dark souls walk through
TRANSCRIPT
-
8/2/2019 Dark Souls Walk Through
1/67
================================================================
===========
Action (Field) Controls
D-Pad - Cycle through equipped items/weapons.
Left Stick - Move character
Right Stick - Rotate camera
L3 + O - Dash/Sprint
L1 - Left hand weapon action; Guard; Cast magic.
L2 - Parry; Dual-wield weapon
R1 - Right hand weapon action; Cast magic.
R2 - Right hand weapon action; Two-handed action.
R3 (press) - Lock onto or release target; Reset camera.
O - Backstep; Cancel.
X - Talk; Examine; Confirm
Triangle - Toggle one-handed or two-handed weapon use.
Square - Use item
Start - Open start menu
Select - Open expressions menu.
Main Menu Controls
Left Stick - Highlight menu item
X - Select highlighted menu item
O - Cancel; Return to previous menu.
Go after Zombie Archer and and kill it before heading through the
white light. In the next room, climb upstairs then roll right as
soon as the boulder comes at you, courtesy of Mr. Zombie. This will
smash a part of the wall. Beyond it is a dying soldier. Hear him
-
8/2/2019 Dark Souls Walk Through
2/67
out and he'll leave you with an 'ESTUS FLASK' and the 'UNDEAD
ASYLUM F2 EAST KEY'. 'Estus Flask' trophy unlocked.
Now head back up the stairs where the boulder rolled down from and
kill the Zombie up there. You can then kick it around for a bit of
zombie soccer if you like. Anyway, unlock the gate with your new
key. Off to the right just past the gate is another class-specific
equipment. Check below to see what you'll get.
* Hunter : Short Bow, Standard Arrows (x30)
* Sorcerer : Sorcerer's Catalyst
* Pyromancer : Pyromancy Flame
* Cleric : Canvas Talisman
The Asylum Demon awaits beyond the white light. You can ignore that
and continue past it to fight some more monsters for their souls.
Traverse the white light when you're ready.
~~~~~~~~~~~~~~~~~~~
Boss - Asylum Demon
~~~~~~~~~~~~~~~~~~~
HP : 813
Souls : 1000
Item Drops : Big Pilgrim's Key, Demon's Great Hammer.
You enter this battle from a ledge overlooking the arena, so go
ahead and ambush the Demon with a Plunging Attack from above. That
should strip away nearly half of its total health. Keep in mind
that if you wait around on the ledge for too long, the boss will
destroy it, and you'll lose your chance to pull off this power
-
8/2/2019 Dark Souls Walk Through
3/67
strike so be quick about it.
Once on ground level, rush up to the creature, nailing it with 2
attacks at a time, while sidestepping its hammer strikes. Just roll
towards the direction that you are sidestepping at the last
second and the attack should miss completely. The one other move
that melee fighters should watch out for is the Butt Slam, where
the boss flies and smashes down. This is an area of effect attack
that has good range, but it's slow and can be evaded easily.
~~~~~~~~~~~~~~~~~~~
Use your new key to unlock the door up ahead. Further up the path
to the right is a bird's nest. You can some trading here now if
you have any of items being requested. If not, then move along up
to the end of the cliff for an event. Onward to another area.
__________________________________________________________________________
( Firelink Shrine 02-03 )
'Reach Lordan' trophy unlocked. Make use of the bonfire here before
you proceed any further. Notice that new options are now available
-- from here on out, you can start using souls to level up your
character while resting at bonfires. You should have a decent soul
count by now so go ahead and try leveling up.
When you're ready, look around to find a man that you can talk to;
he'll offer information on what you're supposed to do. Next, grab a
'HUMANITY' from the nearby corpse then use it to perform a reverse
hollowing at the bonfire to make yourself human. Also, near the NPC
-
8/2/2019 Dark Souls Walk Through
4/67
is downward path leading to a Firkeeper, who can level up your
Estus Flasks in exchange for Firekeeper Souls. Beyond the NPC is a
lift that will take you down to the New Londo Ruins. The monsters
there are way out of your league right now, so just leave it alone.
Continue forward into a building of sorts where you'll run into the
NPC Petrus of Thorolund. Talk to him over and over until he hands
over a 'COPPER COIN'. If you speak with him again, he will offer to
teach you some miracles, say yes and join his Covenant. 'Covenant:
Way of the White' trophy unlocked. Now that you're a part of his
covenant, you can now buy Miracles and Talismans from him. The
staircase next to Petrus leads up to an elevator shaft that you can
drop into for plenty of loot. Once you have everything, drop off
the cliff down to the graveyard, then climb the nearby staircase
back up the to central section again.
___________________________________________________________________
Note : While the graveyard section of this area has plenty of great
items waiting to be found, it is also home to some powerful
skeletons that may prove too much to handle at the moment,
so just come back later once your character is more
experienced. The items here are: 2x LARGE SOUL OF A LOST
UNDEAD,CADUCEUS ROUND SHIELD, 4x LLOYD'S TALISMAN, WINGED
SPEAR, ZWEIHANDER, BINOCULARS.
This area is the eastern side of the Firelink Shrine by the
way, and at the far right end of it is the Catacombs
entrance. You don't have any business there until way later
in the game so leave it alone for now.
___________________________________________________________________
-
8/2/2019 Dark Souls Walk Through
5/67
Back at the central portion of the shrine, look around the
surrounding area for some loot including '2x SOUL OF A LOST UNDEAD'
'6x FIREBOMB', '4x CRACKED RED EYE ORB', '6x HOMEWARD BONE',
'TALISMAN', and 'MORNING STAR'.
When you have everything, head southwest up the steep slopes while
battling past several Zombies and Skeleton Swordsmen. You'll also
find '3x SOUL OF A LOST UNDEAD' and a 'RING OF SACRIFICE' on your
way to the Undead Burg, so be sure to keep an eye out for them.
__________________________________________________________________________
( Undead Burg 02-04 )
Undead Burg - Main Section
You will run into some Armored Zombies (some of which carry
Firebombs) the moment you get to the top of the stairs. Try to take
these guys on one at a time, that is don't run around too while
fighting, as more of its kind might come swarming in. With the
monsters gone, roll around to smash the cluster of barrels off to
the right to uncover a ledge that you can drop down from.
Explore the lower section and collect several freebies including
'SOUL OF A LOST UNDEAD', 'HUMANITY', 'LARGE SOUL OF A LOST UNDEAD',
and 'RUBBISH'. Be wary of the baddies monkeying off the railings
while checking out this area. As these guys can leap right up at
you as soon as you get near them. Once you're done looting, go
through the white light near the beginning of this area to proceed.
In the next section, there's a corpse to your left carrying one
-
8/2/2019 Dark Souls Walk Through
6/67
more 'SOUL OF THE LOST UNDEAD'. Climb the stairs and you should see
a message on the floor warning you of the presence of a drake. Go a
bit further up and wait for the dragon to fly off then proceed. Up
here are a variety of Zombies; kill them off, continuing through
the door ahead. Beyond it, to your left is a 'WOODEN SHIELD'.
Leave the room and climb up the nearby staircase. Get rid of the
Archer then turn around through the archway to find a safe zone
with a bonfire. Use it to rest and restock if needed. Back at the
main area, move on a bit then take a left at the fork. Here, kill
off the pair of enemies then roll to smash the crates to your left.
This uncovers a staircase where you'll be greeted by a pair of
exits at the bottom. The east passage takes you to a rooftop
housing a 'LIGHT CROSSBOW + 16x STANDARD ARROWS' and yet another
'SOUL OF A LOST UNDEAD'. The west passage on the other hand takes
you to an Undead Merchant NPC. Buy a shield plus some arrows.
If you murder the merchant, you'll get 50 Souls, 1 Humanity, 1
Residence Key, and 1 Orange Guidance Soapstone. Pil laging his
remains nets you an Uchigatana.
Head back to the intersection now and proceed south across the
bridge this time. Cross this one quickly to avoid getting caught in
a rain of firebombs. The room at the end has more enemies. Lure
them to the bridge and kill them there so that you don't get
surrounded. With the room cleared, continue out then go right into
another couple of rooms where you'll a treasure chest containing
'5 BLACK FIREBOMBS'. Go back outside and climb up the stairs,
facing off with another group of baddies.
As always, clear them out, luring each one down the stairs if
-
8/2/2019 Dark Souls Walk Through
7/67
things get complicated. The door up ahead unlocks with the Master
Key and houses a chest with '3 GOLD PINE RESINS'. Leave and look
around outside for a ladder; cross the roof up there to claim a
'SOUL OF THE LOST UNDEAD'. Head back down now and proceed to face
the next group of monsters. Be sure to scale the tower to your left
first and kill the archer so you don't get sniped later. Once this
enemy group has been dealt with, proceed down the staircase and
collect the 'BLUE TEARSTONE RING' accessory. But as you might have
expected, you'll have quite a fight ahead of you to get that one.
With loot in hand, return and climb the next set of stairs where
you'll come across a trap. Avoid that one by rushing back down the
steps. At the top is a tower; the bottom door leads to the
Darkroot Garden. Leave that alone for now and proceed up the spiral
steps instead, going through the fog to the next part of the level.
Undead Burg - Upper Section
Start off by scaling the ladder at the foot of the stairs then kill
the pair of archers to make things easier for yourself in the
upcoming encounter with the Taurus Demon. You can always lure them
down the ladder if you don't want to fight them up top. When ready,
go straight up the path for a boss battle.
~~~~~~~~~~~~~~~~~~~
Boss - Taurus Demon
~~~~~~~~~~~~~~~~~~~
HP : 1215
Souls : 1000
-
8/2/2019 Dark Souls Walk Through
8/67
Item Drop : Demon's Greataxe
This creature's attacks are all very brutal, but fortunately there
is a way to avoid dealing with them altogether. At the beginning of
the battle, climb the ladder to your right and clear the pair of
Undead Soldiers on the tower. From here, simply wait for the demon
to pass under the tower and nail him with a Plunging Attack. Repeat
this a few times and the battle should end soon. Throwing firebombs
down at Taurus from the tower also works.
Once again, keep in mind that if you idle on the tower for too
long, Taurus will leap up there to join you. If he does, abandon
the tower in favor of the walkway below and lure the creature away
from the tower, before going back to reclaim your spot on up there.
~~~~~~~~~~~~~~~~~~~
With Taurus dead, cross the bridge all the way to the staircase.
The barrel in front of the steps hides a corpse carrying a 'LARGE
SOUL OF A LOST UNDEAD'. Conitinue down to the bottom. The door
straight ahead takes you down to the Depths and Blighttown if you
got the key for it. Off to the right waits the NPC Solaire of
Astora. Talk to him and say "yes" twice when prompted for an answer
He will then give you 'WHITE SIGN SOAPSTONE' which allows you to
summon him for help at specific locations, but you have to a human
to be able to do this. Now, take the west path to proceed.
The Hellkite Dragon awaits somewhere on this bridge and will set
the place on fire when you are past the halfway point of the bridge
What you need to do is dash for the pair of alcoves located at the
halfway point of this bridge. Just dash past the group of bad guys
-
8/2/2019 Dark Souls Walk Through
9/67
and into cover so that you don't get toasted along with them. Try
getting your equipment dowb to 25% so you can move at the optimum
speed and equip a fire resistant shield and block the dragon's fire
in case you don't make it to cover in time.
Anyway, descend the staircase at the east alcove. Down here, there
is a doorway and the steps leads to a ladder. Knock that down and
you should be able to slide back down to the Main Section bonfire,
where a shortcut is now open connecting this area and and your
safe haven below the Hellkite Dragon. Proceed through the other
doorway, carefully moving along the narrow ledges. If you fall off
here, you die so watch out. Past this section is a room full of
Undead Rats. These things drop Humanity upon death and their bites
can also poison you. Take up position at the far end of the room,
waste them, and go up the ladder to reach the Undead Parish.
The other far more punishing way to get to the Undead Parish is to
get past the dragon and into the room behind it.
~~~~~~~~~~~~~~~~~~~~~~
Boss - Hellkite Dragon
~~~~~~~~~~~~~~~~~~~~~~
HP : 2208
Souls : 10000
Item Drop : Drake Sword (Tail)
First off, equip something that provides good resistance to fire
and a weapon that is lightning-based, or one coated in Gold Pine
Resin. Although it is doable to defeat this thing with melee
weapons, I don't really recommend it. But if you really wish to do
-
8/2/2019 Dark Souls Walk Through
10/67
it, try to stay at the center of the bridge so that you'll have
room to move around, and don't stray too far from the alcoves so
you can take cover when the dragon uses its fire attacks.
Apart from its fire attacks and tail whip, the dragon mostly has
closed-ranged moves in its arsenal which are evaded by either
back and sidestepping or rolling.
Your best option is to face the dragon with a bow and lots of
arrows. It takes time to defeat Hellkite like this but its also the
safest way. Take cover in the alcove near the staircase and start
piling on headshots. If the boss settles on the bridge, go down
then return to your spot after the dragon leaves.
~~~~~~~~~~~~~~~~~~~~~~
Allow me to commend you for making it past that beast! Now interact
with the switch in here to open the gate to the Undead Parish.
Undead Burg - Lower Section
You only reach this area after clearing the Undead Parish level.
Immediately after entering this section of Burg, climb the eastern
steps and open the gate up there. It leads back to the Burg's Main
Section. Turn around and proceed downstairs to an area populated by
Undead Attack Dogs. As always, try to isolate each of them by
luring them to the staircase toward you. Take them on one at a time
Head right at the lower area to find a door that opens with the
-
8/2/2019 Dark Souls Walk Through
11/67
Residence Key which can be purchased for 1000 sould from the Undead
Merchant at the Main Section of this level. You can get the key for
free if you murder the merchant. In the locked room is a set of
Sorcerer equipment: 'SORCERER'S HAT/CLOAK/GAUNTLETS/BOOTS/CATALYST'
You'll also meet Griggs of Vinheim here; speak with him and he
should head over to the Firelink Shrine where, he offers to teach
you magics. Proceed past this room to the end of the path to find a
corpse carrying a 'TWIN HUMAINTY'. There is a swarm of Zombies
waiting there though so do watch out.
With loot in hand, turn around past the starting staircase and you
will reach a section with doors on either side. These rooms house
Undead Assassins that rush out as soon as you walk by. Dash back to
a corner for cover against their projectiles then kill them. The
room to the right has a 'MAIL BREAKER' by the way. Proceed further
past the next staircase where there will be more rooms housing
Undead Assassins. The first room to the right has a Thief Armor Set
inside: 'THIEF'S MASK', 'BLACK LEATHER ARMOR', 'BLACK LEATHER
GLOVES', 'BLACK LEATHER BOOTS', 'TARGET SHIELD'. Bactrack a bit
around the west corner to claim a LARGE SOUL OF A LOST UNDEAD'.
Moving on, waste the pair of while using the pillars in the area
for cover. Kill off the mutts and enter the fog. Boss time!
~~~~~~~~~~~~~~~~~~
Boss - Capra Demon
~~~~~~~~~~~~~~~~~~
HP : 1176
Souls : 1200
Item Drop : Key to Depths
-
8/2/2019 Dark Souls Walk Through
12/67
This boss is joined by a pair of Undead Attack Dog minions. You
must get rid of these two first before focusing on the demon. Try
to rush to the edge of the arena so that you can isolate the dogs
from their master, as the latter moves slower. You can also climb
the west staircase to reach an archway where you can kill off the
mutts without the demon getting in the way.
As for the Capra Demon, his attacks are mostly blockable or easy
enough to dodge. There are two moves that you really need to watch
out for though. The first is Power Slash which is a very powerful
and unblockable attack, so if you see the boss raise his swords
high above his head, run away. For Leaping Smash, sidestepping is
good enough since it completely lacks any sort of tracking
capability.
Capra Demon is also highly susceptible to lightning so a coating of
Gold Pine Resin for your weapon should work wonderfully.
~~~~~~~~~~~~~~~~~~
After defeating Capra, head down the steps outside and engage the
pair of Undead Assassins at the bottom. There's one last thing that
needs to be done before heading to the next level. Climb the steps
to the left up to the sewers where a female Undead Merchant has set
up shop. Buy some Moss from her then continue further and unlock
the gate here, which leads back to the Firelink Shrine. You can turn
around back down now and proceed to the next level, the Depths. By
the way there's a corpse just past the passageway to the Depths;
he carries a 'LARGE SOUL OF A LOST UNDEAD'.
-
8/2/2019 Dark Souls Walk Through
13/67
__________________________________________________________________________
( Undead Parish 02-05 )
Undead Parish - Exterior
The area beyond the first hostile is populated by Elite Undead
Guards and an Armored Tusk. Do not engage these things all at once
unless you want to die. Instead, take up position by the end of
archway and eliminate the guards as they come at you. For the
Armored Tusk, lead it to the nearby fire pit and let roast itself
over and over until it dies. With it gone, you can turn your
attention to the archers and kill them too.
Continue onwards only to find your path into the church blocked,
so you're going to have to find another way in. There are some
steps going up nearby; take that first, killing the baddies at the
top and head over to corpse to find an 'ALLURING SKULL'. After
that go back to the massive gate and head down the staircase to the
right, killing off several Zombies on your way to the room at the
top. There, find some steps past an alcove and follow that down to
the corpse with a 'MYSTERY KEY'. With that in hand, climb the nearby
ladder and navigate towards one more dead guy for a 'LARGE SOUL OF
THE LOST UNDEAD'. Turn around then climb one more ladder and go
through the fog to the next section of this level.
Here, you'll be facing off against shield-weilding enemies on
narrow corridors. The enviroment makes back attacks impossible so
try dealing with the targets one at a time or use area of effect
items like firebombs. You'll find a 'KNIGHT SHIELD' at the end of
the east corridor after killing the Undead Elite Guard. While the
-
8/2/2019 Dark Souls Walk Through
14/67
west corridor is where you need to go to reach your destination.
At the end of this hallway is a pair of bad guys who can easily
surround you so keep an eye out for them. Take a left when you can
and you should be right in front of the church. Go down the wide
staircase and pull the lever to unlock the gate. Grab the 'BASEMENT
KEY' from the nearby corpse too; you'll need this to access Lower
Undead Burg. The other corpse has a 'HALBERD'.
Get across the long bridge now to a clearing of sorts then take a
right through a long path away from the church, and into a building
Use the bonfire here then visit the blacksmith Andre of Astora
downstairs. Have him reinforce your weapons and armor before moving
on. The other staircase takes you to Darkroot Garden. Ignore it.
Undead Parish - Interior
You'll be confronted with a duo of Elite Undead Knights upon
entering the church. These guys are brutal so it is in your best
interest to lure them outside and take them on one at a time. Deal
with the Heavy Knight at the far end of the room the same way. That
is try baiting it out into the open before fighting it. You can
pick up a 'FIRE KEEPER SOUL' after clearing out all the enemies.
There is a lift off to the west that you can ride back to the
Firelink Shrine. Take this chance to give the new soul to the
Fire Keeper there to reinforce your Estus Flasks. With that done,
you can ride the lift back to the church and head up the nearby
stairs to the upper floor. Stick to the hallways for now as the
Channeler powers up the horde of Zombies. Roast them with firebombs
if you have some to spare.
-
8/2/2019 Dark Souls Walk Through
15/67
Go back around to the left and run the length of the corridor all
the way to the end to claim a 'HUMANITY' from the remains. Turn
around and you should spot some destructible wooden boards at the
left side. Smash these to uncover a secret section and use the
Mystery Key you got earlier to break Knight Lautrec of Carim out of
prison. The reward comes later when you visit him at the Firelink
Shrine. When you're done, backtrack through the hallway and enter
the rooms out front. The west room has corpse draped on the rail ing
carrying a 'LARGE SOUL OF A NAMELESS SOLDIER'. Next head to the
next room and up the ladders there to the rooftop. By the way, you
can summon Solaire to help you fight the upcoming boss by touching
the sign on the floor next to the fog. Boss battle time!
~~~~~~~~~~~~~~~~~~~~~~~~~~
Boss - Twin Bell Gargoyles
~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 999
Souls : 1500
Item Drops : Gargoyle Harlberd/Shield/Helm; Gargoyle Tail Axe.
Stay clear of the rooftop edges to avoid falling to your death. The
first thing you need to do here is to hack the Gargoyle's tail off
while it does the Fire Breath attack. This gives you the Gargoyle
Tail Axe. When Bell Gargoyle 1 is down to half health, it will
summon Bell Gargoyle 2, who also has half health.
Kill off one first before turning to the other. A Gold Pine Resin
coated weapon works quite well on these things too.
-
8/2/2019 Dark Souls Walk Through
16/67
~~~~~~~~~~~~~~~~~~~~
After beating the Gargoyles, sprint across the roof and into the
church spire. Climb some ladders and pull the lever up top to ring
the bell. 'Ring the Bell (Undead Church) trophy unlocked. Watch the
events then head back down to meet Oswald of Carim. Listen to him
talk before tracing your steps through the church to the opposite
end of the bridge where Hellkite is. Use the Basement Key here to
reach the bowels of the Undead Burg.
Check the section 02-04 of this walkthrough and look for "Undead
Burg - Lower Section" for coverage of the area.
__________________________________________________________________________
( The Depths 02-06 )
The Depths - Upper Level
From the foot of the entrance staircase go around up along the left
for a 'LARGE SOUL OF A NAMELESS SOLDIER' at the end. Turn around
some ways south and through a hole in the wall to your left. At the
bottom of the steps is a room populated with Zombies. Bait them
over to the stairs and murder them there so that you don't get
swarmed. Once clear, go through the archway and out the door below
the steps that lead to this massive room.
In the next area, head down another set of stairs with your shield
up to block the lunging dog. Another pair of enemies, one of them
a Butcher are protecting a treasure chest containing a 'LARGE
EMBER'. They won't harm you as long as you stay away from their
-
8/2/2019 Dark Souls Walk Through
17/67
treasure, but then there is no reason why you should pass up on
the good stuff so just waste them both and take the loot. With that
in hand, drop off the chute at the far end of the room. Kill off
more dogs on dry land as the water bogs down movement. Hack them to
death at the staircase instead.
At the west end of this section is a pile of rubble that you can
scale to reach a room where you'll find Laurentius sealed up in a
barrel; roll into the barrel to smash it. Speak with him once he's
out. Leave this room and follow the hallway east then south down
the stairs. The corpse here has a 'SOUL OF A NAMELESS SOLDIER'.
Next up is a shaft populated with Slimes that drop from the ceiling
as you pass. Keep your eyes up there as you proceed. The locked
door at the end leads to a bonfire; you can open that one with the
Master Key so be sure to make use of it.
Descend the steps right outside the sewer chamber, then go all the
way left and kill all the rats to access the 'GREATAXE'.
___________________________________________________________________
Tip : You can take this opportunity to try and farm Humanity from
the group of rats that are guarding the Greataxe. You can
just return to the bonfire upstairs to respawn them as many
times as you want until you have all the Humanity you want.
Fire weapons are also very effective against them so do
equip one if you have any.
___________________________________________________________________
Continue south on this path and around to the right, heading down
the steps where more rats await. Take them out and collect the
'SEWER CHAMBER KEY' in case you haven't unlocked the bonfire room
-
8/2/2019 Dark Souls Walk Through
18/67
upstairs yet. Onward into the shaft the stairs and proceed.
The next section takes you through some tunnels, where there will
be drains that lead straight into a Basilisk den, so avoid falling
as much as possible. You can roll over them to get across. From
the lower part of the tunnel, head west; collect a 'SOUL OF A
NAMELESS SOLDIER' from the corpse, then north and up some stairs.
The rats here will be powered up by a Channeler; be careful when
dealing with them. At far end behind the Channeler sits a 'LARGE
TITANITE SHARD'. With the monsters gone, go straight east then
down across the drain. Pick up one more 'SOUL OF A NAMELESS
SOLDIER' and take the exit out of the tunnel.
A Giant Undead Rat will greet you outside the tunnels. If you do
engage it, take cover inside the tunnel and repeatedly shoot the
rat with arrows. If you choose to run for then sprint past the
Giant Rat and drop into the big drain down to the Lower Level.
The Depths - Lower Level
The drain drops you off at an intersection where the west path
leads to the Basilisk lair, and the one directly ahead leads to
where you need to go. Watch out for the rat ambush waiting around
the second corner. Sprinting past the pests and killing them off
one by one is the best way to deal with this.
After that, you can choose to venture into the Basilisks lair if
you want. This is the same area that you land into if you fell from
any one of the drains above earlier. The Basilisks can inflict
Curse so do pay attention to that if you decide to check this place
-
8/2/2019 Dark Souls Walk Through
19/67
out. There are plenty of items to be found here as well including:
'RING OF THE EVIL EYE', 'HUMANITY', 'SOUL OF A NAMELESS SOLDIER'
and 'LARGE SOUL OF A NAMELESS SOLDIER'. You can get out of here by
climbing up the southwest staircase.
Moving on to the central section of the main floor, you will be
faced with Slimes so move along carefully. You may also want to go
up the steps in the alcove up ahead. It takes you to the door at
the upper floor; unlock this to gain easy access to the bonfire.
Further to the is the merchant Doomhall of Zena; feel free to look
at his wares if you want. To the merchant's left is an exit to
Blighttown. You can't go through here yet so come back later.
When you're ready, go north through the corridor not far to the
east of the shop. Proceed through here then down the stairs when
you see one. At the bottom is a massive monster-free area so go
ahead and explore for freebies. At the southeast corner is a 'HEAVY
CROSSBOW + 11 HEAVY BOLTS'; and at the center is an armor set --
'STANDARD HELM, HARD LEATHER ARMOR, HARD LEATHER GAUNTLETS, HARD
LEATHER BOOTS'. Once done, go through the fog for a boss battle.
~~~~~~~~~~~~~~~~~~~~
Boss - Gaping Dragon
~~~~~~~~~~~~~~~~~~~~
HP : 4401
Souls : 25000
Item Drops : Blighttown Key, Dragon King Greataxe.
For this battle, the best method to use in evading attacks is to
run, as rolling doesn't work very well, and blocking doesn't work
-
8/2/2019 Dark Souls Walk Through
20/67
at all. Most of the dragon's attacks can be evaded by running to
its flank or rear where you can then counterattack safely. The
creature's tail can also be hacked right off to disable its tail
whip move permanently. Plus, the appendage also drops the Dragon
King Greataxe so chopping it is well worth the effort.
At some point in the encounter, the boss also expels a corrosive
substance from its belly which will gradually degrade your gear
should it hit you. So once you see the enemy aim its belly
downward, be sure to run away, far away. Once again, the Gold Pine
Resin is your friend, so do use some if you have any to spare.
~~~~~~~~~~~~~~~~~~~~
Now that you have the Blighttown Key, return to the locked door
from earlier and open it. Onward to the next stage.
__________________________________________________________________________
( Blighttown 02-07 )
Blighttown - Entrance and Upper Level
The enemies in this level are all proficient in inflicting Poison
as well as Toxin so blocking isn't really recommended as way of
evading attacks; try rolling or sidestepping instead. The Blowdart
Snipers obviously specialize in long-range fighting and are
capable of hitting you from pretty far away. Keep an open ear for
the sound of their darts to figure out where they are. As for the
Barbarians, be especially wary of engaging them on narrow areas.
-
8/2/2019 Dark Souls Walk Through
21/67
Go straight up ignoring all the forks all the way to the end of the
path, and you should see a shiny something on the rooftop across
from you. To reach it, take a running leap across the gap, pick up
the 'IAITO' then jump right back. Next, head down, ignoring the
first two forks and take a right at the third; climb the ladder,
dispatch the enemies then pick up a 'SOUL OF A PROUD KNIGHT' at the
end. Return to the main path, go right. There is a 'SOUL OF A
NAMELESS SOLDIER' at the center of this area. Now, look for a small
ledge by the ladder so that you can drop down to collect the Shadow
Armor Set -- 'SHADOW MASK, SHADOW OVERCOAT, SHADOW GAUNTLETS,
SHADOW LEGGINGS. Climb the nearby ladder to the next floor.
Here, light the bonfire first then go further west, heading down
the ladder onto a some platforms and grab '2x SOUL OF A PROUD
KNIGHT'. Climb back up to the top portion of this area and head
east where there will be a Blowdart Sniper waiting on an elevated
platform overlooking the bridge. While on the ground, there are
Undead Attack Dogs ready to pounce on you. Bait the dogs to you
first then sprint across the bridge to evade the Sniper. The Ghouls
should be the next to go. Once clear, go down ladder to next floor.
Eliminate the Parasitic Wall Hugger with a bow here then head down
the ladder to the right to claim an 'EAGLE SHIELD'. Go back up then
down the ladder straight ahead to reach another floor. There will be
an endless swarm of Giant Mosquitos in this section, so don't waste
time killing them unless absolutely necessary. You can also climb
the upward ladder across from the cave entrance to eliminate one of
the Blowdart Snipers above. Next, head into the cave fighting past
a Barbarian and a Ghoul; fight them one at a time for safety. Once
clear, head down the ladder directly ahead. From here, drop off onto
the platform underneath, pick up the 'WHIP' before dropping off one
-
8/2/2019 Dark Souls Walk Through
22/67
more time to reach the lower, and far less confusing area.
Blighttown - Lower Level and Swamp
This section feels a lot less crowded than the f loor above, but
it's also home to swarms of Giant Mosquitoes so expect them to
pester you a lot more often. Move along down the first pair of
ladders onto the platform below. From here, face west then use a
ranged weapon like a bow to eliminate the Blowdart Sniper below.
Continue down the next ladder, killing the pair of Cragspiders and
proceed further along here to claim a Wanderer Armor Set --
'WANDERER HAT, WANDERER COAT, WANDERER MANCHETTE, WANDERER BOOTS,
FALCHION'. After that, head down one more ladder to the area below.
This section is mostly made up of poisonous swamp, you can't really
avoid stepping in if you wish to get across. The best way to go
about this is to just dash through the swamps and wait for your
body to purge the poison on patches of dry ground before moving on.
That said, stick to the sides of the swamp and head east. There's a
'LARGE SOUL OF A PROUD KNIGHT' waiting to be picked up here too.
Further along is a passage so go down there and light the bonfire.
When you're ready, sprint straight north across the swamp for some
great loot. Here, you will find the 'POISON MIST' pyromancy spell
plus a Tattered Armor Set -- 'TATTERED CLOTH HOOD, TATTERED CLOTH
MANCHETTE, TATTERED CLOTH ROBE, HEAVY BOOTS'. Across from this spot
to the left is a 'LARGE SOUL OF A PROUD KNIGHT'. Push towards the
west section of the swamp now and head down when you can to find a
'GREEN TITANITE SHARD' behind a pair of enemies at the end. From
here, return north and head up the tree trunk that you see; grab
-
8/2/2019 Dark Souls Walk Through
23/67
the 'PLANK SHIELD' and break through the wall to the left of it to
uncover a secret passage leading to a chest with a 'TWIN HUMANITY'.
Beyond the chest is another breakable wall that leads to a ladder,
which in turn takes you to the Great Hollow.
When you're done looting, head back down the tree trunk and onto
the swamp where you can go further west into the clutches of a
large group of Giant Leeches. Take them out to collect the 'LARGE
TITANITE SHARD' and a 'SERVER'. Next, turn around and go all the
way east some ways past the bonfire tunnel. There is a ramp here
followed by a ladder that you can climb on to reach a waterwheel
which you can in turn use as a makeshift lift back up to a section
of the floor above that houses plenty of great loot.
Sprint straight up across the swamp from the ramp and you'll find a
'GREAT CLUB' behind a pair of enemies. Continue further east,
sticking to the far right edges to find a pair of 'LARGE TITANITE
SHARDS'. The path to Quelaag's Domain is at the northeast edge of
the swamp and will be defended by a trio of Barbarians. You can
actually go around these brutes by circling around the pillar prior
to crossing the swamp to large web; there is a way through the
branches, giving you safe passage to Quelaag's Domain.
__________________________________________________________________________
( Quelaag's Domain 02-08 )
Proceed through the passageway and weave around the Egg Carriers.
These things eject large numbers of Vile Maggots upon death, and
since there's a boss battle just ahead, its best to stay healthy.
There are summon signs for to use as well if you want, but do
-
8/2/2019 Dark Souls Walk Through
24/67
remember that phantoms only come to aid those who are human. That
said, traverse the white light to face off with Quelaag.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Boss - Chaos Witch Quelaag
~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 3139
Souls : 20000
Item Drop : Soul of Quelaag
First off, all of Quelaag's attacks save one are fire-based, so
put on something that provides good protection from fire. It will
be best if you go with a more aggressive approach on this one, as
blocking isn't really all that effective here. Rush up in front of
Quelaag, standing a tad off to the side and start hacking her with
your best two-handed weapon. She will very likely counter with a 3
slash combo so roll further into her flank and keep assaulting her.
Apart from melee attacks, the witch also has some ranged spells
including one that turns most of the arena into lava. Sticking real
close to her is an effective way to keep her from using this move.
If you see the boss raise a leg, backstep quickly away.
~~~~~~~~~~~~~~~~~~~~~~~~~~
With Quelaag dead, you can now go and ring the second bell, but
before that you have some decisions to make: choose whether or not
you want Anastacia dead by Lautrec's hands over at the Firelink
Shrine. You won't have that option again once you've rang the bell
so it would be best to decide now.
-
8/2/2019 Dark Souls Walk Through
25/67
There's a room underneath the bell chamber. The west exit there
leads to the Demon Ruins; you have no business there until much
later on in the game so just leave it alone. Smash the wall right
across from the staircase to uncover a hidden corridor. Talk to
the Egg Carrier here; say something and go right through.
Use the bonfire here to rest and resupply, then chat with Quelaag's
sister. In addition to being able to enter a covenant with her,
Daughter of Chaos is also a Fire Keeper. She will give you the
Great Chaos Fireball pyromancy spell if you join her covenant.
Your next major stop is Sen's Fortress, but let's allow ourselves
to be sidetracked for a while and visit other areas first.
__________________________________________________________________________
( The Great Hollow 02-09 )
While there are no bad guys around for the most part of this area
to kill you, there is always the danger of falling to your death so
be very careful while traversing through this stage. There will be
Crystal Lizards wandering around here too; you'll have to dispatch
of them quickly to score their rare loot.
Begin by dropping onto the big branch off to the left past the
bonfire. There, face east and fall throght the trunk of the tree
to collect a 'CLORANTHY RING'. With that hand, fall through the
hole again then proceed east, drop off to collect a 'RED TITANITE
CHUNK' under the spot you landed on. Next, continue east on the
branch then roll over from the platform to get across. There,
-
8/2/2019 Dark Souls Walk Through
26/67
follow the darker branch up to a 'TITANITE CHUNK'. Return to the
small gap you just crossed and drop off. Proceed along the branch
here; you'll soon run into some Basilsks. These can send you
plunging to your death so be careful when fighting them.
Move along down the branch until you spot an interconnecting branch
where you can move over to that one. Proceed along this path and
you'll eventually see a ladder; head down there to next section.
In this area, eliminate the Basilisk pair. After that circle around
the tree trunk in the middle and drop off the hole on the other
side to collect the 'BLUE TITANITE CHUNK' below. Drop off even
lower now, kill off more Basilisks then head southwest to claim the
'WHITE TITANITE CHUNK'. With that in hand, make your way back to
the northwest edge, collect the 'SOUL OF A NAMELESS SOLDIER' then
follow the long winding branch all the way down to the Ash Lake.
Don't forget pick up the 'TITANITE CHUNK' along the way as well.
__________________________________________________________________________
( Ash Lake 02-10 )
Begin by following the branch until it ends. The Hydra should be
visible from your current position, and you should have a pretty
clear idea what it's there for. Light the bonfire to the right
before heading out to engage the aquatic beast.
~~~~~~~~~~~~
Boss - Hydra
~~~~~~~~~~~~
-
8/2/2019 Dark Souls Walk Through
27/67
HP : 3864
Souls : 10000
Item Drop : Dragon Scale
This boss is big but sadly it has a very limited arsenal and mainly
only does 2 things -- attack you with its heads at a closer range
or fire its water cannon if you're further away. The cannon can
send water splattering in multiple directions, so watch where the
Hydra aims and get out of the way as soon as possible. You can
take multiple hits if it connects so evade early.
As for the heads, they possess no tracking capabilities whatsoever
so avoid them by either sidestepping or rolling then counter-
attack while the Hydra is recovering. Magics work really well here
too so use them when you can, as this keeps you from having to
close in to deal damage. There is also a sort of bottomless pit in
the water so wait for the Hydra to come to you instead of rushing
up to it at the beginning of the encounter.
~~~~~~~~~~~~
After that battle, trace your steps along the shore off to the left
to find a 'DRAGON SCALE' at the back of a tree. Proceed further
along the coast to a hollowed out tree. There's another 'DRAGON
SCALE' inside it. Up ahead is your first encouter with the Man-
Eating Shell; these things are tough and strong so watch out. Push
on until you spot patches of sand off to the left of the shoreline.
To the left of this sandbank is one more 'DRAGON SCALE'. With that
in hand, turn around just a bit and stick to the right side of the
sandbank this time until you fall into the tree.
-
8/2/2019 Dark Souls Walk Through
28/67
At the tree entrance are a pair of Basilisks and a Mushroom Parent.
Get rid of the Basilisks first then proceed along the small branch
by the entry point to get back out. Kick the Basilisk off your
branch here. Soon enough the branch will begin heading down and you
should go under a pair of protruding branches. Now, look west and
you will spot a snapped bigger branch sticking out of the tree.
Drop down to that branch and follow it back then around to the
upper section with some muhshrooms on it. You can then head over to
the remains and steal his 'GREAT MAGIC BARRIER' Miracle item.
You will find the home of the Everlasting Dragons near the end of
this area. You can join their covenant too if you want. Next, hack
the Stone Dragon's tail off to get the 'DRAGON GREATSWORD'. No one
will get mad when you do this so don't worry. That should be all
for this area so you may leave now.
__________________________________________________________________________
( Firelink Shrine 2 02-11 )
Well it seems the shrine has gotten real lively while you're gone.
All the NPCs that you have rescued or met on your journey will end
up coming here. While some of them just appeared on their own.
The most notable NPC is the Kingseeker Frampt, as he can do a lot
of different things that would prove invaluable to you. Apart from
being able to send you to the Firelink Altar, you can also squeeze
plenty of good info out of him. Plus, he can eat all your useless
inventory clutter and give you souls in return so I guess we can
also call that "selling".
-
8/2/2019 Dark Souls Walk Through
29/67
Next, head over to the lift that takes you up to the Undead Parish
then turn around outward as the lift goes up. Now roll out as soon
as you spot a small rooftop to land on it. Follow this roof around
to the eastern side, and onto the tiny ledge on the cliff. Search
for a section of the cliff that sticks out towards the tower in the
middle, then roll across the gap to land on the tower's buttress.
Proceed north on the buttress then west at spiral steps. Now, roll
across onto the roof of the buildingand pick up the 'UNDEAD ASYLUM
F2 KEY'. Once you have it, find the ledge leading back to the tower
and climb the spiral staircase this time. At the top, curl into a
ball on the bird's nest and the mama bird should come and take you
back to the Northern Undead Asylum.
__________________________________________________________________________
( Northern Undead Asylum 2 02-12 )
This area is now populated with tougher and stronger enemies. At
the cliff, you can visit the bird's nest again and hand over
whatever items the eggs need. They will give something else back
so its not a waste of time. Proceed further down the cliff and
back into the Asylum. In the Asylum Demon's chamber, the floor will
fall out and you'll end up at the bottom with the Stray Demon.
~~~~~~~~~~~~~~~~~~
Boss - Stray Demon
~~~~~~~~~~~~~~~~~~
HP : 5250
-
8/2/2019 Dark Souls Walk Through
30/67
Souls : 20000
Item Drop : Titanite Slab
First off, wear amor that provides good protection to fire, plus a
shield with 100% fire block capability. Like its predecessor the
Asylum Demon, this creature also has access to a variety of brutal
physical attacks. Ranging from hammer swings and smashes, which can
deal anywhere between 450+ to 700+ HP worth of damage. Thankfully,
most of them can be evaded by simply rolling sideways or backwards.
There are 2 attacks that you should really watch out for however.
First is the Explosive Hammer Smash wherein the demon raises his
hammer way over his head and brings it down hard to create a
shockwave plus a fiery explosion directly in front of him. Move
away as soon as you see him raise that hammer to evade.
Next on the list is the Flame Explosion attack where the demon
waves his arms out, triggering a massive and unblockable fiery
explosion in front of him. A 100% fire-blocking shield should keep
you completely safe from this. Sticking real close to the boss
also lessens the possibility of this move being used.
He also has a very powered up version of Butt Slam, which is also
one of the most used moves. Dodge it then counterattack, as this
moves leaves the boss defenseless for a while.
~~~~~~~~~~~~~~~~~~
With the boss dead, head up the ladder at the northwest corner of
the room then drop off through the bars. At the bottom, make your
way back to the cell that you were locked up in at the very
-
8/2/2019 Dark Souls Walk Through
31/67
beginning of the game. You will find a 'PECULIAR DOLL' in there,
but you must kill the Black Knight first to get it. You need the
doll to access the Painted World of Ariamis so don't leave it.
Move along and you'll eventually run into Oscar, Knight of Astora.
He is the dying soldier from before who first gave you the Estus
Flask. Kill him to get a Crest Shield. Proceed along the stairs,
keeping an eye out for the rolling boulder trap. Contine through
the corridors while killing a bunch of Zombies. Unlock the next
gate with F2 West Key and collect the 'RUSTED IRON RING'. That
should be all for this area. Head back to the Firelink Shrine now.
__________________________________________________________________________
( Sen's Fortress 02-13 )
Sen's Fortress - Lower and Central Floors
The very first thing that you must know about this place is that it
is full of traps. So watch your step to avoid setting the traps
associated with the pressure plates on the floor. That said, head
to the top of the steps to the next section where you'll encounter
some huge swinging blades on the walkway leading to the other side.
Use ranged weapons or spells to get rid of the Serpent Soldiers
before carefully making it past the traps to the opposite side.
There, go around to the stairs and up along the ledge. There are
'2 TITANITE SHARDS' along the way as well so don't forget to
grab those as you go. You'll soon reach an area with a boulder trap
In order to not suffer the same fate as the poor Serpent Soldier,
wait for the first boulder to roll past the entryway and dash up
-
8/2/2019 Dark Souls Walk Through
32/67
the ledge, up the steps and into the west passage close to the top
of the staircase. At this point, continue into the room to the far
left and claim a 'RING OF STEEL PROTECTION' from the chest after
killing off the lone Serpent Mage in here.
With loot in hand, make it past the boulder trap again to return
to the lower area and traverse the white light to proceed. In
the next section, make your way up several fl ights of stairs then
drop off onto platform to your left about halfway to the top.
Down here is an intersection where both of the paths lead to some
neet loot so do check them out. Next, take a trip down to the
bottom of the staircase and let the boulders pile up. This
creates a path for a final boulder to break through to a room
where you can claim a 'COVETOUS GOLD SERPENT RING'. Also, prior
to the smashed wall is a corridor. Follow this to reach a room
with a Mimic; kill it to get a Lightning Spear. After that, you
can take the lift up to the next floor.
From the floor above, you can alter the directions of the rolling
boulders and have it roll down a ramp and through a wall to uncover
a secret prison where the NPC Big Hat Logan is locked up. You can
get him out with the Master Key or Cage Key.
Sen's Fortress - Upper and Rooftop Floors
There's a contraption here that controls the direction of the
boulders downstairs; operate it to gain access to Big Hat Logan's
prison. After that, continue up the stairs and proceed until you
come across a corridor with another set of swinging blade traps.
Sprint past each of these and take a left up the steps, following
-
8/2/2019 Dark Souls Walk Through
33/67
the path around to yet another corridor. There, eliminate the
Serpent Mage and sprint through more blades. Traverse the white
light off to the right to reach the Rooftops.
In this area, head east to a dead end and a treasure chest with a
'FLAME STONEPLATE RING'. Turn back and continue up. Once you're on
the first staircase, a huge monster will start tossing bombs at
your direction. Quickly navigate over to the second balcony, and
just past the broken wall to your left, you can jump down to reach
the bonfire below. If you head east from the broken wall, you'll
eventually run into Undead Prince Ricard. Take him down and push on
to the room at end where a 'DIVINE BLESSING' and 'RARE RING OF
SACRIFICE' are waiting. Go back to the main path afterwards.
Here, climb the steps out front. At the top, you can kill off the
archer with a ranged weapon then move on towards the fork. Heading
west will take you to a ledge that you can drop down for a 'SNIPER
CROSSBOW + 12 SNIPER BOLTS'; just make sure that your HP is full
before jumping off so that you don't die. If you take the east path
at the fork, head west at the end and you'll eventually meet the
Crestfallen Merchant as well as pick the the 'CAGE KEY'. Next, go
back to the closest intersection and head right this time.
For this section, crossing the walkway out front will lead to a
room with a summon sign that you can use to call an NPC to aid you
in the upcoming boss fight. Off to the right of this room is a
staircase that takes you to the rooftop, so that you can do battle
with the annoying giant monster from earlier. When you've done
everything, go back to the fork and head west through the fog.
~~~~~~~~~~~~~~~~~~
-
8/2/2019 Dark Souls Walk Through
34/67
Boss - Iron Tarkus
~~~~~~~~~~~~~~~~~~
HP : 2880
Souls : 30000
Item Drop : Core of an Iron Golem
This boss is a total brute so expect its attacks to hurt, and hurt
lots. But there is a way to shorten its lifespan dramatically.
Tarkus will be standing on a narrow platform with sheer drops on
both sides at the beginning of the battle. Your goal here is to
trip him up so that he topples off the side of to his death.
Rush up to Tarkus and go to the back of his feet. Doing this will
effectively limit the golem's moves to just grabs and leg swipes.
Evade the grab by moving away from the target, while the sweep can
be dealt with by rolling through Tarkus' feet to the front. It is
also pointless to try and block this creature's attacks so leave
your shield and pick up a two-handed weapon instead. Also getting
hit by his attacks can knock you off the platform and kill you so
be very careful.
Attack the golem's feet, focusing on only one if possible until the
boss starts wobbling. Once this happens, hack the feet some more
until the boss falls off the platform to his death.
~~~~~~~~~~~~~~~~~~
After beating the Golem, interact with the light at the center of
the battle zone to proceed to the next level.
-
8/2/2019 Dark Souls Walk Through
35/67
__________________________________________________________________________
( Anor Londo 02-14 )
Anor Londo - Exterior
Most of the baddies in this level are big and strong, but thankfully
not as fast. Anyway, start by following the path into a room with a
pair of sentinels guarding a 'DEMON TITANITE'. Take them on one at
a time as always just to be safe. Continue out to the massive
terrace afterward. There's a bonfire here someways ahead to the
left. The Firekeeper, Lady of the Darkling is also in the same room
as the bonfire. The path northward from the terrace leads to
another room of sentinels plus a Mimic. The corridor to the right
in this room leads to the Duke's Archives, but you can't expect to
get in there until later on in the game.
When you're done exploring, go east from the terrace and take the
lift down from there to proceed. As soon as you leave the lift, you
will find yourself taking on a gargoyle, stay inside the elevator
chamber and defeat the monster from there. Once it's dead, you can
now take notice of the massive platform that can be adjusted using
the different levers that can be found all over the place. Lowering
this platform to the bottom leads to Dark Sun Gywndolin's chamber.
Start by stepping off the ledge just to the left of the staircase
that is the lift's exit. From the ledge below, continue out to the
buttress and climb up. At the top, drop down onto the platform off
to the right and enter the church through the smashed window. In
here are several knife-throwing enemies. As you cross the beams,
try to align yourself squarely on every target, so that you can
-
8/2/2019 Dark Souls Walk Through
36/67
block their projectiles without being knocked off the beams. About
halfway across the beams is a chain that you can hack to claim an
item from the chandalier that falls down. Climb down the ladder
once you get to the end of the beams and enter fog.
In the next area, step on the giant platform and pull the lever
once to lower it down to the middle. This creates a path into the
castle and another to the lower section of the church. You can
also reach the Painted World of Ariamis via the large painting in
the church if you got the Peculiar Doll with you.
Move along now and you'll soon get to an area populated with Bat
Wing Demons. It would be best to take the battle back towards the
gate. Further down the stairs is another pair of Bat Wing Demons on
the western platform, Take them out with ranged weapons or spells
from the top of the buttress. Follow the rest of the buttresses up
to a ledge, where you can then go east before finally jumping off
to the white light and proceed into the castle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Optional Boss - Dark Sun Gwyndolin
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 2011
Souls : 40000
Item Drop : Soul of Gwyndolin
This boss only has 3 attacks, all of which have good range and deal
moderate to high damage. The orbs can be evaded by rolling under
them or by taking cover behind walls. The giant sphere on the other
hand can pass through walls so the one way to avoid it is to just
-
8/2/2019 Dark Souls Walk Through
37/67
move out of its path. For the multiple arrow shots, you can hide
behind walls for cover.
Keep moving towards him while evading whatever comes your way. The
boss is completely helpless from close range so he makes up for it
by teleporting elsewhere when you get too close. To get around
this, equip a weapon with decent range so that you can nail him
without having to get really close.
Anor Londo - Castle Interior
You'll be starting out at the upper floor of the castle. Enter the
west room first and use the bonfire there. Visit the east room next
and kill the Silver Knight to claim a 'SUNLIGHT MEDAL' from the
treasure chest. You can actually farm souls from this lone knight
by reviving him over and over with the bonfire in the other room.
Once satisfied, continue north to the pair of rooms beyond the
staircase. Enter the west one and smash through wall within the
fireplace to uncover a secret passage leading to a treasure chamber
of sorts. The chest by the wall in the middle is a Mimic, while the
rest contains a 'DRAGON TOOTH' and Havel's Armor Set -- 'HAVEL'S
HELM, HAVEL'S ARMOR, HAVEL'S GAUNTLETS, HAVEL'S LEGGINGS, HAVEL'S
GRAETSHIELD'. After that, backtrack to the staircase outside and
climb down to the floor below.
In this area, head west through the door, defeat the Silver Knight
at the corridor and collect the 'SOUL OF A HERO' behind him. Back
in the main room, you'll see 2 very tempting treasure chests, but
unfortunately both of them are Mimics so there's no free loot.
-
8/2/2019 Dark Souls Walk Through
38/67
Proceed further down to some more rooms. The west one is locked so
enter the east one instead. Climb up the stairs there. At the
rooftop, head down the stairs right across from the one you came in
from to access the locked room below. In it are some Silver Knights
guarding '2x DEMON TITANITE'. With loot in hand, return to the roof
and head north following the staircase down to the 3rd floor.
You will once again encounter two more rooms here. The west one
houses a Prowling Demon, while the east one has a staircase leading
into the locked room in the 2nd floor. This room has a pair of
Silver Knights guarding 4 chests containg pieces of the Silver
Knight Armor Set -- 'SILVER KNIGHT HELM, SILVER KNIGHT ARMOR,
SILVER KNIGHT GAUNTLETS, SILVER KNIGHT LEGGINGS'. Once you have
everything, go back up and head down the steps to the far north.
You should be on the grond floor now. Defeat all the enemies then
pull the lever by the door. Next, climb up the stairs again and
through the hole in the window, where you'll have to jump off
twice to unlock the previously inaccessible gate. From here, use
the main door to get back inside. There is a Gian Blacksmith
somewhere close by so have him reinforce your equipment. Plus
summon an NPC with the sign on the steps. The uocoming boss battle
is very punishing so you'll need all the help you can get.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Boss - Dragon Slayer Ornstein + Executioner Smough
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 1642/2982
Souls : 30000
Item Drops : Leo Ring, Soul of Ornstein, Soul of Smough
-
8/2/2019 Dark Souls Walk Through
39/67
You will be fighting both of these guys at once. For equipment,
wear some good anti-lightning armor. Also, both of them share a
weakness to fire so equipping a fire-based weapon is a good idea.
The key here is to try and isolate one from the other so that you
can focus on only one target as much as possible without the other
dude interfering. To isolate Ornstein, run from one end of the
arena and have Ornstein come after you, then rush to the opposite
side as soon as Simough catches up. This should be easy enough to
do as Ornstein moves much faster than his companion.
If you wish to deal with Simough first, then use his size to turn
him into some sort of wall between yourself and Ornstein.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After that battle, take the lift on either side of the room and go
see the NPC Gwynevere to obtain the Lordvessel which must be
placed on the Firelink Altar.
__________________________________________________________________________
( Painted World of Ariamis 02-15 )
Rest at the bonfire and proceed only to find the door nearby locked
so let's go explore for an alternate route. Start by going east
around to some steps. At the top, the path will split, but
reconnects at some point ahead. Go west at the fork and up to the
roof for freebies; there's more loot in the building so you can
drop in after clearing out the rooftop.
-
8/2/2019 Dark Souls Walk Through
40/67
Just past the walkway is a large building that is home to a variety
off gross enemies like rats and zombies. The eastern path leads to
a ledge that takes you directly to the basement if you jump off.
You will encounter a horde of poisonous Undead Rats down there. As
for the west path it leads into the upper floors of the building,
which are in turn populated by equally poisonous Engorged Zombies.
Your next stop after the infested building is a tower which can be
accessed from the top of said building. Entering the door from this
spot leads to some stairs which you climb ro secure a loot up top.
Alternatively, you go around west outside the tower to the rear
where an Undead Dragon awaits. Some ways further around the outer
wall is a staircase leading back in and down to the lower sections
of this tower. At the bottom, you can either go out to the
courtyard or proceed on the lower section of the walkway to meet
Priscilla the Crossbreed. She is an optional boss so if you don't
feel like fighting, just ignore her and return to Anor Londo. You
must access the underground area from the courtyard first to find
the handle that opens the door to the lower part of the bridge.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Optional Boss - Priscilla the Crossbreed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 2011
Souls : 40000
Item Drops : Soul of Priscilla, Priscilla's Dagger (Tail)
Priscilla has 2 main attacks -- scythe sweeps that she does either
once or twice; you can block these but they inflict Bleed so it
-
8/2/2019 Dark Souls Walk Through
41/67
would be best to try and dodge them. The sweeps often go sideways
so sidestep in the direction opposite of where the scythe travels
While the double swipes don't connect on areas in front of her,
the single swipe does so do a backstep when she uses it.
The boss also expels a dust cloud that deals considerable damage,
and also lingers for some time after the attack is used; keep an
eye out and evade it the best you can. On the bright side, the
dust actually takes quite a while to come out and has a rather
long recovery time; use this to your advantage and do damage.
At the beginning of the encounter, Priscilla will never be the
one to draw first blood and only actually fights back when you
attack her. Take this chance to go around to her rear and hack
her tail off to get the Priscilla's Dagger weapon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If you head into the courtyard, you'll encounter and must eliminate
the horde of phalanx before you proceed. You can always return to
the bonfire through the neatby door here to restock. With the enemy
horde taken care of, explore the area for freebies before going
underground to continue. Use the well up top to get there. Your
main goal for going underground is to get the Annex Key and use it
to access the final locked section in the courtyard, which in turn
houses plenty of great freebies.
By the way, while at the underground area, be sure to climb the
staircase up north then defeat the enemy at the top to claim the
'FIRE SURGE' pyromancy spell. Next, check out the bottom room and
prepare to engage a mighty horde of Wheel Skeletons. Somewhere in
-
8/2/2019 Dark Souls Walk Through
42/67
this room is a handle that opens the door to the lower section of
the walkway that leads to Priscilla and the exit of this level.
__________________________________________________________________________
( Darkroot Garden 02-16 )
You can reach this level from either one of the two available
entrances. One is via the Undead Parish and the other is from the
Undead Burg. I'll be using the Undead Parish entrance for this
walkthrough. Start by following the path north. The east passage
takes you to the Darkroot Basin, which will be covered in the next
section of this guide so just go north for now. When you get to a
locked door, smash through the west wall to uncover a pathway
leading to a bonfire which you can put to good use later. You
might also want to pay attention to the shiny flowers scattered
all over this level as these can show you where you need to go,
Anyway, circle around the path to the right of the door to an area
populated with Great Stone Knights; navigate through here carefully
nailing the knights as they try to get to their feet. These things
are guarding an Elite Knight Armor Set -- 'ELITE KNIGHT HELM, ELITE
KNIGHT ARMOR, ELITE KNIGHT GAUNTLETS, ELITE KNIGHT LEGGINGS' so it
is worth taking the time to kill them. Also, do look around this
area for a tree that you can hack to use as a makeshift bridge, and
cross over to the opposite side for plenty of loot.
After that, dispatch most of the baddies here before heading into
and up the tower off to the rear. A boss battle awaits on the
bridge at the top of said tower.
-
8/2/2019 Dark Souls Walk Through
43/67
~~~~~~~~~~~~~~~~~~~~~~~~~~
Boss - Moonlight Butterfly
~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 1506
Souls : 3000
Item Drop : Soul of the Moonlight Butterfly
For this battle, go for your best available ranged weapon since
this creature will spend most of its time flying and will
therefore be out of reach of melee attacks. All of the insect's
attacks are magic-based and have a charge time so if you have the
Magical Barrier spell, then by all means use it.
For mages, try to stick with spells such as Soul Arrow for
offense so that you can always hit it from afar. But if you're
stuck with a melee character and without a ranged weapon for some
reason, you'll have to wait for the butterfly to land and hack it.
But be mindful of the upcoming explosion attack which happens as
soon as the charge cycle completes; move out of range before this
happens to avoid it. After that, the boss will fly away again and
the waiting game begins anew.
~~~~~~~~~~~~~~~~~~~~~~~~~~
With the creature dead, cross the walkway and collect the 'DIVINE
EMBER' and 'WATCHTOWER BASEMENT KEY' at the other side. Now,
backtrack all the way to the locked door near the start of this
area and open it. If you have no key then just take the nearby
passage down to the Darkroot Basin, and find your way back into the
-
8/2/2019 Dark Souls Walk Through
44/67
Garden in order to proceed. If you did open the door however, then
climb the steps over to the next section of this level. There, you
will find plenty of monsters waiting for you. Fight your way past
them over to the worn down structure at the other end, where Alvina
is waiting inside. Enter into a covenant with her to earn the
'Covenant: Forest Hunter' trophy. Continue along the walkway and
down the stairs to get back outside.
___________________________________________________________________
Tip : The group of enemies just outside Alvina's "house" are
perfect subjects to farm souls from. Just use the nearby
bonfire to revive them over and over until you're
satisfied with the soul count.
___________________________________________________________________
At the bottom of the steps, go around to the west of the structure
to claim a Stone Armor Set -- 'STONE HELM, STONE ARMOR, STONE
GAUNTLETS, STONE LEGGINGS'. Once you have those, turn your
attention to the mushroom baddies nearby and claim the 'ENCHANTED
EMBER' from the treasure chest when they're all dead.
Now, the only one left to deal with in this level is the boss, so
follow the passageway leading down the cliff and open the massive
doors to enter Sif's lair. Approach the sword here to fight him.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Boss - Great Grey Wolf Sif
~~~~~~~~~~~~~~~~~~~~~~~~~~
HP : 3432
Souls : 30000
-
8/2/2019 Dark Souls Walk Through
45/67
Item Drops : Covenant of Artorias, Soul of Sif
Sif is a potent melee fighter possessing a great variety of sword
attacks. I strongly recommend having a considerable amount of
stamina at your disposal and be sure to equip a shield that cancels
out any physical damage. Sif's attacks have great tracking and can
cover a wide area, so using sidesteps as a means to evade may not
be very effective; go with a combination of evasion and blocking
instead especially when Sif uses multiple hit attacks.
Also, try to take advantage of the terrain differences if you can.
That is, if Sif is occupying the higher ground, attack him from
below and his attacks will hit nothing but air overhead.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Once Sif has been dealt with, look behind the grave to claim a
'HORNET'S RING'. Your next goal is to defeat the Four Kings in the
New Londo Ruins. Let's do a bit more exploring first before that.
__________________________________________________________________________
( Darkroot Basin 02-17 )
Start by taking a left when you can and proceed all the way to the
end of it, then leap off the ledge to claim a Leather Armor Set --
'LEATHER ARMOR, LEATHER GLOVES, LEATHER BOOTS, LONGBOW, 6x FEATHER
ARROW'. Drop further down this ledge and you'll come across an
intersection. Left is where you need to go to proceed, but do take
a right first and eliminate the Black Knight on the narrow ledge
to claim the 'GREAT CREST SHIELD' behind it.
-
8/2/2019 Dark Souls Walk Through
46/67
To the south end of this area is a passage that leads to a bonfire
and a lift that takes you to the Valley of Drakes, which is also
our next stop. But before going there, use the Watchtower Basement
Key to unlock the door leading back to a section of the Undead
Burg. There, you'll be facing off against Havel the Rock and some
Blue Crystal Golems. As always, bait them out and kill them one at
a time. With that done, head back to the Darkroot Basin.
Here, travel down along the east side of the lakeshore and you will
reach a corpse that carries a Knight Armor Set -- 'KNIGHT'S HELM,
KNIGHT'S ARMOR, KNIGHT'S GAUNTLETS, KNIGHT'S LEGGINGS'. Time to
fight the Hydra again.
It has less HP now than it did back when you first encountered it
at the Ash Lake. Move out on the shallow portions of the lake until
its heads are within range of your attacks. There's a point in the
middle of the lake where you can actually sink and drown so avoid
venturing out too far. With the Hydra dead again, proceed to west
side of the lake and climb the ladders to find a corpse carrying a
'SOUL OF A BRAVE WARRIOR. The nearby exit leads to Darkroot Garden.
Come back here after clearing some other area, and an Amber Crystal
Golem can be found in the cave behind the Hydra. Defeat this
monster to rescue another NPC, Dusk of Oolacile. Saving her allows
you to purchase spells after summoning her at the various points
where summon signs are available.
__________________________________________________________________________
( Valley of Drakes 02-18 )
-
8/2/2019 Dark Souls Walk Through
47/67
The enemies here are Wyverns and nothing else. These dragons are
tough and strong so fighting them can be quite a challenge. Fight
them one at a time to make the battles more manageable, and stay
clear of the bridge so that you get knocked off to your death.
Defeat all the Wyverns and collect the Brigand Armor Set on the
bridge -- 'BRIGAND HOOD, BRIGAND ARMOR, BRIGAND GAUNTLETS, SPIDER
SHIELD'. Further ahead on the tower is a 'RED TEARSTONE RING'. The
locked door nearby takes you to New Londo Ruins.
About halfway up the long narrow passageways is an Undead Dragon
which you must kill in order to reach some great items including
'ASTORA'S STRAIGHT SWORD', 'DRAGON CREST SHIELD', and 'SOUL OF A
PROUD KNIGHT'. Way up north is an intersection where the tunnel on
western ledge leads to Blighttown; the eastern ledge has a gate
that leads to New Londo Ruins.
Near the locked gate is a corpse carrying a 'LARGE SOUL OF A
NAMELESS SOLDIER and further down at the end of the path is a Witch
Armor Set -- 'WITCH'S HAT, WITCH'S CLOAK, WITCH'S GLOVES, WITCH'S
SKIRT, BEATRICE'S CATALYST'. But this equipment set only becomes
available after you've cleared the Abyss.
__________________________________________________________________________
( New Londo Ruins 02-19 )
This area is home to the souls of dead warriors. You cannot hit
these ghosts with coventional weapons unless you let yourself be
cursed by equipping a cursed weapon such as the Jagged Ghost Blade
or use the Transient Curse item. The Basilisk enemy can inflict
-
8/2/2019 Dark Souls Walk Through
48/67
the disease as well so you can try that. Just make you have some
Purging Stones handy so that you can uncurse yourself before
enging in this stage's boss fight.
Follow the only path available and keep going through a series of
passages and stairs until you get to the white light. Enter it and
cross the bridge to access the building beyond. Once in the
building, take an immediate right then through the next one. Defeat
the ghosts then climb the ladder in the fireplace. Up top is the
guardian Ingward who will hand over the Key to the Seal. Head back
down and proceed along the hallway right next to the building
entrance and out through the west exit at the bottom. From here,
continue along the ledge then up the steps to your right. On the
the next ledge, push on towards the tower.
Collect a 'COMPOSITE BOW + 16x LARGE ARROWS on top of the tower.
At the bottom of the stairs is a gate that unlocks with the Key to
the Seal. Beyond it is a lever that opens the big doors nearby.
This drains all the water at the lower section allowing you to
explore it. So head down there now and pull the lever to activate
the lift leading further down this stage. The newly unlocked door
leads to the Valley of Drakes by the way. From the bottom level,
use the series of staircases to ascend a couple of floors to a room
full of goodies including a 'VERY LARGE EMBER' which you can get
from a treasure chest. Now that the water has been drained, the
lift here is now operable. Ride that up 2 floors to explore the
remaining areas. Head through the larger exit across from the one
you came in from once you're prepared to proceed.
Take a left outside the building and you'll run into a Darkwraith.
Some ways past that is a breakable wall that you can smash to
-
8/2/2019 Dark Souls Walk Through
49/67
uncover a secret passage leading to a treasure chest. Backtrack to
the main path after that, then head upstairs to reach the lowest
floor of another building. There are a pair of Darkwraiths and one
Mass of Souls hanging around in this room so be sure to watch out.
Clear the room and leave through the west exit, crossing over to
the fog and into the next section of this area.
Before you take a leap of faith into void down below, be sure to
have the Covenant of Astorias equipped so that you reach the boss
chamber instead of falling to your death.
~~~~~~~~~~~~~~~~~
Boss - Four Kings
~~~~~~~~~~~~~~~~~
HP : 9504
Souls : 30000
Item Drop : Bequeathed Lord Soul Shard
There are 4 of these guys and they will appear one at a time. Put
on armor that offers good protection against physical and magic
damage since these guys have plenty of physical and magic attacks
at their disposal. Their physical attacks are mostly slashes that
don't track well and can be evaded by rolling or sidestepping.
Their magic attacks however all have great tracking capabilities
are quite persistent; you can avoid these by outrunning them as
they try to run you down. Finally, these guys have a pair of
very potent magic attacks. One of which is an energy explosion and
the other is an instant death grab snatch attack. The boss will
start spinning before they do either one of these moves, so let
-
8/2/2019 Dark Souls Walk Through
50/67
this be a warning to run as far away as possible.
~~~~~~~~~~~~~~~~~
__________________________________________________________________________
( The Duke's Archives 02-20 )
You'll have to fight through some brutal enemies in order to make
it into the Duke's Archives. For starters, there is a pair of Fully
Armored Tusks. Use the best offensive spells at your disposal and
heal with Estus Flasks when necessary. There's a bonfire just
beyond the corridor with the Armored Tusks so you can resupply as
soon as the enemies are dead. When you're ready, head to the next
room and defeat all the Crystal Undead Soldiers. The lift here takes
you to the upper floor so ride that one up to proceed.
Waiting at the top are even more enemies; kill them all and enter
the archives proper. There is a Channeler waiting around in here;
eliminate him quickly. Now, before you go any further, I suggest
using up all the souls that you have on you, because coming up is
an unwinnable encounter with Seath the Scaless. The game should
proceed after you get murdered.
Welcome back to prison! Kill the sleeping guard outside and steal
the key to free yourself. Get out and another guard will pull the
alarm, sending a swarm of Picasa at your direction. Fortunately,
these things can't really get into the cells so you can take them
out safely from there. Once they're gone, go east and into the
third cell to snag the Archive Prison Extra Key. Now, head back to
your cell and use the new key to unlock the remaining gate. From
-
8/2/2019 Dark Souls Walk Through
51/67
here, drop off onto the lower platform for a 'SOUL OF A BRAVE
WARRIOR'. Also in this area is a the archive tower where the NPC
Big Hat Logan is locked up. Be sure come back here to free him once
you have the key for the door.
Continue up the ladder now, eliminate the Serpent Guards above and
pull the lever here to kill the alarm. Collect the 'ARCHIVE TOWER
GIANT DOOR KEY' from the treasure chest afterwards. Make your way
back to the archive building now then head west down the corridor;
keep going until you spot a staircase going up to your right. At
the middle is a handle. This changes the orientation of the stairs
here; turn it once then continue up the to the top. There, go west
following the corridor to the passage over the second set of
movable staircases. Drop off to the steps underneath to interact
with the handle one more time to reorient the stairs. Head down the
steps now and through the eastern passage. Go down the ladder.
At the bottom, pull the lever to uncover an exit behind a bookshelf
which leads back to the main room of the archives. Collect all the
loot there including a Channeler Armor Set -- 'SIX-EYED HELM OF THE
CHANNELERS, ROBE OF THE CHANNELERS, GAUNTLETS OF THE CHANNELERS,
WAISTCLOTH OF THE CHANNELERS', 'CRYSTAL EMBER', 'BLUE TITANITE
CHUNK', 'ARCHIVE TOWER GIANT CELL KEY'. With this new key, you can
now open Big Hat Logan's cell at archive tower. Go back there and
save him. Once he's out, Logan will relocate to the main area where
he'll start selling you new Sorcery spells.
After successfully cleaning the room of loots, go pull the lever in
the bottom room. Take the new stairs outside. This section is home
to several Blue Crystal Golems. The ladder to the right leads to
'20 PRISM STONES' and off to the south of the garden is a Crystal
-
8/2/2019 Dark Souls Walk Through
52/67
Armor Set -- 'CRYSTALLINE HELM, CRYSTALLINE ARMOR, CRYSTALLINE
GAUNTLETS, CRYSTALLINE LEGGINGS'. When you have everything, proceed
through the bottom exit and out to the Crystal Cave.
__________________________________________________________________________
( The Crystal Cave 02-21 )
This area is pretty small so it should be easy enough to complete
right? Well it would be if not for the Crystal Golems wandering
all over the place. Plus, the pathways are quite narrow so you'll
find yourself falling to your death if you're not careful. That
said, move along until you're past the section of giant crystals.
The next section will have invisible floors, so again there's a
big chance of dying from a fall if you're careless. To get across
safely, you must check for sections where the falling crystal
dusts coming into contact with something. As a general rule,
tread carefully and cross only when the path is truly solid. Grab
the 'HUMANITY' off to the right across the invisible floor.
Once you get across, you'll come to a section populated with
napping Giant Crystal Butterflies. These things remain docile
unless you startle them awake by getting too close to them.
Proceed past the first pair of invisible bridges and take a right
on the platform here for a 'BLUE TITANITE CHUNK'. Make your way
over to the large platform in the middle and go northeast across
the invisible pathway to a 'BLUE TITANITE SLAB'. After that, go
back to the cave and cross the invisible floor over to the other
where several Man-Eating Shells are lurking about.
-
8/2/2019 Dark Souls Walk Through
53/67
-
8/2/2019 Dark Souls Walk Through
54/67
return to spot in the Duke's Archives where you first encountered
Seath to interact with your bloodstain and retrieve 'LARGE MAGIC
EMBER' from the treasure chest there.
__________________________________________________________________________
( The Catacombs 02-22 )
The Catacombs - Upper Level
Having some sort of divine weapon equipped will make things a lot
easier for you here since is capable of taking down the Skeletons
for good without you having to defeat the Undead Mages beforehand.
If you don't have one, then go find a blacksmith that can forge one
for you. That said, head down the stairs while keeping an eye out
for the Wisps. These things deal tremendous damage when they blow
up near you. Move along down the ladder when you see one, following
the passageway to another room then heading west through the tunnel
there. At the end is a lever that unlocks the door in the area that
you came in from.
In the next section, try to stay away from the statues as you move
along over to the bridge further ahead. Some of the statues have
the ability to fire spikes when you enter their line of fire. The
platform off to the right has 'LUCERNE' that you can pick up. At
the bridge, follow the eas