cognitive, affective, and psychomotor should go together in studying
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Presentation about why in learning; cognitive, affective, and psychomotor should go together.TRANSCRIPT
Cognitive, Affective, and Psychomotor Should Go Together in Learning
Process
By:
1. Imanuela (06)
2. Jessica (07)
3. Karina (08)
Three Types of Learning
The committee identified three domains of educational activities or learning:
1. Cognitive: mental skills (Knowledge)2. Affective: growth in feelings or emotional
areas (Attitude or self)3. Psychomotor: manual or physical skills
(Skills)
involves knowledge and the development of intellectual skills
What is Cognitive?
Cognitive Learning
Is about enabling people to learn by using their reason, intuition and perception, which is often used to change peoples' behaviour.
People's behaviour is influenced by many factors such as culture,
upbringing, education and motivation.
Therefore cognitive learning involves understanding how
these factors influence behaviour and then using this
information to develop learning programmes.
Cognitive Domain
1. Remembering
2. Understanding
3. Applying
4. Analysing
5. Evaluating
6. Creating
Willing to listen and open to new experiences.
Telling in your own words the importance of Chemistry in daily life.
Using the given information on diet and exercise for Person A, predict their change in body mass over a 2 week period.
Film yourself throwing a baseball. Break down your throw into key parts and identify the cues you did and did not perform.
Justify why you chose that offensive play against their defense.
Invent a new dance move for the Waltz.
In cognitive learning, the individual learns by listening, watching, touching,
reading, or experiencing and then processing and remembering the
information. Cognitive learning might seem to be passive learning, because
there is no motor movement.
What is Affective?
includes the manner in which we deal with things emotionally, such as feelings,
values, appreciation, enthusiasms, motivations, and attitudes.
Affective Domain
1. Receive 2. Respond 3. Value 4. Organize 5. Internalize Values
DefinitionWilling to listen and open to new experiences.
Actively responding to an activity.
Attaching value to something and expressing personal opinions.
To express personal views, beliefs, or opinions.
To act consistently according to one's personal beliefs and values.
Example
Listen to the teacher's points about the value of corporate fitness programs.
Participate in the group's discussion
Taking a particular position/stance on a subject.
State your personal belief and explain why.
Meet all of the criteria listed on the rubric for being an active role model.
Resources and Ideas for Affective Learning
Critical questioningRole-playingSimulations
Reaction paperReflection paperCritical incidentsService-learning
activitiesSensory-based learning
activities
DrawingSinging
Memory & imagination exercises
Improvisation
What is Psychomotor?
includes physical movement, coordination, and use of the motor-skill areas.
Development of these skills requires practice and is measured in terms of speed, precision,
distance, procedures, or techniques in execution.
Psychomotor Domain
1. Imitation
2. Manipulation
3. Precision
4. Articulation
5. Naturalization
DefinitionCopying the action of another.
Reproduce activity from instruction or memory.
Execute a skill reliably without help.
Two or more skills combined and performed consistently.
Automatic mastery of skills at high strategic level.
Example
Watch the teacher and copy her movements.
Perform the backhand throw using the cues listed.
Demonstrate the backhand throw to another student.
Combine inline skating stride 2 and a wrist shot.
Create your own dance routine.
Levels of Psychomotor
1. Perception: to distinguish, to show, to choose, to connect, etc.
2. Preparedness: to preceded, to respond, to prepare, to initiate, etc.
3. Guided motion (simulating an example): to practice, to follow an instruction, to participate, to do/make something, etc.
4. Accustomed motion (grasping on a pattern): to operate, to set up, to demonstrate, etc.
5. Complex motion (gracefulness, agility)6. The adaptation of a vary motion and creativity:
to change, to reform, to create, to design, etc.
Learning takes place in 3 domains: cognitive, psychomotor, and
affective. The purpose of those taxonomies shown before is to make it easier for the educator to understand how to sequence learning tasks in a
logical order of difficulty. After a learning by using all the three types- which can be
thought as “the goals of learning process”, the learner
should have acquired new skills, knowledge, and/or
attitudes.