command and control visualization: navciiti task 2.1a&b r. kriz*, l. arsenault**, j. kelso**, f....
TRANSCRIPT
Command and Control Visualization: NAVCIITI Task 2.1a&b
R. Kriz*, L. Arsenault**, J. Kelso**, F. Das Neves**, and C. Logie**
University Visualization and Animation Group* Engineering Science and Mechanics** Computer Science
NAVSEA DahlgrenVirginia, April 12, 2002
Presentation:
Overview of NAVCIITI Task 2.1a&b: Command and Control Visualization: a collaboration between NUWC, NRL, and Virginia Tech to develop of an ASW tactical interface for littoral battle space: CONRAY/MIX.
• Demo CONRAY/MIX
The DIVERSE API used to develop CONRAY/MIX with features for future network centric warfare system development
• Demo DIVERSE embedded in CONRAY/MIX
ONR, Paul Quinn: NAVCIITI Primary Project Contact
VT, Ken Reifsnider: NAVCIITI Principal Investigator
NRL, Larry Rosenblum: Task 2.1 POC Doug Maxwell, CONRAY/MIX developer
NUWC, Ken Lima (code22) Task 2.1 Program Manager Rich Shell and Lauren Mathews, CONRAY/MIX developers
VT, Ron Kriz: CoPI Task 2.1a• F. Das Neves, integrate scenegraph into CONRAY/MIX dGL
VT, Lance Arsenault: CoPI Task 2.1b & DTK Development• VT, John Kelso & Chris Logie: Task 2.1b dGL Development• VT, Alex Kalita & Eric Tester, Develop GUI manager for DTK
Key Project Personnel
Task 2.1a: (year 3, $156K) Development of CONRAY/MIX C&C acoustic model scenegraph based on API developed in Task 2.1b
Task 2.1b: (year 3, $275K) Create OpenGL API for IRIX, Linux, HP-UX, Windows Investigate how to incorporate OpenGL scene-graphs Integrate networked device tools Create navigation tools in collaboration with D. Hix Expand on network extensions for DTK with data abstractions and security Create GUI manager for DTK
NAVCIITI Task 2.1
ONR-NavCIITI Task2.1 Command & Control VisualizationNUWC: K. Lima, R. Shell, L. Mathews
NRL: L. Rosenblum, D. MaxwellVT: R. Kriz, L. Arsenault, J. Kelso, F. das Neves
Physics basedsimulation modelof acoustics in a3D world: bottomBounce, etc.
http://www.sv.vt.edu/future/cave/resprj/navciiti/nuwc_task2-1/
Desktop CAVE simulator
CAVE
I-Desk
CONRAY/MIX modelscalable - reconfigurable
ONR Command and Control and Combat Systems (C2&CS)Technology Review, Arlington, Virginia
May 22-24, 2001
“Visualization for Multi-warfare Planning and Execution”Presentation by Ken Lima, NUWC, Project Manager
Top Ranked Project by Review Panel
Visualization for MultiwarfarePlanning and Execution
Visualization for MultiwarfarePlanning and Execution
Naval Undersea Warfare Center Collaboration With Virginia Tech
Kenneth M. Lima (PI) Dr. Ron Kriz (POC)
Lauren Mathews (NAVCITTI Supported)
Richard Shell
Naval Research Lab
Robert King (PI)
FY’01 Funding $222K
FY’01 Funding $58K
Payoff:
• Reduced operator workload• Better/more informed decision
making• Improved planning / decision
aids (network- and platform-centric)
Objective:
• Assess potential of 3D to enable rapid and/or accurate assimilation ofcomplex information in a passive target localization context
Goal:
• Evaluate 3D rendering ofcomplex, tactical information ina Navy relevant domain
Visualization forMultiwarfare Planning and ExecutionVisualization forMultiwarfare Planning and Execution
Overall Technical ApproachOverall Technical Approach
• Develop real-time 3-D simulation and visualization
methodology for a submarine shallow water passive
tracking problem• Acoustic scattering model/scenario generator (NUWC)
- 3D Rendering/GUI development (NUWC/VT/NRL)
- Interactive device interface/integration (NRL)
• Conduct a 2-D VS. 3-D assessment using fleet
operators
• Address high risk “enablers” for DSS FNC
• FY02 Transition to Littoral ASW FNC (Submarine-weapon
connectivity task), Project Mgr - Dr. Les Jacobi
• DSS FNC proposal (FY03)
• ASTO / Tactical Control Program (APB, FY04)
Transition PlansTransition Plans
***
T 0 0 4 2
R 0 0 2 1- c / c
Tactical Info Mgmt Plot
Accomplishments and Future work
• Presentation to ADM Cohen (CNR) Feb 2001 on 3D Viz project and proposed DSS FNC concept
• Two presentations at JAWS S3 Symposium, July 2001 - “Undersea Command & Control Visualization” - “DIVERSE: a Software Toolkit to Integrate Distributed Simulations and Heterogeneous Virtual Environments”
• Patent application in preparation “3D Acoustic scattering and rendering technique for Conical Bearing data’’
•1st 2D/3D assessment experiment conducted 5/9/01
• Virginia Tech will be an integrated part of the FNC Y02.
D evice I ndependent V irtual E nvironment: R econfigurable, S calable, E xtensible
DIVERSEsponsored by
Office of Naval ResearchDURIPKam Ng
NAVCIITIPaul Quinn
Lockheed MartinPat McKenzie
DIVERSE is:• free (GNU LGPL and GPL) software
Consisting of:•C++ Application Programming Interfaces (APIs)•Utility and Example programs
What is DIVERSE?
GNU/Linux SGI IRIX
Runs on:
DIVERSE is for creating Applications like:
Crane Ship SimulatorCrane Ship Simulatorwithwith
CAVE and motion baseCAVE and motion base
Crane Ship SimulatorCrane Ship Simulatorwithwith
CAVE and motion baseCAVE and motion base
What is DIVERSE?
DIVERSE Toolkit: Networked Asynchronous Simulation• Remote shared memory•Library: C++ Classes to Build Server and Applications•Networked Server: Manage Dynamic Shared Objects (DSOs)•DSO I/O Services: Loaded/Unloaded on the Fly
DIVERSE Graphics Interface for Performer•Uses DTK and Performer to provide:
–Configuration via DSOs–Display-Independent Graphics–Coordinate Systems and Scene Graph–Viewing Frusta–Stereo Graphics–Input from Real and Emulated Devices–Many Navigation Methods
DTK Remote Shared Memoryis Simulator Glue
graphics
Local host
memory“wombat”
wombatdynamicsSimulate wombat
dynamics
File playback
graphics
Remote Display
memory“wombat” wombat
dynamicsRemote
wombat host
Stop
Reconfigurable
The remote shared memory architecture of the DIVERSE API can be used to develop other network centric command and control tactical interfaces.
CONCLUSION