chapter 6_part i
TRANSCRIPT
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System Design
Chapter 6
Design Strategy, System Input &User Interface, File and Databases
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System Design
Chapter 6
PART I: Design Strategy
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Outcome
Describe different sources of software
Learn to assemble the various pieces of an
alternative design strategy Learn how to generate at least three
alternative design strategies
Discuss selecting the best design strategy
using both qualitative and quantitativemethods
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Design Strategy
Two basic steps1. Generate a comprehensive set of alternative design
strategies
2. Select the one design strategy that is most likely to result in
the desired information system Process
Divide requirements into different sets of capabilities
Determine different potential implementation environmentsthat could be used to deliver the different sets of capabilities
Propose different ways to source or acquire the varioussets of capabilities for the different implementationenvironments
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Design Strategy
Deliverables
1. At least three substantially different system design
strategies for building the replacement information
system
2. A design strategy judged most likely to lead to the
most desirable information system
3. A Baseline Project Plan (BPP) for turning the
most likely design strategy into a working
information system
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Generating Alternative Design
Strategies
Best to generate three alternatives
Low-end
Provides all required functionality users demand with a
system that is minimally different from the currentsystem
High-end
Solves problem in question and provides many extra
features users desire Midrange
Compromise of features of high-end alternative with
frugality of low-end alternative
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Issues to Consider in Generating
Alternatives
Outsourcing The practice of turning over responsibility of some to all of
an organization¶s information systems applications andoperations to an outside firm
Can provide a cost effective solution
Sources of Software Hardware manufacturers
Packaged software producers
Custom software producers Enterprise solution software
Application Service Providers
In-house development
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Criteria for Choosing
Off-the-Shelf Software
Cost In-House versus purchased
Functionality Mandatory, essential and desired features
Vendor Support Installation
Training
Technical Support
Viability of Vendor
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Criteria for Choosing
Off-the-Shelf Software
Flexibility
Ease of customization
Documentation User documentation
Technical documentation
Response Time
Ease of Installation
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Hardware and Software Issues
Existing Platform Lower costs
Information system staff is familiar with operation
and maintenance Increased odds of
successfully integratingsystem with existingapplications
No added costs of converting old systemsto new platform or transferring data
New Hardwar e andSystem Softwar e
Some softwarecomponents will only runon new platform
Developing system for new platform givesorganization opportunityto upgrade technology
holdings New requirements mayallow organization toradically change itscomputing operations
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Implementation and Organizational
Issues.
Implementation Issues
Technical and social aspects of implementation need to
be addressed
Training
Disruption of work
Organizational Issues
Overall cost and availability of funding
Management support
User acceptance
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Updating the Baseline Project Plan
(BPP)
The Baseline Project Plan (BPP) wasdeveloped during project initiation andplanning
Baseline Project Plan (BPP) can be used asan outline of a status report at analysis phase
Schedule will be updated to reflect actualactivities and durations
An oral presentation of project status istypically made at this phase
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Summary
Sources of Software
Identifying requirements and constraints
Generating alternative design strategies Selecting the best design strategy
Updating a Baseline Project Plan (BPP)
Selecting the best design strategy for Internetapplications