CETS 2010, Judy Martins, Creating Engaging Elearning

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<ul><li>1.Chicago eLearning ShowcaseAugust 11, 2010 Creating Engaging eLearning Presenter Judy Martins Mid American Regional Training INStitute</li></ul> <p>2. While we wait. </p> <ul><li>#1 </li></ul> <ul><li>S </li></ul> <ul><li>Y </li></ul> <ul><li>M OZART </li></ul> <ul><li>P </li></ul> <ul><li>H </li></ul> <ul><li>O </li></ul> <ul><li>N </li></ul> <ul><li># 2 </li></ul> <ul><li>N </li></ul> <ul><li>W </li></ul> <ul><li>O </li></ul> <ul><li>D </li></ul> <p>3. TEAMS WORK </p> <ul><li>T ogether </li></ul> <ul><li>E veryone </li></ul> <ul><li>A chieves </li></ul> <ul><li>M ore </li></ul> <p>4. Lets get to know each other! </p> <ul><li>Pick an Object </li></ul> <ul><li>ANY Object </li></ul> <ul><li>Note 5 things about the object </li></ul> <ul><li>Share with your neighbor how these 5 things apply to YOU! </li></ul> <p>5. Butterfly </p> <ul><li>Flying / Soaring </li></ul> <ul><li>Transformed from a caterpillar </li></ul> <ul><li>Dramatic / Creative </li></ul> <ul><li>In Motion </li></ul> <ul><li>FUN </li></ul> <p>6. Judy Martins Mid American Regional Training INStitute </p> <ul><li>Interactive /Engaging </li></ul> <ul><li>Accelerated Learning</li></ul> <ul><li>Business Simulations </li></ul> <ul><li>Teamwork/Team Problem Solving</li></ul> <ul><li>All of US are Smarter than any one of US </li></ul> <ul><li>Leadership Development </li></ul> <p>7. NOT Good eLearning! 8. Your Turn! </p> <ul><li>What makes eLearningSuccessful? </li></ul> <p>9. Why Engaging is Important! 10. Interaction ALWAYSBeats Passive Learning ! </p> <ul><li>I </li></ul> <ul><li>N </li></ul> <ul><li>T </li></ul> <ul><li>E </li></ul> <ul><li>R </li></ul> <ul><li>A </li></ul> <ul><li>C </li></ul> <ul><li>T </li></ul> <ul><li>I nitiate group discussion </li></ul> <ul><li>N ew ideas </li></ul> <ul><li>T ools </li></ul> <ul><li>E ngaging </li></ul> <ul><li>R efreshments </li></ul> <ul><li>A ctivity </li></ul> <ul><li>C ollaboration </li></ul> <ul><li>T eamwork </li></ul> <p>11. What do we mean by Engaging? </p> <ul><li>Kirkpatricks 4 levels of Evaluation </li></ul> <ul><li>Level 1 Reaction </li></ul> <ul><li><ul><li>Did theyLIKE it? </li></ul></li></ul> <ul><li>Level 2 Learning </li></ul> <ul><li><ul><li>Did theyLEARNSOMETHING ? </li></ul></li></ul> <ul><li>Level 3 Behavior </li></ul> <ul><li><ul><li>Did theyUSEwhat they learned ? </li></ul></li></ul> <ul><li>Level 4 Results </li></ul> <ul><li><ul><li>Did thenew behaviorIMPACTthe bottom line ? </li></ul></li></ul> <p>12. What can we do to Engage Learners? </p> <ul><li>E </li></ul> <ul><li>N </li></ul> <ul><li>G </li></ul> <ul><li>A </li></ul> <ul><li>G </li></ul> <ul><li>I </li></ul> <ul><li>N </li></ul> <ul><li>G </li></ul> <ul><li>E nthusiastically Received </li></ul> <ul><li>N ot Boring </li></ul> <ul><li>G rabs our Attention </li></ul> <ul><li>A ctivates Our Minds </li></ul> <ul><li>G ains Our Knowledge </li></ul> <ul><li>I nteractive </li></ul> <ul><li>N oteworthy </li></ul> <ul><li>G ives New Ideas </li></ul> <p>13. Your Turn! </p> <ul><li>What techniques can we use to create</li></ul> <ul><li>ENGAGING eLearning? </li></ul> <p>14. Some Engaging Ideas: </p> <ul><li>Color </li></ul> <ul><li>Graphics &amp; Pictures </li></ul> <ul><li>Job Aids to Print after Post Test </li></ul> <ul><li>Case Studies / Role play </li></ul> <ul><li>Webinars </li></ul> <ul><li>Questions and Answers </li></ul> <ul><li>Blogs / Wikis / Twitter </li></ul> <ul><li>Social Networking Face book </li></ul> <ul><li>Games for Review </li></ul> <p>15. 4 Steps toCreating Engaging eLearning </p> <ul><li>Define the Outcome </li></ul> <ul><li><ul><li>What do you want to achieve? </li></ul></li></ul> <ul><li><ul><li>WIIFM </li></ul></li></ul> <ul><li>Design Content </li></ul> <ul><li><ul><li>Simple, but not simplistic </li></ul></li></ul> <ul><li><ul><li>Include practice Sessions </li></ul></li></ul> <ul><li>Deliver Content with 75 - 86% Interactivity </li></ul> <ul><li><ul><li>Easy to: Respond &amp; Remember </li></ul></li></ul> <ul><li>Assess Learner Achievement </li></ul> <p>16. Using Games for Review </p> <ul><li>Jeopardy Board </li></ul> <ul><li>Tick Tack Toe </li></ul> <ul><li>Who Wants to be a Millionaire? </li></ul> <ul><li>Wheel of Fortune </li></ul> <p>17. Points &amp; Prizes </p> <ul><li>Funny Money</li></ul> <ul><li><ul><li>10 wins a piece of candy</li></ul></li></ul> <ul><li><ul><li>500 a mug </li></ul></li></ul> <ul><li><ul><li>50,000 wins a jacket </li></ul></li></ul> <ul><li>Messenger Bag </li></ul> <ul><li>Rubber Duckies </li></ul> <p>18. Your Turn! </p> <ul><li>Pick an eLearning topic and discuss it (Technologies? Tools?) </li></ul> <p>19. Resources Shank, The Online Learning Idea Book (Pfeiffer) Watkins, 75 Ideas for E-Learning Solem &amp; Pike, 50 Creative Training Closers: Innovative Ways to End Your Training with IMPACT! Silberman, 101 Ways to Make Training Active (2005 **2nd Edition) Scannell &amp; Newstrom: The Games Trainers Play series http://jeopardylabs.com 20. Good Work! </p> <ul><li>Give Yourself a Hand ! </li></ul>