damian brown, kirk taylor--serious games interactive

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Simulation & Games Solutions for the Training of Manual Assembly Workers Serious Games Interactive Damian Brown Head of Research, Europe

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“Simulation Solutions for the Training of Manual Assembly Processes” Employees today learn differently and turn towards technology as their main source of information. Keeping employees up to date with changes occurring within the organization is key to success. It is therefore important to support their development with appropriate technology.

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Page 1: Damian Brown, Kirk Taylor--Serious Games Interactive

Simulation & Games

Solutions for the

Training of Manual

Assembly Workers

Serious Games

InteractiveDamian Brown

Head of Research, Europe

Page 2: Damian Brown, Kirk Taylor--Serious Games Interactive

WE ARE- Research-based company- Founded in 2006- Digital universe for learning- Using games for more than entertainment- Won several awards for our productions- 30 Employees- 9 Nationalities- High skill & speciality level

Page 3: Damian Brown, Kirk Taylor--Serious Games Interactive

Development & trends in technology-enhanced assessment

Source: the use of ICT for assessment of key competencies – JRC/Christine Redecker, 2013

Page 4: Damian Brown, Kirk Taylor--Serious Games Interactive

Key topics for e-Learning Now, and for the next 10-15 years

Development•Predictive development processes, enquiry driven processes•Efficiency & authoring investment•Distinction between hard/technical competencies, and soft/core competencies

Assessment•Reduced separation between learning and assessment•Learning analytics•Intelligent tutoring•Formative and peer assessment

Delivery•Personalisation•Simulations games•Devices, user input

Page 5: Damian Brown, Kirk Taylor--Serious Games Interactive

Global ‘megatrends’ for industry

Source: DFKI Kaiserslautern, 2013

Page 6: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Siemens Wind PowerPower Climber

Page 7: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Siemens Wind PowerPower Climber

Challenge: Client previously used traditional e-learning & on-site safety training programme. Results were poor, with learners reporting e-Learning as too decontextualised, meanwhile on-site training viewed as prohibitively expensive

Solution: SGI continues to produce modularised, high fidelity training simulations with embedded media content, smart prompting and transparent self-assessment

Platform: Browser-basedTechnology: Unity 3D & SCORMGame Duration: c.30 minutesTarget group: Service & maintenance personnel

Page 8: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Siemens Wind PowerPower Climber

Development•Hard-coded based on existing e-learning material, performance statements, and video animations

Assessment•High score based on accumulated errors•Integrated, zero-time assessment•Game-like scoring system

Delivery•Web-based (Unity web-player)•Smart-help functionality•Keyboard & mouse

Page 9: Damian Brown, Kirk Taylor--Serious Games Interactive

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Virtual Simulation and Training of Assembly and Service Processes in Digital FactoriesProject Reference: 285176 2011 – 2014

Training

0 1 2 3 4

SoP

Preparation Gap

Virtual Build

Manufacturing Planning

Production

VirtualTraining

VISTRA – Background

Re-use of existing data

Page 10: Damian Brown, Kirk Taylor--Serious Games Interactive

10

Virtual Simulation and Training of Assembly and Service Processes in Digital FactoriesProject Reference: 285176 2011 – 2014

Production

0 1 2 3 4

VirtualTraining Earlier SoP

PhysicalTraining

SoP

Virtual Build

Manufacturing Planning

GapPreparation

VISTRA – Background

Page 11: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksVISTRA

Objective 1: reduce reliance on physical mock-ups during operator training

Objective 2: introduce a GBL approach to operator training

Objective 3: enable knowledge sharing between engineering and production processes for product and production planning

Engineering Manufacturing

Training

Page 12: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksSemantic Core Model

Page 13: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksSemantic Core Model

Page 14: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksSystem architecture

Page 15: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksVISTRA – simulations at the click of a button!

Page 16: Damian Brown, Kirk Taylor--Serious Games Interactive

Games directly support pedagogy

Page 17: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksGame Design Challenges

The challengesMany commonly used SG approaches are not applicable because...•Diverse target audience (age, game experience, computer familiarity)•No narrative/dialogue (localisation/translation)•Diverse operations between plants•Subject matter (short cycle times, limited range of operations)

So what’s left?•Sound (non-speech)•Visuals•Tempo/flow•Advanced user interaction

Page 18: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksSolution

• Low text/narrative

• Sequence performance gameplay

• Immersion through sound and visuals

• Tempo-based gameplay

Page 19: Damian Brown, Kirk Taylor--Serious Games Interactive

Case: Adam Opel AG & Volvo TrucksSummary

Development•SCM design and development•Web service architecture, secure in organisation’s exisiting ICT infrastructure•System abstracted from 7 case studies to serve >60,000 cases

Assessment•Learning analytics model•Games-based training with personal high scores•Full feedback loop bringing blue collars into the design and planning process

Delivery•Smart system knows what system user has trained and needs to train•Low barrier user interaction•Multi-system delivery, typical ‘gamer-pc’ spec.

Page 20: Damian Brown, Kirk Taylor--Serious Games Interactive

Damian Brown

Head of Research

[email protected]

Kirk Taylor

MD, SGI USA

[email protected]