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Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server Systems

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Page 1: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Chapter 4: Processes

Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server Systems

Page 2: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Concept

An operating system executes a variety of programs: Operating System’s code User programs or tasks

Textbook uses the terms job and process almost interchangeably.

Process – a program in execution; process execution must progress in sequential fashion.

A process includes: program counter CPU registers Stack, containing temporary variables data section, containing global variables

A C++ source file on disk is not a process Several processes can be associated with the same program

Page 3: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process State

As a process executes, it changes state

new: The process is being created. running: Instructions are being executed. waiting: The process is waiting for some event to occur. ready: The process is waiting to be assigned to a processor. terminated: The process has finished execution.

Page 4: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Diagram of Process State

Page 5: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Control Block (PCB)

Information associated with each process.

Process state Program counter CPU registers CPU scheduling information Memory-management information Accounting information I/O status information

Page 6: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Control Block (PCB)

Address of the next

instruction to be executed

General memory management

information such as base and limit

registers

new, ready, running, waiting,

terminated

Page 7: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

CPU Switch From Process to Process

Page 8: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Scheduling

Some systems allow execution of only a single process at a time. Such are called uni-programming systems.

Others allow more than one process, concurrent execution of many processes. These are called multi-programming (or multi-processing, but not multi-processor) system.

In a multiprogramming system, the CPU switches automatically among processes running each for tens or hundreds of milliseconds. Hence, users can interact with each program.

Page 9: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Scheduling Queues

Job queue – set of all processes in the system. Ready queue – set of all processes residing in main

memory, ready and waiting to execute. Device queues – set of processes waiting for an I/O

device. Each device has its own queue. Processes that reside in main memory that are ready to

execute are put on the ready queue. If a process issues an I/O request, it is placed in the

corresponding I/O queue. When a process terminates, it is removed from all queues

and its PCB is deleted.

Page 10: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Ready Queue And Various I/O Device Queues

Page 11: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Representation of Process Scheduling

Page 12: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Schedulers

The selection of processes from the queues is managed by schedulers.

Long-term scheduler (or job scheduler) – selects processes from a mass-storage (i.e., hard disk) device where they are spooled and loads them into memory for execution.

Short-term scheduler (or CPU scheduler) – selects which ready process that is already loaded into memory should be executed next and allocates CPU.

Page 13: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Schedulers (Cont.)

Short-term scheduler is invoked very frequently (milliseconds) (must be fast).

Long-term scheduler is invoked very infrequently (seconds, minutes) (may be slow).

The long-term scheduler controls the degree of multiprogramming. This corresponds to the number of processes in memory.

I/O-bound process – spends more time doing I/O than computations, many short CPU bursts.

CPU-bound process – spends more time doing computations; few very long CPU bursts.

Page 14: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Schedulers (Cont.)

Long-term scheduler should pick a relatively good mix of I/O- and CPU-bound processes so that the system resources are better utilized.

If all processes are I/O-bound, the ready queue will almost always be empty.

If all processes are CPU-bound, I/O queue will be almost always empty.

A balanced combination should be selected for system efficiency.

Page 15: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Context Switch

When CPU switches to another process, the system must save the state of the old process and load the saved state for the new process.

Switching involves copying registers, local and global data, file buffers and other information to the PCB.

Context-switch time is overhead; the system does no useful work while switching.

Time is dependent on hardware support.

Page 16: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Creation

Parent process create children processes, which, in turn create other processes, forming a tree of processes.

Resource sharing Parent and children share all resources. Children share subset of parent’s resources. Parent and child share no resources.

Execution Parent and children execute concurrently. Parent waits until children terminate.

Page 17: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Process Termination

Process executes last statement and asks the operating system to decide it (exit). Output data from child to parent (via wait). Process’ resources are deallocated by operating system.

Parent may terminate execution of children processes (abort). Child has exceeded allocated resources. Task assigned to child is no longer required. Parent is exiting.

Operating system does not allow child to continue if its parent terminates.

Cascading termination – terminating the children processes by a terminated parent process.

Page 18: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Cooperating Processes

Independent process cannot affect or be affected by the execution of another process.

Cooperating process can affect or be affected by the execution of another process

Advantages of process cooperation Information sharing – e.g. a shared database Computation speed-up Modularity – system can be constructed in modular form Convenience – different system tools may be used in

parallel printing, editing, compiling etc.

Page 19: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Producer-Consumer Problem

Paradigm for cooperating processes, producer process produces information that is consumed by a consumer process.

Buffer is defined to be a shared memory space Producer places the produced item into a buffer and

consumer takes its consumption from the buffer. When buffer is full, producer must wait until consumer

consumes at least an item; likewise, when buffer is empty, consumer must wait until producer places at least an item into the buffer.

unbounded-buffer places no practical limit on the size of the buffer.

bounded-buffer assumes that there is a fixed buffer size.

Page 20: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Bounded-Buffer – Shared-Memory Solution

Producerprocess

memory

Consumerprocess

buffer

Page 21: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Producer-Consumer Problem

Shared variables:

const int N=?; // buffer size

int buffer[N]; // kind of items kept in the buffer

int in=0, out=0; // in & out indexes to buffer.

0

1

2

3

N-1

xy

z

out

in

Buffer is empty when:in = out

Buffer is full when:(in + 1) %N == out

Page 22: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Producer – Consumer Processes

int nextp; // local variable of item produced do{

….produce an item in nextp;….while ((in + 1)% N == out); //buffer fullbuffer [in] = nextp;in = (in + 1) % N;

} while (true);

int nextc; // local variable of item consumed do{

while (in == out); //buffer emptynextc = buffer [out];out = (out + 1) % N; ….Consume the item in nextc;….

} while (true);

Producer code: Consumer code:

REMARK: At most (N-1) items can be available in the buffer

Page 23: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Producer – Consumer Processes(alternative solution)

int nextp; int nextc; do do{ { … while (!full[out]) /* do nothing*/; produce an item in nextp nextc = buffer[out]; … full[out] = 0; while (full[in]) /* do nothing*/; out = (out + 1) % N; buffer[in] = nextp; … full[in] = 1; consume the item in nextc in = (in + 1) % N; …} while(true); } while(true);

Producer code: Consumer code:

REMARK: At most N items can be available in the buffer

Shared variables:

const int N = ?;

int full[N] = {0}; // the buffer is initially empty

int buffer[N], in=0, out=0;

Page 24: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Interprocess Communication (IPC)

Mechanism for processes to communicate and to synchronize their actions.

Message system – processes communicate with each other without resorting to shared variables.

IPC facility provides two operations: send(message) – message size fixed or variable receive(message)

If P and Q wish to communicate, they need to: establish a communication link between them exchange messages via send/receive

Page 25: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Implementation Questions

How are links established? Can a link be associated with more than two processes? How many links can there be between every pair of

communicating processes? What is the capacity of a link? Is the size of a message that the link can accommodate

fixed or variable? Is a link unidirectional or bi-directional?

Page 26: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Direct Communication

Processes must name each other explicitly: send (P, message) – send a message to process P receive(Q, message) – receive a message from process Q

Properties of communication link Links are established automatically. A link is associated with exactly one pair of communicating

processes. Between each pair there exists exactly one link. The link may be unidirectional, but is usually bi-directional.

Page 27: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Direct CommunicationProducer-Consumer problem

int nextp; int nextc; do do{ { … receive(producer,nextc); produce an item in nextp … … consume the item in nextc send (consumer,nextp); …} while(true); } while(true);

Producer code: Consumer code:

The main disadvantage is limited modularity in direct communication. The names of producer and receiver should be correctly set in every time they are used

Page 28: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Indirect Communication

Messages are directed and received from mailboxes (also referred to as ports). Each mailbox has a unique id. Processes can communicate only if they share a mailbox.

Properties of communication link Link established only if processes share a common mailbox A link may be associated with many processes. Each pair of processes may share several communication

links. Link may be unidirectional or bi-directional.

Page 29: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Indirect Communication

Operations create a new mailbox send and receive messages through mailbox destroy a mailbox

Primitives are defined as:

send(A, message) – send a message to mailbox A

receive(A, message) – receive a message from mailbox A

Page 30: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Indirect Communication

Mailbox sharing P1, P2, and P3 share mailbox A.

P1, sends; P2 and P3 receive.

Who gets the message? Solutions

Allow a link to be associated with at most two processes. Allow only one process at a time to execute a receive

operation. Allow the system to select arbitrarily the receiver. Sender is

notified who the receiver was.

Page 31: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Buffering

Queue of messages attached to the link; implemented in one of three ways.

1. Zero capacity – 0 messagesSender must wait for receiver.

2. Bounded capacity – finite length of n messagesSender must wait if link full.

3. Unbounded capacity – infinite length Sender never waits.

Page 32: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Acknowledgement

After receiving a message, in order to inform sender of the receipt of the message, receiver sends an acknowledgement message.

Process P sends a message to Process Q

send (Q, message) receive (P, message)receive (Q, message) send (Q, “Acknowledgement”)

Page 33: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Exception Conditions

Message system is useful in distributed environments since the probability of error during communication is larger than that of a single machine environment.

In a single machine environment, shared memory system is generally used.

If a communication error occurs, error recovery or exception condition handling must take place.

Possible errors are: A process terminates Lost messages Scrambled messages

Page 34: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Exception Conditions – Terminated Process

In these cases, the operating system should either terminate P or notify P that Q has terminated.

P Q

waiting

Receiver process (P) waits a message from Q that has terminated. Then P will be blocked forever.

P Q

sender

P sends a message to a terminated process. If P requires an acknowledgement from Q for further processing, P will be blocked forever.

A sender or receiver process may terminate before a message is processed. This situation will leave message that will never be received or processes waiting for messages that will never be sent.

Page 35: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Exception Conditions – Lost Messages

P send a message to Q, which is lost somewhere in the link due to link failure.

In such cases, The OS is responsible for detecting

and responding by notifying the sending process that the message is lost, or

The sending process is responsible for detecting and should re-transmit the message.

P Q

The message is lost due to hardware or communication line failure.

The most common method for detecting lost messages is to use timeouts. For instance, if the acknowledgement signal does not arrive at the sending process in a specified time interval, it is assumed that the signal is lost and resent.

Page 36: Chapter 4: Processes Process Concept Process Scheduling Operations on Processes Cooperating Processes Interprocess Communication Communication in Client-Server

Exception Conditions – Scrambled messages

Because of the noise in communication channels, the delivered message may be scrambled (modified) in on the way. Error checking codes are commonly used to detect this type of error.