build vr websites with oculus and three.js
DESCRIPTION
Slides from the Oculus Toronto meetup March 6, 2014.TRANSCRIPT
Building VR Websites with Oculus and Three.jsJustin Holdstock & Tim Strah
5 March 2014
JustinDeveloper Evangelist, Verold.com
Hi!
TimGame Dev Intern, Verold & TriOS
Verold is building the tools and media platform to power 3D interactive content on the web
Demo video https://vimeo.com/87014905
App Designer
CG Artist
App publishedto the Web, Mobile,Console, SmartTV
With Verold’s visual online tools, your creative teams build and immediately publish interactive content
Verold Publishing Solution
● Verold brings the power of a game engine to web design, unlocking the latest features of modern browsers
● Verold is online and collaborative - powering an ecosystem of creators
● Verold integrates seamlessly with web publishing pipelines
● Verold allows you to scale effortlessly
Revolutionizing Web Publishing
Some basics:
● primitive creation● prefab objects● models (OBJ, FBX, COLLADA, etc.)● audio (ANY FORMAT, CONVERTED FOR USE!)● textures● lighting● materials(skin, iridescent )● scripts/script editor● skyboxes
Let’s get started...
There’s a full component-entity model behind Verold, with tonnes of advanced features:
● FPS Controls● Oculus● Leap● Lens Flare Shader● Glass Materials● AI● Box2D● ...
Extensible through Components
How awesome would it be if you could:
1. Visit a webpage2. Put on your Oculus3. Get a VR experience
Let’s make that real...
Demo time!
Grab the Oculus bridge from Here
Step 1: Install Oculus Bridge
Click the Publish button, put on your headset, and enjoy!
Step 3: Tweak and Publish
Justin HoldstockDeveloper Evangelist, [email protected]@JimmyKillem
Tim StrahGame Dev Intern, Verold & [email protected]@TimStrah
Publish Interactive 3D to the Web