character creation oddities

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  • 8/12/2019 character creation oddities

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    Dwarf

    Con 18, Str 17, Cha 13, Dex 16, Int 14, Wis 22.

    Includes Inherent 1 Wis, 2 Str, 2 Con, 2 Dex

    not includin! ite"s#s$ell%s effects s

    2 ro!ue, 1 &ar&arian, 2' druid, 1 fi!hter. (C) 24th. C* 24.

    2'd8

    2d6

    1d12

    1d1'

    I"$ro+ed "eta"a!ic x2, widen 1-, uic/en2-, re$eat1-, extend'-, $ersistent

    s$ell4-, earth&ound s$ell 0 II-,

    eschew "aterials ite"-, co"&at reflexes, i"$ro+ed initiati+e, leadershi$, natural s$ell ite"-,

    2 1 ftr 2 ex$ and trainin!- l5&5 ttac/,

    arth&ound S$ell ' &ecause of i"$. eta"a!ic, can also use it in con9unction with the

    $ersistent s$ell with 4 ad9. to the s$ell%s le+el-

    Clea+e when usin! his "aul-

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    e"ale Dwarf :ar&arian 1 # Druid 2' # i!hter 1 # *o!ue 2

    ;eutral

    Dexterit5 16 =3>

    Constitution 18=4>

    Intelli!ence 14=2>

    Wisdo" 22 =6>

    Charis"a 13 =1>

    Si?e@ ediu"

    ei!ht@ 4% 3A

    Wei!ht@ 2'3 l&

    S/in@ :rown

    5es@ Dar/ :rown

    air@ @ 1#14# B 14 &ase- 2 e$ic- 3 stren!th-

    ttac/ ="issile>@ 1#14# B 14 &ase- 2 e$ic- 3 dexterit5-

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    eats@

    Co"&at *eflexes

    I"$ro+ed Initiati+e

    schew aterials ite"-

    xtend S$ell '-

    Clea+e when usin! her "aul-

    *e$eat S$ell 1-

    arth&ound S$ell '-

    )eadershi$

    0ersistent S$ell 4-

    ;atural S$ell ite"-

    l5&5 ttac/

    I"$ro+ed eta"a!ic x 2

    Fuic/en S$ell 2-Widen S$ell 1-

    Skill Name Key

    Ability

    Skill

    Modifier

    Ability

    ModifierRanks

    Misc.

    Modifier

    Appraise Int 5 = 2 3

    Balance DexG 10 = 3 2 tu"&le-

    Bluff Cha 9 = 1 8

    Climb StrG 11 = 3 8

    Concentration Con 20 = 4 16

    Craft_1 Int 7 = 2

    Diplomacy Cha 16 = 1 11 2 &luff- 2 sense "oti+e-

    Gater !nformation Cha " = 1 2 /now local-

    #an$le Animal Cha 1" = 1 12

    #eal Wis 15 = 6

    #i$e DexG " = 3

    !ntimi$ate Cha " = 1 2 &luff-

    %ump StrG 12 = 3 7 2 tu"&le-

    &no'le$(e )(eo(rapy* Int 7 = 2 &no'le$(e )local* Int 7 = 2

    &no'le$(e )nature* Int 21 = 2 1 2 druid- 2 sur+i+al-

    &no'le$(e )reli(ion* Int 10 = 2 8

    +isten Wis 17 = 6 11

    ,i$e Dex 1" = 3 8 2 handle ani"al-

    -earc Int 2 = 2

    -ense .oti/e Wis 15 = 6

    -pellcraft Int 11 = 2

    -pot Wis 1 = 6 8

    -ur/i/al Wis 17 = 6 2 druid-

    -'im StrGG 10 = 3 7

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    umble DexG 10 = 3 2 9u"$-

    se ,ope Dex " = 3

    G B chec/ $enalt5 for wearin! ar"or

    H0 $enalt5 for "ulticlass as@ :ar&arian *o!ue:luff B ran/s !i+es 2 on dis!uise chec/s to act in character.

    CraftJ1 B ran/s !i+es 2 on related a$$raise chec/s.

    andle ni"al B ran/s !i+es 2 on wild e"$ath5 chec/s.

    Know

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    i(t4le/el Drui$ spells per $ay

    :int4le/el Drui$ spells per $ay

    D'arf

    2 constitution # 2 charis"a =alread5 included>

    Can "o+e 2' feet e+en if in hea+5 ar"or

    Dar/+ision =see 6' feet in $itchdar/>

    Stonecunnin! =2 on searchin! stone, intuit de$th>

    2 racial &onus on sa+es +s. $oison

    2 racial &onus on sa+es +s. s$ells # s$ellli/e a&ilities

    1 racial &onus to hit orcs and !o&linoids

    4 dod!e &onus on C a!ainst !iants

    4 sta&ilit5 &onus to a+oid &ein! tri$$ed#&ull rushed standin! on solid !round

    2 racial &onus on a$$raise chec/s if stone#"etal

    Barbarian

    *a!e

    ast o+e"ent =alread5 included>

    Lncann5 Dod!e =le+el 2>

    (ra$ Sense =le+el 3>

    Drui$

    S$ontaneous Castin! =su""on nature%s all5>

    ni"al Co"$anion

    Wild "$ath5

    2 on Knowled!e =nature> and Sur+i+al =alread5 included>

    Woodland Stride

    (rac/less Ste$

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    *esist ;ature%s )ure

    Wild Sha$e 6#da5 and le"ental 3#da5

    Wild Sha$e =)ar!e, (in5, 0lant and u!e>, u!e le"ental.

    Meno" I""unit5 =le+el >

    (housand aces =le+el 13>

    (i"eless :od5 =le+el 1>

    i!h wisdo" !ains &onus s$ells dail5

    i(ter

    :onus eats =alread5 included>

    ,o(ue

    Snea/ ttac/ 1d6

    (ra$findin!

    +asion =le+el 2>

    (ra$ Sense =le+el 3>

    Lncann5 Dod!e =le+el 4>

    Class HP rolled

    )e+el 1@ *o!ue 6

    )e+el 2@ *o!ue 1

    )e+el 3@ :ar&arian 6

    )e+el 4@ Druid 6 1 to constitution

    )e+el @ Druid 4

    )e+el 6@ Druid 2

    )e+el 7@ Druid 3

    )e+el 8@ Druid 2 1 to constitution

    )e+el @ Druid )e+el 1'@ Druid 1

    )e+el 11@ Druid 4

    )e+el 12@ Druid 8 1 to wisdo"

    )e+el 13@ Druid 1

    )e+el 14@ Druid

    )e+el 1@ Druid 8

    )e+el 16@ Druid 3 1 to wisdo"

    )e+el 17@ Druid 1

    )e+el 18@ Druid

    )e+el 1@ Druid 2

    )e+el 2'@ Druid 2 1 to wisdo"

    )e+el 21@ Druid 4

    )e+el 22@ Druid 2

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    )e+el 23@ Druid 3

    )e+el 24@ i!hter 6 1 to wisdo"

    ui$"ent@

    81 l&

    18 l&

    2 l&

    2x3' l&

    28 l&

    1' l&

    4 l&

    4x4 l&

    8 l&

    12' l&

    4' l&

    JJJJJ

    87 l&

    Wea$ons # r"or # Shield =fro" a&o+e>

    rrows =ui+er of 2'> x6

    :ac/$ac/

    2 :arrels, with water and !rains, outside Saddle&a!s of oldin!

    3 :as/ets, wooden :owls, 2 cr5stal :owls, 1

    ttac/s@ 2 oo+es 2' "elee and :ite 13 "eleeN

    Da"a!e@ oof 1d8 1' 2 enh. orseshoes- , :ite 1d64N

    S$ecial ttac/s@ ultiattac/

    S$ecial Fualities@ )ow li!ht +ision =3>, Scent, ear i""unit5, (ireless, Stron!

    Soul, Co"$anion traits @ )in/, Share S$ells, I"$ro+ed +asion, De+otion N

    Sa+es@ ort 18#2'N *ef 12N Will 14#16 N

    &ilities@ Str 27, Dex 18, Con 22, Int 2, Wis 1, Cha 11

    S/ills@ :alance 7, Cli"& , )isten 14N S$ot 8N Swi" 1N Sur+i+al 7N

    eats@ ultiattac/, I"$ro+ed ;atural ttac/ oof-, Stron! Soul, (ireless,

    earless N

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    )in/, share s$ells

    De+otion

    ultiattac/ =or a second $ri"ar5 attac/ at , as a$$lica&le>

    I"$ro+ed +asion

    :onus tric/s@ 7

    D!, #;,- < le+el ad9ust"ent 6

    (hese a!!ressi+e, wild euines roa" the wilderness in herds. Dire horses resist

    do"estication as "uch as an5 wild ani"al does.

    dire horse loo/s li/e a lar!e +ersion of a nor"al horse exce$t for the &on5 $lates on

    either side of its head. dire horseOs hoo+es often ha+e 9a!!ed ed!es, and its "ane

    tends to &e sha!!5.Combat

    dire horse usuall5 lashes out with its hoo+es and follows u$ with a &ite attac/. It can

    fi!ht while carr5in! a rider, &ut the rider cannot also attac/ unless he or she succeeds

    at a *ide chec/ =DC 1'>.

    Carryin( Capacity

    li!ht load for a dire horse is u$ to 1 $oundsN a "ediu" load is 2'1,'38 $oundsN

    and a hea+5 load is 1,'31,7 $ounds. dire horse can dra! 7,78 $ounds.

    -cent )8* dire horse can detect a$$roachin! ene"ies, sniff out hidden foes, and

    trac/ &5 sense of s"ell.

    earless would

    nor"all5 "a/e 5ou fati!ued, that effect is ne!ated.

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    ore a&out this character@

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    Druid 11, War&lade 2, Dee$stone Sentinel , (C) 18thN C* 18N

    +e/el BAB ort ,ef >ill.aneu/ers

    &no'n

    .aneu/ers

    ,ea$ie$

    -tances

    &no'n-pecial

    1st 1 2 ' ' 1 ' 1 :onus feat s$ecial dwf. train.-

    2nd 2 3 ' ' ' ' 1 Lncann5 dod!e

    ,e?uirements

    Base Attac@ Bonus1'

    ,aceDwarf chan!es to@ Dwarf, S+irfne&lin, Stonechild, ountainfol/, *oc/entaur, Stone ,Stone 0ower

    .artial .aneu/ers@ t least two Stone Dra!on "aneu+ers and one Stone Dra!on stance.

    #it Die $10

    +e/el BAB ort ,ef >ill.aneu/ers

    &no'n

    .aneu/ers

    ,ea$ie$-pecial

    1st ' 2 ' ' 1 ' ountain fortress stance,passwall

    2nd 1 3 ' ' ' ' Crashin! "ountain 9u!!ernaut

    3rd 2 3 1 1 1 1 Indo"ita&le redou&t

    4th 3 4 1 1 ' ' Stone curse, dra!on%s tooth

    th 3 4 1 1 1 ' wa/en the stone dra!on

    :attle ardened race-, arth Sense Stone-, 0ower ttac/ war&lade-, ei!hten S$ell,

    Clea+e, Co"&at ocus 0 II-, Co"&at Sta&ilit5 0 II-, Co"&at Mi!or 0 II-, arth S$ell

    Stone, stone"a!ic trainin!-,

    http://dndtools.eu/skills/balance/http://dndtools.eu/feats/players-handbook-v35--6/power-attack--2208/http://dndtools.eu/feats/tome-of-battle-the-book-of-nine-swords--88/stone-power--2776/http://dndtools.eu/skills/balance/http://dndtools.eu/feats/players-handbook-v35--6/power-attack--2208/http://dndtools.eu/feats/tome-of-battle-the-book-of-nine-swords--88/stone-power--2776/
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    BaruckCendar!asel uo+e&ineir, ;< fe"ale !ra5 elf Wi?ard 2'

    :aruc/ is a title, referrin! to a "aster"a!e-

    Stren!th 11='>

    Dexterit5 22 =6> 6-Constitution 1=4> 4-

    Intelli!ence 28=> 4-

    Wisdo" 14=2>

    Charis"a 13=1>

    Si?e@ ediu"

    ei!ht@ % 4AWei!ht@ 11' l&

    S/in@ )i!ht

    5es@ "&er

    air@ lon! Sil+er sil/

    (otal it 0oints@ 12

    S$eed@ 3' feet

    r"or Class@ 16 B 1' 6 dexterit5-

    (ouch C@ 16

    latfooted@ 1'

    Initiati+e "odifier@ 8 B 6 dexterit5- 2 uic/ reconnoiter-

    ortitude sa+e@ 1' B 6 &ase- 4 constitution-

    *eflex sa+e@ 12 B 6 &ase- 6 dexterit5-

    Will sa+e@ 14 B 12 &ase- 2 wisdo"-

    ttac/ =handheld>@ 1'# B 1' &ase-

    ttac/ =unar"ed>@ 1'# B 1' &ase-

    ttac/ ="issile>@ 16#11 B 1' &ase- 6 dexterit5-

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    3ero4le/el >iar$ spells per $ay

    irst4le/el >iar$ spells 6 )2* per $ay

    Secondle+el Wi?ard s$ells@ 6 =42> $er da5

    (hirdle+el Wi?ard s$ells@ 6 =42> $er da5

    ourthle+el Wi?ard s$ells@ =41> $er da5

    ifthle+el Wi?ard s$ells@ =41> $er da5

    Sixthle+el Wi?ard s$ells@ =41> $er da5

    Se+enthle+el Wi?ard s$ells@ =41> $er da5

    i!hthle+el Wi?ard s$ells@ 4 $er da5

    ;inthle+el Wi?ard s$ells@ 4 $er da5

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    2 dexterit5 # 2 intelli!ence # 2 stren!th # 2 constitution =alread5 included>

    I""une to "a!ical slee$

    2 racial &onus to sa+es +s. enchant"ents

    )owli!ht +ision

    0roficient with lon!sword, ra$ier, lon!&ow T short&ow

    2 racial &onus on listen, search, and s$ot chec/s

    ;otice secret doors

    Wi?ard@

    Staff a"iliar class trait re$laces fa"iliar- # lertness, etc.

    :onus eats =alread5 included> i!h intelli!ence !ains &onus s$ells dail5

    a"iliar fro" the &tain a"iliar feat-

    Class HP rolled

    )e+el 1@ Wi?ard 4

    )e+el 2@ Wi?ard 1

    )e+el 3@ Wi?ard 3

    )e+el 4@ Wi?ard 3 1 to intelli!ence

    )e+el @ Wi?ard 2)e+el 6@ Wi?ard 2

    )e+el 7@ Wi?ard 1

    )e+el 8@ Wi?ard 2 1 to intelli!ence

    )e+el @ Wi?ard 1

    )e+el 1'@ Wi?ard 2

    )e+el 11@ Wi?ard 3

    )e+el 12@ Wi?ard 1 1 to intelli!ence

    )e+el 13@ Wi?ard 4

    )e+el 14@ Wi?ard 4

    )e+el 1@ Wi?ard 3

    )e+el 16@ Wi?ard 3 1 to intelli!ence

    )e+el 17@ Wi?ard 4)e+el 18@ Wi?ard 1

    )e+el 1@ Wi?ard 2

    )e+el 2'@ Wi?ard 3 1 to intelli!ence

    ?uipment

    7 l&

    3 l&

    3 l&

    JJJJJ

    13 l&

    Wea$ons # r"or # Shield =fro" a&o+e>

    rrows =ui+er of 2'> x1

    S$ell&oo/ x1

    (otal

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    e"ale el+en $riestess, *an!er 12, Cleric 8 N (C) 2'thN Cleric C) 12thN

    4#4#2 fa+ored ene"ies, rcher5 co"&at st5le, e"$hasis on Spiritual eapon! lon!&ow as

    deit5 fa+ored wea$on,

    0ower attac/, Clea+e, a+ored 0ower ttac/ CoW-, a+ored a!ic oe Co!-,

    *a$id Shot, an5shot, I"$ro+ed 0recise Shot ran!er co"&at st5le feats-, Co"&at *eflexes,

    (wo Wea$on i!htin!, Dou&le it, (wo Wea$on *end,

    wea$ons initiati+e 2 initiati+e, draw as free action &ow, defendin! offhand "elee,

    ' detect "a!ic, li!ht, "endin!, $urif5 food and drin/, read "a!ic,

    1 &less, co""and, co"$rehend lan!ua!es, deathwatch, $rotection fro" e+il, sanctuar5,

    shield of faith, di+ine fa+or,

    2 re"o+e $aral5sis, lesser restoration, silence, s$iritual wea$on, su""on "onster II, "a/e

    whole,3 dis$el "a!ic, "a!ic circle +s. e+il, $ra5er, da5li!ht, wind wall,

    4 air wal/, dis"issal, di+ine $ower, freedo" of "o+e"ent, su""on "onster IM,

    !reater co""and, ri!hteous "i!ht, s$ell resistance, true seein!,

    6 heal, $lanar all5, su""on "onster MI,

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    Cleric 1', Wi?ard

    Dili!ent, ducation, Scri&e Scroll,

    d

    d

    d

    D

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    Cleric , Sorcerer 12,

    14,12,13,14, 16,16

    8 feats 2 Sorc 2 "ore

    (ra+el Water do"ain access fro" Deit5

    Winds s$ells 4 s$ells or "ore-

    Sailor, Knowthe Seas-,

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    5u+%al eri&oar, C< "ale asi"ar *an!er 8, Scout 3, ol5 )i&erator 4,

    !larondan 2-

    Intelli!ence 14 =2>

    Wisdo" 16 =3>

    Charis"a 2' => 2-

    Si?e@ ediu"

    ei!ht@ 6% 3A

    Wei!ht@ 226 l&

    S/in@ )i!ht &rown

    5es@ Dar/ :rown

    air@ ;one &ald-

    (otal it 0oints@ 186

    S$eed@ 4' feet scout-

    r"or Class@ 2 B 1' 7 dexterit5-

    (ouch C@ 13

    latfooted@ 1'

    Initiati+e "odifier@ 7 B 7 dexterit5- 4 i"$ro+ed initiati+e-ortitude sa+e@ 18 B 12 &ase- 3 resist- constitution-

    *eflex sa+e@ 13 B 14 &ase- 3 resist- 7 dexterit5-

    Will sa+e@ 11 B &ase- 3 resist- 3 wisdo"-

    ttac/ =handheld>@ 22#17#12#7 B 1 &ase- 3 stren!th-

    ttac/ =unar"ed>@ 22#17#12#7 B 1 &ase- 3 stren!th-

    ttac/ ="issile>@ 24#1#14# B 1 &ase- 7 dexterit5-

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    aul 1d2', crit x3, 2' l&, twohanded, &lud!eonin!-

    ea+5 lail 1d1', crit 12'#x2, 1' l&., twohanded, &lud!eonin!-

    Short&ow 1d6, crit x3, ran!e inc. 6' ft., 2 l&., $iercin!-

    eats@

    Co"&at *eflexes

    I"$ro+ed Initiati+e

    schew aterials ite"-

    xtend S$ell '-

    Clea+e when usin! her "aul-

    *e$eat S$ell 1-

    arth&ound S$ell '-

    )eadershi$0ersistent S$ell 4-

    ;atural S$ell ite"-

    l5&5 ttac/

    I"$ro+ed eta"a!ic x 2

    Fuic/en S$ell 2-

    Widen S$ell 1-

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    -'ift #unter

    Pou ha+e a$$lied the hitandrun tactics learned fro" scoutin! to 5our stron! huntin!

    a&ilities.

    rere?uisite

    S/ir"ish 1d6#1 C, a+ored ne"5,

    Benefit

    Pour ran!er and scout le+els stac/ for the $ur$ose of deter"inin! the extra da"a!e

    and &onus to r"or Class !ranted when s/ir"ishin!. or exa"$le, a 4thle+el

    scout#1stle+el ran!er would deal an extra 2d6 $oints of da"a!e and !ain a 1

    co"$etence &onus to C when s/ir"ishin!, as if she were a thle+el scout. Pourran!er and scout le+els also stac/ for the $ur$ose of deter"inin! when 5ou select

    additional fa+ored ene"ies, as well as the total &onus !ranted a!ainst 5our fa+ored

    ene"ies. or exa"$le, a 4thle+el scout#1stle+el ran!er would ha+e two fa+ored

    ene"ies and could allocate an extra 2 &onus a!ainst one of those fa+ored ene"ies, as

    if she were a thle+el ran!er. In addition, 5our s/ir"ish extra da"a!e a$$lies a!ainst

    an5 creature 5ou ha+e selected as a fa+ored ene"5, e+en if it is nor"all5 i""une to

    extra da"a!e fro" critical hits or s/ir"ish attac/s.

    -pecial

    scout can select Swift unter as one of her scout &onus feats =Co"$lete d+enturer13>.

    -pells per Day hol5 li&erator has the a&ilit5 to cast a s"all nu"&er of di+ine

    s$ells. (o cast a s$ell, the hol5 li&erator "ust ha+e a Wisdo" score of at least 1' the

    s$ell%s le+el, so a hol5 li&erator with a Wisdo" of 1' or lower cannot cast these s$ells.

    ol5 li&erator &onus s$ells are &ased on Wisdo", and sa+in! throws a!ainst these

    s$ells ha+e a DC of 1' s$ell le+el the hol5 li&erator%s Wisdo" "odifier. When the

    hol5 li&erator !ets ' s$ells of a !i+en le+el, such as ' 1stle+el s$ells at 1st le+el, he

    !ets onl5 &onus s$ells. = hol5 li&erator without a &onus s$ell for that le+el cannot 5et

    cast a s$ell of that le+el.>

    (he hol5 li&erator uses the $aladin s$ell list, with a few chan!es. (he hol5 li&erator%s

    s$ell list does not include an5 s$ells with the law descri$tor. (he followin! s$ells are

    added to the hol5 li&erator%s s$ell list@ 1st protection fro" lawN 2nd herois"N 3rd

    "a#ic circle a#ainst lawN 4th dispel law! freedo" of "ove"ent. hol5 li&erator

    $re$ares and casts s$ells 9ust as a cleric does =thou!h the li&erator cannot

    s$ontaneousl5 cast cureor inflicts$ells>.

    Aura of Goo$ )8*@ (he $ower of a hol5 li&erator%s aura of !ood =see the detect #ood

    s$ell> is eual to his class le+el $lus his cleric le+el, if an5.

    Detect /il )-p*(he hol5 li&erator can use detect evilas a s$ellli/e a&ilit5 at will.

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    -mite /il )-u*nce $er da5, a hol5 li&erator "a5 atte"$t to s"ite e+il with one

    nor"al "elee attac/. e adds his Charis"a "odifier =if $ositi+e> to his attac/ roll and

    deals 1 extra $oint of da"a!e $er class le+el. or exa"$le, a thle+el hol5 li&erator

    ar"ed with a lon!sword would deal 1d8 $oints of da"a!e, $lus an5 additional

    &onuses for hi!h Stren!th or "a!ical effects that nor"all5 a$$l5. If the hol5 li&erator

    accidentall5 s"ites a creature that is not e+il, the s"ite has no effect &ut it is still usedu$ for that da5. t th le+el, the hol5 li&erator "a5 s"ite e+il twice $er da5, and at

    1'th le+el three ti"es $er da5.

    ,emo/e ati(ue )-u* hol5 li&erator of 2nd le+el or hi!her can eli"inate fati!ue in

    an5 creature he touches. Lsin! this a&ilit5 is a standard actionN the hol5 li&erator "a5

    use it a nu"&er of ti"es $er da5 eual to 3 his Charis"a "odifier.

    Aura of ,esol/e )8*:e!innin! at 3rd le+el, the hol5 li&erator !ains i""unit5 to all

    char" and co"$ulsion effects. is "ind is his own, and no other creature can control

    his thou!hts or actions. ach all5 within 1' feet of hi" !ains a 4 "orale &onus on

    sa+in! throws a!ainst char" or co"$ulsion effects. (his a&ilit5 functions while thehol5 li&erator is conscious, &ut not if he is unconscious or dead.

    Di/ine Grace )-u* hol5 li&erator of 4th le+el or hi!her a$$lies his Charis"a

    "odifier =if $ositi+e> as a &onus on all sa+in! throws.

    Brea@ ncantment )-p*:e!innin! at 4th le+el, a hol5 li&erator can use break

    enchant"entonce $er wee/. e can use this a&ilit5 twice $er wee/ at 8th le+el.

    Bon$e$ .ount@ When a character &eco"es an !larondan !riffonrider, she is !ifted

    with a !riffon as a willin!, &onded "ount. It !ains the ad+anta!es listed on (a&le 2U

    2, &ased on the !riffonrider%s le+el. (he !riffon retains its own t5$e and !ains no

    a&ilities other than those listed, althou!h the !riffonrider "a5 &e a&le to confer the

    a&ilit5 to $erfor" s$ecial "aneu+ers. (he !riffonrider can ha+e onl5 one &onded

    "ount at a ti"e, and either $art5 "a5 se+er this relationshi$ at an5 ti"e without

    $enalt5 =althou!h the !riffon al"ost ne+er does so unless the !riffonrider +iolates the

    !riffonrider code descri&ed &elow>.

    If the !riffonrider is a $aladin, she "a5 desi!nate the !riffon as &oth her &onded

    "ount and her s$ecial $aladin "ount. In this case, the "ount a&ilities descri&ed under0aladin in Cha$ter 3@ Characters of the 0la5er%s and&oo/ su$ersede those listed on

    (a&le 2U2 here, and the $aladin adds her !riffonrider le+els to her $aladin le+els to

    deter"ine which a&ilities her &onded "ount !ains.

    lyby Attac@@ While an !larondan !riffonrider is on her &onded "ount, &oth she

    and her !riffon ha+e access to the l5&5 ttac/ feat descri&ed in the onster anual.

    Aerial /asion )8*@ :e!innin! at 2nd le+el, when an !larondan !riffonrider is

    air&orne on her &onded "ount, &oth she and her "ount !ain the &enefit of e+asion. If

    ex$osed to an5 attac/ that nor"all5 allows a character to atte"$t a *eflex sa+in!

    throw for half da"a!e, the character and her "ount "a5 atte"$t a sin!le sa+in! throwat the &etter of their two *eflex sa+in! throw &onuses. If successful, &oth the

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    !riffonrider and her "ount ta/e no da"a!e. erial e+asion can%t &e used if the !riffon

    is carr5in! a "ediu" load.

    t 8th le+el, the !riffonrider and her "ount !ain su$erior aerial e+asion. (his wor/s

    li/e aerial e+asion, exce$t the5 ta/e onl5 half da"a!e on a failed sa+in! throw.

    !mpro/e$ .ounte$ Combat )8*@ t 3rd, th, and 7th le+el, an !larondan

    !riffonrider increases &5 one the nu"&er of *ide chec/s she "a5 atte"$t each round

    to ne!ate a hit a!ainst her "ount =two ti"es $er round at 3rd, three ti"es $er round at

    th, and four ti"es $er round at 7th>. (he hit is ne!ated if the !riffonrider%s *ide

    chec/ result is !reater than the attac/ roll.

    #o/er )8*@ Startin! at 4th le+el, when an !larondan !riffonrider is on her &onded

    "ount, her "ount !ains the a&ilit5 to ho+er "uch as so"e dra!ons do. When fl5in!,

    the !riffon can halt its forward "otion and ho+er in $lace, fl5 strai!ht down, or fl5

    strai!ht u$, re!ardless of its "aneu+era&ilit5. While ho+erin!, the !riffon can $erfor"

    a full attac/ action &ut cannot ra/e.

    o'er Di/e )8*@ t 6th le+el, an !larondan !riffonrider !ains the a&ilit5 to direct

    her &onded "ount to $erfor" a $ower di+e attac/ while she is ridin! it. (he !riffon

    "ust &e!in its "o+e at least ' feet a&o+e its tar!et, and it uses the char!e action to

    attac/ with &oth foreclaws si"ultaneousl5, "a/in! a sin!le attac/ that deals 2d4

    =Stren!th &onus V 1 1#2> $oints of da"a!e. (he !riffon "a5 fl5 $ast the tar!et and

    alter course after it "a/es its attac/.

    6th le+el ount &enefits @ 4 D =d1'>, 6 ; increase, 2 Stren!th ad9ust"ent

    other &enefits @ )in/, Share S$ells, De+otion.

    +in@ )8* druid can handle her ani"al co"$anion as a free action, or $ush it as a

    "o+e action, e+en if she doesnOt ha+e an5 ran/s in the andle ni"al s/ill. (he druid

    !ains a 4 circu"stance &onus on all wild e"$ath5 chec/s and andle ni"al chec/s

    "ade re!ardin! an ani"al co"$anion.

    -are -pells )8*t the druidOs o$tion, she "a5 ha+e an5 s$ell =&ut not an5 s$ell

    li/e a&ilit5> she casts u$on herself also affect her ani"al co"$anion. (he ani"al

    co"$anion "ust &e within feet of her at the ti"e of castin! to recei+e the &enefit. If

    the s$ell or effect has a duration other than instantaneous, it sto$s affectin! the ani"al

    co"$anion if the co"$anion "o+es farther than feet awa5 and will not affect the

    ani"al a!ain, e+en if it returns to the druid &efore the duration ex$ires.

    dditionall5, the druid "a5 cast a s$ell with a tar!et of QPouR on her ani"al

    co"$anion =as a touch ran!e s$ell> instead of on herself. druid and her ani"al

    co"$anion can share s$ells e+en if the s$ells nor"all5 do not affect creatures of the

    co"$anionOs t5$e =ani"al>.

    De/otion )8*n ani"al co"$anionOs de+otion to its "aster is so co"$lete that it

    !ains a 4 "orale &onus on Will sa+es a!ainst enchant"ent s$ells and effects.

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    ind :lan/ continuous effect - ite"