copyright © 2008 by nelson, a division of thomson canada limited entrepreneurship a process...
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Copyright © 2008 by Nelson, a division of Thomson Canada Limited
ENTREPRENEURSHIPA PROCESS PERSPECTIVE
Robert A. BaronScott A. ShaneA. Rebecca Reuber
Slides Prepared by:Sandra Malach, University of Calgary
Copyright © 2008 by Nelson, a division of Thomson Canada Limited
7 Intellectual Property: Protecting Your Ideas
1
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LEARNING OBJECTIVES
1. Explain why product development in new firms is difficult, but why new firms tend to be better than established firms at product development in most industries.
2. Explain why established firms find it easy to imitate entrepreneurs’ intellectual property quickly and at a low cost.
3. Define a patent, explain what conditions are necessary for an inventor to patent an invention, and outline the pros and cons of patenting.
Copyright © 2008 by Nelson, a division of Thomson Canada Limited
LEARNING OBJECTIVES
4. Define an industrial design, explain what conditions are necessary for an invention to be an industrial design.
5. Define a trade secret, explain what conditions are necessary for an invention to be a trade secret, and outline the pros and cons of trade secrets.
6. Define a trademark, describe why trademarks are useful to entrepreneurs, and explain how an entrepreneur can obtain a trademark.
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LEARNING OBJECTIVES
7. Define a copyright, and describe how it protects an entrepreneur’s intellectual property.
8. Describe a first-mover advantage and explain the conditions under which it provides a useful form of intellectual property protection.
9. Describe complementary assets, and explain when it is better for an entrepreneur to obtain control over complementary assets than to be innovative.
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“Every man with an idea has at least two or three followers.”
--Brooks AtkinsonOnce Around the Sun, 1951
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INTELLECTUAL PROPERTY
The core ideas about a new product or service
The only major advantage (most of the time) new ventures have over established firms
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THE PRODUCT DEVELOPMENT PROCESS
A difficult and uncertain process Solution must be produced and
marketed for less than the customer is willing to pay
May result in something different than people set out to produce
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ESTABLISHED FIRM ADVANTAGES
Better at manufacturing Better access to capital Tacit knowledge from experience Economies of scale Better at marketing Established reputations Established customers
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NEW FIRM ADVANTAGES
Superior product development Develop new products cheaper and
easier No bureaucratic structures and
rules in place Better incentives for employees Greater flexibility
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WHY NEW FIRMS LOSE AT PRODUCT DEVELOPMENT
The typical unpatented process innovation can be copied at less than 50% of the cost of developing the original innovation more than 40% of the time.
(Richard Levin)
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WHY IS IMITATION SO EASY?
Competitors have a variety of methods for imitating intellectual property:
Reverse engineering Hiring employees or suppliers from
the entrepreneur Assigning staff to copy the new
product
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PATENTS
To obtain a patent, an invention must: Be novel Not be obvious to a person in the field Be useful Not publicly disclosed for more than 1
year prior to the date of filing.
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WHAT CAN YOU PATENT?
YES Process Method Machine Chemical formula Design
NO Business method Something that
doesn’t work Most software Life Form
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THE PATENT PROCESS File an Initial Application with CIPO
Determine prior art (novelty) Determine claims carefully
Submit a full application Application becomes public 18 months
after initial filing date. Patent valid for 20 years from
application date www.cipo.gc.ca
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ADVANTAGES OF PATENTS
Helps to raise capital by demonstrating competitive advantage
Raises the cost of imitation Provides a monopoly right Prevents a second party from using
the invention as a trade secret
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DISADVANTAGES OF PATENTS Cost (min. approx $15K) Requires disclosure of the invention Provides only a 20 year monopoly Can be circumvented Difficult and costly to defend Less effective for most types of technology Can be irrelevant if technology is fast moving Requires patents for each individual country
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INDUSTRIAL DESIGN
Features of shape, configuration, pattern or ornamental design
Purely decorative in nature Term 10 years Application must be submitted
within 12 months of disclosure. Mark with (D), name of owner
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TRADE SECRETS A piece of knowledge that confers an
advantage on a firm and is protected by non-disclosure agreements and processes.
Protect a competitive advantage without disclosing how an underlying technology works
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DISADVANTAGES OF TRADE SECRETS
Must be kept hidden to remain valuable
Doesn’t provide a monopoly right To enforce and claim damages in
court, must show a loss of competitive advantage or breach of contract
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TRADEMARKS
A word, phrase, symbol, design that distinguishes the goods and services of one company from those of another
Obtained by using the mark or filing an application
Term 15 years, renewable Application to CIPO.
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COPYRIGHTS
A form of intellectual property protection provided to the authors of original works of authorship
Protect the right to reproduce, further derive, copy, or display the protected item
Advantages to filing but not required. Term: life of the author + 50 years.
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FIRST MOVER ADVANTAGE: The Advantage of Speed and Timing
The first to offer a product in a particular market
Lead-time advantage Locations Suppliers
Learning curve advantage
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FIRST MOVER ADVANTAGE
Conditions for First Mover advantage: They control scarce or intangible assets More customers result in increased value Switching costs People are content with the status quo Reputations are important The learning curve for production is
proprietary
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WILL A NEW COMPANY PROFIT?
Three factors determine whether a new company will profit from introducing a new product:
The ability to secure a strong patent The absence of a dominant design The presence of complementary
assets in marketing and distribution
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WHICH IS MOST IMPORTANT?Complementary Assets Are More Important…
Being Innovative Is More Important…
When patents are not very effective
When patents are very effective
When a dominant design exists
Before a dominant design exists
When learning curves are shallow or not proprietary
When learning curves are steep or proprietary
When knowledge is codified When knowledge is tacit
When products are observable
When products are not observable