d20 - deadlands - rats in a maze
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DESCRIPTIONAdventure module for Deadlands RPG
Rats in a Maze:An Adventure for Deadlands D20
ByRob Lusk (with David Ross)
Written & Designed by: John Private Dick Goff, John R. Hopler, and Shane Lacy HensleyAdditional Material by: Hal Mangold, Mario Lee Bansen IIIEditing & Layout: Shane Lacy HensleyCover Art: Pete VentersInterior Art: Steve Bryant, Mike Chen, Paul Daly, David Deitrich, Kim DeMulder, Geoff Hassing, Ashe
Marler, Allan Nunis, Richard Pollard, Jeff Rebner, Jay Rozen, Ron Spencer, Loston WallaceCover Design: Chris LibeyPlaytesting and Advice: Patrick Phalen, Jason Needham (Baron Samedi), Eric Avedissian, and especially
the Funky Bunch, Mark Metzner, Eric Lee, Trevor Lee, Bryan Maloney, Scott NetheryLogo: Ron SpencerSpecial Thanks to: Graveyard Greg, Mario Lee Bansen III, Tim Brown, Greg Gorden, Matt and Marty and
Helen Forbeck & Ann Kolinsky, Christy Hopler, Jay and Amy Kyle, Chris Libey, Hal Mangold, ChrisPeterson and the guys at Fantasy Flight Games, Richard Pollard, Zeke Sparkes, Matt Tice, MaureenYates, John Zinser, Mary Zinser, and the memory of John Zinser senior.
Deadlands created by Shane Lacy Hensley.
Dedicated to: The new Ronan. My little cowboy.
Pinnacle Entertainment Group, Inc.P.O. Box 10908
Blacksburg, VA 240620908
W W W . P E G I N C . C O M
Deadlands, the Weird West, Dime Novel, the Great RailWars, the Deadlands logo, and the Pinnacle logo, and all
characters and contents herein are trademarks ofPinnacle Entertainment Group, Inc.
2001 Pinnacle Entertainment Group, Inc.All Rights Reserved.
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Table o ContentsLife Beyond Lost Angels...5
Appendix: NPC Statistics...10
Brennans Orders...13Character Sheet...14
Life Beyond LostAngels
The Story So FarThis adventure catches up with the
posse in mid-mission, so theres not awhole lot of backstory to worry about.One of the heroes, Carter Brennan, is afreelance operative for the Agency. He hasassembled the posse to assist him withhis mission: transporting an obnoxiouslypompous US diplomat named Arius Pooleto a secret Union naval base in the GreatMaze.
The heroes have gotten Poole and hissecret cargo to Lost Angels, but thediplomats continuous attempts toimpress the cowpokes with his ownimportance have many of them wonderingif a jury would convict them if theysimply shot him and dumped his body inthe ocean.
As the adventure begins, the grouphas just arrived in Lost Angels and is onits way to the docks. There, the Mazerunner Ophelia should be waiting totransport the heroes to the secret
Howdy, friend.What youve got here is an introductory
adventure for the new Deadlands D20game. Its a wild romp through thecanyons of the Great maze in Californiaintended to get new players into the gamequickly. Weve provided a selection of pre-generated characters at the end of theadventure so new players can just hopright into the action.
All you need to play is a copy ofDeadlands D20, a selection of dice (d4through d20), and some poker chips orother colored tokens. You should also befamiliar with the rules in the PlayersHandbook from Wizards of the Coast.
As was mentioned, the adventure takesplace in the Great Maze. This is a sectionof California that fell into the ocean duringthe Great Quake of 68. You can find a goodoverview of this area in the Deadlands D20
book. If you want to continue the funafter finishing this adventure you canfind more details about the Maze and
the sinister Reverend Grimme and hisfanatical cult of people-knoshingcannibals in the Great Maze boxed setand the Lost Angels sourcebook.
Sittin on the Dock of the BayThe adventure begins on the docks of
the city of Lost Angels. Read thefollowing to the players to set the scene:
The time is around 10 a.m. on afall