casual competitive – multiplayer for the masses | daniel kromand
TRANSCRIPT
© GameDuell 2016 | Confidential
Casual Competitive – Multiplayer for the masses
Pablo Tesch - Producer Daniel Kromand - Producer
© GameDuell 2016 | Confidential 2
GameDuell
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Why competitive?
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Why Casual Competitive?
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Synchronous multiplayer games on mobile
Complexity
Casual
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5 tips for casual competitive
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Grand Gin Rummy
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1. Solve Liquidity
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Liquidity success threshold
time per day * fragmentation * players per game
< DAUgames per DAU * lobby wait time * worst hour factor
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24 * 60 * 60 * 3 * 2
< 144 K6 * 30 * 0.025
time per day * fragmentation * players per game
< DAUgames per DAU * lobby wait time * worst hour factor
Liquidity for Grand Gin Rummy
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Liquidity measures
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2. Bound session length
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Uncertain commitment
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Time limits reduce stress
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Adapting for shorter sessions
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24 * 60 * 60 * 3 * 2
< 144 K6 * 30 * 0.025
time per day * fragmentation * players per game
< DAUgames per DAU * lobby wait time * worst hour factor
Shorter sessions = more games
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3. Overcome ping
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Turn-based gaming
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Delays on real-time interaction
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4. Make a social game
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Multiplayer is naturally viral
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An engaged community
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The power of friendship!
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5. Monetization is hard
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Casual players & elder game
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Multiplayer & boosters
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Player activity
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1. Implement liquidity measures2. Bind session length3. Make the game less reliant on ping4. Let players be social with their friends5. Monetization needs extra attention
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Thanks for listening… Now you can ask questions!