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Be Quiet? Be Quiet? Evaluating Proactive and Reactive Evaluating Proactive and Reactive User Interface Assistants User Interface Assistants Jun Xiao Jun Xiao 1 1 , Richard Catrambone , Richard Catrambone 2 2 , , John Stasko John Stasko 1 1 1 1 College of Computing College of Computing 2 2 School of Psychology School of Psychology GVU Center GVU Center Georgia Institute of Technology Georgia Institute of Technology

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Page 1: Be Quiet? Evaluating Proactive and Reactive User … · Evaluating Proactive and Reactive User Interface Assistants ... document vs deciding what to deciding what to bring on a trip

Be Quiet?Be Quiet?Evaluating Proactive and Reactive Evaluating Proactive and Reactive User Interface AssistantsUser Interface Assistants

Jun XiaoJun Xiao11, Richard Catrambone, Richard Catrambone22, , John StaskoJohn Stasko11

11College of ComputingCollege of Computing22School of Psychology School of Psychology GVU CenterGVU CenterGeorgia Institute of TechnologyGeorgia Institute of Technology

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2INTERACT ‘03

Research FocusResearch Focus

•• UI AssistantsUI Assistants–– Both anthropomorphic and personifiedBoth anthropomorphic and personified

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3INTERACT ‘03

Vision vs. RealityVision vs. Reality

vs

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4INTERACT ‘03

TerminologyTerminology

•• AnthropomorphicAnthropomorphic–– Having humanHaving human--like appearancelike appearance

•• PersonifiedPersonified–– Giving humanGiving human--like qualities to something like qualities to something

that’s not humanthat’s not human

•• AgentAgent–– For us, not necessarily autonomousFor us, not necessarily autonomous

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5INTERACT ‘03

Raging Debate in CS/HCIRaging Debate in CS/HCI

•• Are anthropomorphic/personified agent Are anthropomorphic/personified agent interfaces a good thing?interfaces a good thing?

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6INTERACT ‘03

ProPro

•• Overwhelmed by information Overwhelmed by information –– need need assistant to helpassistant to help

•• Conversational interfaces are more Conversational interfaces are more familiar and naturalfamiliar and natural

•• Human face a powerful communicator of Human face a powerful communicator of informationinformation

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7INTERACT ‘03

ConCon

•• Disempower users, cloud responsibility Disempower users, cloud responsibility for system’s actionsfor system’s actions

•• Mislead users about capabilitiesMislead users about capabilities

•• Increase user anxietyIncrease user anxiety

•• Unavailable, impracticalUnavailable, impractical

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8INTERACT ‘03

ReflectionReflection

•• Lots of opinions and rhetoric, relatively Lots of opinions and rhetoric, relatively little empirical studylittle empirical study

“First, it must be acknowledged that in spite of the popularity of theagent metaphor, there is remarkably little research on how people react toagents.” - Erickson

“Rigorous evaluations of the benefits to the user are rare, andeven when performed are subject to considerable criticism owing to thedifficulty of finding objective measures of success.” - Isbister & Doyle

“Please, please, please do your studies---whether they arecontrolled scientific experiments, usability studies, or simply observations,and get past the wishful thinking and be a scientist and report onreal users doing real tasks with these systems.” - Shneiderman

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9INTERACT ‘03

Research ObjectivesResearch Objectives

•• Is an agentIs an agent--based UI an interface based UI an interface paradigm/metaphor worth pursuing?paradigm/metaphor worth pursuing?

•• If there is some merit, inform agent If there is some merit, inform agent designers to improve their workdesigners to improve their work

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10INTERACT ‘03

FrameworkFramework

•• AppearanceAppearance

•• CompetenceCompetence

•• Degree of Degree of proactivityproactivity

•• “Personality”“Personality”

•• PresencePresence

•• ObjectivenessObjectiveness

–– Editing a Editing a document vs document vs deciding what to deciding what to bring on a tripbring on a trip

•• GoalGoal

–– Learning vs task Learning vs task completioncompletion

•• Time frameTime frame

•• Background Background knowledgeknowledge

•• PersonalityPersonality

•• AgeAge

Agent User Task

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11INTERACT ‘03

Experiment FocusExperiment Focus

•• Examine the effect of an agent’s initiativeExamine the effect of an agent’s initiative

•• Agent acts as a help assistantAgent acts as a help assistant–– Answer questionsAnswer questions

–– Make unsolicited suggestionsMake unsolicited suggestions

•• How people performHow people perform–– LearningLearning

–– UsingUsing

•• How people reactHow people react–– Liking and satisfactionLiking and satisfaction

–– Role of personalityRole of personality

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12INTERACT ‘03

Experiment DesignExperiment Design

•• Document editing taskDocument editing task–– Learn new commandLearn new command--based text editorbased text editor

•• Video tutorialVideo tutorial

•• Can they remember all commands?Can they remember all commands?

–– MarkedMarked--up document with 25 modificationsup document with 25 modifications

–– Make changes in order as fast and accurately as Make changes in order as fast and accurately as possiblepossible

•• ParticipantsParticipants–– 49 non49 non--cs undergradscs undergrads

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13INTERACT ‘03

ConditionsConditions

•• Paper manualPaper manual–– Control groupControl group

•• Reactive agentReactive agent–– Spoken inquirySpoken inquiry

–– Answers chosen from stockAnswers chosen from stockresponsesresponses

•• Reactive & Proactive agentReactive & Proactive agent–– Reactively answer questions as wellReactively answer questions as well

–– Detect inefficiencyDetect inefficiency

–– Predict next operationPredict next operation

Wizard of Ozmethodology

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14INTERACT ‘03

Editor InterfaceEditor Interface

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15INTERACT ‘03

MeasuresMeasures

•• Objective performanceObjective performance–– Time to completeTime to complete

–– How many commands were issuedHow many commands were issued

–– How many times help was requestedHow many times help was requested

–– Score on command recall quizScore on command recall quiz

•• Subjective assessmentSubjective assessment–– Personality inventory responses Personality inventory responses

–– Responses to Responses to likertlikert--scale questionnairescale questionnaire

–– OpenOpen--ended interviewended interview

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16INTERACT ‘03

Results: Performance Results: Performance -- 11Notsignificant

p=.59

p=.36

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17INTERACT ‘03

Results: Performance Results: Performance -- 2 2

Notsignificant

p=.006

p=.44

Significant

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18INTERACT ‘03

Results: Satisfaction and PreferenceResults: Satisfaction and Preference

•• Bullet itemsBullet itemsResponses to Questionnaire Items as a Function

of Type of Agent

0123456789

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ProactiveReactive

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19INTERACT ‘03

Results: Personality RatingsResults: Personality Ratings

•• People felt the agent did not have a People felt the agent did not have a personalitypersonality

•• No relationship between the self and the No relationship between the self and the agent personality ratingsagent personality ratings

•• No relationship between agent condition No relationship between agent condition and the agent personality ratingand the agent personality rating

•• No relationship between selfNo relationship between self--rating and rating and questionnaire responsesquestionnaire responses

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20INTERACT ‘03

Results: Interview FeedbackResults: Interview Feedback

•• Was the agent helpful?Was the agent helpful?–– All but two (both in reactive condition)All but two (both in reactive condition)

•• Would unsolicited suggestions be helpful?Would unsolicited suggestions be helpful?–– 4/18 in reactive condition4/18 in reactive condition

•• Were unsolicited suggestions helpful?Were unsolicited suggestions helpful?–– 12/15 in proactive12/15 in proactive

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21INTERACT ‘03

Results: Interview Feedback (cont.)Results: Interview Feedback (cont.)

•• How to improve the agent?How to improve the agent?–– Speech qualitySpeech quality

–– One size does not fit allOne size does not fit all•• More engaging vs. shorter responsesMore engaging vs. shorter responses

•• More animated, expressive appearance vs. no More animated, expressive appearance vs. no face at allface at all

•• Whole body vs. only the faceWhole body vs. only the face

•• Pop up vs. stay on screenPop up vs. stay on screen

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22INTERACT ‘03

Results: Interview Feedback (cont.)Results: Interview Feedback (cont.)

•• Opinions of Clippy?Opinions of Clippy?––

“I close it as fast as I can.”“I close it as fast as I can.”

“It’s not very helpful. You’ve got to stop what you’re doing an“It’s not very helpful. You’ve got to stop what you’re doing and d click on it.”click on it.”

“I hate that thing. I make it go away. It dances and is “I hate that thing. I make it go away. It dances and is distracting.”distracting.”

“It’s not really helpful. It doesn’t pop up at the right times.”“It’s not really helpful. It doesn’t pop up at the right times.”

“I don’t like it at all. It’s like a stalker.”“I don’t like it at all. It’s like a stalker.”

–– cat or dogcat or dog

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23INTERACT ‘03

DiscussionDiscussion

•• Agents performed as well as stateAgents performed as well as state--ofof--thethe--artart

•• Proactivity itself is not problematicProactivity itself is not problematic–– Competence may be the keyCompetence may be the key

•• Prior experience influences opinionsPrior experience influences opinions

•• Individual preferences hint toward Individual preferences hint toward different styles of agentsdifferent styles of agents

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24INTERACT ‘03

Current ExperimentCurrent Experiment

•• Determine how changes in quality affect Determine how changes in quality affect people’s performance and likingpeople’s performance and liking

•• Degrade the quality of the agent’s Degrade the quality of the agent’s competencecompetence–– ReactiveReactive

–– ProactiveProactive

•• Make both agent and manual availableMake both agent and manual available

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25INTERACT ‘03

ConclusionConclusion

•• One experiment in an ongoing studyOne experiment in an ongoing study

•• Early beliefsEarly beliefs–– People use/like speech interfacesPeople use/like speech interfaces

–– Agent becomes more important as task Agent becomes more important as task becomes more challengingbecomes more challenging

–– Competence is keyCompetence is key

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26INTERACT ‘03

For More InformationFor More [email protected]

www.cc.gatech.edu/gvu/ii

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27INTERACT ‘03

Thanks for your attention!