building windows store games with unity jaime microsoft

Download Building Windows Store Games with Unity Jaime Microsoft

If you can't read please download the document

Upload: kristin-hines

Post on 06-Jan-2018

232 views

Category:

Documents


0 download

DESCRIPTION

Our Goals

TRANSCRIPT

Building Windows Store Games with Unity Jaime Microsoft Welcome!! #ch9live Our Goals Full day agenda Session TimePresenter Introduction to Windows 8 and Windows Store9:00 AMJaime Rodriguez (Microsoft) End-to-end: Unity games for the Windows Store9:50 AMCorey Johnson (Unity) break Introduction to Windows 8 and Windows Store11:00 AMRandy Spong (Unity) Lunch 12:00 PM Unity games for the Windows Phone Store1:00 PMJaime Rodriguez (Microsoft) Randy Spong (Unity) Differentiate your game with native Windows features1:35 PMVladimir Kolesnikov (Microsoft) break Lessons learned: GunPowder & SushiChop3:00 PMNick Bruty & Richard Sun (Rogue RocketGames) Lessons Learned: Fling Theory3:30 PMJodon Karlik ( Coding Jar Studios) Group Q&A4:10 PMAll Evening Social (Apetizers, Beer & Wine)5:45 PMAll Building Windows Store Games with Unity Jaime Microsoft Agenda Windows 8 Experiences Platform glance Windows Store Momentum and gaming context demo Windows 8 Experience Fast and fluid user experience Responsive, alive, beautiful Immersive and full-screen Focuses attention on your apps Touch-first with full keyboard and mouse Enables your choice of interaction Web of apps working together Apps are connected to each other and the cloud Experience for all PC devices and architectures No compromise across new form factors, desktops and laptops Platform Investments Great experience across all hardware Windows 8 Platform Windows Store Apps HTML JavaScript C C++ C# VB Desktop Apps Win32.NET / SL Internet Explorer Communication & Data Application Model Devices & Printing WinRT APIs Graphics & Media System Services JavaScript (Chakra) C C++ C# VB XAMLHTML / CSS View Model Controller Windows Core OS Services Core Distribution Windows Store backend Package Manager Windows Store install Execution Engine Extension Handler stage Single instance store register Registration Information Distribution Store Application Installed Store Portal User confidence OS User dataDevicesCommunicationsHandlersTilesCryptography Process1 Process2 Unprecedented Reach Optimized for Discoverability Transparent Approval Process Flexible Business Models Maximizing Developer Revenue The Windows Store Windows Store Installed by default on every PC Reach Flexible economics Your awesome game Microsoft commerce APIs Microsoft advertising 3 rd Party commerce APIs 3 rd Party advertising Microsoft analytics 3 rd Party analytics Revenue sharing, Microsoft commerce Starts at 70% for new apps Jumps to 80% once your app makes $25,000 Revenue Sharing, 3 rd party commerce You keep * 100 % *Less any fees for your 3 rd party commerce service In-app commerce Existing relationship Subscriptions Consumable purchases Use your existing commerce Time limited trials Feature differentiated trials One time purchase Persistent purchases Expiring purchases Purchases over time After 90 days in market November 1, 2012 to Jan 31, 2012 Windows 8 60 million licenses sold in the first 70 days Windows 8 upgrade outpacing Windows 7 ~10% hard core gamers on Windows 8 (Steam)Steam Consumers with a touch device engage more: Download 4.5x as many paid apps, spend 4.5x more time in Windows Store apps Snap apps to multitask 2.5x more often Use Search and Share more often Over 1800 different certified Windows 8 and Windows RT devices Windows Store 100 million downloads in first 70 days First day: 50% of all Windows 8 visit the store First day: 92% of all Windows 8 users launch a Windows Store app Games represent significant % views and downloads ~2X views and download peeks on weekends Chimpact UK-based indie game developer 4 lush worlds X 12 levels each Irresistible characters, endless hours of fun #1 top paid app in key regions Port to Windows Phone 8 took 1 month Chuck your chimp through a stunning jungle landscape as you collect gems, medallions and bananas. JoyBits DoodleGod Russia-based indie game developer Puzzle game in 12 languages Mix and match elements to create civilization Over 500K downloads to date 100% code reuse from Windows Phone game The power of creation is in your hands Guns 4 Hires worldwide ARPU on Windows is 75% higher and organic downloads are 40% above the next best platform. Chris Kingsley, CTO of Rebellion Ready to get started? Pre-requisites Great idea for a game Develop Windows 8 Visual Studio 2012 Unity add-in for Windows Store & Windows Phone (beta) Store submission Store account Unity add-in for Windows Store & Windows Phone license Store registration $49 Individual $99 Business Free Students (Dreamspark) Startups (Bizspark) MSDN subscribers Getting your game certified Next steps Port or create your awesome game Create a Windows Store developer account Certify and publish your game Get paid!