custom class dreadnought

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Page 1: Custom Class Dreadnought

DreadnoughtPrimary Role: StrikerSecondary Role: DefenderPower Source: MartialKey Abilities: Strength, Constitution, Charisma

Armor: Cloth, Leather, Hide, ChainmailWeapon Proficiencies: Simple Melee, Military MeleeBonus to Defense: +2 Reflex

Hit Points at 1st level: 15 + Constitution scoreHP per Level Gained: 5Healing Surges: 6 + Constitution modifier

Trained Skills: From the list below, choose three.Athletics, Bluff, Endurance, Heal, Intimidate, Streetwise

Build Options: Furious Storm, Unstoppable AttackClass Features: Focused Onslaught, Rapid Assault, Dreadnought Tactics

Focused OnslaughtOne per turn as a minor action, you designate the enemy nearest to you as the as your focus. Once per round, you deal extra damage to your focus. The extra damage is based on your level. If you can make multiple attacks in a round, you decide which attack to apply the extra damage to after making all of the attacks. The quarry remains in effect until the end of the encounter, until you designate a new target for your focus, or you expend your focus. If you are wielding a two-handed weapon, increase the amount of damage dealt by this feature by 1d6.

Level Extra Damage

1st-10th +0

11th-20th +1d6

21st-30th +2d6

Rapid AssaultYou speed increases by 1.

Dreadnought TacticsChoose one of the following abilities. You cannot change this choice later..Unstoppable Onslaught: You have a +2 class bonus to all defenses against the target of your Focused Onslaught. When you are bloodied, you gain a +1 class bonus to your defenses against all targets.Furious Storm: You gain a +2 class bonus to hit against the target of your focused onslaught. When you are bloodied, you gain a +1 class bonus to hit on all attack rolls.

New Mechanic (Save Maintains)At the end of your turn make a saving throw. If you succeed the saving throw, the effect persists. If you fail it the effect ends.

Page 2: Custom Class Dreadnought

Level 1 At-Will ExploitsOverhand Swing Dreadnought Attack 1At-Will * Martial, WeaponYou rush forward and deliver a brutal overhand swing.Standard Action * Melee WeaponSpecial: You may use this attack as part of a chargeTarget: One creatureAttack: Strength vs. ReflexHit: 1[W] + Strength modifier damageIncreases to 2[W] + Strength modifier at 21st level.

Sweeping Strike Dreadnought Attack 1At-Will * Martial, WeaponYou sweep you weapon, catching multiple foes.Standard Action * Melee WeaponSpecial: You may use this power as part of an opportunityattackTarget: Two creatures adjacent to each otherAttack: Strength vs. AC, Two AttacksHit: 1[W] damage to each target.Increase to 2[W] at 21st level

Wild Swing Dreadnought Attack 1At-Will * Martial, WeaponYou recklessly aim for the most damaging location you canhit.Standard Action * Melee WeaponTarget: One creatureAttack: Strength -1 vs. ACHit: 1[W] + 1d6 + Strength modifier damage.Increase to 2[W] + 2d6 + Strength modifier at 21stlevel.

Focused Strike Dreadnought Attack 1At-Will * Martial, WeaponYou rush forward, throwing yourself at you focused target.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 1[W] + Strength modifier damage. If the target is yourfocus, you deal damage equal to your Charisma orConstitution modifier, which ever is higher, as well.

Level 1 Encounter ExploitsIron Guard Strike Dreadnought Attack 1Encounter * Martial, WeaponYou stand strong in the center of battle, solid where otherswould fall.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 1[W] + Strength modifier damage.

Unstoppable Onslaught: You deal additionaldamage equal to your Constitution modifier.Effect: You can spend a healing surge

Unstoppable Onslaught: You heal additional HPequal to your Constitution modifier.

Crushing Blow Dreadnought Attack 1Encounter * Martial, WeaponYou deliver a single crushing blow that throws your opponentto the ground.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 1[W] + Strength modifier damage and the target is prone.

Special: You can remove your focus from the targetto push him 3 squares.

Taunting Attack Dreadnought Attack 1Encounter * Martial, WeaponYou make two rapid attacks, taunting your foes to attack you.Standard Action * Melee WeaponTarget: One creature or two creaturesAttack: Strength vs. AC, Two attacksHit: 1[W] + Strength modifier damage

Furious Storm: Make a secondary attack that doesnot include weapon proficiency bonus.

Target: Primary targetsSecondary Attack: Charisma vs. WillHit: The targets are marked and take a -2 penalty to

attack rolls until the end of your next turn.

Seeking Blow Dreadnought Attack 1Encounter * Martial, WeaponYou weave through the fray, finding your target no matterhow far he runs.Standard Action * Melee WeaponTarget: One creature that is the target of your FocusedOnslaught.

Special: You may shift 1/2 your speed before making this attack.Attack: Strength vs. ACHit: 2[W] + Strength modifier damage

Special: You may remove your focus from the targetto deal additional damage equal to your Constitution orCharisma modifier, which ever is higher.

Level 1 Daily ExploitsWithering Strike Dreadnought Attack 1Daily * Martial, WeaponYour strike slams your foe, leaving him weak.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and the target isweakened until the en d of your next turn.

Special: You may remove your focus from the targetto deal additional damage equal to your Constitution orCharisma modifier, which ever is higher.Miss: Half damage.

Special: You may remove your focus from the targetto deal additional damage equal to your Constitution orCharisma modifier, which ever is higher.

Page 3: Custom Class Dreadnought

Maniacal Focus Dreadnought Attack 1Daily * Martial, WeaponYou devote yourself to slaying a single target to the exclusionof all else.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and you gain a +2bonus to hit and a +4 bonus to damage against the target untilthe end of the encounter.Miss: Half damage and you gain a +1 bonus to hit and a +2bonus to damage rolls against the target.

Bleeding Wound Dreadnought Attack 1Daily * Martial, Weapon, ReliableYou strike a cruel wound that quickly begins to bleed.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and the target suffersongoing 5 damage (save end).

Powerful Blow Dreadnought Attack 1Daily * Martial, WeaponYou unleash your full might into a single strike.Standard Action * Melee WeaponTarget: One creatureAttack: Strength +2 vs. ACHit: 3[W] + Strength modifier damage.Miss: Half damage.

Level 2 Utility ExploitsFight through the Distraction Dreadnought Utility 2Encounter * MartialYou ignore otherwise incapacitating effects to stay in thefight.Immediate Reaction * PersonalTrigger: You would be affected by a status effect other thanRestrained.Effect: You are not affected by that status effect.

Move Into Position Dreadnought Utility 2Encounter * MartialYou move swiftly around the battlefield to get into position.Minor Action * PersonalEffect: You may move your speed.

Unusual Defenses Dreadnought Utility 2Encounter * Martial, WeaponFor the moment, you pay an unusual amount of attention todefending yourself.Minor Action * Melee WeaponEffect: You gain a +2 bonus to all defenses and suffer a -2penalty to attack rolls until the end of your next turn.Sustain Minor: This effect lasts another round.

Revitalization Dreadnought Utility 2Daily * Martial, HealingWhen others would fall, you find the strength to keep onfighting.Minor Action * PersonalEffect: You may spend a healing surge.

Level 3 Encounter ExploitsProvoke and Switch Dreadnought Attack 3Encounter * Martial, WeaponYou draw your foe out, then retaliate when he takes the bait.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 1[W] + Strength modifier damage.Effect: Your target may make a free basic attack against you.

Secondary Attack: Only make this attack if thetarget strikes you with the free attack.

Attack: Strength vs. ACHit: 1[W] + Strength modifier damage.Tertiary Attack: Only make this attack if the target

missed you with the free attack.Attack: Strength +4 vs. ACHit: 1[W] +1d6 + Strength modifier damage.Effect: Swap places with the target. You can

then shift 1 square.

Frightful Blow Dreadnought Attack 3Encounter * Martial, Weapon, FearYour fearsome attack leaves your foe cowering.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 1[W] + Strength modifier damage and the target suffers a-2 penalty to attack rolls.

Furious Storm: The penalty to attack rolls is equalto 1 + your Charisma modifier.

Firm Defense Dreadnought Attack 3Encounter * Martial, WeaponYour blade strikes your enemies and provides you and yourallies with a solid defense.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and you and alladjacent allies gain a +2 bonus to AC.

Unstoppable Onslaught: The bonus to AC is equalto 1 + your Constitution modifier.

Page 4: Custom Class Dreadnought

Push Beyond the Fray Dreadnought Attack 3Encounter * Martial, WeaponYou force your opponent from the group and pursue him.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 1[W] + Strength modifier damage and slide the target 5squares. You can shift up to five squares afterward, as long asyou end adjacent to the target.

Level 5 Daily ExploitsDeadly Riposte Dreadnought Attack 5Daily * Martial, Weapon, ReliableFeeling the bite of your opponent's weapon, you retaliate inkind.Immediate Reaction * Melee WeaponTrigger: A creature adjacent to you hits you.Target: The creature that triggered this attack.Attack: Strength +2 vs. ACHit: 3[W] + Strength modifier damage

Frenzied Clash Dreadnought Attack 5Daily * Martial, WeaponYou unleash a flurry of strikes at all who are near you.Standard Action * Close Burst 1Target: All creature in the burst.Attack: Strength vs. ACHit: 2[W] + Strength modifierMiss: Half damage.

Reciprocating Stance Dreadnought Attack 5Daily * Martial, Weapon, StanceYou adopt your stance, and return fire to anyone who attacksyou.Minor Action * Melee WeaponEffect: You may make a basic attack against any creaturewithin your reach who damages you.

Level 6 Utility ExploitsMental Ferocity Dreadnought Utility 6Encounter * Martial, WeaponThe very focus that drives you in combat can damage theminds of those who attack you mentally.Immediate Interrupt * Melee WeaponTrigger: You are hit by an attack against your Will defense.Effect: You gain a +2 bonus to Will defense against thetriggering attack and the attacker takes damage equal to yourCharisma or Constitution modifier, whichever is higher.

Unfailing Strength Dreadnought Utility 6Daily * Martial, StanceIn desperate times, you can draw upon hidden reserves ofstrength.Minor Action * Melee WeaponSpecial: You must be bloodied to activate this stanceEffect: You gain regeneration 4 as long as you are bloodied.If you are healed from bloodied, the regeneration stops untilyou are bloodied again.

Focused Escape Dreadnought Utility 6Encounter * MartialYou safely escape from your target.Standard Action * Melee WeaponSpecial: The target must be the target of your FocusedOnslaught.Effect: Until the end of your next turn, you do not provokeopportunity attacks from the target and the target has a -2penalty to attack you. The target is no longer the target ofyour Focused Onslaught.

Level 7 Encounter ExploitsFocused Blow Dreadnought Attack 7Encounter * Martial, WeaponYou ensure your target it struck by your coming attack.Standard Action * Melee WeaponTarget: One creature

Special: You can remove your focus from the targetbefore making this attack. If you do you gain a +2 bonus tohit and a extra 1[W] bonus to damage. The target cannotbecome the target of your Focused Assault until the beginningof your next turn.Attack: Strength vs. ACHit: 2[W] + Strength modifier damageMiss: Half damage.

Armor Crushing Strike Dreadnought Attack 7Encounter * Martial, WeaponYour heavy strike crushes your opponents defenses.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and the target suffers a-2 penalty to AC.

Unstoppable Onslaught: The penalty to AC is equalto your Constitution modifier.

Celeritous Flurry Dreadnought Attack 7Encounter * Martial, Weapon, FearYou unleash attacks on all those nearby.Standard Action * Close Burst 1Target: All creatures in the burstAttack: Strength +2 vs. ACHit: 1[W] + Strength modifier

Furious Storm: Make a secondary attack againsteach target his by the primary attack.

Attack: Charisma vs. WillHit: The targets suffer a -2 penalty to attack rolls

against your allies, and a penalty equal to your Charismamodifier on attack rolls against you.

Page 5: Custom Class Dreadnought

Arced Swing Dreadnought Attack 7Encounter * Martial, WeaponYou swing your weapon in an arc, catching two of your foes.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and an enemy adjacentto the target takes 1[W] + Strength modifier damage.

Level 9 Daily ExploitsTriumphal Strike Dreadnought Attack 9Daily * Martial, Weapon, ReliableYou slash at your foe, showing him how little he has done tobring you down.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage.Effect: You may spend a healing surge.

Unstoppable Onslaught Dreadnought Attack 9Daily * Martial, WeaponYou present an unstoppable force that mows down youropponent.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage.Effect: You gain Resist All 5 (save maintains) untilthe end of your next round and can spend a healing surge.

Unstoppable Onslaught: You gain a +2bonus on the save maintains for this power.Miss: Half damage and you can spend a healing surge.

Furious Storm Dreadnought Attack 9Daily* Martial, Weapon, FearYou destroy the target in front of you, scattering all his alliesin fright.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 4[W] + Strength modifier damage.

Furious Storm: You may make a secondary attack.Secondary Target: All enemies within 5 squares of

your primary target other than the primary target.Attack: Charisma vs. WillHit: The targets suffer a -2 penalty to attack rolls and

must use an immediate action to move 3 squares in awayfrom you.

Miss: Half damage.

Level 10 Utility ExploitsEnter the Melee Dreadnought Utility 10Encounter * MartialYou rush into the midst of your foes.Minor Action * Melee WeaponEffect: You may move 5 squares as long as you end yourmove adjacent to at least two enemies.

Turn the Tide Dreadnought Utility 10Daily * MartialActing in an instant, you turn the tide of the battle.Immediate Reaction * Melee WeaponTrigger: You become bloodiedEffect: You may immediately make a standard action.

Reckless Charge Dreadnought Utility 10Encounter * Martial, WeaponYou rush heedlessly over difficult terrain in your rush toreach your foes.Minor Action * Melee WeaponEffect: You may ignore difficult terrain this turn, but suffer a-2 penalty to AC and your Reflex defense until the beginningof your next turn.

Level 13 Encounter ExploitsBone Crusher Dreadnought Attack 13Encounter * Martial, WeaponYou make a single blow that crushes the bones of yourenemies.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. AC

Special: This attack can score a critical hit on afocused opponent on an 18-20)Hit: 2[W] + Strength modifier and the target is slowed andsuffers a -2 penalty to attack rolls until the end of your turn.

Fleshripper Dreadnought Attack 13Encounter * Martial, WeaponYou make two rapid strikes that rend the flesh of your foes.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. AC, Two attacksHit: 1[W] + Strength modifier per attack. If one attack hits,the opponent suffers a -2 penalty to AC until the end of yournext round. If both attacks hit it suffers a -2 penalty to attackrolls and AC (save ends).

Revitalizing Strike Dreadnought Attack 13Encounter * Martial, Weapon, HealingYou slam you foe back, and catch your breath beforecontinuing the fight.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and you can spend ahealing surge.

Unstoppable Onslaught: Add your Constitutionmodifier to the damage healed.

Page 6: Custom Class Dreadnought

Sudden Strike Dreadnought Attack 13Encounter * Martial, WeaponYour unexpected attack is sudden and dangerous.Standard Action * Melee WeaponSpecial: You may use this power as an opportunityattack.Target: One creatureAttack: Strength vs. ReflexHit: 2[W] + Strength modifier damage.

Furious Storm: The target cannot move until thebeginning of your next turn and takes a penalty to attack rollsagainst you equal to your Charisma modifier.

Level 15 Daily ExploitsRooted to the Ground Dreadnought Attack 15Daily * Martial, Weapon, StanceYou settle into your stance, preventing your target fromescaping.Minor Action * PersonalEffect: You are slowed for the duration of this stance.Anytime the target of your Focused Onslaught attempts tomove, you may make a basic melee attack. If this attack hits,the target may not move. At the beginning of your round, ifthe target of your Focused Onslaught is adjacent to you, ittakes 1[W] damage.

Furious Charge Dreadnought Attack 15Daily * Martial, Weapon, FearYou charge forward, and all those your pass by suffer yourwrath.Special * Melee WeaponSpecial: This power may only be used as part of a charge.Effect: All creatures that become adjacent to you during yourcharge takes 1[W] damage. Ad the end of the charge, makethe following attack. All creatures damaged this way suffer apenalty to AC equal to 1/2 your Charisma modifier.Target: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage.

Furious Storm: The target must use an immediate action to move his full speed away from you.

Steel Guard Strike Dreadnought Attack 15Daily * Martial, WeaponYou provide yourself the perfect defense as you strike at yourfoe.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage and you gain ResistAll 10 (save maintains).

Unstoppable Onslaught: You gain a bonus on thesave maintains equal to 1/2 your Constitution modifier.Miss: Half damage and you gain Resist All 10 until the end ofyour next turn.

Steel Tornado Dreadnought Attack 15Encounter * Martial, WeaponYou attack in all directions, giving the illusion that youbecome a tornado of steel.Standard Action * Close Burst 1Target: All creatures in the burstAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and the target suffersongoing 5 damage (save ends).Miss: Half damage.

Level 16 Utility ExploitsIron Resolve Dreadnought Utility 16Daily * MartialThrough sheer force of will, you fight on past your usuallimits.Immediate Interrupt * Melee WeaponTrigger: You would be reduced to 0 HP or belowEffect: You remain conscious and able to fight for a numberof rounds equal to your Constitution modifier and do not haveto make death saving throws. You may not use Daily powerswhile this is in effect. If you would be dead, you must make adeath save with a +2 bonus each round or die.

Giant's Stance Dreadnought Utility 16Daily * Martial, StanceYou adopt a stance that allows you to maximize thepunishment dealt to your foes.Minor Action * Melee WeaponEffect: Increase the size of your weapon die by 1 step.

Critical Opening Dreadnought Utility 16Encounter * MartialYou leave yourself wide open to deliver a lethal strike at yourfoe.Minor Action * PersonalEffect: Until the end of your next turn, any attack you makecan score a critical hit on a 17-20 and any attack made againstyour can score a critical hit on an 18-20.

Slide Through the Gap Dreadnought Utility 16Encounter * Martial, WeaponYou expertly maneuver yourself through the enemy linesMinor Action * Melee WeaponEffect: You may shift up to 1/2 your speed.

Level 17 Encounter ExploitsIrresistible Mountain Strike Dreadnought Attack 17Encounter * Martial, WeaponYou strike your foe as though you had the force of mountainsbehind you.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. FortitudeHit: 2[W] + Strength modifier damage and the target ispushed 1 square.

Unstoppable Onslaught: The target is pushed anumber of square equal to your Constitution modifier.

Page 7: Custom Class Dreadnought

Dancing Mongoose Dreadnought Attack 17Encounter * Martial, WeaponYou strike in a fluidly and rapidly, leaving your foe no chanceto respondStandard Action * Melee WeaponTarget: One creatureAttack: Strength vs. AC, 3 Attacks

Furious Storm: You gain a bonus to hit equal to 1/2your Charisma modifier.Hit: 1[W] + Strength and Charisma modifier damage perattack.

Perfect Strike Dreadnought Attack 17Encounter * Martial, WeaponYou foe leaves himself open, and you take the chance.Standard Action * Melee WeaponTarget: One creatureAttack: Strength +6 vs. ACHit: 2[W] + Strength modifier damage.

Level 19 Daily ExploitsFinishing Move Dreadnought Attack 19Encounter * Martial, Weapon, ReliableYou try to finish your foe in a single attack.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 4[W] + Strength modifier damage. If the target isbloodied, you deal an additional 2[W] damage.

Fearsome Gale Dreadnought Attack 19Encounter * Martial, Weapon, FearYou unleash a barrage of attacks against your target,inflicting terror in nearby enemies.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. AC, two attacks

Furious Storm: You gain a bonus to hit equal to 1/2your Charisma modifier.Hit: 2[W] + Strength modifier damage.

Furious Storm: If at least one attack hits, make asecondary attack.

Secondary Target: All enemies within burst 5 of theprimary target. The primary target is excluded.

Attack: Charisma vs. WillHit: The target take psychic damage equal to your

Charisma modifier and suffers a -4 penalty to attack rolls untilthe end of your next turn.Miss: Half damage and no secondary attack.

Strength of Steel Dreadnought Attack 19Encounter * Martial, WeaponYou slam your foe then take his attack, revealing youresistance to his attacks.Immediate Interrupt * Melee WeaponTrigger: Your Focused Onslaught target attacks you.Target: The triggering attackerAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and you gainRegeneration 5 (save maintains) and Resist All 10 (savemaintains).

Unstoppable Onslaught: You gain a bonus to thesave maintains of this power equal to 1/2 your Constitutionmodifier.Miss: Half damage and you may spend a healing surge andgain Resist All 5 until the beginning of your next turn.

Level 22 Utility ExploitsUnstoppable Dreadnought Utility 22Encounter * MartialYou would pursue your target to the ends of the world, but hewon't live that long.Minor Action * PersonalEffect: You may shift your speed as long as you end adjacentto the target of your Focused Onslaught.

Untouchable Dreadnought Utility 22Daily * MartialYou shrug off everything in your resolve to continue the fightunhindered.Free Action * PersonalSpecial: You may use this power even if you cannottake free actions.Effect: Until the end of your next turn you are not affected byany status effects or penalties inflicted upon you by yourenemies. At the end of your next turn, the status effects andpenalties return if they would still be in effect.

Unkillable Dreadnought Utility 22Daily * Martial, Healing, StanceYou just can't be brought down.Minor Action * PersonalEffect: You gain Regeneration 10.

Page 8: Custom Class Dreadnought

Level 23 Encounter ExploitsUnbreakable Attack Dreadnought Attack 23Encounter * Martial, WeaponYou are an unstoppable, taking blows that would fell a lesserwarrior.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage and you can spend ahealing surge

Unstoppable Onslaught: You gain a bonus to damage equal to your Constitution modifier.Effect: You may spend a healing surge.

Unstoppable Onslaught: you heal additional HPequal to your Constitution modifier.

Deadly Focus Dreadnought Attack 23Encounter * Martial, WeaponYou strike a blow aimed to eliminate your foe immediately.Standard Action * Melee WeaponSpecial: You can remove your focus from the targetbefore making this attack. If you do you gain a +4 bonus tohit and a extra 1[W] bonus to damage. The target cannotbecome the target of your Focused Assault until the beginningof your next turn.Target: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage and the target isstunned.

Fearsome Offensive Dreadnought Attack 23Encounter * Martial, Weapon, FearYou strike in all directions, striking fear into your foes.Standard Action * Close Burst 1Target: All enemies in the burst.Attack: Strength vs. AC

Furious Storm: Gain a bonus to hit equal to 1/2your Charisma modifierHit: 2[W] + Strength modifier damage.

Furious Storm: Gain a bonus to damage equal toyour Charisma modifier.Effect: Make a secondary attack

Secondary Target: All targets hit by the initialattack.

Secondary Attack: Charisma vs. WillHit: The target uses an immediate action to move it's

full speed away from you.Effect: Make a tertiary attack.Tertiary Attack: Close Burst 3Tertiary Target: All enemies in the burstAttack: Charisma vs. WillHit: The targets use an immediate action to move 3

squares away from you.

Arcing Slice Dreadnought Attack 23Encounter * Martial, WeaponYou carefully arc your swing, slicing at two enemies at onceStandard Action * Melee WeaponTarget: Once creatureAttack: Strength vs. ReflexHit: 3[W] + Strength modifier damage.Effect: Make a secondary attack.Secondary Target: One creature adjacent to theprimary target within your reach..Attack: Strength vs. ReflexHit: 2[W] + Strength modifier damage.

Level 25 Daily ExploitsLethal Wound Dreadnought Attack 25Daily * Martial, WeaponYou inflict a wound that won't stop bleedingStandard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 5[W] + Strength modifier damage and the target suffersongoing 10 damage. If the target saves, it takes ongoing 5damage.

Special: You may remove your focus from the targetto inflict a -5 penalty to it's saving throws against this effect.It may not be the target of your focus again until the ongoingdamage stops.Miss: Half damage.

Retaliation Dreadnought Attack 25Daily * Martial, WeaponYou retaliate against your foe.Immediate Reaction * Melee WeaponTrigger: You are hit by an attack.Target: One creatureAttack: Strength +2 vs. ACHit: 4[W] + Strength modifier damage and the target isstunned until the end of your next turn.Miss: Half damage.

Frenzied Assault Dreadnought Attack 25Daily * Martial, WeaponYou unleash a furious barrage against your foe.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. AC, Two attacks

Special: You can remove your focus from the targetbefore making this attack. If you do you gain a +4 bonus tohit or you deal an extra 1[W] + Charisma modifier damageper attack. The target cannot become the target of yourFocused Assault until the beginning of your next turn.Hit: 2[W] + Strength modifier damage per attack. If bothattacks hit, the target is stunned until the end of your nextturn.

Furious Storm: You deal additional damage equal toyour Charisma modifier.

Page 9: Custom Class Dreadnought

Resilient Blitz Dreadnought Attack 25Daily * Martial, WeaponYou unleash upon your foe, resisting everything he throws atyou.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier damage.Effect:You gain Resist all 10 (save maintains) untilthe end of your next turn ad can spend a healing surge.

Unstoppable Onslaught: You deal additionaldamage equal to your Constitution modifier and gain a +4bonus on the save maintains for this power.Miss.: Half damage and your can spend a healing surge andgain Resist All 5 until the end of your next turn.

Level 27 Encounter ExploitsLightning Blow Dreadnought Attack 27Encounter * Martial, WeaponWith lightning speed you intercept your fleeing foe.Standard Action * Melee WeaponSpecial: You may use this as a attack of opportunityagainst the target of your focused onslaught.Target: One creatureAttack: Strength vs. ReflexHit: 4[W] + Strength modifier damage and the target isimmobilized until the end of your next turn.

Earthquake Strike Dreadnought Attack 27Encounter * Martial, WeaponYou smash you foe to the ground with a tremendous blow thatrattles other nearby foes.Standard Action * Melee WeaponSpecial: You may use this attack at the end of acharge.Target: One creatureAttack: Strength vs. ACHit: 4[W] + Strength modifier damage and the target isknocked prone.

Unstoppable Onslaught: Deal additional damageequal to your Constitution modifier.

Secondary Attack Range: Close Burst 2Secondary Targets: All enemies in the burstSecondary Attack: Strength -2 vs. ReflexHit: The target takes damage equal to your Strength

modifier and suffers a -2 penalty to attack rolls.Unstoppable Onslaught: The penalty to

attack rolls is equal to 1 + 1/2 your Constitution modifier.

Raging Mongoose Dreadnought Attack 27Encounter * Martial, WeaponYou unleash a vicious flurry of attacks.Standard Action * Melee WeaponTarget: One, two, or three creaturesAttack: Strength vs. AC, 3 attacksFurious Storm: You gain a bonus to hit equal to 1/2your Charisma modifier.Hit: 2[W] + Strength modifier damage. If a single creature ishit with 2 attacks, it suffers an additional 1d10 damage.

Lethal Retort Dreadnought Attack 27Encounter * Martial, WeaponYou takes your foes attack and retaliate with a lethal strike.Immediate Reaction * Melee WeaponTrigger: You are hit by an attackTarget: One creatureAttack: Strength +2 vs. ReflexHit: 5[W] + Strength modifier damage.

Level 29 Daily ExploitsAdamant Guard Dreadnought Attack 29Daily * Martial, WeaponYou preempt you foes attack, then reveal just how solid youare when you suffer his counter attack at full forceImmediate Interrupt * Melee WeaponTrigger: You are struck by a foes attack.Special: If you use this power, the triggering attackis considered a critical hit on you.Target: One creatureAttack: Strength vs. ACHit: 5[W] + Strength modifier damage and you gain ResistAll 20 (save maintains).

Unstoppable Onslaught: You can spend a healingsurge and gain a bonus equal to 2 + 1/2 your Constitutionmodifier on the save maintains for this power.Miss: Half damage and you gain Resist All 20 until the end ofyour next turn.

Dire Hurricane Dreadnought Attack 29Daily * Martial, Weapon, FearYou unleash a barrage of blows upon nearby foes, strikingfear into your enemiesStandard Action * Close Burst 1Target: All creatures in the burstAttack: Strength vs. ACHit: 3[W] + Strength modifier damage.

Furious Storm: You deal additional damage equal toyour Charisma modifier.

Secondary Range: Close Burst 5Secondary Targets: All enemies in the burst.Secondary Attack: Charisma vs. WillFurious Storm: You may add 1/2 your Strength

modifier to the attack roll.Hit: The target suffers a penalty to attack rolls equal

to ½ your Charisma modifier and must use an immediate action to move it's speed away from you.Miss: Half damage

Page 10: Custom Class Dreadnought

Final Strike Dreadnought Attack 29Daily * Martial, WeaponYou give your all into one final strike.Standard Action * Melee Weapon

Special: You may use this attack as a free action if you are reduced to 0 or less HP.Target: One creatureAttack: Strength +2 vs. ACHit: 6[W] + Strength modifier damage. If the target isbloodied, you deal an additional 2[W] damage and the targetis stunned.Effect: You are stunned until the end of your next turn and suffer a -2 penalty to attack rollsuntil the end of the encounter.Miss: Half damage and you are stunned and suffer a -2penalty to attack rolls until the end of the encounter

Page 11: Custom Class Dreadnought

Paragon PathsRavagerThere he is! That's the leader.Stand back, I'll handle this alone.

Prerequisites: Dreadnought

You are a lone wolf, who specializes in seeking out andeliminating a single target.

Ravager Path FeaturesFocused Defense (11th level): You gain a +1 bonus todefenses against creatures who are the target of your FocusedOnslaught.Focused Action (11th level): When you spend an action pointto take an extra action, any attack against a target of yourFocused Onslaught gains a +4 bonus to hit until the end ofyour turn.Specialized Focus (16th level): Once per encounter, you canuse a special version of Focused Onslaught. This ability cantarget any creature you can see. It deals damage as shown onthe chart below, and an additional 1d10 damage if you areusing a two-handed weapon. If you use this ability, youcannot use Focus Onslaught for the rest of the encounter, andany creature who is already the target of your focus has itremoved.

Level Extra Damage

11th-20th +1d10

21st-30th +2d10

Ravager ExploitsConcentration Strike Ravager Attack 11Encounter * Martial, WeaponYou strike your foe, pulling his attention towards you.Standard Action * Melee WeaponSpecial: The target must be the target of your FocusedOnslaught.Target: One creatureAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and you mark thetarget.

Pursuit Ravager Utility 12Encounter * MartialYou slip through the melee, seeking your chosen foe.Move Action * PersonalEffect: You may shift your speed +2 as long as you end yourturn adjacent to a target of your Focused Onslaught.

Ravaging Assault Ravager Daily 20Daily * Martial, WeaponYou ravage your target, leaving him unable to retaliate.Standard Action * Melee WeaponSpecial: The target must also be the target of your FocusedOnslaughtTarget: One creatureAttack: Strength vs. ACHit: 3[W] + Strength modifier and the target is stunned untilthe end of your next turn. The target suffers a -5 penalty todefenses and attack rolls (save ends).Miss: Half damage and the target is stunned until the end ofyour next turn.

Page 12: Custom Class Dreadnought

ReaverThey've brought a Reaver?! Everybody, retreat!

Prerequisites: Dreadnought

You are a awesome force on the battlefield, swinging youblade with lethal efficiency and striking fear into the hearts ofyour foes..

Reaver Path FeaturesFearsome Face (11th level): When you make an intimidatecheck, you may roll twice and choose which roll to use..Frightful Accuracy (11th level): When you attack with apower that has the Fear keyword, you gain a +1 bonus to hit.Alarming Action (11th level): When you spend an actionpoint to take an extra action, any enemy adjacent takes a -2penalty to defenses against powers with the fear keyworduntil the end of your next turn.Palpable Terror (16th Level): When you use a power withthe fear keyword, all enemies within 10 squares take psychicdamage equal to your Charisma modifier.

Reaver ExploitsFearsome Tornado Reaver Attack 12Encounter * Martial, Weapon, FearYou strike in all directions, your onslaught striking terror intoyour foes.Standard Action * Close Burst 1Target: All creatures in the burstAttack: Strength vs. ACHit: 2[W] + Strength modifier damage and and the targetsuffers a penalty to attack rolls equal to your Charismamodifier.

Frightful Scream Reaver Utility 12Encounter * MartialYou scream and curse at your foe, distracting him from histarget.Immediate Interrupt * Range 10Trigger: An enemy attacks an allyEffect: The target suffers a penalty on the triggering attackequal to your Charisma modifier.

Terrifying Assault Reaver Attack 20Daily * Martial, Weapon, FearYour vicious assault strikes terror into your foe.Standard Action * Melee WeaponTarget: One creatureAttack: Strength vs. ACHit: 4[W] + Strength and Charisma modifier and the target isdazed (save ends) and must use every available action tomove away from you (save ends).

Page 13: Custom Class Dreadnought

Siege BreakerSee that line? You job is to break through it. Think you canmanage that?Not a problem.

Prerequisites: Dreadnought,

You represent an unstoppable force, fighting your waythrough anything that stands in your way.

Siege Breaker Path FeaturesUnnatural Vitality (11th level): When you spend a healingsurge, you may add your Constitution modifier to the amounthealed.Resurgence (11th level): When you drop to 0 HP, you mayspend an action point to use a Healing Surge.Defense Breaker (11th level): If you are marked, you gain a+2 bonus to hit the creature that marked youUnstoppable (16th Level): You gain a +1 to hit with a singleweapon of your choice.

Siege Breaker Path PowersConfident Strike Siege Breaker Attack 11Encounter * Martial, WeaponYou lower your defenses and leave yourself open to attack,confident that you can take it.Standard Action * Melee WeaponTarget: One creatureAttack: Strength +4 vs. ACHit: 3[W] + Strength and Constitution modifier damage andyou gain Resist All 10 until the end of your next turn.Effect: You suffer a -4 penalty to AC and Reflex defense untilthe end of your next turn.

Renewal Siege Breaker Utility 12Daily * Martial, StanceYou sense a change in the tide of battle, and your strength isrenewed.Minor Action * PersonalSpecial: You must be bloodied to activate this stance, and canactivate it as a free action the first time you are knockedbloody during an encounter.Effect: You gain Regeneration equal to your Constitutionmodifier and gain a +2 bonus to defenses and saving throws.

Decisive Recovery Siege Breaker Attack 20Daily * Martial, Weapon, HealingIn the midst of battle, and you foes finally think you're down,you make a decisive recovery, coming to your feat andresuming your attack.Immediate Reaction * Melee WeaponTrigger: You are reduced to 0 HP or less by a melee attack.Target: One creatureAttack: Strength vs. ACHit: 3[W] + Strength and Constitution modifier. You regainone half of your HP and gain a +2 to defenses until the end ofyour next round. Remove any effects from you that allow asaving throw.

Page 14: Custom Class Dreadnought

Heroic FeatsTurbulent ChangePrerequisites: Dreadnought, Dex 13Benefit: When you charge, you gain a +2 bonus tospeed.

Lethal AssaultPrerequisites: Dreadnought, Wis 13Benefit: The extra damage from your FocusedOnslaught class feature increases from d6s to d8s.

Raging Combatant [Multi-class]Prerequisites: Strength 13Benefit: You can use the Focused Onslaught classfeature once per encounter. It's effects end at theend of your next turn.

Lethal Speed [Multi-class]Prerequisites: Strength 13, Constitution 13, Charisma 13Benefit: You gain the Rapid Assault class feature.

Paragon FeatsTactical Selection [Multi-class]Prerequisites: Dreadnought, paragon multi-classingBenefit: Choose a Dreadnought Tactics. You are considered to have this tactic for the purpose of Dreadnought powers and feats..

Enhanced Unstoppable OnslaughtPrerequisite: Unstoppable Onslaught class feature,Focused Onslaught class feature, Dex 13Benefit: When you deal damage to the target ofyour Focused Onslaught, you may reduce anyresistances they have by 10 until the end of yourturn.

Terrifying StormPrerequisites: Furious Storm class feature,Focused Onslaught class feature, Wis 13Benefit: The target of your Focused Onslaughtsuffers a -1 penalty to defenses against any poweryou use that has the Fear keyword.