 8.1 - The Wolf Swamps (West Area)Difficulty - Medium/HardCondition - Destroy and Kill all EnemiesNew Buildings - Keep, Thieves' GuildMax Unit - 30Zen Warrior - Utara - Now this area if quite a lot of trees. And you have two options to build your base. One in the east and the other at the west area. The west area is clear and no sign Wolf Clan. At first you will think that the area is great but what bad about this area is that the water is in the east and quite far from the rice field and that area is quite hard to defend because the enemies are coming from all sides. Now the east area has some Wolf but can be beaten easily by using Kenji's BG. This area is quite easy to defend because the Wolf mostly attck from the north. There's a few Wolf Peasant Huts that I think will give you at least two Yin points. Now have you peasants build up one peasant hut near the pond and another near the rice fields. Put two peasants in thewater collecting and three peasants to gather the rice. Build as usualand train all those idle peasants. When you build a Keep its reallya big help if you could call Otomo. Now for your final attacking unittrain eight Ronin, four Fan Geisha, four Raiders and Four Cannoneer andhave Otomo with them for a more powerful attack. Have these units theirown BG for more power. At the base setup the watchtowers and put two in the north and another two at the east area and have Cannoneers for them.I leave Kenji a Geisha and a few Ronins to guard the base. Now with your attacking units have them to go north first and destroy anything that is Wolf related (I think i'm quite harst to the Wolf). After that you can have a Zen Warrior if you attck the Wolf Keep located in the center north of the map. Have your units go west and go southwest for more Wolfs. You can search the area for more runaway Wolf Peasant and Wolfs. This area isn't that difficult if you set up a good base and defense.

Mission 8.2 - Annahilate the Lotus (East Area)Difficulty - HardCondition - Destroy and Kill all enemiesNew Buildings - Keep, Thieves' GuildMax Unit - 30Zen Warrior - Koril - This area is really hard because of the lack of area for a base.So the only thing to do to have a good base is to attack the Lotus base in the northwest. This is in a top corner left of the map. The base is not well defensive and can be defeated by my starting units.So at the start of the mission have your starting units run to that area and kill and destroy the lotus there. When your soldiers are fighting those Lotus have your peasants to build your Huts one near the ricefield and another near the pond. With my starting units fightingand destroying the Lotus I acquired three to four Yin points. Have two peasants in the water gathering and three to harvest the rice.Build you Tavern and Alchemist Hut to train Swordsmen and Musketeers tohelp in battle for more Lotus attacks. Build your first watchtowerat the opening path of you base and send any unit of your liking upthere. Now train at least two Raiders with Caltrops BG and two Cannoneers with Mines BG. Have those units use those BG at the openingof your base. This tactics will not only help you know that there are enemies coming but having them lose a few hit point and making them more easily to be killed. Now for setting up the base defense just dothe above tactics and replenish those used Mines and Caltrops everytime.Have two Ronins and two Geisha guard the base. For your attacking units,its not good if you will only used Ronins because most of your enemies are quite hard. I recommend you use four Ronins which have Bloodbondand use the Bloodbond on Otomo if you already summoned him through the Keep. Have Otomo be guarded at least two Fan Geishas, and have Otomo just be in the base. In your attacking units have four Geisha with Razor Fan BG and a four Cannoneers and at least three Raiders to destroy buildings in no time. You can add any other units if you want. Before you attack don't attack if your units haven't updated their armors and Hit Points upgrades yet or you'll be in a lot of trouble. Now let's get our hero for this map. Koril is in the Northeast of your area it's just a few meters to the east. Just send your units that i recommended, have Kenji be in your party just in case. Just defeat her and she will join you. After that destroy the remaining building and enemies in Koril's area. Now let's kill Zymeth. Zymeth can be found in the east area, near the large water(sea). On your way on that area their are really a lot of enemies that you will be encountering. Zymeth will be near a ship (I think he is taking a vacation). Zymeth is not well defended by his troops just have Kenji use his BG on Zymeth and he will be eating the dust in no time. Now in your base have those Peasants always be trained so you can replenish your lost units. Now the last base will be Issyl's. His base is in the lower left of the map (southwest) be careful in this area coz if you attack in small groups you can be having problem destroying the base.After that you just hunt for those other units in every part of the map.I think that is why it is one hard mission. Everytime there is a LotusPeasants run away he will most likely build another base so don't let any Peasants run away from you. Now let's get to our next mission.

Mission 9 - The NecromancerDifficulty - EasyCondition - Reach the Mountainpeak - This mission start with Shinja and a few soldiers but its enoughfor the whole mission don't bother destroying those dragon buildings on that area coz you'll just wasting your strenght on them. I didn't bother myself killing those Zombie because they can't catch up with you when you run. So I recommend to run all the way southeast up to the foot of the mountain. The entrance has a face statue. But don't tooclose yet on that area or you'll be fighting some really nasty Spirit Warriors. This is the hard part of this mission is when you stepped putin that mountain path the Spirit Warriors just keep on coming. I recommend to rest and when your stamina is full have your team get near that area by walking and kill those Spirit Warriors that is on the foot of the mountain. After that when your in the road up, run like hell up to the top and don't bother looking back and don't bother to engaged in battle because your main goal is to reach the top. The mission is not about killing every monster there but to whoever reach the top just get any of your units up there and end that mission. I finished that area about five minutes by just running up to the mountaintop. After that you'll meet the Necromancer.

Mission 10 - Otomo's RebelsDifficulty - MediumCondition - Destroy and Kill all enemies - Start the mission by using you Necromancer's BG to create three Spirit Warriors. Now you have two options on attacking. Attack only by using Spirit Warriors or attacking with all your units. I suggestboth and how to do that is. Create spirit Warriors as usual but have them attck first so you could see what units you will be fighting in that area. Now if you think its safe to have your other units to battle in that area so have them battle. The main thing here is not letting of your units die especially your Fan Geishas. Now if you thinkyou can't battle in that area the best thing is to do the Hit and Run tactic. Just have any of your unit be seen by one or two enemy unit and run to your main party, so in that way you'll be just battling one or two Dragon enemies. But always have your main party near that unit but not too near the enemy. One more thing if you attack just using your Spirit Warriors always attack in groups of three and have your Necromancerregain all his stamina so he can replenish those Spirtit Warriors in no time. Now the first area to attack is in the north area where there is a Dragon Watchtower. Have your Spirit Warriors search the area for possibleenemies and when you see them do the Hit and Run. After you clear the enemies and destroyed the the watchtower have your party go to north where there is a circular patches of rice. You can have all your units attack this base because it is not that well defended and most units are just Peasant. There will be also a Fireworks factory building in the northwestnear the cliff. After you destroyed all buildings in that area the next Dragon base will be in the east area where there is a small pond and a small patch of rice. Have all your units go there. You could attack this area firstly if you are having trouble with watchtower area earlier. Justclear this area and you will be finished here.

The Betrayal of OtomoDifficulty - Very HardCondition - Destroy and Kill all enemiesMax Unit - 30 - This is the most difficult mission in the whole journey. The first thing that is hard is to have a base that is easy to defend. You start with a worthless base and what you should do is how to defend it. Now youhave a problem.

This Missions and the next missions will all be finished in the next version update. :(

======================================================================| V. Heroes of Kenji's Journey | ======================================================================

Dragon's Path

Kenji - He's the hero of the story. He should be there. Otomo - You will get him after you kill those attacking the Peasants in the village in your first mission.Shinja - You will get him after you destroyed his fort and defeated him.Arah - You will get Arah only if you chose the West Route to attack the Wolf Clan when you have to choose from the three paths to the Swan's Pool. At that mission you will see Arah fighting the Wolf Clan help her and she will eventually join the party.Garrin - You will get Garrin in the Center Route of the road to the Swan's Pool. Just help him get rid of the Wolf in the area. You can have him summoned through the Keep.Kazan - You will get him automatically when your in the Swan's Pool Mission. But he will rejoin you after Shinja betrays you.

Gaihla - Gaihla will be available only on the Shale mine mission fighting some wolf in middle of the map. Help her and she will join you.

Sabon - ???

Tao - You can acquire Tao if you choose to seek the help of the Ninjas.

Monk - When choose to seek the help of the Monks rather than the Ninjas. This is in Mission 12 - The Monks.

Ninja - They can be acquired by destroying the Soul Flame that bound the Ninjas. The Soul Flame is located at the east area. This mission is when you chose the help of the Ninjas rather than the Monks. This is in Mission 12.1 - The Soul Flame.

Serpent's Path

Kenji - Same as in the Dragon's Path.Otomo - He will be available after Mission 2.1 or in the start of Mission 3.Shinja - Same as the Dragon's Path.Vetkin - You will acquire Vetkin when you chose the Center route to the Swan's Pool. He will be in the village in the western area. You will get him automatically by going there.Utara - Destroy the Wolf Clan Keep in Mission 8.1 - The Wolf Swamps to acquire Utara. The Location of the Keep is in the center north of the Map. She will come out of the Keep after you destroyed it. Budo - ???Koril - Koril will be acquired in Mission 8.2 - Annahilate the Lotus. She's in the center and northernmost area of the map. Just defeat her and she will be your ally.Tao - ???Monk - ???Ninja - ???

======================================================================| VI. Clan Strategies | ====================================================================== Here's some strategies you could try out in single and multiplayer battle this strategies are taken from the Battle Realms atwww.battlerealms.ubisoft.com

------------------ | General Strategy | ------------------

Two is Better Than One - It's always best to build watchtowers in pairs. If a lone watchtower's base is attacked, that watchtower is helpless. However, with two towers in the area, the second watchtower is able to pick off Warriors attacking the base of the first one.

Add More Peasant Huts - Multiple Peasant huts decreases the time it takes for new Peasants to generate. Always build a few Peasant huts around your rice field.

Location, Location, Location - Always build a Peasant hut away from your main town, preferably near another rice field. If you find that your town is destroyed, you'll have a backup Peasant hut ready to generate Peasants and attempt to build a new town.

Variety is Good - Always have a variety of units within your war party. Building all 3rd-tier units or all of one type of unit is never a good idea. Variety is key in Battle Realms. You always want units that will counter whatever your opponent may have in his army.

Combat Techniques - Send units to attack early and often. Yin/Yang points are vital to the game. They allow you to purchase techniques which make your units more powerful. Also, the more Yin/Yang points you have, the more powerful your Zen Masters will be on the attack. Yin/Yang points can only be gained by battle. So, get out there and do some damage to your opponent!

Unveil the Spy! - Having trouble seeing those pesky, invisible Ninjas spYing on your town? This tactic should help you sniff them out (if you're lacking monks). Go to a section of your town. Move your cursor to one corner of the screen, left-click and hold, and move the cursor down to the opposite corner. This will create a large selection box over the screen. You will be able to see the health and stamina bars of any units within this area while it is selected. Take a close lookif you see any health and stamina bars floating in the air with no visible unit above it, more than likely you've just found yourself an invisible Ninja. Command any nearby units to attack him and get rid of your enemy's spYing eye!

Gathering Resources for Allies - It is possible to harvest rice and collect water for your allies. Send a Peasant to your ally's town and begin harvesting rice or collecting water. When your Peasant has enough resources and begins walking back to your base, select him and right-click on your ally's Peasant hut. The Peasant will return the resources to his hut! Once you do this, the Peasant will automatically return the resources to your ally's hut every time he gathers rice or collects water.

Saving Your Healers - If you don't want your healing units (Channelers, Geisha, Fan Geisha) running into the thick of battle, don't group them with your attacking army. Instead, instruct each healer to guard a Warrior in your army (hotkey G). Wherever your army moves, your healers will follow. Not onlywill they heal whichever Warriors you instructed them to, but they'll also keep an eye on any other Warriors that happen to be in the vicinity.

Optimizing Resource Gathering - Always place Peasant huts close to resources. The less your Peasants have to walk to get resources, the faster resources will accumulate.

Peasant Hut Alarm - Have you always been suprise by the attacks of your opponents.Want to now where the enemy will be coming? We'll this will sure help you out. Build a Peasant hut a bit far from your base and click on that building to disable the the toggle Peasant creation.once it its built you will have a line of sight on that area and youwill know that they'll be coming from that area. The computer will start to attack that building and you willl have time to be ready for their attack. This is effective against on both human and computer opponents.

Woodchoping - The map of Battle Realms have quite a few of trees in the area.This will have a disadvantage on your part if the trees are near your base. It will have a really big difference if you have built a watchtower near those trees. To solve tihs have one of your attacking units force attack those trees near your base by pressing F and click on a tree to chop. It will cut that tree and have your watchtowers greater line of sight to see those enemies. But you should watch out for environmentalist though, for cutting those trees. :)

---------------------- | Dragon Clan Strategy | ----------------------

Combo With Serpent Clan - If you're allied with a player using the Serpent Clan, try this combination: Have your ally send the Necromancer at the enemy. Once he starts to engage Warriors, call forth the Dragon's Spirit to the area. The Necromancer will then turn the surrounding corpses into zombies...instant army generation!

Earning Yang Points - The Dragon Clan relies a lot on Yang points for a number of reasons which include improving Samurai attacks with Yang Blade, keeping the Dragon Monument ready to attack, and of course purchasing a variety of techniques. Try this to earn Yang points early in the game. Build a Town Square as soon as possible, all the while amassing a small army of 5 Powder Keg Cannoneers, 3 Samurai, and 2 Dragon Warriors. Send this army to your enemy's town. While the Samurai and Dragon Warriors take on your enemy's Warriors (using various Battle Gears), have your Cannoneers attack the nearby structures. When the dust settles, you should find yourself with 3-4 Yang points at your disposal...a good head start of your opponent.

Allied With Wolf Clan? Try This Out... - If you're allied with a player using the Wolf Clan, support him with a group of Geisha. The Wolf Clan relies on its natural healing ability and has no healers of its own. The Dragon Geisha will be a welcome addition to your ally's arsenal.

Here's another helpful tip for when you're allied with a Wolf Clan player. Try using Otomo with Sledgers armed with Stun Slam. Otomo's innate ability will keep their stamina charged so that they can use the Battle Gear over and over again.

Dragon Warrior Rush - Send a group of Dragon Warriors with Flaming Sword accompanied by Kabuki with Flash Powder to your enemy's town. Blind the enemy units with Flash Powder and run your Dragon Warriors past them and deep into the base, and start setting the structures ablaze.

Arah/Watchtower Strategy - Arah in a watchtower defending your town is quite effective. However, this tactic is also quite effective offensively. Try building a watchtower very close to your enemy's town and guard it heavily with melee units. Then, place Arah in the tower. Depending on where your watchtower was placed, she'll take out unsuspecting Warriors inside the town, or even Peasants harvesting in the fieldquite annoYing to your opponent indeed!

Cannoneers/Dragon Warriors Combo - A large group of Powder Keg Cannoneers with Shrapnel Kegs paired up with a Dragon Warrior and Chi Shield will decimate any oncoming raid. Simply run the Dragon Warrior ahead and turn on the Shield. While the enemy is engaging the indestructible Warrior, use Shrapnel Kegs to destroy them. Shrapnel Kegs in groups are devastating.

Dragon's Spirit - Calling the Dragon's Spirit is excellent for both offense and defense. On the offensive, use it right when your army begins to attack the enemy. It'll weaken the tougher units, kill the lesser units, and have no effect an any of your Warriors. On defense, use it against enemies attacking your town when you don't have any Warriors defending. It will slow the enemy down while you hurry to get your Warriors back home to defend.

Late Game Tactic - Late in the game, after all of the horses in your area have already been collected, use Garrin's Call Horse Battle Gear to call a horse from the other side of the map. Not only will you be taking away a horse from your enemy's territory, but the horse will give you line-of-sight as he runs to Garrin, acting as a scout.

Dragon Combo - Split your forces as follows: 2 Dragon Warriors with Chi Shield in Front, 2 Kabuki Warriors with Stardust behind them, 2-4 Sumo Cannoneers with Super Keg closely following, followed by the primary force of your group (can consist of a few samurai coupled with Geisha). Send in the Dragon Warriors first. As soon as they engage, switch on Chi Shield. When the enemy forces surround them, Super Keg them all with your Sumo Cannoneers while Stardusting them for any missile-counterattack. After that, clean-up should be easy. This usually results in the enemy losing its entire group with you losing 1-2 units at most -- very effective.

Indirect Fire and Zen Arrow - The Sumo Cannoneer obtains Indirect Fire as a Battle Gear from the Shrine. The Archer recieves the Zen Arrow power from the Shrine as well.

Indirect Fire allows the Sumo to increase his attack range. If he has a spotter unit to reveal areas beyond the fog of war, he can be very effective from long distances and higher ground.

Zen Arrow allows the Archer to fire an arrow at great distances and reveal the line of sight from wherever it lands. This can be used as an effective method of "spotting" for the Sumo without putting any other units in harm's way. Other clans have units, such as the ninja or bandit, which make good spotters. These could be used in conjunction with the Sumo to produce favorable results as well.

----------------------- | Serpent Clan Strategy | -----------------------

Vetkin's "Bravado" - The Vetkin's Bravado Battle Gear robs stamina from all nearby units, so it is especially useful for disabling the life-giving abilities of the Geisha for a short time. It is also useful for robbing melee units of their running ability. If Vetkin does this and leads them back to nearby missile units, they'll get extra shots off before the enemy can close in.

Hit & Run - Develop a force of about 10 Musketeers with Sniper Scope, Cannoneers with Mines, and 3 Raiders with Caltrops, then get a few Ronin and a few Fan Geisha to use as your primary offensive force. Park your force away from your enemy's main base. Lay down a minefield leading from you to the edge of their line of sight. Then take your Caltrop-Raiders and run them to the base (going through the mine-field, of course). Hit the first building you see a few times, to get their troops rallied against you. Immediately switch on the Caltrops and dart to your main force, through the minefield. Switch on the Musketeer Sniper Scopes. As the enemy approaches you, they're faced with Caltrops and Mines. Ff they get through all that, they still need to get past the Snipers, which should blow them to pieces. Once this force is dispatched, send in your Raiders to burn everything down.

Necromancer Safe Haven - Put a Necromancer in a watchtower and he'll raise zombies from the dead corpses around him while still maintaining a safe distance from enemy units that can directly attack him.

The Power of the Raider - This isn't a killer combo but more of an informative strategy on how to most effectively use a Raider. The Raider, at first glance, seems like weak unit. He is fast, even for a Serpent Clan Warrior, and has the ability to burn down buildings. A Raider's ability to perform hit-and-run tactics is second to none. They are most efficient when used with the Brushfire Battle Gear or the Caltrop Battle Gear.

By using the Raider to simply attack one building until its gone and moving onto the next simply doesn't utilize the unit to its fullest potential. Move your Raider(s) to a new Target as soon as the building has caught fire. The building will fall on its own and you'll still have time to light up other buildings as well. Burning buildings will hurt nearby enemy units and other buildings so hitting multiple structures can create have devastating results.

A Raider with Brushfire has numerous good uses. You can clear out forests, thus preventing surprise attacks, and you can also destroy enemy rice fields. This is particularly effective since it slows down the Peasants' ability to harvest rice. So while your running around the enemy town burning things, take some time hinder resources as well.

Caltrops are also quite effective, if used properly. They can damage objects that are behind the Raider as he moves from a location. Used in conjunction with hit-and-run tactic, this style of attack can put a good hurt on your enemy. You can light a few buildings on fire, and when you see the enemy coming to get you, run away and leave caltrops behind. If the enemy attempts to follow, they will likely be wounded by the caltrops. This would be a good time to have melee units ready to help fend off anyone that chases after the Raider. (This can be quite fun when you set up a minefield of deadly caltrops and lead the enemy into them).

--------------------- | Lotus Clan Strategy | ---------------------

Dual-Lotus Attack - This strategy is great for 2 players plaYing on the same team who are both the Lotus Clan. Keep your Warriors together and make sure you each have Issyl in your war parties. When it comes to fighting time, one of you activates Issyl's Haste Battle Gear to speed up your Warriors. Once the effect wears off, the other player activates his Issyl's Haste, increasing the time your Warriors are sped up. Hasted fighting units are devastating to your opponent. However, don't try to use haste one on top of the other. The effect will not be compounded.

Trouble With Enemy WatchTowers? Not Anymore... - Having trouble taking out enemy watchtowers that are packed closely together? Have your Brothers bless a couple of Staff Adepts with Dark Canopy and send them into the fray. This Battle Gear will protect your units from any projectile weapons that are fired upon them. However, make sure you activate it once you're close to the towers. The Staff Adept will become immobile, and you'll want him close enough to his allies to protect them while they hack away at the enemy towers

Dragon/Lotus Combo - If you're plaYing as the Lotus Clan and you're allied with someone who is the Dragon Clan, try this out. Send a few Blade Acolytes with Inner Strength to attack with your ally's Otomo. As they fight, keep an eye on your units' health. When you see them getting low, activate that unit's Inner Strength to regain health. The best part about this is while Otomo fights alongside them, his innate ability will continually replenish the stamina of the nearby Blade Acolytes. This will allow them to use Inner Strength over and over again.

Koril - Teleport Koril to your enemy's rice field (it may be a good idea to scope the area out first with the use of a Ninja). Koril will make short work of any nearby Peasants, slowing your opponent's harvesting. Also, any nearby enemies with projectile weapons will find it nearly impossible to hit Koril. However, be careful. You will need to find somewhere to rest Koril for a few seconds so he may regain enough stamina to teleport out again. If you find that Koril continually runs to attack nearby buildings and won't stay put in order to rest, simply press "N" to make him stand his ground and not move. It's a tricky strategy, but the bragging rights are enormous. Another option is to accompany Koril in the rice field with Death Sentry. That way, any melee units that swarm in to attack Koril will be hit by its effects.

The Height Advantage - Some of the maps in Battle Realms have elevated ridges near the rice fields. Have an Unclean One eat one of your Peasants to give him the Death Sentry Battle Gear. Then, move him to the ridge that overlooks your opponent's rice field. Activate the Battle Gear and toss the Death Sentry into the rice field. This will slow your opponent's resource gathering by either A) killing his Peasants as they try to harvest or B) forcing your opponent to move his Peasants away from the rice field for a moment while he uses a Warrior to force-attack the Death Sentry to get rid of it. Plus, if your opponent has no idea that he is able to destroy it on his own, he may actually wait for it to disappear before resuming the harvesting process, and by that time, you'll have another Death Sentry ready to be thrown into his rice field once more.

Brothers/Rebirth - Have your Brothers bless a group of Infested Ones with Rebirth. Mount the Infested Ones on Shadow Steeds and send them off to war. When they engage in battle, the enemy will have to first get the steed out from under each of them before concentrating their full attack on the Infested Ones. Also, when these units are dismounted, their Rebirth Battle Gear will be ready. After killing them once, the enemy will have to kill them a second time after each of their Rebirth Battle Gears kick in. Your opponent will swear these Warriors never die!

also

Have your Brothers bless a group of Infested Ones with Rebirth. Have the Brothers follow these units into battle. As they fight, keep an eye on your Infested Ones. When you see one of them use his Rebirth, have one of the Brothers bless him with Rebirth again! Your opponent will have to go after the Brothers before concentrating their efforts on any of the Infested Ones.

Teleport Trick - Build a watchtower inside of your town, then build a second watchtower relatively close to your opponent's town. It's a good idea to place this second tower where the enemy will not accidentally stumble upon it (such as the very edge of the map). You may also want to place a few units around it for protection. Select the watchtower in your town by left-clicking it, then set its waypoint to the second watchtower by right-clicking the second watchtower. Make sure this first watchtower is empty when setting the waypoint. Also, set a waypoint for the second tower a small distance away from it. When you send your Warriors to attack your enemy's town, keep up your production of new Warriors. If you find your attacking forces being depleted or completely wiped out send any new Warriors you have in your town to the nearby watchtower. They will automatically move one by one from one tower to the next through teleportation and will all gather at the second watchtower's waypoint. This tactic cuts down your units' travel time amazingly, plus you won't be giving your opponent any time to build up new forces while your units walk across the map.

Group Battle Tactic - Create 4 Unclean Ones with Death Sentry, 1 Staff Adept with Whirling Staff, 1 Leaf Disciple with Scrye Leaves, 2 Channelers, and a whole bunch of Warlocks, and if you can, summon Issyl. Use the Scrye Leaves to scout out ahead of you. When you're about to engage the enemy, deploy all four Death Sentries. Get your Staff Adept in the middle of your forces and turn on the Whirling Staff. This will protect your forces from all missile fire. Use Issyl's Haste to nearly double your attack rate. Make sure your Channelers protect your Warlocks, and watch the destruction unfold.

Zymeth Defense - Summon Zymeth, call a storm, then put Zymeth in a watchtower as base defense.

Death Sentry/Spreading Goo - Death Sentry is the Battle Gear that the Unclean One gets for eating a Peasant. Spreading Goo is the upgrade he gets from the Brothers. Death Sentry is a skull that the Unclean One hurls at the enemy. It floats in the air and does damage to all enemies who pass by it. Spreading Goo slows down all enemies who walk through it. With some skillful management, you can trap units in the Spreading Goo and then Death Sentry them. If used properly, this is another deadly combination.

-------------------- | Wolf Clan Strategy | --------------------

Combat Support - Greyback and Gaihla play good support. Both of these guys are pretty good in combat, but work more effectively when used for support in combat. Gaihla's rechargeable heal bomb can save many units, or just prepare them for a second round of combat while they gather stamina. The additional damage from Greyback is handy in giving your men that sought after "edge" over your opponent.

Offensive Pitch Slinger - Instead of using the Pitch Slinger's Scorched Earth ability for defensive purposes, try using it on the offensive. Throw the pitch mine into the middle of a battle. It will explode on impact, doing area of effect damage on all nearby enemy Warriors.

Use Shale Armor! - While the Wolf Clan has fairly scattered resistances to help develop a rounded army, shale armor is still going to be very effective on anyone you don't plan on giving the blessing Battle Gear to. This strategy is also effective for primary damage units even if you are using the other Battle Gear. You can use the men with Shale Armor to buffer those with none in order to pull off other Battle Gear, some of which take a moment or two to operate. This is also effective early on since the Shalery is relatively low on the tech tree, and it will make your units that much harder to kill when your opponent doesn't have any techniques or Battle Gear yet.

Siege Units - Use siege units effectively. Much of the Wolf Clan's power comes in the form of siege units (a siege unit is one which does lots of damage to buildings). If you are having a tough time with an opponent's defensive line, there's nothing like sledgers, maulers, and pitch lingers with shale armor to take down those towers. Also, once you have access to the Shale Lord, no one takes down buildings like this guy. If you are using a siege strategy I would also recommend getting the upgrade to damage for sledgers (Petrified Wood).

Switch Battle Gears - Don't underestimate other Battle Gear. Many people will, after witnessing a nice improvement in combat performance, tend to stick with Shale Armor. Try using the other Battle Gear. While your units might not be quite as tough, effective use of things like Wrecking Ball and Totem can be equally effective. Stun Slam is very effective to give you some time to use other Battle Gear or just wail on some of the tougher units. Scorched Earth reveals a huge line of sight (more than most units will) and is therefore an effective scouting tool. If they aren't paYing attention they might step on it and take some damage as well. Totem is very handy for defense. You can just set one up next to a tower, then add in the slow effect of the tower and units for defense and its pretty nasty. When the enemy outnumbers you, Wrecking Ball works well since you hit multiple opponents as they surround you to attack.

Free Units - The Wolf Clan actually has two ways to get free units for its army. First is the Lycanthropy Battle Gear which, if used correctly when a berserker is about to die, will instead replace what would otherwise be a corpse with a brand new werewolf. The other way is through using wolves. Any wolf unit can have wolves following it. Werewolves and heroes get 2, the Packmaster gets 3, and others all get 1. The wolves will fight alongside your men and provide many extra Targets for the enemy to attack. They might not do a ton of damage, but there's nothing like watChing four or five swordsmen waste glass swords on a couple of wolves.

Heal Your Wolves - Once you buy the "Herbalists" technique from the Vitality Garden, pull your damaged Wolf units out of combat. They'll heal to 100% health if they stand still for a short period of time.

Early Rush Tactic - As soon as possible, build a Wolves' Den and get 2 Peasants to catch horses. Build up a force of 4 Packmasters each with 3 Wolves (total of 16 units, trained in the time it takes to train 4 first-tier units). Rush the enemy and engage them. This probably won't kill off your opponent, but it will severely damage his production ability, thus giving you the opportunity to build some bigger units (Sledgers, Hurlers with lava rock, etc.).

The Power of Wolves - Wolves should never be underestimated. Wolves are raised in the Wolves' Den on fresh horse meat. To raise Wolves,order one of your Peasants to gather wild horses. Gathered horses will be deposited into the Wolves' Den and used to raise wolf cubs. To give a Wolf to one of your units, send the unit into the Wolves' Den. Most Wolf Clan units can only have one Wolf pet at a time. However, the Packmaster can have up to three Wolves and the Werewolf can have up to two. Peasants cannot have Wolves, and will instead train into Packmasters upon entering the Wolves' Den. That pet will fight and die for the its master. This makes Wolves a great source of protection for all your units,especially your Peasants, Druidesses, and long range units. Although not very tough, Wolves add melee damage potential to all units. They can be very effective when used with fighting Druidesses since a Druidess has the ability to entangle an enemy, thus giving the Wolf free attacks on the opponent. Also, The Pack Master is another good unit that gets trained in the Wolves' Den. So, as a building, the Wolves' Den has two primary uses (as opposed to the Stables in other Clans which are only used for horses). Lastly, each horse you bring in will give you two wolves.

=====================================================================| VII. General Info and Gameplay FAQ's | ===================================================================== -------------- | General Info | --------------Minimum Requirements:- 400 MHz Celeron or equivalent - Windows 98/2K/ME/XP - 64 MB RAM - DirectX 8 compliant 16MB VRAM 3D AGP accelerated video card - DirectX 8 compliant sound card - DirectX 8 or higher - 4X CD ROM Drive - 600 MBs free hard drive space - Keyboard and Mouse

Recommended Requirements:- PIII 750 MHz or equivalent - Windows 98/00/ME/XP - 128 MB RAM - DirectX 8 compliant 32MB VRAM 3D AGP accelerated video card - DirectX 8 compliant sound card - DirectX 8 or higher - 4X CD ROM Drive - 600 MBs free hard drive space - Keyboard and Mouse

----------- | Game Info | -----------

What is Battle Realms? - Battle Realms is a fantasy real-time strategy game from Liquid Entertainm