chasing wonder and the future of engagement

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www.xeodesign.com © 2011 XEODesign, Inc. XEODesign Putting Emotion into Play ® Chasing Wonder: the Future of Engagement With the 4 Keys to Fun Nicole Lazzaro XEODesign, Inc. Smartphone Summit, Game Developer’s Conference February 28, 2011 ® Twitter @NicoleLazzaro #GDC11

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Page 1: Chasing Wonder and the Future of Engagement

www.xeodesign.com© 2011 XEODesign, Inc.

XEODesignPutting Emotion into Play

®

Chasing Wonder: the Future of EngagementWith the 4 Keys to FunNicole Lazzaro

XEODesign, Inc.

Smartphone Summit, Game Developer’s Conference

February 28, 2011

®

Twitter@NicoleLazzaro#GDC11

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Player Experience Design Makes Games More Fun

XEODesign

Winner Best Game 2007

Tilt the first iPhone accelerometer game

250,000 visits

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2000 - 2004 The 4 Keys to Fun

How Games Create Emotion and Engagement

4k2f.com

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QuickTime™ and aDV/DVCPRO - NTSC decompressor

are needed to see this picture.

Fiero \o/

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Chase Wonder

)))))))) ))))

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Wonder from Situation: Photoshop Not Required

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

More Mobile Phones than PC/Consoles or FM Radios

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

An MSO of 6B Needs New Games

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Mobile games can inspire playersand develop skills to solve previouslyimpossible situations

Opportunities and Challenges

Technology, Production, and Business Models that ScaleResearch Tools to Better Understand Human Action, Thoughts, Emotions, Habits

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

A Word of Caution

Gamification Can Kill

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Gamification Can Kill

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

A/B Tests Cannot Find Wonder

Chase WonderMaster ChallengesWork TogetherCreate Meaning

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

The Real Problem: We Need Tools to Chase Wonder

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Real World Engagement

Real World Creates Natural Engagement

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Milky the Marvelous Milking Cow, Kennerhttp://www.youtube.com/watch?v=TdS9ZJ_Wf4k

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What were they

thinking?

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Games Offer Windows into New Interaction

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Emotion From Actions Increases Engagement

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5.8B Mobile Phones Largest Addressable Audience

Soon a Platform for the Primer

=

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Interaction Unlocks EmotionGame Design Create Engagement with Emotion and Fun

People FunWork Together Amusement Amici Admiration Ameiro Schadenfreude

Hard FunMaster Challenges FrustrationFiero

Easy Fun Chase Wonder CuriosityWonderSurprise

Serious FunCreate Meaning ExcitementRelaxationValues

Four Keys to Fun and Engagement

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

iPhone Gestures and Choices Create Emotion

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Winner Best Game 2007

Tilt the first iPhone accelerometer game Tilt HD: Flip’s Adventure in 1.5 Dimensions

250,000 visits #1 Top Free iPad Download

The 4 Keys to Fun Drives Viral

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Measuring Player Emotions

How many smiles? [Ekman/Duchenne]

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Measuring Player Emotions

Orbicularis Oculi

<---

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Easy FunChase Wonder

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Easy Fun to Chase Wonder

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Easy Fun: Novelty > Curiosity

Curiosity Surprise Wonder

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Fish Tank1

Player Choice and Curiosity from Easy Fun

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Fish Tank 3

Player Choice and Curiosity from Easy Fun

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Easy Fun Line

M1

Gaps Controls Discover

Chase Wonder

Easy FunHard FunPeople FunSerious Fun

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Gaps Increase Engagement

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Pure Joy of InteractionKoi Pond and Urbanspoon

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Joy of controls

Joy of Controls: Tilt: Flip’s Adventure in 1.5 Dimensions

QuickTime™ and aMotion JPEG A decompressor

are needed to see this picture.

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Discovery: Osmos

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Discovery: S. Holmes 1

Byook

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Examples

• StarWalk

Easy Fun Discovery StarWalk iPhone / iPad

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Discovery: Word Lens

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Rules of Magic: 1. The Pledge

ZombieBooth, Motion Portrait

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Rules of Magic: 2. The Turn

ZombieBooth, Motion Portrait

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Rules of Magic: 3. The Prestige

ZombieBooth, Motion Portrait

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Easy Fun Line

M1

Gaps Controls Discover

Chase Wonder

DiscoveryMachine

Cure forAIDS

Curiosity

Surprise

Wonder

Easy FunHard FunPeople FunSerious Fun

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Google Helps Us Chase Wonder

Jules Verne’s Undersea Explorer

The Wonder Wheel

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Flipboard 2010

Easy Fun Chases Wonder

QuickTime™ and aMotion JPEG A decompressor

are needed to see this picture.

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Netter’s Neuroscience Flash Cards

Missed Opportunity

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Neuro-Explorer Play Your Own Brain 2015

Discovery Engine

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

QuickTime™ and aDV/DVCPRO - NTSC decompressor

are needed to see this picture.

“It’s easy to tell how my husband feels about a game…

Wife of a Hard Core Game Player

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Hard FunMaster

Challenges

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Hard Fun to Master Challenges

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Hard Fun: Challenge > Fiero

Frustration Fiero \o/

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Hard Fun: Challenge + MasteryGames Focus Attention with Goal and Constraints: Frustration and Fiero \o/

choices• goals • obstacles• strategy• power ups

modified from “Flow” Csikszentmihalyi

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Hard Fun: Jumping Character to Express Fiero!

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Hard Fun Line

M2

Goals Obstacles Strategy

Master Challenges

Easy FunHard FunPeople FunSerious Fun

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Angry Birds Goals, Obstacles, Strategies

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Diner Dash Hard Work Pays Off

Goals, Obstacles, Strategies

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Hard Fun Line

M2

Goals Obstacles Strategy

Master Challenges

Self-MotivatingTasks

Save theWorkplace

Frustration

Fiero \o/

Relief

Easy FunHard FunPeople FunSerious Fun

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Tutorial Quests and Clear GoalsIncrease Task Motivation

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Jill Tarter SETI and TED Prize Winner

Women in Science Lab Simulations

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Task Master 2017

Self Motivating Tasks: Easy Fun Customize the Tool

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Task Master 2017

Self Motivating Tasks: Hard Fun Clear Goals and Progress

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Task Master 2017

Self Motivating Tasks: Concrete Goals

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

“People are addictive, not the game.”

Bob, a Sports Game Player

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People FunWork

Together

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

People Fun to Work Together

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

People Fun: Working Together

Amusement Schadenfreude > Social Bonds

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People Fun: Design What’s Happening on the Couch

QuickTime™ and aMotion JPEG A decompressor

are needed to see this picture.

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

People Fun Line

M3

Care Take Cooperate& Compete

Social Token

WorkTogether

Easy FunHard FunPeople FunSerious Fun

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Just Tilt to Play

Care Taking: Feed Flip! Tilt: Flip’s Adventure in 1.5 Dimensions TiltWorld.com

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

People Fun: Work Together

Social Leaderboards Quests and Appointments

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Opportunity for Social Tokens

Word with Friends

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

People Fun Line

M3

Care Take Cooperate& Compete

Social Token

WorkTogether

EmpathyEngine

ResolveConflicts

Amusement

Amiero

Schadenfreude

Easy FunHard FunPeople FunSerious Fun

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Be Extra and Sparked, Extraordinaires 2010-2011

Micro Volunteering & Empathy Engine

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[Happy Oasis]

Happy Oasis on Facebook, Aranim 2011

Empathy Engine

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Happy Oasis on Facebook, Aranim 2011

Empathy Engine

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Serious FunCreate Meaning

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Serious Fun to Create Meaning

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Serious Fun: Create Meaning

Excitement Relaxation and Desire

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Values are Fun Tilt: Flip’s Adventure in 1.5 Dimensions

QuickTime™ and aMotion JPEG A decompressor

are needed to see this picture.

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Putting Emotion into Play™

Serious Fun Line

M4

Collection Learning New Behavior

CreateMeaning

Easy FunHard FunPeople FunSerious Fun

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Serious Fun: Create MeaningSystems Create: Excitement, Relaxation, Learning, Enhance Sense of Value

Goal: collect all you can

• Enhance progress• Aspire and acquire

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Increase Value: Tangible

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Serious Fun: Create Meaning

Increase Value: Tactile Impressions of Worth

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Increase Value: Create Meaning

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Learning: The Elements

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Change Behavior: Bejeweled 3

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Serious Fun Line

M4

Collection Learning New Behavior

Easy FunHard FunPeople FunSerious Fun

CreateMeaning

Eco-RecoverySimulator

End Global

Warming

Excitement

Desire

Acquire

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$#Tilt Flip’s Adventure in 1.5 Dimensions 2010-2011

Eco-Recovery Simulator

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Energy Ops: AR Conservation Game, VEIC 2011

Eco-Recovery Simulator

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4 Keys to Fun

Connect the 4 Keys into Loops for More Engagement

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All Four Keys: Tilt: Flip’s Adventure in 1.5 Dimensions

QuickTime™ and aMotion JPEG A decompressor

are needed to see this picture.

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Putting Emotion into Play™

MSO Requires all 4 Keys

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Tools for New Skills

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Goals Actions Motivations Emotions

GAME Plan to Save the World

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Increase Engagement with a GAME Plan

Define GOALS for the players and your company

Choose easy ACTIONS that let players tell the story

Wrap game design around existing player MOTIVATIONS

Use EMOTION to create activity loops to connect the goals, actions, and motivations

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Putting Emotion into Play™

Goals for the Player

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Putting Emotion into Play™

Actions for the Cause

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Putting Emotion into Play™

Motivations for the Change

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Let’s Work Together

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We Need New Games

1. Easy Fun Chase Wonder Discovery Engine

2. Hard Fun Master Challenges Self-Motivating Tasks

3. People Fun Work Together Conflict Resolution

4. Serious Fun Create Meaning Eco-Recovery Simulator

We Need New Games

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Imagine in 2020Everyone Going to School an d Work with an Expectation of Fun

4k2f.com

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Accept the Challenge

4k2f.com

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www.xeodesign.com© 2010 XEODesign, Inc.

Putting Emotion into Play™

Tag You’re It!

Nicole LazzaroEmail: [email protected]: @NicoleLazzaro

Game: TiltWorld.com

White Papers and Slides: xeodesign.comslideshare.com/NicoleLazzaro4k2f.com <- Downloads

Book Chapters:1. Beyond Game Design, Bateman2. Game Usability, Isbister3. Human-Computer Interaction

Handbook, Jako

Game On! \o/

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Game On!\o/

Fiero! \o/

Resources and Downloads: 4K2F.com