belbin's team theory intro updated logo july 2010
TRANSCRIPT
Smells Like Team SpiritIntroduction to Belbin’s Team Role Theory and Team DynamicsJuly 16, 2010
Overview
What makes an effective team? What is a team role? Building a balanced team The 9 Team roles
− Preferred roles
What makes an effective team?
Team vs. Group
What is a team role?
“A tendency to behave, contribute and interrelate with others in a particular way.”—Meredith Belbin, Ph.D.
Belbin’s Team Role theory is based on 9 years of research at Henley Management College (UK)
Changing facets of teamwork
Once it was: Many hands make light work− Work was straightforward and clear− Specialized tasks were executed by specialized staff− Tools were few and relatively unsophisticated
Now: It takes a diverse range of behaviors and skills …. to make it work− No single individual can “wear all hats” but− You have to be able to play multiple roles− Work is complex and multifaceted− Multi-talents required; project approach− Vast array of skills required and behaviors to master
Teams examined
Some people are better at certain tasks than others — why?
Some teams are productive, and get things done; others less so — why?
Some teams are creative and innovative; what makes them so?
Building a balanced team
Ideally, a productive and effective team will have a mix of:
− Thinkers, planners, creative problem-solvers
− Doers, action-oriented contributors
− Social, interaction-oriented contributors
Building a Balanced Team
Action-Oriented
Cerebral Social
The 9 Team Roles
Plant CoordinatorMonitorEvaluator
Implementer Specialist
ResourceInvestigator
Shaper TeamworkerCompleterFinisher
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The 9 Team Roles: Shaper
Shaper− Charismatic, forceful, personal stake in success, and the
drive to make it happen, often a bit manipulative — entrepreneurial manager
− Ideal “change” and “innovation” manager Strengths:
− Challenges status quo, dynamic, thrives under pressure. Drive and courage to overcome obstacles
Allowable weaknesses:− Takes failure personally, provocative, prone to offending
people’s feelings
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The 9 Team Roles: Coordinator
Coordinator− Consensus-builder, politically astute operator, process and
procedure-oriented− Excellent “maintenance” managers, but ineffective,
sometimes counterproductive “innovation” managers
Strengths:− Mature, confident, clarifies goals, facilitates decision-
making, delegates well
Allowable weaknesses:− Manipulative, offloads personal work
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The 9 Team Roles: Monitor/Evaluator
Monitor-Evaluator− Develops and evaluates scenarios, builds contingency
plans, thinks of everything (that can go wrong) — ideal project manager
Strengths:− Sober, strategic, discerning. Sees all options; has good
judgement
Allowable weaknesses:− Lacks drive and the ability to inspire others
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The 9 Team Roles: Plant
Plant− Autonomously creative, visionary, architect, an idea
generator; thinker rather than do-er
Strengths:− Creative, imaginative, unorthodox; tackles and solves
complex problems
Allowable weaknesses:− Distracted, often poor follow-through, too preoccupied to
communicate effectively, impatient with execution
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The 9 Team Roles: Resource Investigator
Resource-Investigator− Relationship-builder, extroverted, creatively mixes and
matches people and information, big-picture thinker, pragmatic, opportunistic
Strengths:− Extrovert, infectious enthusiasm, great communicator,
explores and exploits opportunities
Allowable weaknesses:− Overly optimistic; dismisses legitimate concerns, loses
interest once initial excitement has passed
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The 9 Team Roles: Team Worker
Team Worker− The motivator, the mediator, a people-oriented worker,
social coordinator and guardian of the team-spirit
Strengths:− Cooperative, collaborative, always ready to help out,
perceptive, high EQ, diplomatic
Allowable weaknesses:− Indecisive in critical situations, gets too emotional
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The 9 Team Roles: Completer/Finisher
Completer-Finisher− Worriers, perfectionists, detail-oriented nitpickers− But: they cross all the t’s and dot all the i’s
Strengths:− Painstaking, conscientious, anxious. Seeks out and identifies
errors and flaws, delivers on time
Allowable weaknesses:− Inclined to worry unduly, reluctant (sometimes incapable) to
delegate
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The 9 Team Roles: Implementer
Implementer− Solid performer, unassuming, loyal, plugs away tirelessly
and gets the job done, do-er rather than thinker
Strengths:− Disciplined, reliable, conservative, efficient. Turns ideas
into practical actions
Allowable weaknesses:− Inflexible, resistant to sudden change, suspicious of new
ideas/approaches
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The 9 Team Roles: Specialist
Specialists− Lone gunmen – but straight shooters− Have all the detailed knowledge nobody else retains –
and will deliver the correct information on request− Have no interest in actual team work
Strengths:− Single-minded, self-starter, dedicated. Contributes
scarce and detailed knowledge and skills when asked
Allowable weaknesses:− Contributes only on a narrow basis; slow to
volunteer information, tends to dwell on technicalities and tools
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Your preferred roles
Everyone can and will play multiple roles.
What roles do you prefer to play?
Will you play any role, if it is necessary?
Which role are you unlikely to play? Why?