cafelife- developing an sns game for facebook

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Café Life Developing a social game for Facebook [email protected] July 21th 2012

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Page 1: Cafelife- Developing an SNS game for Facebook

Café Life Developing a social game for Facebook

[email protected]

July 21th 2012

Page 2: Cafelife- Developing an SNS game for Facebook

Coffee Break !

Tired? Let’s take a coffee break! I will share some

stories about how we created Café life.

Coffee Break

Page 3: Cafelife- Developing an SNS game for Facebook

About the speaker

• Currently - The producer of ZingPlay.– A pioneer of Tencent Game international.

• Previously - The producer of Tencent QQGame oversea . – Design and run games in Facebook.– Used to be project manager and

programmer.

• Always - Addicted to playing games

Gemili

Page 4: Cafelife- Developing an SNS game for Facebook

Introductions

• A restaurant-management game where you can bake cakes , make drinks, and decorate the shop.

Introductions

Page 5: Cafelife- Developing an SNS game for Facebook

Introductions• Launched on May 2010.• MAU 2.5M+ , Facebook rank

reached #62.• iPhone version , a simplified Chinese

version ,a Vietnam version and a Thailand version.

• First game developed by Tencent that was successful overseas Accelerated the

internationalization of Tencent's in-house development capabilities

Established a strong overseas user base

Introductions

Page 6: Cafelife- Developing an SNS game for Facebook

• SNS game is burning hot in China. Because the heat of SNS, QQGame suffered .

• Facebook continue to grow, some Chinese companies were making good profit from Facebook games.

• So we decide to attempt entering this new market…

Background – why?

Page 7: Cafelife- Developing an SNS game for Facebook

• Theme– Hotel ( 0 ) , Pet shop ( 0 ) , Restaurant ( at least 2 )

• Why restaurant?– Low risk, as we know nothing about Facebook, it suitable for the

first game developed• What kind of Restaurant?

– Different from Restaurant City and Café world, we can get users..– More liked by women.

• Why baking?– Target audience -> 35- 65 housewife.– Make something different and more accurate marketing position .

Theme

Page 8: Cafelife- Developing an SNS game for Facebook

• Three competitors

• Grandma's secret recipe -> Special emotion of baking.

Competitor & Inspiration

Page 9: Cafelife- Developing an SNS game for Facebook

• Art research starting point on how to understand the housewives in Facebook.– How much girl-appeal do we need? – How to make the game more appealing to girls ?

Art

Page 10: Cafelife- Developing an SNS game for Facebook

• Avatars: Make women like it at first glance!

Avatars

Page 11: Cafelife- Developing an SNS game for Facebook

• Goal: “OMG! This is soooo cute… Check out this cupcake!”– Each cupcake tells a story… – Each cupcake has a personality…– Each cake you can buy from the store in your neighborhood.– Make the cake with the actual steps you do in real life.

Cake & Drinks

Page 12: Cafelife- Developing an SNS game for Facebook

• Decoration: In a set! Cute! Real item in life.

Decoration

Page 13: Cafelife- Developing an SNS game for Facebook

• Two Mistakes.– Failed to make a very strong structure.– Spend too much time in fine tuning.

Develop

Page 14: Cafelife- Developing an SNS game for Facebook

• First rule: You Don’t talk during User Testing– Let them make mistakes. It’s YOUR fault, not theirs.– Get the whole team involved .

• Goal: No one gets stuck, everyone makes progress, knows what they are supposed to do… and has fun!

• When there is only one right thing players should be doing…

Users testing

Page 15: Cafelife- Developing an SNS game for Facebook

• Acquisition marketing – Revenue and Reach– Five Country Tiers (based on ARPU percentiles)– Separate expenditure associated with Gender, Age buckets– Internal vs. External Advertisers – Tried everything– Revenue focused spend: Acquire users where we earn back the CPA

in <3 Months.• In first month after launch, earn-back was 2 weeks

– Reach focused spend: Most users, least money• Cross-promotion – Acquisition and Retention• Above all else – People need to love your game

– Organic/Viral critical to social gaming growth– Refine the top of the funnel – Conversion matters

Growth & Acquiring traffic

Page 16: Cafelife- Developing an SNS game for Facebook

HELP!!!

• Make something users can not refuse !

• Make something players can get reward for!

Virality

Page 17: Cafelife- Developing an SNS game for Facebook

• Fine tuning, lot of fine tuning.– UI , game play, Art , Data system.

• Season/holiday version.

Operation

Page 18: Cafelife- Developing an SNS game for Facebook

• Great Game +• Large Potential Audience +• Originality (improves virality) +• Aggressive Marketing and Promotion +• Constant Data Informed Iteration =

• A chance at success =)

Formula for a successful social game

Page 19: Cafelife- Developing an SNS game for Facebook

THANK YOU!Any Question?

[email protected]