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Civilization 1.0 The experiment continues

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Growing complexity of civilization is likely to become unsustainable at some point. How can we take control and guide our civilization toward a path that is sustainable?

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Page 1: Civilization 1

Civilization 1.0The experiment continues

Page 2: Civilization 1

Civilization 1.0• Civilization is an

ongoing experiment• It continues to adapt

and evolve• It is not, however,

evolving into any preconceived utopia

• We make it up as we go along

Page 3: Civilization 1

Why?• Sixty minutes per

hour• Twenty-four hours per

day• Seven days per week• 365 days a year…• Civilization never

stops• It is the culmination

of all our activities

Page 4: Civilization 1

Civilization 1.0• How did this come to

pass?• What does this

civilization look like?

Page 5: Civilization 1

Civilization 1.0• The keyboard was

designed to slow down typists so the mechanical keys would not jam

• We live with that legacy now even though keyboards are no longer mechanical

• This is typical of our civil inheritance

Page 6: Civilization 1

Civilization 1.0• Houses are still being

built with 2x4s, boards and tar shingled roofs even though we have many better ways to build them

• Modern social sciences are based on 18th century physics and 19th century biology

Page 7: Civilization 1

Civilization 1.0• Management

practices are based on military traditions going back over a thousand years, even though the management revolution supposedly took place forty years ago

Page 8: Civilization 1

Civilization 1.0• Most of the things

that make up our civilization are historical accidents

• If we had it to do over again, we’d do things differently – and better

• But the past is sticky• Everything we think

about is somehow linked to old ideas

Page 9: Civilization 1

Civilization 1.0• Is religion still

relevant?• Are some religions

better than others?• Do you put your choice

of religion on hold while you figure out which ones are best?

• Are religions evolving to better reflect human needs and interests?

Page 10: Civilization 1

Civilization 1.0• Built-in corrective

mechanisms keep civilization relatively on track

• What track?• Where to?• What are the

boundaries?

Page 11: Civilization 1

Markets• We have a free market

system to encourage enterprise and innovation and relatively equitable distribution of goods and services

• Improvements are financially rewarded

• Waste is discouraged• Competition is based

on consumer choices

Page 12: Civilization 1

Markets• Marketing has become

a high science• Based on psychology,

demographics, scientific-type surveys, and media technology

• Consumers choose between products and vendors

• Not so much between a product and, say, quiet time

Page 13: Civilization 1

Government• Governments are to

keep the free market fair and opportunities equitable

• They try to create a fair and honest playing field to ensure citizens’ needs are met

• You vote your favourite leaders

Page 14: Civilization 1

Government• Governments need

their checks and balances▫ Lobbyists▫ Advocates▫ Civil disobedience▫ Petitions and letter

campaigns▫ Plebiscites and

referenda

Page 15: Civilization 1

Citizens• As citizens we have

responsibilities • Educate ourselvs on

electoral candidates, issues, policies

• Stay informed as stories evolve

• Vote! And vote wisely• When a vote isn’t

enough, speak up

Page 16: Civilization 1

Specialized Knowledge• Scientists explore and

discover new things about nature, the universe and ourselves

• Applied scientists conduct research and develop new technologies, materials and products

Page 17: Civilization 1

Specialized Knowledge• Management

scientists increase efficiency and effectiveness of processes, methods, programs and projects

Page 18: Civilization 1

Production• We have hard working

people who get things done

• They make, assemble and ship the goods

• They deliver services

Page 19: Civilization 1

Management• Managers make tough

decisions that keep our work organized and moving ahead

• Ensuring tasks and skills are appropriately matched and people are well trained and rewarded

Page 20: Civilization 1

Leadership• Leaders paint a

picture of our common future against the gray fog of the future and point the direction forward

• They motivate us to work toward a better place

Page 21: Civilization 1

Consumers• As consumers we all

benefit from the fruits of our collective labour and wisdom

• We share in yesterday’s utopia

• And dream about tomorrow’s…

Page 22: Civilization 1

Civilization 1.5: Assessment

•What has not changed from the past?•What is different now?

•How sustainable is this system?•How has the system already reinvented

itself?

Page 23: Civilization 1

Civilization 1.5: Assessment

•Is there any other way to run a civilization?

•What could cause it to fail?•What would you choose to do differently?

Page 24: Civilization 1

Civilization 2.0

•What we learn from the past and today’s world will determine the shape of the next civilization

Page 25: Civilization 1

Civilization 2.0• Will Civilization 2.0 be

a webby world managed by a synthesis of artificial and collective intelligence?

Page 26: Civilization 1

Civilization 2.0• Will Civilization 2.0 be

a bio-mimicry world, based on a modern understanding of man’s inherent place in nature?

Page 27: Civilization 1

Civilization 2.0• Will Civilization 2.0 be

auto-regulating, providing an appropriate range of efficient responses to nature’s demands?

Page 28: Civilization 1

Civilization 2.0• The pace of change is

accelerating with no relief in sight

• Terrorist actions, rogue states, failed states and the global economic recession have not deterred the march of progress

Page 29: Civilization 1

Civilization 2.0• One thing that is

emerging with greater clarity is that organizations are needed more than ever

• Collaboration, not the old-fashioned charismatic leader, will be needed to find our way

Page 30: Civilization 1

Civilization 2.0: The Way Forward

• Only organizations can provide the number of experts and mix of skills needed to come to a reasonable understanding of the complex modern world

• And not just any organization, at that

Page 31: Civilization 1

Civilization 2.0: The Way Forward

• Only an organization that is highly organized around the central purpose of matching the complexity of the global civilization will be able to read the trends, foresee changes and plot a course for survival

Page 32: Civilization 1

Civilization 2.0: The Way Forward

• Only an organization that sees itself as a collective intelligence emerging from the interaction of the diverse intelligences of its members…

• Only this organization will be able to survive, bringing its members along in a protective envelop

Page 33: Civilization 1

Civilization 2.0: The Way Forward

• Individuals and their organizations must now form collective intelligence to match the diversity in their own continuously unfolding civilization