comp 14 introduction to programming miguel a. otaduy may 13, 2004

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COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

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Page 1: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

COMP 14Introduction to Programming

Miguel A. Otaduy

May 13, 2004

Page 2: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Review Exercise

• Execution of c=2*a+b in a computer

Page 3: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Today in COMP 14

• Java– special symbols– identifiers– data types– operators– expressions– Strings

Page 4: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Reading Check-Up

1. The rules of a language determine which instructions are valid.

2. True or False? Hello! is an example of a legal Java identifier.

3. If an operator has an integer and a floating-point operand, the result of the operation is a number.

4. The expression (int) (9.2) evaluates to

syntax

False

floating-point

9

Page 5: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Introduction

• Computer program: a sequence of statements whose objective is to accomplish a task

• Programming: process of planning and creating a program

• Programming language: a set of rules, symbols, and special words

Page 6: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Sample Java Program

public class Hello

{

public static void main (String[] args)

{

System.out.println ("Hi There!");

}

}

Upon execution, this program would displayHi There!

Page 7: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Programming Languages• Programming languages have rules of

grammar just as English does

• syntax rules - which statements are legal and which are not

• semantic rules - determine the meaning of the instructions

• token - smallest individual unit of a program– special symbols– word symbols– identifiers

Page 8: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Special Symbols

+ - * /

. ; ? ,

<= != == >=

Page 9: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Word Symbolsaka reserved words, or keywords• int• float• double• char

• void• public• static• throws • return

• reserved words are always all lowercase• each word symbol is considered to be a single symbol• cannot be used for anything other than their intendedpurpose in a program• shown in blue typewriter font in textbook• full table in Appendix A

Page 10: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Identifiers

• Names of things (variables, constants, methods) in your programs

• Can be composed of any combination of letters, digits, underscore (_), and dollar sign ($)

• Cannot begin with a digit• May be any length• Java is case-sensitive

– Total, total, and TOTAL are different identifiers

Page 11: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Illegal Identifiers

Page 12: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Questions

Classify the following as legal or illegal identifiers:

1. My First Program2. my1stProgram3. 1stProgram4. $money5. an_identifier6. Jane'sProgram

illegal

legal

illegal

legal

legal

illegal

Page 13: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Primitive Data TypesWhat’s A Data Type?• A set of values and the operations that

can be performed on those values

• Primitive data are fundamental values such as numbers and characters

• Operations are performed on primitive types using built-in operators

Page 14: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Primitive Data Types

• 8 primitive data types in Java– 4 represent integers

•byte, short, int, long– 2 represent floating point numbers

•float, double– 1 represents characters

•char– 1 represents boolean values

•boolean

Page 15: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Primitive Data TypesNumeric Types

• The difference between the various numeric primitive types is their size, and therefore the values they can store:

Typebyteshortintlong

floatdouble

Storage8 bits16 bits32 bits64 bits

32 bits64 bits

Min Value-128-32,768-2,147,483,648< -9 x 1018

+/- 3.4 x 1038 with 7 significant digits+/- 1.7 x 10308 with 15 significant digits

Max Value12732,7672,147,483,647> 9 x 1018

Page 16: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Integers

• Examples: -6728, -67, 0, 78, 36782

• Positive integers do not have a '+' sign in front of them (but they can)

• No commas are used in an integer– commas in Java are used to separate

items in a list

Page 17: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Primitive Data TypesCharacters

• A char stores a single character from the Unicode character set– an ordered list of characters, and each

character corresponds to a unique number– uses 16 bits per character, allowing for

65,536 unique characters

• Character literals are delimited by single quotes:'a' 'X' '7' ' ' '$' ',' '\n'

newline character(we'll discuss later)

Page 18: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Primitive Data TypesBooleans

• Only two valid values– true or false– uses 1 bit for storage

• Represent any situation that has 2 states– on - off– true - false

• true and false are reserved words

Page 19: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

• Expression - a combination of one or more operands and their operators

• Arithmetic expressions compute numeric results and make use of the arithmetic operators:

• If either or both operands associated with an arithmetic operator are floating point, the result is a floating point

Addition +Subtraction -Multiplication *Division /Remainder %

Arithmetic Expressions

Page 20: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

• If both operands to the division operator (/) are integers, the result is an integer (the fractional part is discarded)

• The remainder, or modulus, operator (%) returns the remainder after dividing the second operand into the first (only works with integer types)

14 / 3 equals?

8 / 12 equals?

4

0

14 % 3 equals?

8 % 12 equals?

2

8

Division and Remainder

Page 21: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Unary vs. Binary Operators• Unary operators

– has only one operand– example: - (negative, not subtraction)

-5

• Binary operators– has two operands– example: - (subtraction)5 - 3

Page 22: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Operator Precedence

• Determines the order in which operators are evaluated:1. multiplication, division, and remainder 2. addition, subtraction, and string

concatenation3. arithmetic operators with the same

precedence are evaluated from left to right

• Parentheses can be used to force the evaluation order (just like in math)

Page 23: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Operator Precedence

• What is the order of evaluation in the following expressions?

a + b + c + d + e1 432

a + b * c - d / e3 241

a / (b + c) - d % e2 341

a / (b * (c + (d - e)))4 123

Page 24: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Integral Expressions

• All operands are integers• Result is an integer

• Examples:2 + 3 * 53 + x – y / 7x + 2 * (y – z) + 18

Page 25: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Floating-point Expressions• All operands are floating-point numbers• Result is a floating-point

• Examples:12.8 * 17.5 – 34.50x * 10.5 + y - 16.2

7.0 / 3.5

Page 26: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Mixed Expressions

• Operands of different types• Examples:

2 + 3.56 / 4 + 3.9

• Integer operands yield an integer result• Floating-point operands yield a floating-

point result• If both types of operands are present, the

result is a floating-point number– implicit type coercion

• Precedence rules are followed

2.0 + 3.5

1 + 3.9 1.0 + 3.9

Page 27: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Type Conversion (Casting)• Used to avoid implicit type

coercion• Syntax(dataTypeName) expression

• Expression evaluated first, then type converted to dataTypeName

• Examples:(int) (7.9 + 6.7) = 14(int) (7.9) + (int)(6.7) = 13

Page 28: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

QuestionsEvaluate These Expressions

1. (5 + 4) % 6

2. (5 + 6) % 3.5

3. (double) (13) / 2

4. (double) (13 / 2)

9 % 63

11 % 3.5not possible

(double) (6)6.0

13.0 / 26.5

Page 29: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

The class String• String

– sequence of zero or more characters– enclosed in double quotation marks– null or empty strings have no characters– numeric strings consist of integers or decimal

numbers– length is the number of characters in a string

• The class String is used to manipulate strings• Examples:

– "Hello World"– "1234"– "45.67"– ""

Page 30: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Strings

• Every character has a position in the string (starting with 0)"Hello World"

• The length of the string is the number of characters in it– what's the length of "Hello World"?

0123456789...

11(count the space)

Page 31: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Parsing Numeric Strings• In Java, input from the user comes

in the form of a string– we need to know how to get the

number values out of the string

• Numeric String– a string with only integers or decimal

numbers– "6723", "-823", "345.76"

Page 32: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Parsing Numeric Strings• String to intInteger.parseInt(strExpression)

Integer.parseInt("6723") 6723

• String to floatFloat.parseFloat(strExpression)

Float.parseFloat("345.76") 345.76

• String to doubleDouble.parseDouble(strExpression)

Double.parseDouble("1234.56") 1234.56

Page 33: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Summary

• Identifiers– can be composed of any combination of

letters, digits, underscore (_), and dollar sign ($)

– cannot begin with a digit– Java is case-sensitive

• Data Types– main integer type: int– main floating-point type: double– others: char, boolean

Page 34: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

• Arithmetic Operators:

• If one of the operands is floating-point, the result is a floating-point

• Can only use % with two integer operands• Casting

– (int) (54.9) - truncates the floating-point number– (double) (23) - adds a .0 to the integer

addition +subtraction -multiplication *division /remainder (mod) %

Summary

Page 35: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

To do

• Homework 1 due tonight• Homework 2 due tomorrow night

– Algorithm design– Theory questions– First program (after tomorrow’s class)

• Read ch. 2 (pp. 37-end)

Page 36: COMP 14 Introduction to Programming Miguel A. Otaduy May 13, 2004

Tomorrow

• First QUIZ!

• Writing a whole program