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TRANSCRIPT
Can Games Teach Organizational Behavior?
Why Games?Games can be personalized to be better adjust
to the learner.
Games engage the player emotionally and cognitively => they represent a natural way to provoke behavior change.
Games are played by people with an average age of 35 years old.
“Games are the most elevated form of investigation”
- Einstein
“Until you engage someone emotionally as well as cognitively, you cannot effect behavior change.”
- Sharon Slone
What games already do?
What games don’t do?
Stories
How would I help solving this gap?
<story> <characters> </characters> <objects> </objects></story><storyRules><storyRules>
Game Engine
<story> <characters> </characters> <objects> </objects></story><storyRules><storyRules>
StoryCreatio
nEngine
Domain Model
GameModel
Autocratic Model
CustodialModel
Supportive
Model
CollegialModel
Characters
Locations
Events
Objects
Context