chance and skill

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Chance and Skill

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Page 1: Chance and skill

Chance and Skill

Page 2: Chance and skill

Chance in Games

Some games are purely strategic and all information is available to all players at all times and the same actions always end in the same results› Tic tac toe› Go› Chess

Page 3: Chance and skill

Chance in Games

Delaying or Preventing Solvability – exact decision may produce different outcomes

Competitive play for all – random elements might allow a less experienced player to win

Increasing variety – tile set up, random elements

Creating Dynamic Moments – player creates a strategy but relies on random element to see how it works (roll of the dice)

Enhancing Decision Making – introduction of chance means that there isn’t a “right” decision

Page 4: Chance and skill

Ways to add randomness

Dice – 6 sided, multisided, etc. Cards Pseudo-random generators Hidden information Other Game Bits (spinners, etc.)

Page 5: Chance and skill

Recreate TIC TAC TOE

Modify the game to add one or more game mechanic that adds an element of chance