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Chapter 3: Processes Chapter 3: Processes 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts

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Page 1: Chapter 3: Processeshscc.cs.nthu.edu.tw/~os/lecture_note/CH03.pdf · Selecting processes from the job pool and loads them into memory for execution Execute less frequently (e.g.,

Chapter 3: ProcessesChapter 3: Processes

3.1 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Page 2: Chapter 3: Processeshscc.cs.nthu.edu.tw/~os/lecture_note/CH03.pdf · Selecting processes from the job pool and loads them into memory for execution Execute less frequently (e.g.,

Chapter 3: ProcessesChapter 3: Processes

� Process Concept

� Process Scheduling

� Operations on Processes

� Cooperating Processes

3.2 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Cooperating Processes

� Interprocess Communication

� Communication in Client-Server Systems

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Process Concept (1)Process Concept (1)

� Process (job): a program in execution (informally) � the unit of work in most systems

� A system consists of a collection of processes (system processes and user processes) executing concurrently, with CPU multiplexed among them

� A process is more than the program code (known as

3.3 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

the text section). It also includes: (more formal formal definitiondefinition)� current activity (program counter, content of registers)

� stack containing temporary data (e.g., parameters)

� heap for dynamically memory allocation

� data section containing global variables

� a set of associated resources

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Process in MemoryProcess in Memory

3.4 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Process Concept (2)Process Concept (2)

�� program counterprogram counter: next instruction to be executed

� A program is a passivepassive entity but a process is an activeactive entity

� Two processes may be associated with the same program, they are considered as separate execution

3.5 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

program, they are considered as separate execution sequences� They have the same text section, but their data section will

vary e.g., several users may running the copies of the mail/editor program

� A process may spawnspawn many processes as it runs

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Process StateProcess State

� As a process executes, it changes state� new : The process is being created

� running : Instructions are being executed

� waiting : The process is waiting for some event to occur

� ready : The process is waiting to be assigned to a

3.6 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� ready : The process is waiting to be assigned to a process

� terminated : The process has finished execution

Page 7: Chapter 3: Processeshscc.cs.nthu.edu.tw/~os/lecture_note/CH03.pdf · Selecting processes from the job pool and loads them into memory for execution Execute less frequently (e.g.,

Diagram of Process StateDiagram of Process State

3.7 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Process Control Block (PCB)Process Control Block (PCB)

Information associated with each process

� Process state

� Program counter

� CPU registers

� CPU scheduling information

3.8 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� CPU scheduling information

� Memory-management information

� Accounting information

� I/O status information

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Process Control Block (PCB)Process Control Block (PCB)

3.9 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Page 10: Chapter 3: Processeshscc.cs.nthu.edu.tw/~os/lecture_note/CH03.pdf · Selecting processes from the job pool and loads them into memory for execution Execute less frequently (e.g.,

CPU Switch From Process to ProcessCPU Switch From Process to Process

3.10 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Process Scheduling QueuesProcess Scheduling Queues

� Job queue – set of all processes in the system

� Ready queue – set of all processes residing in main memory, ready and waiting to execute

� Device queues – set of processes waiting for an I/O device

3.11 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

device

� Processes migrate among the various queues

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Ready Queue And Various I/O Device QueuesReady Queue And Various I/O Device Queues

3.12 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Representation of Process SchedulingRepresentation of Process Scheduling

3.13 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Page 14: Chapter 3: Processeshscc.cs.nthu.edu.tw/~os/lecture_note/CH03.pdf · Selecting processes from the job pool and loads them into memory for execution Execute less frequently (e.g.,

SchedulersSchedulers

� Long-term scheduler (or job scheduler) –selects which processes should be brought into the ready queue

� Short-term scheduler (or CPU scheduler) – selects which process should be executed next and allocates

3.14 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

executed next and allocates

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LongLong--term Scheduler (job Scheduler):term Scheduler (job Scheduler):

� Selecting processes from the job pool and loads them into memory for execution

� Execute less frequently (e.g., once several minutes)

� Control the degree of multiprogrammingdegree of multiprogramming

Select a good process mixprocess mix of I/OI/O--boundbound processesprocesses

3.15 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Select a good process mixprocess mix of I/OI/O--boundbound processesprocessesand CPUCPU--bound processesbound processes

� Some system, such as time-sharing system, do not have. Their multiprogramming degree are controlled by hardware limitation (e.g., # of terminals) or on the self-adjusting nature of users

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ShortShort--term scheduler (CPU scheduler)term scheduler (CPU scheduler)

� Selecting one of the ready processes, and allocates the CPU to it. � Execute quite frequently (e.g., once per 100ms )

� must be very fast e.g., if it takes 10 ms, then 10/(100+10) percent of CPU is wasted.

3.16 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

ready queue

I/O queue(s)I/O

CPU

short-termlong-term

end

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Addition of Medium Term SchedulingAddition of Medium Term Scheduling

�swap out : removing processes from memory to reduce the degree of multiprogramming.�swap in : reintroducing swap-out processes into memory

3.17 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Context SwitchContext Switch

� Context switch : saving the state of the old process and loading the saved state of the new process

� This is a pure overheadoverhead

� switch time (about 1~1000 ms) depends on

�memory speed

number of registers

3.18 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

�number of registers

�existence of special instructions

e.g., a single instruction to save/load all registers

�hardware support

e.g., multiple sets of registers

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Schedulers (Cont.)Schedulers (Cont.)

� Short-term scheduler is invoked very frequently (milliseconds) ⇒ (must be fast)

� Long-term scheduler is invoked very infrequently (seconds, minutes) ⇒ (may be slow)

� The long-term scheduler controls the degree of

3.19 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

multiprogramming

� Processes can be described as either:� I/O-bound process – spends more time doing I/O than

computations, many short CPU bursts

� CPU-bound process – spends more time doing computations; few very long CPU bursts

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Process CreationProcess Creation

� Parent process create children processes, which, in turn create other processes, forming a tree of processes

� Resource sharing

� Parent and children share all resources

Children share subset of parent’s resources

3.20 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Children share subset of parent’s resources

� Parent and child share no resources , the child ask new one from OS

� Execution

� Parent and children execute concurrently

� Parent waits until children terminate

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Process Creation (Cont.)Process Creation (Cont.)

� Address space

� Child duplicate of parent , communication via sharing variables (it has the same program and data as the parent)

� Child has a program loaded into it ,

3.21 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

communication via message passing

� UNIX examples

� fork system call creates new process

� exec system call used after a fork to replace the process’s memory space with a new program

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Process CreationProcess Creation

3.22 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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C Program Forking Separate ProcessC Program Forking Separate Process

int main(){Pid_t pid;

/* fork another process */pid = fork();if (pid < 0) { /* error occurred */

fprintf(stderr, "Fork Failed");exit(-1);

}else if (pid == 0) { /* child process */

3.23 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

else if (pid == 0) { /* child process */execlp("/bin/ls", "ls", NULL);

}else { /* parent process */

/* parent will wait for the child to complete */wait (NULL);printf ("Child Complete");exit(0);

}}

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A tree of processes on a typical SolarisA tree of processes on a typical Solaris

3.24 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Process TerminationProcess Termination

� Process executes last statement and asks the operating system to delete it (exit )� Output data from child to parent (via wait )

� Process’s resources are deallocated by operating system

� Parent may terminate execution of children processes (abort )

3.25 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

(abort )� Child has exceeded allocated resources

� Task assigned to child is no longer required

� If parent is exiting

�Some operating system do not allow child to continue if its parent terminates

– All children terminated - cascading termination

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Cooperating ProcessesCooperating Processes

� Independent process cannot affect or be affected by the execution of another process

� Cooperating process can affect or be affected by the execution of another process

� Advantages of process cooperation

3.26 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Information sharing ( e.g. a shared file)

� Computation speed-up (e.g. parallel processing)

� Modularity

� Convenience (e.g., A user can performs several tasks at one time (editing, printing, compiling))

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ProducerProducer--Consumer ProblemConsumer Problem

� Paradigm for cooperating processes, producer process produces information that is consumed by a consumer process

�� unboundedunbounded--bufferbuffer places no practical limit on the size of the buffer

3.27 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

�producer: no wait

�consumer: wait when buffer is empty

�� boundedbounded--bufferbuffer assumes that there is a fixed buffer size

�producer: wait when buffer is full

�consumer: wait when buffer is empty

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BoundedBounded--Buffer Buffer –– SharedShared--Memory Memory SolutionSolution

� Shared data

#define BUFFER_SIZE 10

Typedef struct {

. . .

} item;

3.28 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

item buffer[BUFFER_SIZE];

int in = 0;

int out = 0;

� Solution is correct, but can only use BUFFER_SIZE-1 elements

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BoundedBounded--Buffer Buffer –– Insert() MethodInsert() Method

while (true) {/* Produce an item */

while (((in = (in + 1) % BUFFER SIZE count) == out)

3.29 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

out)

; /* do nothing -- no free buffers */

buffer[in] = item;

in = (in + 1) % BUFFER SIZE;

{

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Bounded Buffer Bounded Buffer –– Remove() MethodRemove() Method

while (true) {

while (in == out)

; // do nothing -- nothing to consume

// remove an item from the buffer

3.30 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

// remove an item from the buffer

item = buffer[out];

out = (out + 1) % BUFFER SIZE;

return item;

{

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MessageMessage--Passing SystemsPassing Systems

� Mechanism for processes to communicate and to synchronize their actions

� Message system – processes communicate with each other without resorting to shared variables

� IPC facility provides two operations:

� send (message) – message size fixed or variable

receive (message)

3.31 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� receive (message)

� If P and Q wish to communicate, they need to:

� establish a communication link between them

� exchange messages via send/receive

� Implementation of communication link

� physical (e.g., shared memory, hardware bus)

� logical (e.g., logical properties) such as channel or socket

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Implementation QuestionsImplementation Questions

� How are links established?

� Can a link be associated with more than two processes?

� How many links can there be between every pair of communicating processes?

3.32 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� What is the capacity of a link?

� Is the size of a message that the link can accommodate fixed or variable?

� Is a link unidirectional or bi-directional?

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Logical LinksLogical Links

� Several methods for logically implementing a linkand the send/receive operations:

� Direct or indirect communication

� Symmetric or asymmetric communication

3.33 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Automatic or explicit buffering

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Direct CommunicationDirect Communication

� Processes must name each other explicitly:� send (P, message) – send a message to process P

� receive (Q, message) – receive a message from process Q

� Properties of communication link

3.34 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Properties of communication link� Links are established automatically

� A link is associated with exactly one pair of communicating processes

� Between each pair there exists exactly one link

� The link may be unidirectional, but is usually bi-directional

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Indirect CommunicationIndirect Communication

� Messages are directed and received from mailboxes (also referred to as ports)� Each mailbox has a unique id

� Processes can communicate only if they share a mailbox

� Properties of communication link

3.35 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Link established only if processes share a common mailbox

� A link may be associated with many processes

� Each pair of processes may share several communication links

� Link may be unidirectional or bi-directional

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Indirect CommunicationIndirect Communication

� Operations

� create a new mailbox

� send and receive messages through mailbox

� destroy a mailbox

3.36 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� destroy a mailbox

� Primitives are defined as:

send (A, message) – send a message to mailbox A

receive (A, message) – receive a message from mailbox A

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Indirect CommunicationIndirect Communication

� Mailbox sharing� P1, P2, and P3 share mailbox A

� P1, sends; P2 and P3 receive

� Who gets the message?

� The answer depends on which of the following

3.37 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

methods we choose� Allow a link to be associated with at most two processes

� Allow only one process at a time to execute a receive operation

� Allow the system to select arbitrarily the receiver. Sender is notified who the receiver was.

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SynchronizationSynchronization

� Message passing may be either blocking or non-blocking

� Blocking is considered synchronous� Blocking send has the sender block until the message

is received

� Blocking receive has the receiver block until a

3.38 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

� Blocking receive has the receiver block until a message is available

� Non-blocking is considered asynchronous� Non-blocking send has the sender send the message

and continue

� Non-blocking receive has the receiver receive a valid message or null

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BufferingBuffering

� Queue of messages attached to the link; implemented in one of three ways

1.Zero capacity – 0 messagesSender must wait for receiver (rendezvous)

2.Bounded capacity – finite length of n messages

3.39 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Sender must wait if link full

3.Unbounded capacity – infinite length Sender never waits

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ClientClient--Server CommunicationServer Communication

� Sockets

� Remote Procedure Calls

� Remote Method Invocation (Java)

3.40 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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SocketsSockets

� A socket is defined as an endpoint for communication

� Concatenation of IP address and port

� The socket 161.25.19.8:1625 refers to port 1625 on host 161.25.19.8

3.41 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

1625 on host 161.25.19.8

� Communication consists between a pair of sockets

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Socket CommunicationSocket Communication

3.42 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Remote Procedure CallsRemote Procedure Calls

� Remote procedure call (RPC) abstracts procedure calls between processes on networked systems.

� Stubs – client-side routine for the actual procedure on the server.

� The client-side stub locates the server and marshals

3.43 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

the parameters.

� The server-side stub receives this message, unpacks the marshalled parameters, and performs the procedure on the server.

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Execution of RPCExecution of RPC

3.44 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Remote Method InvocationRemote Method Invocation

� Remote Method Invocation (RMI) is a Java mechanism similar to RPCs.

� RMI allows a Java program on one machine to invoke a method on a remote object.

3.45 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Marshalling ParametersMarshalling Parameters

3.46 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

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Home worksHome works

� 1, 2, 3, 5 (Due: Oct. 31)

� 7, 8, 9 (option) (Due: Nov. 5)

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End of Chapter 3End of Chapter 3

3.48 Silberschatz, Galvin and Gagne ©2005Operating System Concepts