cloudworx vr readme
DESCRIPTION
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Version 1.1 Leica Geosystems HDS LLC
4550 Norris Canyon Rd San Ramon, CA 94583 USA
www.lgshds.com
Read-Me for Leica CloudWorx-VR for 3ds Max\Maya
Installer Package
Included: Installer for Leica CloudWorx-VR Installer
Comments: This is the installer for Leica CloudWorx-VR. CloudWorx-VR requires point cloud data to be
in the form of a *.alp (Alice Labs Project) file. The *.alp file is the main project file that which
you will open in CloudWorx-VR and it references one or more point cloud data files as *.rep.
The *.alp file and *.rep files are directly exported from Cyclone. This feature became
available with Cyclone version 7.1.
In addition to reading point cloud data from Cyclone, CloudWorx-VR can also import various
geometric objects from Cyclone via the use of COE (Cyclone Object Exchange) files. This
feature is only available with the 3ds Max version of CloudWorx-VR and not available in the
Maya version. COE files are exported directly from Cyclone.
Language: This version of of CloudWorx-VR is only available in the English language. This
means that this version is compatible with only the English versions of 3D Max and
Maya. The English versions of 3D Max and Maya, as well as the CloudWorx-VR
plug-in, however can both be installed on a foreign operating system.
Versions: 3D Max and Maya versions 2011 and 2012 English only are supported by this
version of CloudWorx-VR.
Version 1.1 Leica Geosystems HDS LLC
4550 Norris Canyon Rd San Ramon, CA 94583 USA
www.lgshds.com
Using The Application
1. Install CloudWorx-VR using the provided installer as a plug-in to 3ds Max or Maya and secure a
license from your Leica representative. Export the desired point cloud data from Cyclone.
a. Launch Cyclone, and open the desired ModelSpace view. From the File menu select “Export to Leica CloudWorx-VR…” , then specify a a project file name (which will be given .alp as the extension).
Note, if the ModelSpace includes more than one point cloud, you will be prompted whether or not you would like to merge them. [Please explain why and why not I would do this.]
b. After the export has completed, there will be an .alp project file and one or more .rep files. Thes files must be kept together as a group in the same folder. We suggest you keep each project (alp file and rep files) in its own folder for ease of management. You will select the .alp file to open the project in either 3ds Max or Maya which has the CloudWorx plug-in.
c. If you receive data from other sources, PTX (a non-binary version of PTG) or a simple TXT, there is a Converter application available that is capable of converting these formats to .alp
2. Import a COE file into 3ds Max.
a. Launch Cyclone, and open the desired ModelSpace view that contains geometric objects.
From the File menu select “Export“ then from the pull down menu select COE Format
(*.coe) as the type, then specify a file name.
b. The following object types are currently supported in 3ds Max:
Line
Circular Arc
Polyline
Box
Polyline Extrusion (patch, etc.)
Standard Shape Extrusion (steel shapes)
Cylinder1
Cone
Reducer2
Type 0 Flange
Sphere
Torus
Elbow3
Hemispheric and Semi Elliptic Caps
1 Ucapped cylinders in Cyclone will be flat-capped in 3ds Max. This follows for all hollow objects.
2 Eccentric reducers are not supported.
3 Elbows with Miter Count of -1, 1 and 2 are not supported and are replaced with a Miter Count = 3 type
Elbow.
Version 1.1 Leica Geosystems HDS LLC
4550 Norris Canyon Rd San Ramon, CA 94583 USA
www.lgshds.com
c. Due to 3ds Max utilizing a conversion from double to floating point type, it is imperative that
the Cyclone model is not too far from the Default origin in world space. If the model is too
far, precision loss will occur and objects will start to come apart.