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_ Designing with data Lucinda Burtt - Fairfax Media @LucindaBurtt

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_Designing with data

Lucinda Burtt - Fairfax Media

@LucindaBurtt

_Intro

What makes great product design?

why what

want

Experience Design

Discern how the user will interact with the product, allow them to do what they are trying to do

Visual Design

Make the interface communicate what it can do so the user wants to interact with it

Research & Optimisation

To discover who our users are and ask: why would they use our product?

Follow up: will they use it?

_Why UX design and data?

Definitions & Lean UX

_

Facts or information used to calculate, analyse or plan something

Merriam-Webster

data

Research is formalised curiosity. It is poking and prying with a purpose

Zora Neale Hurston

A set of principles (not a process) for creating digital experiences that are valued by end users

The three foundations of Lean UX

● Design thinkingInnovation through observation

● Agile software developmentContinuous delivery

● Build-Measure-LearnLean Startup feedback loop

Source: Lean UX (2013), Jeff Gothelf

Further reading: Stanford d.school

Source: Lean UX (2013), Jeff Gothelf

Principles of Lean UX

Aiming for

Early customer validation

Outcomes, not outputs

Collaborative design

Measuring KPIs

Applying appropriate tools

Further reading: ‘The Lean UX Manifesto’ - smashingmagazine.com, Anthony Viviano

Instead of

Releasing unknown end-user value

Working on the next ‘cool’ feature

Siloed product design & development

Undefined success metrics

Following a rigid plan

Early customer validation

● Learning about real user needs

● 360° view of the customer

● Seeking customer validation or early failure

Surveys

User forms

Call centre

Usability tests

Card sorting

Support emails

Review sites

Analytics

Diary studies

Focus groups

Outbound calls

Outcomes, not output

● What problem are we trying to solve?

● Hypothesis statements: we believe that...

● User stories/JTBD

Collaborative design

● Design studio method: create, pitch, critique

● Style guides and pattern libraries

● Cross-functional: product, business analyst, design & dev teams

Measuring KPIs

● Acquisitions

● Activation

● Retention

● Referral

● Revenue

Applying appropriate tools

● Done, not perfect

● User personas

● Identifying assumptions

● Prototyping

_Making meaning from data

What data to use?

Source: ‘When to use which UX methods’ - nngroup.com, Christian Rohrer

What data to collect?

Qualitative

The “why” and “how”

Understanding user logic

Provides perspective, direct

Looks like: usability testing, personas

Quantitative

The “how many/much” and “will they…”

Understanding user patterns

Provides tactical insight, indirect

Looks like: A/B testing, analytics (heatmaps)

Phases of product development ● Strategize

(Qualitative/Quantitative)New ideas and opportunities

● Execute(Qualitative)“Go/No-Go” decisions

● Assess(Quantitative)Measurement of success

Source: ‘When to use which UX methods’ - nngroup.com, Christian Rohrer

Lean user testing

● Less users, more often

● Sketches validate value, visual mockups test brand effectiveness, prototypes provide direct insight

● Results fed straight into development

User personas

● Fictional yet realistic, data-based description of a typical/target user

● Each persona represents a cluster of user behaviours/needs

● A tool to create empathy between us and the user

Heatmaps

● Graphical/visual representation of data

● Insights into attention and distraction metrics

● Identifying problem areas

● Behavioural

A/B testing

● Testing intuitions and assumptions

● Validating our qual insights

● Understanding the wide impact of design decisions

● Tactical

What to A/B test first?

The PIE framework

● PotentialHow much improvement can be made?

● ImportanceHow valuable is the traffic to those pages?

● EaseHow complex is the test to implement?

Source: ‘How to prioritise [CRO] tests using PIE’ - widerfunnel.com, Chris Goward

Case StudyNewswell WOFFs

_Moving to data informed design

Conclusion

If I had asked people what they wanted, they would have said faster horses

Henry Ford

Data informed design● Focus on key decisions

Testable, tactical

● Define your hypothesis

● Choose your KPIs wiselyBreadth of data

● BenchmarkSet a control, compare like-for-like

● Analyse & ApplyDesign, collect, analyse, iterate

Further reading: ‘Data informed design’ - uxforthemasses.com, Neil Turner

_Thank you!

16 June 2016

@LucindaBurtt