dan witzner hansen diako mardanbeigi email: [email protected]@itu.dk/ [email protected] [email protected]
Post on 19-Dec-2015
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INTRODUCTION TO COMPUTER GRAPHICS AND IMAGE ANALYSIS
Dan Witzner HansenDiako Mardanbeigi
COURSE INFO
Lectures Thursdays - 9.15-12, 2A14 Exercises room 4A54 / 4A58
Homepage and questions please use the blog:
http://blog.itu.dk/SIGB-F2011/
TA: Lise Møller Pedersen([email protected])
EXERCISES AND EXAM
Exercises are not mandatory but recommended
Assignments are mandatory and have to be handed in to the TA in groups of 2-3 persons AND at the end of the semester as groups.
PLEASE form the groups before next lecture.
The exam is oral with written material (assignments)
MY TEACHING
Rely on reading material for precise details. Try to give you a basic intuition, another angle on the
material, an instructive example. Help you read the books: Try to explain the most
difficult parts well, leave the easy parts to yourselves. You are expected to read in advance to have an
idea about the lecture, but you should expect to use more time per page after the lectures.
I speak fast, but will try to slowdown
Feedback ALWAYS welcome – please :D
COURSE OVERVIEW
Rudimentary linear algebra / matrix calculations
Matlab
Computer Graphics C# and matlab
Image analysis Matlab / hints to C#/WPF
Computer Vision Matlab
THE COURSE IS NOT:
About using photoshop / Maya / 3DSM etc, but about some of their basics (platform independece)
Image analysis?
COURSE GOALS
Develop interactive computer graphics applications in C# and DirectX /XNA Explain and implement geometric and projective transformations of images
and 3D objects (2D and 3D, pinhole cameras, stereo cameras). Employ rasterization of geometric primitives (drawing lines, polygons, etc.) Texture-mapping, shadows, hidden surface removal and lighting. You will be able to clearly explain and implement standard operations on
images (such as image filtering and image morphology) in Matlab. You will be able to clearly explain and use basic linear algebra in Matlab. You will be able to adapt appropriate vision and graphics methods to a
given problem.
Material may be challenging during the course. Focus on understanding not proofs.
Hope to share our enthusiasm about the contents and their possibilities
RELATED TO WHAT AT ITU
Games (Graphics, Effects, Computer vision)
HCI (e.g. computer interaction) Interaction design Pervasive computing
USED WHERE??
Almost everywhere and increasing Homes Industry Medical Interaction User interfaces (e.g. an important part of
WPF)
MULTIMEDIA & USER INTERFACE - WPF
http://www.wpftutorial.net IntroductionTo3D.html
MEDICAL IMAGING
Recognition of heart movements Diagnosis of arteritis (gigt)
Automatically detected haemorrhages and micro aneurysms in digitized fundus images
WEEK 3 CHANGED
Lecture 16. February has been moved to Friday 11. February (9.15-12)
Exercise 16. February has NOT been moved…