colour display techniques
DESCRIPTION
Subtractive Primaries: Yellow, Magenta and Cyan Colour mix Additive Primaries: Red, Green and Blue Subtractive Primaries: Yellow, Magenta and Cyan The colour of an object is defined by the colour of light that it reflects.TRANSCRIPT
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Colour Display Techniques Additive Colours
Subtractive Colours
Colour TriangleColour Cubes
HexagonHexcone
Hue, Intensity and SaturationChromo-Stereoscopy
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Colour mixAdditive Primaries:
Red, Green and BlueSubtractive Primaries:
Yellow, Magenta and Cyan
The colour of an object is defined by the colour of light that it reflects.
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Colour Cube
L & K 10.7
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HexagonA hexagon is formed by the interception of the plane of projection with all six sides of the colour cube
Hexagon
R
Y
G
C
B
M
Perpendicular to the gray line
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Hexcone
Hexcone: When the plane of projection is moved from the white to black along the gray line, successively smaller colour subcubes are intercepted and a series of hexagons of decreasing size are produced. The hexagonat white is the largest and the hexagon at black is reducedto a point. This series of hexagons define a solid called the hexcone
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Hue: the angle around the hexagon. It gives the dominant color
Intensity: the distance from the zero intensity point along the gray line. It defines the brightness of a color
Saturation: the distance from the gray point at the centre aof the hexagon. It reveals the purity of a color
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RGB to HIS transformation
R
G
B
I
H
S
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Chromo-StereoscopyDepth perception can be created using a pair of glasses which have different refraction indices for different colours. Digital Elevation models (DEM) can be assigned with different coloursto create depth perception.
red green blue wavelength
Ref
ract
ion
inde
x
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Chromo-Stereoscopy
Example:
Hue DEM, For depth perceptionIntensity TM for surface brightnessSaturation SAR for surface texture (terrain shadows, forest roughness)
This is a perfect combination to show the topography, surface features and natural shadows in one image
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Chromo-StereoscopyExample II:
Hue DEM, for depth perceptionIntensity TM for surface brightnessSaturation constant
This combination is useful when only DEM and optical data are available. Surface features and terrain relief are shown very well using this combination
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Chromo-StereoscopyExample III:
Hue DEM, for depth perceptionIntensity SARSaturation constant
This combination is useful to show terrain relief and shadows