cmc_joice cs 1 komunikasi dengan menggunakan media komputer (internet)
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COMPUTER MEDIATED COMMUNICATION
Komunikasi dengan menggunakan Media Komputer (Internet)
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CHARACTERISTICS: SENDER
You present the self you want other see.
Personal characteristics are covert and are revealed when you want to reveal them.
Speaker control the order of revelation.
Disguise or anonymity is easy. It’s always your turn. Speaker time is unlimited. You can’t be interrupted.
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CHARACTERISTICS: RECEIVER
One, a few, or as many as you find in chat room, your e-mail list, or can address via bulletin board posts.
Virtually unlimited. You can more easily and quickly
find people who match your interests.
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CHARACTERISTICS: RECEIVER
Your messages can be retrieved by others or forwarded verbatim to a third party or to hundreds of third party (with or without your knowledge).
Impressions are based (usually) on text messages receiver reads.
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CHARACTERISTICS: CONTEXT
Where you and receiver each want to be.
Separated in space. You can more easily choose the
timing – when you want to respond. Communication may be
synchronous, as in chat rooms and instant messaging, or asynchronous – when messages are exchanged at different times, as in e-mail.
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CHARACTERISTICS: CHANNEL
Channel is visual for text (though both auditory and visual for graphics and video are available).
Two-way channels; some enable immediate and some delayed interactivity.
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CHARACTERISTICS: MESSAGES
Written words in purely text-based CMC – though that’s changing.
Messages are permanent unless erased.
Limited nonverbal cues; some can be created with emoticons or words and some (like smells and touch) cannot.
CMC use lots of abbreviations.
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CHARACTERISTICS: FEEDFORWARD In e-mail it’s given in the
headings and subject line as well as in the opening sentences.
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CHARACTERISTICS: FEEDBACK
In e-mail, newsgroup, and discussion list communication, feedback is usually and easily delayed.
Some delay is expected. In chat and instant messaging
it is immediate.
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CHARACTERISTICS: PURPOSES AND EFFECTS All purposes (to learn, to
relate, to influence, to play, to help) can be achieved.
All effects can be achieved. Some purposes may be easier
to achieve in CMC; for example, information.
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CHARACTERISTICS: NOISE
Noise in your own surroundings; spelling and grammatical errors.
Physiological, psychological, and semantic noise are usually present to some extent.
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CHARACTERISTICS: ETHICS AND DECEPTION Presentation of false physical
self as well as false psychological and social selves is relatively easy, though with audio and visual components it gets a bit more difficult.
Lying is probably easier.
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CHARACTERISTICS: COMPETENCE Effective writing techniques. Writing skills aid in interaction
management, empathy, other-orientation, etc.
Technological skills aid in use of media.
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COMMUNICATION TECHNOLOGIES Communication technologies are
changing our lives. Shape how we live and work, how we
think, how we interact and how we define ourselves.
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COMMUNICATION TECHNOLOGIES FORMS: Written communication Telephone communication Computer-Mediated communication Teleconferencing Interconnected communication
technologies
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COMMUNICATION TECHNOLOGIES Media affect not only the form but
also the content and meaning of communication.
The same words spoken face-to-face and transmitted via e-mail may be interpreted quite differently.
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COMMUNICATION TECHNOLOGIES We communicate differently when
we use different media. Online communication tents to be
more impulsive and less reflective than face-to-face communication.
We should try to choose media that fit our messages, the situation, and those with whom we communicate.
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CYBERCOMMUNICATION
People use the internet to exchange work-related information, shop, pay bills, keep in touch with friends, and chat with people who share their interests and hobbies.
Cyberspace Cybermemorials Cybersex
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NETIQUETTE
Identify the topic. Be brief. Assume that any massage you send
will survive indefinitely and in multiple places.
Use the pyramid form to compose messages.
Reflect before responding. Think and write literally.
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NETIQUETTE
Think and write literally. Double check the names of
recipients. Consider timing. Avoid flaming. Verify transmission. Don’t open e-mail from strangers.
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McQuail: MEDIA KONVENSIONAL VS MEDIA BARU Interactivity Social presence Autonomy Playfulness Privacy Personalization
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MEDIA BARU: MEDIA SOSIAL -MEDIA PRESENTASI DIRI Lima strategi dalam konstruksi
presentasi diri:IngratiationCompetenceIntimidationExemplificationsupplication
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TIPE INTERAKSIKARAKTERIS
TIK INTERAKSION
AL
INTERAKSI TATAP MUKA
INTERAKSI TERMEDIASI
INTERAKSI TERMEDIASI YANG SEMU
Karakteristik ruang-waktu.
Konteks adanya kehadiran; ruang – waktu yang sama.
Pembedaan konteks; ruang – waktu yang lebih luas.
Pembedaan konteks; ruang waktu yang lebih luas.
Ragam isyarat simbolis.
Keberagaman isyarat simbolis.
Menyempitnya keberagaman isyarat simbolis.
Menyempitnya keberagaman isyarat simbolis.
Sasaran komunikasi.
Ditujukan kepada orang tertentu.
Ditujukan kepada orang tertentu.
Khalayak beragam yang potensial sebagai penerima.
Dialogis/ monologis.
Dialogis. Dialogis. Monologis.