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TAKE SCIENCE TO THE NEXT LEVEL MAKER CRATES FOR YOUR MAKERSPACE Create an Innovation Workspace

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Page 1: Create an Innovation Workspace · 2020. 5. 14. · Design Challenges Bring STEM to Life The following design challenges can be developed with the materials provided in the uEngineer

TAKE SCIENCE TO THE NEXT LEVEL

MAKER CRATES FOR YOUR MAKERSPACE

Create an Innovation Workspace

Page 2: Create an Innovation Workspace · 2020. 5. 14. · Design Challenges Bring STEM to Life The following design challenges can be developed with the materials provided in the uEngineer

2 ELEVATE SCIENCE

uEngineer lt! Maker Crates – Create Your Own lnnovation Center

See the Full List of Materials!

PearsonSchool.com/ElevateSci

Innovation centers, better known as “Makerspaces,” provide

students with opportunities to develop 21st century

skills like creativity, collaboration, and

communication.  Students share knowledge,

compare ideas, and demonstrate

expertise as they work alongside each

other designing and applying

core ideas to solve problems.

Design Challenges Bring STEM to Life The following design challenges can be

developed with the materials provided in the

uEngineer It! Maker Crates.

AMUSEMENT THEMEParticipate in the exciting entertainment industry.

• Design a new type of amusement parkattraction or ride.

• Create a model amusement ride that runson solar energy.

• Build a zip-line device that can move objectsacross a given distance and back again.

• Design a way to move people through the mallor up and down a slope.

Page 3: Create an Innovation Workspace · 2020. 5. 14. · Design Challenges Bring STEM to Life The following design challenges can be developed with the materials provided in the uEngineer

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CONSTRUCTION THEMEDesign a structure or device that meets a set of given criteria.

• Design a structure to support a given weight and/or usethe least amount of materials.

• Create a catapult that tosses an object a given distance.

• Build a bridge of a specific length that will supportthe most weight.

• Construct a prosthetic device that mimics a hand, an arm,a leg, a wing, a beak, a claw, or even a fin!

• Be creative and develop a new design for a better flycatcher,a new type of pet feeder, or a new door alarm.

TRANSPORTATION THEMECreate a device (car, truck, boat) powered by a form of energy (wind, solar, or electric). Be creative! Challenges might include:

• Build the fastest, lightest, or smallest device.

• Make it travel a given distance or go the farthest.

• Maybe it must carry cargo or navigate an incline.

• Try different methods of poweringyour device like rubber bands or balloons,or create a sail that captures the wind.Perhaps solar panels use the sun’s energyto generate the electric motor.

uEngineer lt! Maker Crates –Create Your Own lnnovation Center

ENERGY THEMEBuild a device (windmill, water wheel, game) that transfers energy from one form to another.

• Construct a device that uses wind energy to performa task — lift a mass, move water, or generate electricity.

• Create a model house that uses solar energy to powerits lights and heat.

• Design a game that uses moving water as itssource of energy.

• Build a Rube Goldberg device that models multipletransfers of energy. How many energy transferscan you make occur?

Page 4: Create an Innovation Workspace · 2020. 5. 14. · Design Challenges Bring STEM to Life The following design challenges can be developed with the materials provided in the uEngineer

Contact your Savvas representative to learn more. savvas.com/find-my-rep

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Get Fresh Ideas for Teaching: Blog.Savvas.com

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Experience the Excitement of Makerspaces

Savvas.com/ElevateSci800-848-9500Copyright © 2020 Savvas Learning Company LLC All Rights Reserved. Savvas™ and Savvas Learning Company™ are the exclusive trademarks of Savvas Learning Company LLC in the US and in other countries. Pearson and Pearson logo are registered trademarks of Pearson Education, Inc.

ADV: 9780134915036

See the Full List of Materials! savvas.com/ElevateSci

Makerspaces are perfect for nurturing a STEM-focused

curriculum where students take control of their own

learning as they experiment, innovate, create, and

iterate. Encourage perseverance and productive

failure as students hone their critical thinking skills.

BENEFITS OF MAKERSPACES•

• Focus on creativity, collaboration, and innovation.• Extend learning beyond the traditional classroom time.• Engage all types of learners with open-ended experimentation.• Integrate inquiry-focused learning with engineering

and design principles.• Provide for interdisciplinary, cross-curricular

projects including literacy.