big data for the little people | guy tomer

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Big Data For the Little People Guy Tomer Chief Marketing and Business Development Officer TabTale

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Page 1: Big Data for the Little People | Guy Tomer

Big Data For the Little PeopleGuy TomerChief Marketing and Business Development OfficerTabTale

Page 2: Big Data for the Little People | Guy Tomer

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About Me – Knowing the Audience

9 YO6 YO XX YO

Coming Soon

Page 3: Big Data for the Little People | Guy Tomer

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About TabTale• Top 10 Mobile Game publisher WW (AppAnnie)

• Reached 1B downloads in March, and counting

Page 4: Big Data for the Little People | Guy Tomer

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Developing your own system is complex, start by looking for

(COPPA compliant) existing solutions

Page 5: Big Data for the Little People | Guy Tomer

Existing Tools – Google Play A/B TestingThe difference in some cases is huge (40%)!

Page 6: Big Data for the Little People | Guy Tomer

Even short description test can make a difference

Google Play A/B Testing – Short Description

Page 7: Big Data for the Little People | Guy Tomer

Existing Tools – Flurry Limited Version

Tag your apps as directed at Children and still get most of the great features.

Page 8: Big Data for the Little People | Guy Tomer

Price change effectfrom $4.99 to $7.99in our 3D care lineMoving average of revenue perdownloadSignificant increase

Existing Tools – Price Testing

Page 9: Big Data for the Little People | Guy Tomer

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Building Your Own COPPA - compliant BI &

Analytics System – If; What; How

Page 10: Big Data for the Little People | Guy Tomer

High Level Kids Privacy and Analytics

COPPA - Do Not Collect and Track!But….• Aggregated data collected anonymously is not a

problem (e.g. groups A/B testing)• Collection of PII (personal identifier information)

for the support for of internal operations including app analytics is allowed!

Page 11: Big Data for the Little People | Guy Tomer

Aggregate non Personal Data from Partners• GEO level data• Can extrapolate usage

from ad impressions• Can leverage session

data from some of the providers

• Apple & Google provide most high level data

• Can be done with AppAnnie or similar.

Stores

Ad Networks

Aggregated BI

Others

Page 12: Big Data for the Little People | Guy Tomer

High Level Guidelines for Collecting User Data

• Collect only the ID (e.g. IDFA/Android ID)• Use for support for internal operations only. Never

share!• Mind Security • Be able to delete any user record• Retain the data only for reasonable time• Be clear in your privacy policy

Page 13: Big Data for the Little People | Guy Tomer

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Tech Tip – Log only Encrypted PII• Full data deletion of a user upon request• SecurityThe trick: Don’t save records with the PII use encrypted PII PII Table

PII Encrypted PII

Delete mydaughter’sdata now!

Page 14: Big Data for the Little People | Guy Tomer

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Usage And Operations Analysis Examples

Page 15: Big Data for the Little People | Guy Tomer

Findings in Kids apps• 73% of the purchases occur in the first 24 hours

• 60% of the purchases in the 1st session85% of the purchases within the 1st 3 sessions

• Users purchase later in apps built chronologically

• 50% of the users purchase after 15 min play

 

Usage Analysis – Purchase Time

Page 16: Big Data for the Little People | Guy Tomer

Usage time and In-App purchases were not affected (changes are  statistically insignificant)Rewarded Videos added 12-14% to total revenue

Usage Analysis – Use Rewarded Videos?

Page 17: Big Data for the Little People | Guy Tomer

Find where the kids spend most of their time within your app and spend your developers’ time there as well.

Usage Analysis – Scene Performance

Page 18: Big Data for the Little People | Guy Tomer

Our dress-up scenes include tons of categories and items that cost money, time and app weight.What’s the optimal number of categories?What’s the optimal number of items?

Usage Analysis – Optimizing Dress Up Scenes

Page 19: Big Data for the Little People | Guy Tomer

Adding more than the optimum does not increase usage time or revenues:5 categories 8 items per category

Usage Analysis – Optimizing Dress Up Scenes

Page 20: Big Data for the Little People | Guy Tomer

Time based waitGrinding based locked – play other scene

 

Usage Analysis – Grinding Vs. Time Based Lock

Page 21: Big Data for the Little People | Guy Tomer

Grinding works better in terms of number of scene entries

Usage Analysis – Grinding Vs. Time Based Lock

Page 22: Big Data for the Little People | Guy Tomer

Popup overlay OR Full screen

 

Usage Analysis – Paint Scene UX

Page 23: Big Data for the Little People | Guy Tomer

Separate scenes worked almost 2X better in terms of usage duration in multiple apps

Usage Analysis – Paint Scene UX Results

Page 24: Big Data for the Little People | Guy Tomer

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Questions?

Don’t Mess With Me!