BMCSS Engaging Digital Natives in the Study of Social Studies

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Presented at the BuxMont Council for the Social Studies Annual Conference in March 2007.


1.In times of change, learners inherit the Earth, while the learned find themselves beautifully equipped to deal with a world that no longer exists. Eric Hoffer2. Engaging Digital Natives Examining 21 stcentury literacies and their implications for teaching social studies in the digital age. Jennifer Carrier Dorman 3. 4. Agenda The Case for 21 stCentury Education The implications of our flattening world Digital Natives Learning profile Web 2.0 Confronting the new participatory culture Applications of the new literacies Viral video, simulation and play, blogs, podcasts, wikis, social learning 5. We are at a turning point in the tech industry and perhaps even in the history of the world Tim OReilly Feb. 14, 2006 6. The Case for 21 stCentury Education Education is changing. Competition is changing internationally. The workplace, jobs, and skill demands are changing. 7. 8. The World is Flat Thomas L. Friedman Describes the unplanned cascade of technological and social shifts that effectively leveled the economic worldImplications for educational systems 9. The Flatteners # 1-3 Fall of the Berlin Wall / rise of Windows OS Netscape IPO / dotcom boom Work flow software / design, display, manage, and collaborate 10. The Flatteners # 4-8 Open sourcing / self organizing collaborative communities Outsourcing Offshoring Supply-chaining In-forming (affinity networks) 11. The Flatteners # 10 The Steroids: Digital, Mobile, Personal, and Virtual These are all the new gadgets, technologies, social norms, and etc. that are accelerating the other flatteners 12. Implications for the Workforce Categories of untouchables Special(celebrity-types; e.g. Prince William) Specialized(skills that are always in high demand; e.g. doctors) Anchored(jobs that must be conducted face-to-face in a specific location with a perpetual client base; e.g. plumber) Really Adaptable(can constantly acquire new knowledge, skills, and expertise that enable the creation of value; e.g. the life-long learner) 13. The illiterate of the 21 stcentury will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn. Alvin Toffler 14. Global Implications These changes, among others, are ushering us toward a world where knowledge, power, and productive capability will be more dispersed than at any time in our historya world where value creation will be fast, fluid, and persistently disruptive.A world where only the connected will survive.15. Global Implications A power shift is underway, and a tough new business rule is emerging: Harness the new collaboration or perish.Those who fail to grasp this will find themselves ever more isolatedcut off from the networks that are sharing, adapting, and updating knowledge to create value. 16. Get flat or be flattened 17. Implications for Schools For smart schools [companies], the rising tide of mass collaboration offers vast opportunitySchools [Companies] can reach beyond their walls to sow the seeds of innovation and harvest a bountiful crop.(edits by Will Richardson, original words in brackets) 18. Implications for Schools Indeed, educators [firms] that cultivate nimble, trust-based relationships with external collaborators are positioned to form vibrant classroom [business] ecosystems that enhance learning [create value] more effectively than hierarchically organized schools [businesses].(edits by Will Richardson, original words in brackets) 19. My Mission 4C History Create Communicate Collaborate Contextualize 20. Digital Natives Who are the digital natives and what is their learning profile? 21. Digital Natives It is now clear that as a result of this ubiquitous information environment and the sheer volume of their interaction with it, todays studentsthink and process information fundamentally differentlyfrom their predecessors. Marc Prensky Digital Natives, Digital Immigrants 2001 22. Digital Natives Different kinds of experiences lead to different brain structures - Dr. Bruce D. Berry of Baylor College of is very likely thatour students brains and thinking patterns have changed and are different from ours as a result of how they grew up 23. Who are the digital natives? Our students today are all native speakers of the digital language of computers, video games, instantaneous communication, and the Internet. Those of us who were not born into the digital world but have, at some later point in our lives, become fascinated by and adopted many or most aspects of the new technology areDigital Immigrants . 24. The Challenge Our Digital Immigrant instructors, who speak an outdated language (that of the pre-digital age), are struggling to teach a population that speaks an entirely new language 25. The Nomadic Grazing Patterns of Digital Natives Digital Natives are used to receiving information really fast.They like to parallel process and multi-task.They prefer their graphicsbeforetheir text rather than the opposite.26. The Nomadic Grazing Patterns of Digital Natives They prefer random access (like hypertext).They function best when networked.They thrive on instant gratification and frequent rewards.They prefer games to serious work.27. Methodology Todays teachers have to learn to communicate in the language and style of their students. Thisdoesntmean changing the meaning of what is important, or of good thinking skills.28. Web 2.0 The evolution of the semantic read/write web 29. Web 1.0Web 2.0 30. What is Web 2.0? Web 2.0 is a term often applied to a perceived ongoing transition of the World Wide Web from a collection of static websites to a full-fledged computing platform serving web applications to end users.Tim OReilly 31. The New WWW Whatever Whenever Wherever Tom March, Web-based educator, author, and instructional designer 32. The New WWW The New WWWoffering uswhateverwe want,wheneverandwhereverwe want itmay seem like just an extension of our already-technology-enhanced contemporary life To counteract the New WWWs potentially harmful impact on youth, educators must use technology to create learning experiences that are real, rich, and relevant 33. Confronting the Challenges of a Participatory Culture Media Education for the 21 stCentury Henry Jenkins, Director of the Comparative Media Studies Program at MIT 34. If it were possible to define generally the mission of education, it could be said that its fundamental purpose is to ensure that all students benefit from learning in ways that allow them to participate fully in public, community, [Creative] and economic life.New London Group (2000) 35. Participatory Culture According to a recent study from the Pew Internet & American Life project (Lenhardt & Madden, 2005), more than one-half of all teens have created media content, and roughly one-third of teens who use the Internet have shared content they produced. 36. A Participatory Culture . . . Relatively low barriers to artistic expression and civic engagement Strong support for creating and sharing ones creations with others Some type of informal mentorship whereby what is known by the most experienced is passed along to novices 37. A Participatory Culture . . . Members believe that their contributions matter Members feel some degree of social connection with one another (at the least they care what other people think about what they have created) 38. Forms of Participatory Culture Affiliations memberships, formal and informal, in online communities centered around various forms of media, such as Friendster, Facebook, message boards, metagaming, Second Life, or MySpace Expressions producing new creative forms, such as digital sampling, skinning and modding, fan videomaking, fan fiction writing, zines, mash-ups 39. Forms of Participatory Culture Collaborative Problem-solving working together in teams, formal and informal, to complete tasks and develop new knowledge (such as throughWikipedia , alternative reality gaming, spoiling). Circulations Shaping the flow of media (such as podcasting, blogging). 40. Implications A growing body of scholarship suggests potential benefits of these forms of participatory culture, including: opportunities for peer-to-peer learning,a changed attitude toward intellectual property,the diversification of cultural expression,the development of skills valued in the modern workplace, and a more empowered conception of citizenship.41. Implications Participatory culture shifts the focus of literacy from one of individual expression to community involvement. The new literacies almost all involve social skills developed through collaboration and networking. These skills build on the foundation of traditional literacy, research skills, technical skills, and critical analysis skills taught in the classroom. 42. The New Literacies Play the capacity to experiment with ones surroundings as a form of problem-solving Performance the ability to adopt alternative identities for the purpose of improvisation and discovery Simulation the ability to interpret and construct dynamic models of real-world processes Appropriation the ability to meaningfully sample and remix media content 43. The New Literacies Multitasking the ability to scan ones environment and shift focus as needed to salient details. Distributed Cognition the ability to interact meaningfully with tools that expand mental capacities Collective Intelligence the ability to pool knowledge and compare notes with others toward a common goal Judgment the ability to evaluate the reliability and credibility of different information sources 44. The New Literacies Transmedia Navigation the ability to follow the flow of stories and information across multiple modalities Networking the ability to search for, synthesize, and disseminate information Negotiation the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms. 45. The New Literacies Current Applications 46. Viral Video The term viral video refers to video clip content which gains widespread popularity through the process of Internet sharing. YouTube Spymac Revver GoFish Albino Blacksheep Google Video Joost Metacafe MSN Soapbox Stupid Videos vMix 47. The Ease of Video Eyespot Jumpcut Cuts Creative Commons 48. The Power of Viral Video 49. John Edwards Announces His Candidacy on YouTube 50. Applications of Viral Video 51. Digital Citizenship 52. Digital Citizenship 53. First Social Networking Campaign 54. Second Life 55. Second Life Second Life is a 3-D virtual world entirely built and owned by its residents.Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 4,247,607 people from around the globe.56. Is Second Life for Real? In October 2006, Reuters opened a news bureau in Second Life 57. Just How Real is Second Life? 58. Campaign 08 on Second Life? Feb. 14, 2007 John Edwards was the first presidential candidate to set up shop in Second Life Jerimee Richir (a.k.a. Jose Rote) is the SL volunteer campaign manager think of this as a scouting mission it is unofficial in that the campaign is not spending money, and I am not paid, however the campaign is aware that we are organizing in Second Life, and cooperating as much as they can. I keep them updated on what I have learned, and they let me know things that will be helpful. 59. Education in Second Life Over 70 colleges have created virtual networks with Second Life Harvard Law - CyberOne: Law in the Court of Public Opinion Ball State, Central Missouri State, Pepperdine, University of Tennessee, Bradley University 60. Educational Applications Exploring new tools and techniques for information and scientific visualizationPresenting, promoting, and selling content to a broad online audienceCollaborating and communicating in real time between multiple participantsResearching new concepts/productsTraining and educating in virtual classrooms 61. CIC eLECTIONS 62. CIC eLECTIONS eLECTIONS Supports Meaningful, Memorable Learning Because it is... Accessible:You are on the receiving end of resources and expertise brought together from different parts of the globe just to teach YOU, on your desktop, anywhere, anytime. Available for free wherever there is a high-speed Internet connection.Multisensory :You can see, read, hear and interact with multimedia content --interactivity, video clips, music, text, and excellent graphics. 63. CIC eLECTIONS eLECTIONS Supports Meaningful, Memorable Learning Because it is... Content-rich : You can learn for yourself how a presidential campaign works with video footage from CNN news and The History Channel documentaries.Self-directed :In eLECTIONS, the 3-D game platform allows you to make decisions that influence the outcome of the game. You continue to learn and explore fundamental election concepts with the "Digging Deeper" content all at your own pace. 64. Blogs Students as Creators 65. Blogs A blog is a website for which an individual or a group frequently generates text, photographs, video or audio files, and/or links, typically (but not always) on a daily basis.The term is a shortened form of weblog.Authoring a blog, maintaining a blog or adding an article to an existing blog is called "blogging".Individual articles on a blog are called "blog posts," "posts," or "entries".The person who posts these entries is called a "blogger".66. Why the sudden popularity of blogs? RSS - Really Simple Syndication67. Bloglines 68. Google Reader Labs 69. The Power of RSS RSS + Feed Reader/Aggregator = personalized learning/affinity network The new WWW in action RSS is not limited to blogs News feeds Podcasts Wiki edits and discussions Social bookmarking Multiple users 70. Blogs in School? Blogs are tools, and like any tools they can be used or misused.Misuse occurs more often when there's a lack of instruction.(MySpace, Xanga, Facebook) Interactivity, publishing, collective intelligence 71. Why Students Shouldnt Blog People will read it.People might not like it.They might share test answers with others.They might be found by a child predator onlineThey might write something inappropriate.They might find something inappropriate.They might get other students to start blogging. 72. Why Students Should Blog People will read it.They might like it.They might share what they've learned with others.They might participate in a collaborative learning project.They might become inspired to learn.They might inspire others to learn.They might get other students to start blogging.If they don't talk in class, they might on a blog. 73. Blogs in School Teacher Blogs Homework Keep Parents in the Loop Virtual In-service Professional collaboration Student Blogs This week in class, we... Student Work Online portfolio Peer/teacher feedback Book blogs Connect with an expert 74. Successful Tips for Book Blogs Get comfortable with blogging Choose a relevant book [article, topic, etc.] Devise interesting questions Solicit the authors involvement Welcome bloggers [experts] from outside the classroom Erik Langhorst The Dixie Clicks 12/1/2006 75. Daily Scribe 76. Extending Class Discussion 77. Student Work Showcase 78. Student-Initiated Content 79. Student Sharing 80. Tips for Blogging 81. Blog Hosting for Schools Blogmeister - Edublogs - 82. Podcasts Students as Producers 83. Podcasts iPod + Broadcast = Podcast Amateur radio Podcasting is the method of distributing multimedia files, such as audio programs or music videos, over the Internet using either the RSS or Atom syndication formats, for playback on mobile devices and personal computers.84. Why use podcasts? Podcasts enable students to share their knowledge and expertise with others through a creative outlet. Podcasts tap into a mode of media input that is commonplace for digital natives. Podcasts empower students to form relationships with the content and each other in relevant ways. 85. Why use podcasts? Podcasting is yet another way for them [students] to be creating and contributing ideas to a larger conversation, and its a way of archiving that contribution for future audiences to use. Will Richardson,Blogs, Wikis, Podcasts and Other Powerful Web Tools for Classrooms 86. How can podcasts be used? In the classroom, educators and students can use podcasts toinformothers about class news, current events, and areas of interest. Students can use a podcast forum topersuadetheir peers to help others, make a difference, or try something new.Podcasts can also be used to edutain others through creativenarratives . 87. How can podcasts be used? Podcasts engage students in thinking critically about their speaking fluency and communication skills.The opportunity to create a podcast about what students would like to discuss and share with others is extremely motivating. 88. Ideas for Podcasts Daily practice lessons recorded by the teacher or students Narratives ConversationsOral histories Vocabulary and/or concept practice Oral tests 89. Ideas for Podcasts Pod-tours Unit or topic podcasts as overview/review of unit Oral reports Supplement instructional materials with existing podcasts created by others Information for parents 90. My Class Unit Podcast Segments Select one event or decision and hypothesize about what would have happened if the result had been differentRewind the Mind Discuss the economic impacts of one event, trend, law, etc. Business ReportExplain the motivation for and effects of one new cultural trendCultural Commentary Define and explain the impact of one invention or innovationInnovation StationExplain and use two vocabulary wordsVocab VibesOverview one governmental/political trendPolitical Policy 91. My Class Unit Podcast Segments Responsible for sewing together all the podcasts segments creating intro and outro segments, adding transitions and music, and crediting contributors Intro/Outro Explain the motivation for and effects of one law or court caseLegal LearningSelect one event, law, trend, individual, etc. and provide your personal opinionEditorial Edition Review one Internet site giving specific details about the contents of the site Web Wowzers Explain what it was like to grow up in this era Kids' KornerInterview one characterLiving History 92. Other Enduring Benefits Along with the use of technology there are certain responsibilities that educators and students need to follow.Educators need to instruct students on safe and acceptable use of technology in and outside of the classroom.Not only do students need to learn how to appropriately research, but also how to safely and properly share information online.Podcasts allow students to learn first hand about copyright laws and fair use issues. 93. Jumping in with both feet . . . Listen to a few podcasts online iTunes > Source List > Podcasts > Education with Windows Media Player) Get a feel for the genre Podcasts are not polished production value is secondary to the content 94. Searching for Podcasts -iTunes 95. Subscribing to Podcasts 96. Social Studies Podcasts History On Air Matt's Today in History Speaking of History Monticello Podcasts Colonial Williamsburg History Podcasts Lewis and Clark Trail Podcasts Discovery Channel Podcasts NPR Podcasts PRI Radio Podcasts BBC Radio Podcasts ABC News Podcasts and Vodcasts Smithsonian Podcasts Podictionary 97. Creating a Podcast Write your script. Practice. Record your audio file.( Audacity ) Edit your audio (Effect > Normalize) Add and credit legally useable music ( optional ) File > Save Project. File > Export as MP3 > Edit ID3 Tags Upload the MP3 file to a web server. ( GCastandAudioblogger ) 98. Audacity Audio Editing Software 99. Publishing Your Podcasts - GCast 100. Pedagogy for Podcasting Education Podcast Network University of Wisconsin-Madison Podcasting Pod Pedagogy 101. Online Podcasting Resources 102. Wikis How Mass Collaboration Changes Everything 103. Wikinomics In the last few years, traditional collaborationin a meeting room, a conference call, even a convention centerhas been superceded by collaborations on an astronomical scale.Today, encyclopedias, jetliners, operating systems, mutual funds, and many other items are being created by teams numbering in the thousands or even millions.While some leaders fear the heaving growth of these massive online communities,Wikinomicsexplains how to prosper in a world where new communications technologies are democratizing the creation of value. 104. What is a Wiki? Awikiis a type of website that allows users easily to add, remove, or otherwise edit and change most available content. 105. How is a Wiki Constructed? A single page in awikiis referred to as a "wiki page", while the entire body of pages, which are usually highly interconnected via hyperlinks, is "the wiki in effect, a wiki is actually a very simple, easy-to-use user-maintained database for searching and creating information.106. Are Wikis Safe? Wikis are generally designed with the philosophy of making it easy to correct mistakes, rather than making it difficult to make them.107. Are Wikis Safe? Thus while wikis are very open, they provide a means to verify the validity of recent additions to the body of pages.The most prominent, on almost every wiki, is the "Recent Changes" pagea specific list numbering recent edits, or a list of all the edits made within a given timeframe.108. Tracking Changes 109. Tracking Changes 110. Using Wikis as a Source Wikipedia is as reliable as other external sources we rely on.Properly written articles cite the sources, and a reader should rely on the Wikipedia article as much, but no more, than the sources the article relies on.If an article doesn't cite a source, it may or may not be reliable.Students should never use information in a wiki until they have checked those external sources.A More Reliable Wikipedia? 111. What the Experts are Saying Wikis are helping young people develop writing skills and social skills by learning about group consensus and compromiseall the virtues you need to be a reasonable and productive member of society.Jimmy Wales, founder of Wikipedia 112. What the Experts are Saying The media is controlled by people who have the resources to control it, he says. Wikis show that all of us have an equal opportunity to contribute to knowledge.Andy Garvin, head of the Digital Divide Network113. Ways to Use Wikis Use wikis as formats for subject guides and supplemental resources.Invite students and teachers to annotate and augment your course content on a wiki.Make wikis meeting places for learning communities inside and outside the school.Link librarians and teachers in your district in a collaborative enterprise.Create interactive learning activities (WebQuests, collaborative research, etc.) 114. Class Wikis 115. Class Wikis Online Content 116. Class Wikis - Webquests 117. Class Wikis - Webquests 118. Class Wikis Student Collaboration 119. Class Wikis Student Collaboration 120. Class Wikis Student Collaboration 121. Class Wikis Student Collaboration 122. Professional Learning Communities 123. PLC Professional Research 124. PLC Virtual Training 125. PLC Curricular Collaboration 126. PLC Supporting Teachers 127. Links to Getting StartedWiki Walk-Through Whats a wiki? Who uses wikis? Wikis or blogs? How to use wikis with students. Ideas for activities, projects, collaborations, etc. Using wikis in Education (blog) Classroom use of wikis 128. Wikispaces Wikispaces is offering K-12 organizations their premium membership for free No advertisements Greater storage capacity Enhanced privacy settings 129. Social Learning 130. Social Learning Web 2.0 131. PageFlakes 132. Diigo 133. Diigo 134. Gradefix 135. Gradefix 136. mynoteIT 137. 138. 139. Features Note-taking Note commenting Note sharing Keyword link to Google and Wikipedia To-Do Lists Schedule Document storage/tracking Grade organizer Privacy Features RSS Feeds Integration with Facebook Social Networking 140. Furl 141. BlinkList 142. BlinkList 143. Digg Find an article, video, or podcast online and submit it to Your submission will immediately appear in Upcoming Stories, where other members can find it and, if they like it, Digg it. Subscribe to RSS feeds of particular topics, popular/upcoming sections, individual users, and the search terms of your choiceDigg. Participate in the collaborative editorial process by Digging the stuff that you like best.Build a friend list; then your friends can track what youre Digging. They can also subscribe to an RSS feed of your submissions and/or your Diggs. 144. Backpack 145. Schoopy 146. Wizlite Wizlite is a tool allowing users to collaboratively highlight important passages on pages on the Internet. Users can organize in groups and attach notes to their selections.Wizlite is activated by a bookmarklet or Firefox toolbar extension. Wizlite is great for many applications, such as topic discovery (e.g. for talks) or reviewing. 147. NoteMesh NoteMesh is a free service that allows college students in the same classes to share notes with each other.It works by creating a wiki for individual classes that users can edit.Users are free to post their own lecture notes or contribute to existing lecture notes.The idea is that users in the same class can collaboratively create a definitive source for lecture notes. 148. Affinity Networks with43 Things 149. Flickr What you can do with your photos: Upload Tag Geotag (mapping) Blog Comment Organize Organize into online photo albums with annotation Form/join groups 150. Applications for Flickr Virtual field trip Categorize, analyze, evaluate images Geography practice Picture books-documentaries Display original artwork Online scavenger hunts Process live field trips Upload exported (jpeg)Inspirationgraphic organizers 151. Photo Editing Tools Picnik VicMans Photo Editor Paint Serif PhotoPlus 152. Online Bibliography Helpers Easybib - KnightCite Landmarks Citation Machine NoodleTools Ottobib 153. Video Editing Tools Implementation Ideas - http:// / Cuts Avid Free DV Windows Movie Maker Jumpcut Eyespot 154. Video on Your iPod Visit the blog of Discovery Educations Hall Davidson to learn how to transfer videos to your iPod Share your iPod compatible video files on: Internet Archive Public folder http:// / 155. Online Resources NoteStar enhanced research tools RubiStar rubric creation tools QuizStar online quiz creation tools TrackStar online hotlist and Internet activity creation tools Web Worksheet Wizard Project Poster online project-based activity creation tools Discovery School Puzzle Maker National Library of Virtual Manipulatives 156. WebQuests A WebQuest for K-12 Teachers utilizing the WebGuide Template - Internet4Classrooms version- WebQuest Template - San Diego State University Educational Technology DepartmentWebQuests Page - Best WebQuests - WebQuest Templates SDSU - Teachnology WebQuest Generator - Differentiated Instruction WebQuests - Using theUnderstanding By DesignModel to create WebQuests - 157. Questions to Consider Who are your teachers? How are you building your own learning networks? How are you modeling your learning for your students? Will Richardson - 158. Learn More, Get Involved Jen Dormans Digital Tools for Digital Natives wiki Jen Dormans blog Jens Class Web Page Discovery Educator Network PA blog 159. Discovery Educator Network Join the Discovery Educator Network to connect to over 20,000 educators worldwide who collaborate to support the integration of 21 stcentury technologies in education. Learn more at


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