computing essentials chapter ch 9copyright 2003 the mcgraw-hill companies, inc. 1 1010 graphics,...
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Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
1
computing ESSENTIALS
CH
AP
TE
R
10101010Graphics,
Multimedia, and
Artificial Intelligence
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
2
Competencies
Graphics
Multimedia
Web authoring
Artificial Intelligence
Virtual reality
Expert systems
Robotics
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
3
Graphics Programs
Specialized programs used by graphic arts
professionals
Desktop publishing
Paint programs
Image editors
Illustration programs
Graphics suites
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
4
Multimedia Software Integration of variety of media
– Businesses– Home
– Education
– Graphics– Text
– Video, music– Voice
• User interactivity– Control pace of information– Respond to items and feedback
• Used in
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Multimedia Presentation Interactive multimedia
presentation Series of related pages
Links Connections to related
information Buttons
Special areas on a page
Used for links and navigation
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Developing Multimedia Steps to develop a presentation
Plan and analyze Design
Use of story board Create Support
Multimedia authoring programs Bring together media elements
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Web Authoring
Creating a Web site Design
Overall content Graphical map
Use of programs Web authoring
programs Web page editors
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Artificial Intelligence
Simulate human Senses Thought processes Actions
Areas of computerized intelligence Virtual reality Knowledge-based systems Robotics
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Virtual Reality Simulated reality generated in 3-D
Virtual reality hardware
Headgear
Gloves
Virtual reality modeling language (VRML)
Web based 3-D applications
Many possible applications
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Knowledge-Based Systems Expert system Knowledge bases are databases that contain
Specific facts Rules
Fuzzy logic Respond to user interaction
Natural language interface
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Areas of Use
Medicine
Geology
Chemistry
Military science
Photography
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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Robotics Mimic motor activities of living things Three types
Perception systems Imitate senses
Industrial Perform various tasks
Mobile robotsTransport
computing ESSENTIALS
Ch 9 Copyright 2003 The McGraw-Hill Companies, Inc.
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A Look to the Future
Robots mimic emotions
Saya robot
Used for communication
Program robots with set of values
Make decisions independently
computing ESSENTIALS