bo bendtsen, daniel skaale, kristine tiedt, patrick jarnfelt and bo kruse

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Bo Bendtsen, Daniel Skaale, Kristine Tiedt, Patrick Jarnfelt and Bo Kruse Group 6 - Intro Week Project Presentation Slides. Game Concept. A combination of real life and virtual worlds – augmented reality. The game combines different technologies Main platform: mobile phone - PowerPoint PPT Presentation

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Bo Bendtsen, Daniel Skaale, Kristine Tiedt, Patrick Jarnfelt and Bo Kruse

Group 6 - Intro Week Project Presentation Slides

Game Concept

• A combination of real life and virtual worlds – augmented reality.

• The game combines different technologies

• Main platform: mobile phone • Secondary platform: Internet browser

• Main Objective – take over and manage resources and areas (strategy)

Game Concept

• Two worlds – the real world and the virtual world (parallel universe)

• The player is a representative from a parallel dimension

• Game world is divided into factions• Ex. The National Guard, Traders Union, Christiania (Neo-anarchists)

Discover

Uh, Loot!

Scan Code

Examine the skyline

Capture the Skyline

RL skyline

VR skyline

Give orders

Monitor progress

Monitor progress

Primary Platform: Cell phone

• Java application– Command interface– Visual feedback– Simple mapviewer

• Text messages from the virtual world• Phone calls to and from the virtual world

Secondary platform: Internet Browser

• Gives information and illustrations of the current strategic situation

• Cannot directly influence the game, only monitor the status

•Community – forums, chats

•Virtual News sites

Target group

• Age 15-30

• Both male and female

• Must have a camera phone, as well as an browser/Internet connection

Potential business opportunities

• Collaboration with a telecommunications company

• Collaboration with different retailers/business owners• e.g. for resource locations

Inspiration : Can you see me now?

Source: www.blasttheory.co.uk/bt/work_cysmn.html

Inspiration: Street art

Source: HuskMitNavn, Banksy, etc…

Inspiration: Perplex City

Source: perplexcity.com

Inspiration (UI design): DEFCON

Source: introversion.co.uk

Inspiration:Fallout, HoMM2

Source: Black Isle Studio, New World Computing

Inspiration: Dimensionsdetektiven

Source: www.titlevision.com/dimdet.htm

Technology: Semacode

Source: wikipedia.org , semacode.org

Technology: Microsoft Photosynth

Source: labs.live.com/photosynth

Technology: Google Maps & Street View

Source: maps.google.com

Limitations

• The number of players• Size of play field• Daylight• Construction work on buildings• etc

Version 2.0

Additional features…

Questions?