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Dear Team,Thank you for participating in the 2016 Youth Baseball Nationals! We
are confident that your kids, coaches, family members and friends
will have an experience of a lifetime. There’s nothing quite like the
Nationals in youth baseball, you will create long lasting memories
and have a great time as you enjoy everything this unique baseball
event has to offer.
Please take the time to read through this Welcome Packet in its
entirety. It contains important information concerning expectations,
rules, policies and other important information you’ll need to know
to prepare for your arrival.
Once again, we’d like to express our gratitude for choosing the
Youth Baseball Nationals. We aspire to make this a memorable week
of baseball, family fun and the greatest baseball experience your
kids will ever have. We look forward to meeting you and hosting
your team!
The Youth Baseball Nationals Staff
NATIONALS FLORIDA NATIONALS KENTUCKY NATIONALS MYRTLE BEACH NATIONALS RENO-TAHOE NATIONALS TEXAS
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NATIONALS FANZONE / MERCHANDISE
Youth Baseball Nationals branded merchan-
dise will be on sale throughout the tourna-
ment at the Nationals FanZone under the
main baseball pavilion. Various Nationals
branded merchandise such as apparel, hats,
pin towels, gifts and more will be available
for purchase.
AWARDS
Customized team award and individual
awards will be presented to the champion-
ship and runner-up teams in each age divi-
sion. In addition, customized medals will be
presented to the skills competition winners
and to those selected for the Nationals All-
Star games.
BASEBALLS / EQUIPMENT / UNIFORMS
Game balls will be provided for all games.
Teams are to bring their own practice balls and
any other necessary equipment (i.e. catcher’s
gear, bats, gloves, etc.). Uniforms are NOT provided at the Nationals. Teams are to pro-vide their own uniforms. Each player on a
team should have a unique number displayed
on their jersey. All other baseball and safety
equipment are the responsibility of each team.
TEAM INSURANCE
Each team is required to carry its own gen-
eral liability and accident medical insurance
with minimum general liability of $2,000,000
and minimum accident medical of $100,000.
These amounts are the standard threshold of
insurance offered through organizations such
as USSSA, BPA, Nations Baseball, etc so it’s
likely you already have this coverage in place
for your team. Each team will be required
to submit a certificate of insurance to our
baseball operations staff no later than May
15, 2016. The certificate must have YOUTH
NATIONALS KENTUCKY listed as additionally
insured in the following format:
YOUTH NATIONALS KENTUCKY, LLC9219 US Hwy 42Suite D-127Prospect, KY 40059
Once you have the certificate prepared by your
insurance carrier, your certificate should be up-
loaded through the Online Team Check-In on
our website.
Austin Geer > Team Relations Specialist
Jeanni McCallum > Team Relations Specialist
Colin Strickland > Team Relations Specialist
Emily Scott > Team Relations Specialist
John Gastinger > Team Relations Specialist
Continued on page 4
Your team relations staff will be your
main contacts up until the tournament
begins and can assist you with any ques-
tions you have regarding any of the nec-
essary documentation and or tasks you
need to complete prior to your arrival.
Our staff will maintain contact with you
throughout the pre-event process and
we highly recommend utilizing them to
assist your team in preparing for your
trip to the Nationals. To contact our
Team Relations staff call us toll-free at
800-559-2849 or send an email to sup-
TEAM RELATIONS STAFF
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DIGITAL TEAM PHOTO & LOGO
We require each team to send us a team pho-
to and logo for the Youth Baseball Nationals
Media Guide and tournament website. Please
submit your team’s photo, in full uniform, and
logo, by April 15, 2016 by uploading this via
the Online Team Check-In on our website.
ADMISSION
Admission to all of the Youth Baseball Nation-
als games is included in the team entry fees.
There will be NO GATE FEE for the event! We
encourage family and friends to come to the
complex to cheer on the athletes and show
their support.
FIRST AID
The Nationals has a medical team that will
be onsite for the duration of the event. It is
important to remember that the members of
our medical team are not medical doctors.
They will provide basic first aid, determine
the severity of injuries and make recommen-
dations as to whether or not a player should
see a doctor or go to an emergency room.
The members of our medical staff are certified
sports trainers and are employees of the local
hospital closest to the facility, Hardin Memorial
Hospital.
DRESS CODE FOR COACHES
Managers and coaches are not required to be
in uniform during the games. However, we do
expect the adults on the field to be dressed
appropriately. All registered coaches will re-
ceive a coach’s pass during the mandatory
coach’s meeting on opening night. Coaches
MUST be wearing their pass in the dugout at
all times. Nationals tournament staff reserve
the right to make an on-site pass inspection
at any time. Those found to be abusing their
pass are subject to expulsion from the facility.
DUGOUTS
ONLY registered coaches and players are al-
lowed on the field and inside the dugouts.
Teams are NOT permitted to have a batboy/
batgirl at any time.
PARKING
Parking is free and available at designated ar-
eas within the Elizabethtown Sports Park. This
is a large event, so keep in mind that you may
need a few extra minutes to drop your player/
family members, bat bags, and coolers at the
drop off area in front of the baseball pavilion
before you park your vehicle. Shuttles will be
circling through soccer and championship field
lots. Please give yourself extra time for when
shuttles are extra busy. Vehicles are prohibited
on turf surfaces, sidewalks, service driveways
and emergency zones. All vehicles must be
in proper designated parking areas. Violators
will be ticketed and towed at owner’s expense.
Overnight parking is prohibited. We are not re-
sponsible for any damaged vehicles, theft or
loss of property.
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FACILITY RULES• The Elizabethtown Sports Park is a tobacco free facility.
Smoking and all tobacco products are prohibited.
• Disorderly conduct and physical/verbal assault will not be
tolerated and will result in expulsion from the park for the
remainder of the tournament.
• No pets allowed at the fields. Pets are only allowed on the
walking trails and must be leashed at all times.
• Personal coolers are allowed in the park and at the fields.
However, only one team cooler is permitted in the dugout.
• Loudspeakers are prohibited, unless prior consent is given.
• Glass bottles or containers are prohibited.
• Grills or cookers are prohibited indoors and on all playing
surfaces.
• No fireworks or any open flame is allowed.
• No unauthorized use of model planes or rockets allowed.
• No gum, seeds, or nuts permitted on fields.
• No person shall engage in the sale of merchandise or
operate any concessions.
• No soft toss against permanent fencing/netting.
• No food or beverages (other than water) are permitted
on the synthetic turf fields.
• No folding chairs, pop-up tents, or any type of outdoor
furniture permitted on the synthetic turf fields used for
award ceremony.
• Park may be closed at any time due to safety related
concerns.
• Metal cleats are not permitted on portable pitching
mounds. Portable mounds are used on all fields and for
all age groups except for 14U. Therefore, ONLY 14U teams
are permitted to wear metal cleats on the pitching
mounds. 13U are allowed to wear metal cleats on playing
surface, but pitchers will have to change into either
tennis shoes or rubber/plastic cleats when pitching. 9U-
12U metal cleats prohibited.
• Failure to comply with facility rules will result in immediate
removal from park.
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PHOTOGRAPHY SERVICE
The Youth Baseball Nationals will have an on-site photography
service, Select Photo-Graphics, to enhance the experience for your
team. Outside photographers are NOT permitted on the playing
fields or in the dugouts during games. SPG aspires to photograph
every player throughout the week. Check in at their booth to view
proofs of your child’s pictures.
TEAM BANNERS
During opening ceremonies and the parade of teams you will want for your team to parade onto the field holding a team banner. If you do
not already have a team banner made, most of your local printing or sign companies can produce these banners for you. We suggest a 3’ X
5’ banner size.
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COACHES’ MEETING
There will be a mandatory coaches’ meeting approximately
15-20 minutes immediately following opening ceremonies on
Friday night. This meeting must be attended by ALL regis-tered coaches, including assistant coaches. The coaches’
meeting will address all tournament rules, activities, and all
team and personal behavior expectations. There will be a
sign-in sheet at the meeting that ALL registered coaches will
be required to sign acknowledging their attendance. Coach
passes will be distributed to each coach after this meeting
and each pass can only be obtained by that specific coach,
including assistants.
PRACTICES
There are no designated practice areas at the Elizabethtown
Sports Park. However, teams are welcome to utilize any of the
open areas at their discretion. There are batting cages avail-
able on-site at the complex. The batting cages should ONLY be used by teams yet to play their scheduled game for that day. If your team has completed all of their scheduled games
for the day, then we ask that you refrain from using the cages
for the remainder of that day to allow for other teams to pre-
pare for their games.
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OFFICIAL YOUTHBASEBALL NATIONALS TOURNAMENT SHIRTS
Pre-orders for the official Youth Baseball Nationals shirts were
accepted through April 15. If you pre-ordered these shirts, then
they will be ready to be picked up by your team representative
during check-in on Friday. The official shirts are performance,
moisture wicking shirts (dri-gear) and extremely high quality
(not your typical tournament t-shirt). The shirts include a spe-
cial 2016 Nationals design on the front. On the back will be a
listing of all the participating teams for the specific week you
are attending. This is a must-have keepsake for your players
and coaches!
Inventory for these shirts is extremely limited! If you did not pre-order, we strongly suggest you get to the FanZone on opening night to purchase these shirts. The official tourna-
ment shirts typically sell out in the first day
or two of the event.
[The 2016 Official Tournament Shirt Design
is indicated to the right. The shirt will also
show the week you are attending and all
participating team names on the back.]
FRONT
BACK
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PIN TRADING
Pin trading is a big part of the Youth Baseball Nationals. We encourage
all teams to have pins custom-made for their team to bring with them
to trade with others. In fact, we have a Pin Trading Contest that all
players are eligible to participate in. Collect a complete set of trading
pins from all other teams (spanning all age groups, approximately 40-
90 teams) and you are eligible to be entered into the contest drawing
for two tickets to the 2016 Major League Baseball World Series as well
as hotel accommodations during your stay for the World Series!
During check-in, the coach for each team will present our baseball operations staff with their team’s pin and we will accumulate a complete set at
this time. We will provide a checklist of all teams participating in the pin trading by Monday of your week for you to download from our website
and distribute to your players to help them keep track of their collections. Once a player believes they have each pin, they will present their col-
lection to our staff for verification (pins can be checked at the FanZone). Once verified, that player will then be entered in the drawing for this
amazing prize! There will be one winner representing each Nationals location (Kentucky, Texas, Myrtle Beach, Florida and Reno-Tahoe). On Cham-
pionship Thursday, we will draw a preliminary winner each week and that winner will receive a $150 gift certificate for the Nationals FanZone and
be entered into the grand prize drawing for the World Series tickets. The grand prize drawing will take place mid-August, after all of the Nationals
events have concluded and the winner will be posted through our social media channels.
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KENTUCKY KINGDOM & HURRICANE BAY
Kentucky Kingdom and Hurricane Bay is included in your Na-
tionals experience and will play a big part in enhancing the joy
and fun of your time in Kentucky. To learn more visit:
http://baseballnationals.com/kentucky/kentucky-kingdom/
Weeklong, all-access passes are FREE for registered players and
coaches. Weeklong, all-access passes will be made available for
purchase to family members and friends that wish to accom-
pany the players/coaches to the parks.
If you do not pre-order, tickets will be available for purchase,
starting Friday night of the week you are participating, for
$44.99 at the Nationals FanZone. Weeklong, all-access passes cannot be purchased at the Kentucky Kingdom gate. Only dai-
ly passes are available there and daily passes are $49.99, good
for that day only! Remember, the passes you are purchasing from us will get you admission for the entire week! All teams
will have one scheduled day off during the week to spend the
day at the Kingdom and with a week-long pass you can re-visit
the Kingdom all week on other days where your game sched-
ule is light. Kentucky Kingdom passes will be available at the
FanZone.
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LOUISVILLE SLUGGER BAT FACTORY & MUSEUM
The Louisville Slugger Bat Factory & Museum is an excit-
ing partner in the Youth Baseball Nationals event. Follow
along with the making of a bat destined for the big leagues
in this amazing guided tour through the actual factory as
every step in the process is explained. You’ll learn how
each bat still follows many of the same procedures and
processes that have made it a legend since 1884.
Admission for registered players and coaches is included as part of your Nation-
als package. Friends and family members will need to purchase tickets on their
own at the factory at discounted prices, which will be as follows:
Adults (ages 18 - 59) $12.00
Children (ages 6 – 18) $6.00
Children (ages 5 and under) FREE
www.sluggermuseum.com
1.877.775.8443
GENERAL TOURNAMENT SCHEDULE / ITINERARY
FRIDAY
5:00 - 7:00 PM : TEAM CHECK-IN At Central Hardin High School (see map on
page 28), all teams must check-in within
this time frame. Check-in should only take
approximately 10-15 minutes per team. You
may choose to come at any time between
these hours. It’s a great time to get a head
start on pin trading for your players. We
will have music and games for the kids
with DJ Double Play! Only the head coach
or one team representative is needed for
the actual check-in process. However, feel
free to bring your team and family mem-
bers with you during this festive, fun time.
7:30 PM : TEAM LINEUP
8:00 PM : OPENING CEREMONIES Parade of teams. Concessions will be avail-
able for a nominal cost for those wishing to
grab a bite to eat.
Approximately 15-20 Minutes Immediately Following Opening Ceremonies: COACHES MEETING (MANDATORY) All registered coaches, including both the
head coach and all assistants, MUST attend
this mandatory meeting. Coach passes will
be distributed at the completion of this
meeting. Each coach, including assistant
coaches, will only be able to pickup their
individual passes. All coaches will be ex-
pected to sign a sign-in sheet indicating
their attendance.
SATURDAY, SUNDAY,MONDAY, TUESDAY
9:00 AM : POOL PLAY GAMES BEGIN Each team will be scheduled pool play
games during these days. Most teams will
play 1-2 games each day. We will attempt
to schedule each team a day off during the
pool play portion of the event to spend at
Kentucky Kingdom. On any of the other
days we encourage you to visit the Louis-
ville Slugger bat factory & museum on your
own time. Players and coaches are free and
family members and friends receive dis-
counted admission at the museum. Your
official game schedule will be distributed
during check-in and posted to the Nation-
als website under the Game Day section
approximately 1 week before your sched-
uled arrival.
WEDNESDAY
8:00 AM : ELIMINATION ROUND BEGINS First, second round, up to the quarter-finals
in all age groups are played on Wednesday.
Teams could play as many as 3-4 games.
9:00 PM : NATIONALS GLOW PARTY Dancing, Games, Free Cash and Fun! All
For A Great Cause!
THURSDAY
8:00 or 10:00 AM : NATIONALS FINAL FOUR! Semi-final games in each age group. Poten-
tial quarter-final games could be played if
the age division is large.
1:00 PM : AWARDS CEREMONY All teams will assemble at the large champi-
onship football field on the grounds of the
Sports Park (see map on page 27). During
the awards ceremony we will announce the
selections for the Nationals All-Star Games.
Each player selected will come to the podi-
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CHAMPIONSHIPTHURSDAY FESTIVALAND FANFEST!
Regardless if your team has been elimi-
nated from the tournament or not, this
is the BEST day of the Nationals and one
your kids will never forget! Through-
out the day during the Championship
Thursday Festival and Fanfest there will
be games, bouncies, photo booths, con-
tests and tons of fun stuff for everyone!
If your team has been eliminated from
the tournament, this is a great way to
rejuvenate your spirits and have a blast
during the Nationals marquee day. We
suggest arriving at the park as early as
possible, ideally around 10 AM to par-
ticipate in all the festivities. This will also
be the players’ last opportunity to trade
pins before the final cutoff as well as en-
ter all the various contests that will be
available for chances to win free bats,
gloves and other items from the Nation-
als FanZone sponsors (Louisville Slug-
ger, DeMarini, Evoshield, Wilson, etc.).
Continued on page 13
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um and receive their All-Star medal and jer-
sey to wear for the game. We will also draw
the winner of the Pin Trading Contest - that
player will receive a $150 FanZone gift cer-
tificate and be entered into the grand prize
drawing for two tickets and hotel accommo-
dations to the Major League Baseball World
Series in October!
3:00 PM : YOUTH BASEBALL NATIONALSCHAMPIONSHIP GAMES The atmosphere is electric as the Nationals
championship games begin for each of the
age groups.
6:00 PM : TEAM SKILLS COMPETITIONS All the teams get to showcase their skills in
“Around The Horn”, “Speed Burner”, “9 Hole”
and the Nationals Home Run Derby! Awards will
be given to the winners of each competition.
Approximately 7:30 PM At the conclusion of the skills competitions each
player and coach will be presented with their
Nationals parting gifts!
9:00 PM : NATIONALS ALL-STAR GAMES for each age group - Orange takes on the Black
in this fun, spirited competition! EVERY team will
have at least one representative in this game.
The general tournament schedule as indicated above is subject to change due to inclement weather or volume of teams. We reserve the right to cancel any activities necessary to en-sure that our inclement weather policies and priorities are adhered to as outlined on page 14. We will make every effort to avoid cancel-lation of any and all of our planned activities.
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INCLEMENT WEATHER POLICY
SUSPENDED / REGULATION GAMES POLICY
All pool play games have a 1 hour, 45 minute
time limit. Championship games do not have
a time limit.
• Pool Play game suspended rules1) In the event of rain after a game has start-
ed, a 6 inning game will be considered
complete if 4 innings have been played,
a 7 inning game will be considered com-
plete if 5 innings have been played, un-
less the home team is ahead after 3 1/2
innings or 4 1/2 innings respectively. In
this case, that game shall also be con-
sidered official. If the minimum number
of innings have not been played to con-
sider a game official then the game will
be considered suspended and will be
resumed (if possible) from the point of
suspension at the earliest time available.
We also reserve the right to resume sus-
pended games that have surpassed the
minimum inning threshold if we feel the
entire schedule permits time to do so.
2) If the schedule does not permit for the
game to be resumed at the point of sus-
pension then that game will be considered
cancelled. Cancelled pool play games will
not be rescheduled. However, as stated
above, our first priority is to make sure
each team plays it’s minimum number of
games so this scenario would only occur
in extreme circumstances. Again, we will
play games late into the night in order to
get all games in if necessary.
3) If a game is suspended, but enough in-
nings have been played to consider the
game official, and the game is tied at
the point of suspension, then that game
will stand as a tie. This is the ONLY situ-
ation in which a game can end in a tie as
tie-breaker rules are used for any other
games not suspended due to weather.
• Elimination game suspended rules1) In the event of rain after a game has start-
ed, a 6 inning game will be considered
complete if 4 innings have been played,
a 7 inning game will be considered com-
plete if 5 innings have been played, un-
less the home team is ahead after 3 1/2
innings or 4 1/2 innings respectively. In
In the event of rain we will do everything within our power to stay as close to the
game schedule as possible. However, we may have to deviate from the original sched-
ule. If we need to alter the schedule, we use the following procedures/priorities :
• Our first priority is always to make sure each team plays it’s minimum number of
scheduled games. Should weather push back the start of games we will push back
those start times well into the night if necessary. We will start games as late as nec-
essary should the need arise. Please be prepared to play late into the night should
rain push back the start of games for that day.
• We will always attempt to have a championship game.
1) We may need to cancel activities scheduled earlier in the day on Championship
Thursday if impending weather dictates that we play the championship games
earlier to get them in.
2) We may need to eliminate the semi-final or quarter-final games to ensure a
championship game will be played. In this instance, we will select the top two
seeds based on the standard seeding rules (see page 23) and those top two
seeds will play for the championship.
• We utilize the Youth Baseball Nationals App to notify team contacts about sched-
ule changes and weather updates. See page 16 for information regarding down-
loading the Youth Baseball Nationals App. It is iMPORTANT all coaches and parents
download this app to receive ample notification about all schedule changes!
• We will post schedule changes on the Game Day section of our website, baseball-
nationals.com.
Continued on page 15
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this case, that game shall also be con-
sidered official. If the minimum number
of innings have not been played to con-
sider a game official then the game will
be considered suspended and will be
resumed (if possible) from the point of
suspension at the earliest time available.
We also reserve the right to resume sus-
pended games that have surpassed the
minimum inning threshold if we feel the
entire schedule permits time to do so.
2) If the schedule does not permit for the
game to be resumed at the point of sus-
pension and there have not been enough
innings played to consider the game of-
ficial, then the higher seed shall advance
regardless of the score at the point of
suspension. If the game is tied at the
point of suspension, and the schedule
does not permit for the game to be re-
sumed, the higher seed shall advance.
3) If the championship game starts and
is not able to complete, and has not
reached enough innings for the game to
be considered official, then the higher
seed will be named champion regardless
of score at the time of suspension.
LIGHTNING POLICY
If lightning is visible, and is determined to be
within a 6 mile radius of the park, the game
shall be suspended until it is deemed safe to
resume play. This determination will first be
made by the home plate umpire and then
further delay/resumption will be decided be-
tween the umpire crew and the tournament
director.
WEATHER RELATED REFUND POLICYNo games played : 100% credit towards
2017 Nationals
1 game played : 30% credit towards
2017 Nationals
2 games played : 15% credit towards
2017 Nationals
3 or more games No credit or refund
played:
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THE YOUTH BASEBALL NATIONALS APPWe utilize The Youth Baseball Nationals App to notify team contacts about schedule changes and weather updates. THIS IS THE PRIMARY NOTIFICATION/COMMUNICATION SYSTEM USED AT THE NATIONALS - MAKE SURE YOU AND YOUR PARENTS DOWNLOAD THE APP!
The Youth Baseball Nationals App is available through the iTunes store and the Google Play store. The App is also avail-able to download through your operating system of choice by visiting www.manageapps.net/apps/nationals.
The App is also a great tool to enhance your Nationals experience.
1. You can access the SCHEDULES, SCORES and STANDINGS
throughout the tournament in real time.
2. Get DRIVING DIRECTIONS to the fields, waterparks and
other places of interest.
3. Create your own account through Twitter or Facebook and
compete with other Nationals App users to earn medals.
3. Share TOURNAMENT PHOTOS with other Nationals users
and on social media.
4. Build your own Nationals BASEBALL CARD to share on so-
cial media.
4. Post cheers and shoutouts in the CHATTER MESSAGE
BOARD
5. Particpate in Nationals POLLS
6. Watch VIDEOS uploaded from the Nationals Gameday TV
7. Get the complete PIN TRADING list for your tournament
8. Sign-up for the Nationals MAILING LIST
9. Receive SPECIAL PROMOTIONS and DEALS throughout
your time at the Nationals Tournament
17
SKILLS COMPETITIONS
We will conduct a skills competition for each age group on Championship Thursday starting at approximately 6pm. Players are allowed to
compete in multiple events ONLY when the team roster is less than 11 players. Each player on the team will be required to compete in at least
one event. One (1) player will be designated for the Home Run Derby, one (1) player for Speed Burner, eight (8) players for Around The Horn,
all remaining players on the roster, with a minimum of at least one (1) will compete in the 9 Hole competition.
Home Run Derby1. One (1) player from each team will participate in the Home Run
Derby
2. A coach from each team will pitch to their player. Each participant
will receive a total of 5 “outs”. An “out” is defined as any swing
that does not result in a home run over the fence in fair territory.
3. The participant with the highest number of home runs will be the
winner. If no home runs are hit, the player with the longest hit will
be declared the winner. If there is a tie, those players tied will have
a second round in which they will receive 2 “outs”. This process
will continue until there is a clear winner. For instance if there are
3 players tied after the first round, they will compete in a second
round with just 2 “outs”. If there are then 2 players tied after the
second round there will be a third round in which those 2 players
will compete with just 2 “outs” again and so on.
4. Distances to the fence will be set as follows :
4.1. 9U : Approximately 130’
4.2. 10U : Approximately 150’
4.3. 11U : Approximately 175’
4.4. 12U : Approximately 210’
4.5. 13U : Approximately 250’
4.6. 14U : Approximately 250’
Speed Burner5. One (1) player from each team will participate in the Speed Burner
competition.
6. Each participant is timed running the bases from home to home.
A missed base results in a 3 second penalty.
7. The top four times will advance to the finals where their scores will
be re-set and they will run again. The top time in the finals wins
the competition.
Around The Horn1. Eight (8) players from each team will participate in the Around
The Horn competition.
2. As the ball travels “around the horn” each base must be tagged or
touched by any part of the player’s body, as in a force-out.
3. Teams are timed on how quickly they can throw the ball “around
the horn”. Best time wins the competition.
4. The order will be as follows:
1. Catcher starts the timer by throwing to 3rd base. Timer starts
after the throw is released from the catcher’s hand.
2. 3rd baseman receives the throw, touches his bag and proceeds
to throw to 2nd base.
3. 2nd baseman receives the throw, touches his bag and pro-
ceeds to throw to 1st base.
4. 1st baseman receives the throw, touches his bag and proceeds
to throw back to the catcher.
5. The catcher receives the throw, touches home plate and pro-
ceeds to throw down to 2nd base, with the shortstop covering
the bag and receiving the throw.
6. The shortstop touches 2nd base then proceeds to throw to the
right fielder.
7. The right fielder receives the throw, then touches the right field
circle (we will provide touch areas in the outfield for all outfield
positions). The right fielder then proceeds to throw back to
2nd base, with the shortstop covering the bag again.
8. The shortstop receives the throw, touches 2nd base then pro-
ceeds to throw to the center fielder.
9. The center fielder receives the throw, touches the center field
Continued on page 18
18
circle, then proceeds to throw to 3rd base.
10. The 3rd baseman receives the throw, touches his bag and pro-
ceeds to throw to the left fielder.
11. The left fielder receives the throw, touches the left field circle,
then proceeds to throw home to the catcher.
12. Once the catcher gathers or receives the ball, he must touch
home and at that point the timer will stop.
5. There will be backup balls placed at each base and outfield spot in
the case of overthrows (3 balls will be placed near 2nd base and
2 balls near 3rd base and home plate since there are potentially
more overthrows to these bases). When a ball is overthrown to a
position then the player has the option of going after the over-
thrown baseball or picking up one of the backup balls and pro-
ceeding to the next step with a three (3) second penalty assessed.
It is normally best to use the backup balls rather than chase after
an overthrown ball as this is normally faster, even with the penalty.
9 Hole1. At least one (1) participant from each team will participate in the
9 Hole competition. If your roster is larger than 11 players, then the
remaining players on your roster that are not competing in any
other skills competition will be required to compete in the 9 Hole
competition.
The 9 Hole competition is a throwing accuracy event. Players will
throw towards a special net with 9 pockets, 3 rows top to bottom, 3
pockets in each row. Each participant will get 5 tosses towards the
net from approximately the pitching distance of their respective age
group. For instance, the 9U and 10U age groups will throw from a dis-
tance of 46’, the 11U and 12U age groups will throw from a distance of
50’, the 13U age group will throw from a distance of 54’ and the 14U
age group will throw from a distance of 60’. Points will be awarded
depending on which pocket the throws land in as follows :
8. Any throw missing the net completely or ricocheting off the cross
bars of the grid will receive 0 points. Balls must land in one of the
pockets to count.
9. For teams with more than one participant in the 9 Hole competi-
tion, the average score of all participants of that team will be used
to determine the team’s score.
The team with the highest score will be declared the winner. If there
is a tie, then those teams that are tied will play another round until a
winner is determined. In successive, tie-breaker rounds only 3 tosses
will be allowed.
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NATIONALS ALL-STAR GAMEDuring Championship Thursday Festival and Fanfest, we will hold the Nationals All-Star game.
Selection of the players that will participate in
the All-Star game will be determined by each
player’s statistical performance during the
pool play portion of the tournament. Nation-
als staff keeps official books for each game
and these statistics will be used to determine
selections. Beginning on Monday afternoon,
after the majority of pool play games have
been played, head coaches will be allowed to
nominate a total of 5 players from their team
for consideration. The tournament directors
for each age group will accumulate all statis-
tics and determine selections based on those
statistics from the coaches nominations. Fac-
tors that come in to play in this point system
for All-Star selection are the following:
1. Batting average
2. On Base Percentage
3. Fielding Percentage
5. Extra base hits (doubles, triples and home
runs)
6. Steals
7. Runs Batted In (RBI)
Pitching statistics are not a determining fac-
tor, nor included in the point system for All-
Star selections. This is due to the fact that
not all players are pitchers. However, many
of the kids that do pitch are typically good
all around athletes as well so we should have
plenty of available pitchers for the All-Star
game.
The nominated player on each team with the
highest number of points will be selected
for the All-Star game. Therefore, each team
will have at least one All-Star selection. After
that is determined, we take the highest num-
ber of points from every other nominated
player, limited to a maximum of 5 selections
from any one team. There will be a total of 28
players selected in each age group divided
evenly (14 each) between the two-formed
teams, Orange and Black.
The selections for the All-Star game will be
announced during the Awards Ceremony on
Championship Thursday at approximately
1pm. Each player selected will be called to
the podium and receive an award for their
selection as well as an All-Star jersey to wear
during the game and keep as a souvenir.
The head coaches and coaching staff for the
All-Star game will be the head coaches and
their respective staff of the two teams that
played in the championship game earlier
that day. These coaches will be required to
make sure all selected players do get play-
ing time in the All-Star game. Coaches must
bat their entire lineup and are allowed free
defensive substituations. The head coach of
each team will receive a gift from the Nation-
als as appreciation for taking time to lead
their respective All-Star team.
We will assemble both teams on to the field
approximately 30 minutes before the game
for a group picture that may be uploaded to
the Baseball Nationals website and can also
be purchased from SPG, the official photog-
raphers of the Nationals.
20
PLAYER / COACH GIFTS
At approximately 7:30pm, following the conclusion of the Skills Com-
petitions on Championship Thursday, each player and coach will be
presented with their Nationals parting gifts.
Parting gifts will NOT be available for distribution any sooner than
approximately 7:30pm on Championship Thursday unless inclement
weather forces us to change scheduled events for that day. If you re-
quest your gifts earlier you will be turned away as we will not be setup
for distribution until the scheduled time.
Each team has a designated box containing that team’s gifts. Only one
coach for each team need be present to receive their team’s gifts. Each
coach will need to present their coach pass at that time.
Players will receive the official Baseball Nationals ring. This ring comes
with a desktop display holder and a decorative Nationals box. All rings
for your team will be bundled together in one larger, “team box” and
only ONE team representative should pick the team box up from our
distribution area. Inside the team box will be a total number of rings
equivalent to the total number of players on your team. Rings come in
3 sizes, 7, 9 and 11 and we will attempt to spread those sizes accord-
ingly based on your team’s age group. We will have an individual ex-
change booth setup next to the distribution area if one of your players
would like to exchange his ring for another size. However, we DO NOT
GUARANTEE we will have enough rings in a particular size to match
what your player requires. It’s important to keep in mind, these rings
are to be displayed with it’s respective desktop display holder as an
award rather than necessarily worn on the player’s finger. We under-
stand that many players will want to wear their Nationals ring that day
and will do our best to accommodate proper ring sizes for all, but it is
NOT GUARANTEED!
Coaches will receive a Nationals branded practice cap as their parting
gift. Coaches do not receive rings. Coach caps will be distributed along
with the team boxes of rings for the players. Again, only ONE team
representative is needed to pick up both the team box of rings and
coach caps. Distribution area for parting gifts will be relayed through
the Nationals app notifications (see page 16 for instructions for down-
loading the Nationals app on your smartphone).
2016 OFFICIAL TOURNAMENT RULESWe will follow Major League Baseball American League rules with the exception of any specific rules stated here.
LEGAL BATS : Only BPF 1.15 stamped bats, BB-
COR and wood bats are legal for game play for
9U-14U. Only BB-COR and wood bats are legal
for 15U game play. Any violation of this rule will
be cause for the player to be called out and
head coach to be ejected for that game.
CLEATS : Metal cleats are legal for 13U and
14U age groups ONLY, plastic/rubber cleats re-
quired for all other age groups. However, metal
cleats are NOT permitted on portable mounds,
which are used for 13U. Therefore, 13U pitchers
will have to change into either tennis shoes or
plastic/rubber cleats when pitching.
HOME / VISITOR DETERMINATION : Home/
visitor for pool play will be determined by a coin-
flip before the game. Higher seed has the option
(choice) of home/visitor in the elimination rounds.
PROTESTS : There are no protests allowed.
Coaches have the right, at any time, to call a
Director to a field for a rules interpretation (Di-
rector Call). This does not include JUDGMENT
CALLS made by the umpires. This action is to
be taken in lieu of protests. In order to prop-
erly handle each Director Call, play must be
stopped and the Director must be called BE-
FORE the next pitch. Game time rules still apply
during dispute (the clock does not stop). If the
disputed call involves the last play of the game,
the protesting team must appeal before the
umpires leave the confines of the field.
GAME WARM-UPS : No warm-ups on the in-
fields. All pre-game warm-ups will need to be
made in the outfield grass. No soft tossing into
fences.
BATTING LINE-UP : Coaches have the option of
batting their entire lineup (every active, rostered
player) with free defensive substitutions or bat-
ting according to MLB American League rules.
DESIGNATED-HITTER : Teams may use a DH for
any position player in the line-up.
SUBSTITUTIONS : Re-entry rule (if not batting
entire lineup): Starters may re-enter in the same
offensive spot once. Substitutes cannot re-enter
the game once they have been removed.
IN-GAME INJURIES : When a team chooses to
bat the entire lineup, if a player is injured dur-
ing the game, their spot in the lineup is skipped
with no penalty. Once the spot in the lineup is
skipped due to an injury or illness, that player is
not eligible to return to the game in any capacity.
Game time rules still apply during injury (the
clock does not stop) unless injury is severe and
at the director’s discretion.
INTENTIONAL WALKS : When issuing an inten-
tional walk it is not necessary to throw a pitch.
Decision can simply be communicated with the
umpire and the base awarded.
COURTESY RUNNERS : Courtesy runner for
the pitcher and catcher allowed at any time. If
substitutions exist, the courtesy runner must be
a sub. If not, the courtesy runner must be the
player who made the last batted out.
PITCHER RE-ENTRY RULE : Once a pitcher has
been removed from the pitching position, he
cannot re-enter as the pitcher.
BALKS : Balks will be called following Ma-
jor League rules. However, warnings will be
given prior to any penalty as follows:
9U, 10U and 11U : One warning per PITCHER,
per game before penalty
12U, 13U and 14U : NO warnings
21
Continued on page 22
EJECTION RULE : Any player/coach ejected
for the game, must leave the field/dugout
area for the remainder of that game. A Second
Ejection by same player/coach will result in a
meeting with the Tournament Director. Tour-
nament Director will have the option at that
point to disqualify player/coach from the re-
mainder of the event dependent on meeting
and Tournament Director’s judgement. At a
minimum, that player/coach will be suspended
their next scheduled game
LEAD OFFS : Leads/stealing is allowed in ALL
age divisions.
SLIDING : Must slide/avoid contact. A player
must slide or attempt to avoid contact on all
close plays (umpire discretion). If, in an um-
pire’s judgment, there is intentional contact,
that umpire may call the runner out on that
play. If the contact is judged as intentional
and malicious, that umpire may also eject
the player from the game. Headfirst sliding
is permitted only into first, second, or third
base. Headfirst sliding IS NOT allowed into
home plate if there is a play at home plate.
If there is a play at home and the baserun-
ner slides headfirst then that player shall be
called out automatically. However, if a player
slides headfirst into home and there was no
play at the plate then the team will receive
one warning, but no automatic out will be
called (umpire discretion on if there was a
play at home). Any future headfirst slides at
home will be an automatic out regardless if
there was a play at the plate or not.
PITCHING LIMITS : There are no pitching
limitations at the Nationals, coaches dis-
cretion. We expect all coaches to use good
faith in how they utilize their pitchers and
the amount of innings and pitches thrown
throughout the tournament. Although we
do not enforce any specific pitching limita-
tions we expect that all coaches have their
own reasonable limitations built in for each
of their player’s arms to protect them from
overuse.
REGULATION INNINGS : Ages 9U through
12U play 6 innings for a complete, regulation
game. Ages 13U and 14U play 7 innings for a
complete, regulation game.
TIME LIMIT / IN GAME TIE-BREAKER : No new
inning may start after the time limit elapses.
The standard time limit for all age groups
is 1 hour and 45 minutes. There is no time
limit for the championship games. Nationals
tie-break rules will apply should a pool play
game be tied at the end of the time limit or
at the end of the regulation innings. Should
this occur, each team will start the next in-
ning with the player who made the last out
placed at second base as a base runner. If nei-
ther team has won the game after one extra
inning, the players that made the two previ-
ous outs will then be placed at second and
third and the inning will start with 1 out. Play
will continue in this fashion until a winner is
determined. Nationals tie-break rules do not apply to elimination round games. However,
time limits will apply in the elimination round
up until the championship games on Champi-
onship Thursday.
RUN / MERCY RULE : A Run rule will be en-
forced for all games, including both pool play
and elimination games. The run rule shall be
12 runs after 3 innings, 10 runs after 4 in-
nings or 8 runs after 5 innings. If the home
team is behind at the point of the defined
run rule, they will still get their last at-bat. If
the home team is ahead by the run rule they
will not bat in the bottom-half of that respec-
tive inning. For example, if the home team is
already ahead by 10 runs after 3 1/2 innings,
they will not bat in the bottom half of the 4th
inning and the game will be official.
AGE REQUIREMENT : Age, as of April 30,
2016, is the determining factor for the team’s
age division. Take the oldest player on your
team, determine that players age as of April
30, 2016, and that is the age division your
team will be required to play in.
PLAYER MINIMUM : A team can start with
just 8 players ONLY if all other rostered play-
ers are injured, sick or otherwise incapaci-
tated. That team will be allowed to bat only
8 with no penalty. If the number of players
dips below 8, then an automatic out shall be
recorded for those spots in the lineup less
than 8.
DROPPED THIRD STRIKE : Running on a
dropped third strike is legal for ages 11U
through 14U. There will be no running on a
dropped third strike in the 9U and 10U age
divisions.
INFIELD FLY RULE : There will be no infield
fly rule for the 9U, and 10U age divisions. All
other age divisions will have a infield fly rule
in place.
SLASH BUNT : A slash bunt (aka “butcher
boy”) is illegal in the 9U-11U age divisions.
The player will be called out immediately if
the play is attempted. A slash bunt is de-
fined as a player showing bunt at any time
during the pitch and then swinging at that
same pitch. This is a legal play for ages 12U
through 14U.
22
23
ELIMINATION ROUND SEEDING DETERMINATION
The Youth Baseball Nationals takes great pride in our attempts to create a field with team parity during the pool play portion of the tour-
nament. We aspire to ensure that no team is completely out-matched competitively when taking the field during their pool play games.
Although this is certainly not a perfect science and lopsided results will still occur occasionally, we make best efforts in this regard. We know
that lopsided scores are not beneficial to either team and do not play in to a “great” experience for those involved. For this reason, we collect
data and ask for team classification when participants register for our event.
Due to the fact that team classification is considered when schedul-
ing the pool play match-ups it is possible for some teams to have a
more difficult or easier schedule than others. Therefore, one of the
unique factors in seeding determination at the Nationals is a strength
of schedule (SOS) factor that plays in to the overall seeding of teams
for the single-elimination tournament rounds. This SOS factor is
based on the make-up of the A, AA, AAA and Major classified teams
your team is scheduled to play against during pool play. The SOS
points will be assigned in the following manner based on the clas-
sification of the teams you play during pool play:
• If you play an “A” Classified Team = 15 points• If you play a “AA” Classified Team = 20 points• If you play a “AAA” Classified Team = 25 points• If you play a “Major” Classified Team = 35 points
For example, if your scheduled pool play games were against two A
teams, two AA teams and one AAA team your SOS score would be 95
(two A’s = 30 + two AA’s = 40 + one AAA = 25). Obviously, the higher
the score the better your team’s SOS.
Likewise, “Achievement Points” (AP) will be awarded based on your
team’s won/loss performance during pool play in the following manner:
• Win = 20 points• Tie = 10 points• Loss = 0 points• Forfeit = (-10) points
Seeding determination will be based on the following factors in the
order presented here:
1. AP + SOS
It is possible for a team with a better record to be seeded below
a team with a worse record if the second team has a significantly
stronger schedule.
2. Head-to-head matchup results (if applicable)
3. Total runs allowed in all pool play games (lower number = higher
seed)
4. Run differential (maximum +/- 8 runs per game) in all pool play
games
5. Win/Loss Percentage
6. Coin-flip
Seeding for the tournament will be posted as early as possible after
the completion of all pool play games. The seeding will be posted on
the tournament website, http://baseballnationals.com, under the Game
Day section and through the Nationals app.
TEAM ROSTERS
The Nationals official team rosters are to be
completed on the provided official roster Mi-
crosoft Excel document that can be download-
ed at Online Team Check-In on the Baseball
Nationals website. Each roster will need to be
completed, saved and then uploaded no later
than May 15, 2016. Changes to the roster can
be made up until 2 weeks before your team’s
arrival. However, roster changes will not be re-
flected in the Nationals media guides available
at the event.
BIRTH CERTIFICATES
All teams are required to upload photo-copies
of the birth certificates of each player on their
team roster by May 15, 2016. Teams should
make photo copies of each birth certificate,
consolidate them into one PDF or ZIP file and
then upload that file through our web form at
Online Team Check-In on the Baseball Nation-
als website.
EVENT AGREEMENT
All head coaches will be required to sign the
event agreement on behalf of their team. The
event agreement can be downloaded from our
website from the Online Team Check-In page.
The head coach will need to read and sign and
then upload the signed copy of the agreement
no later than May 15, 2016, through our web
form at Online Team Check-In on the Baseball
Nationals website.
COACHES CODE OF CONDUCT
All coaches, both head coaches and assistant
coaches, will be required to sign the Coaches
Code of Conduct. This form can be download-
ed from website from the Online Team Check-
In page. Once the form has been completed
it will need to be uploaded no later than May
15, 2016 through our web form at Online Team
Check-In on the Baseball Nationals website.
PARENTAL WAIVERS
The parent or legal guardian of every rostered
player will need to complete and sign the Pa-
rental Waiver and release of liability form by
May 15, 2016. This form is also available via
download from our website in the Online Team
Check-In page. Once this form has been com-
pleted and signed by the parents of all ros-
tered players it will then need to be uploaded
through our web form at Online Team Check-In
on the Baseball Nationals website.
ACCOMMODATIONS FORM
All teams are required to complete the accom-
modations online form located on our website
at Online Team Check-In on the Baseball Na-
tionals website no later than May 15, 2016.
24
25
NATIONALS GLOW PARTY
Wednesday nights from 9-11 at the Nationals is time to let loose!
Every Wednesday night when the lights go down it’s time to party
at the Nationals! One of the many fun events during your week is
the Glow Party. DJ Double Play revs up the music and plays all the
kids favorite tunes and some of the parents favorite ones too! And
best of all, the Nationals Glow Party is for a great cause benefiting
the local chapter of the Boys & Girls Clubs! At the party glow sticks
and other glow merchandise is sold at a nominal price and 100% of
the proceeds go towards charity! It’s an awesome way to give back
to the community who have hosted us and our families all week. Not
to mention, everyone who attends has a blast!
We encourage all families to attend this fun night. The bigger the
attendance, the bigger the impact! At this point in the tournament,
most teams are eliminated and anticipating all the fun coming in
Championship Thursday festivities the next day so it’s a great way
to relieve all the tension from competing all week and just have a
great time and a lot of fun.
NATIONALS MEDIA GUIDE
Nationals Media Guides are a great keepsake to commemorate your
team’s time at the Nationals. The Media Guides include the participating
team’s picture, roster and logo with each player named so you’ll defi-
nitely want a copy! Guides are available for purchase at the FanZone for
$5 or FREE with a FanZone purchase of $15 or more.
THE NATIONALS GLOW PARTY WILL BE HELD AT:
Week 1 & 3: ETown Sports ParkWeek 2 & 4: Crown Plaza Louisville830 Phillips Lane Louisville, KY 40209
26
VISIT THE NATIONALS
FANZONE
BATTING TUNNEL
DJ DOUBLE PLAY
INFLATEABLE BACKSTOP
INFO BOOTH
SPEED PITCH TENT
VIDEO GAMES
WIFFLEBALL GAME
BOOTHSFROM
27
28
CENTRAL HARDINHIGH SCHOOLDIRECTIONSOPENING CEREMONIES
3040 LEITCHFIELD RDCECILIA, KY 42724
Ring Road
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adLeitchfield Road
Week ONE
9U Detroit Bees (Detroit MI)
10U Premier Storm (Russell Springs KY)
11U Ballhawgs Baseball (Brandenburg KY)
12U Columbus Cobras (Columbus OH)
13U Central Florida Gators (Maitland FL)
14U Ninja Sports (Louisville KY)
Week TWO
9U Brooklyn Blue Storm (Brooklyn NY)
10U Valparaiso Vikings (Valparaiso IN)
11U Sarasota Sting (Sarasota FL)
12U Appleton Panthers (Appleton WI)
13U Showtime Sports Academy (Franklin TN)
14U Delaware Vipers (Bear DE)
Week ONE
9U GoWags Crusaders (New Cumberland PA)
10U Central Kentucky Mudcats (Richmond KY)
11U Louisville Sting (Louisville KY)
12U Lyndon Lightning (Louisville KY)
13U Ironmen (Louisville KY)
Week TWO
9U Detroit Bees (Detroit MI)
10U Lake County Lightning Gold (Lake County IL)
11U Carolina Titans (Elizabeth City NC)
12U Detroit Bees (Detroit MI)
13U Danville Mustangs (Danville KY)
14U Pine Creek Eagles (Colorado Springs CO)
Week THREE
8U Michigan Nationals (Belleville MI)
9U Bowling Green Hits (Bowling Green KY)
10U Jackson Coyotes (Jackson TN)
11U Louisville Sting (Louisville KY)
12U Texas Tornados (Pflugerville TX)
13U Indiana Dragons (Sellersburg IN)
14U Long Island Prospects (Long Island NY)
Week ONE
10U Showtime Cannons (Franklin, TN)
11U Knights Baseball Select (Jonesboro, AR)
12U Spiders (Cleveland, OH)
13U Fort Collins Tigers (Fort Collins, CO)
14U Dripping Springs Texans (Dripping Springs, TX)
Week TWO
10U Twinsburg Tigers (Twinsburg, OH)
11U Michigan Dawgs (Detroit, MI)
12U Team Easton Kentucky Mako (Louisville, KY)
13U Jax Thunder (Middleburg, FL)
14U Bobcats Baseball (Rochester, NY)
Week THREE
9U Memphis Tigers – Peeler (Rosemark, TN)
10U East Michigan Muskies (Macomb, MI)
11U Regulators (Timberlake, NC)
12U Clark County Legends (Winchester, KY)
13U Delaware Bagel Bombers (Georgetown, DE)
14U MidShore Bucks (Denton, MD)
Week FOUR
9U Team Mizuno Houston (Cypress, TX)
10U Owensboro Blue Sox (Owensboro, KY)
11U Sun Devils (Louisville, KY)
12U Detroit Dreamers (Riverview, MI)
13U Red Devils Baseball (Owensboro, KY)
14U Susquehanna Cobras (Lancaster, PA)
KENTUCKYYOUTH BASEBALL NATIONALS CHAMPIONS
2013 2014 2015