debbie foster coo apps for good. using apps to transform students from tech consumers to digital...

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Debbie Foster COO Apps for Good

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Page 1: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

Debbie FosterCOO Apps for Good

Page 2: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

Using Apps to transform students

from tech consumers to digital creators

Debbie ForsterCOO

Follow us @AppsforGoodCDI @debbieforster#appsforgood www.appsforgood.org

Page 3: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

Beat the Book

Frustrated with studying books at school and embarrassed about failing English tests

Helps encourage students to read by rewarding them with a game for reading and understanding the books set by their teacher

Problem App solution

Page 6: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

2012 Apps for Good winners

Page 7: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

Student-driven learning

TechnologyProblem-solving

Inspiring students- -our approach

Page 8: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

So how do we do it? A ‘STEAMED’ course

Crash course in app developmentA basic understanding of the app development process

Idea generationA pipeline of

potential app ideas

Screening and scopingPractical research

into market and tech feasibility

Product developmentBuild and test a

prototype. Choose a business model

Pitch and CompetitionPull together all key artifacts into a pitch for a chance to win expert

investment.

Page 9: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

A fast growing movement

Sept2010• 47 students• 2 schools• 3 educators• 15 app ideas• 5 experts

Sept2011• 1,250

students• 37 schools• 100

educators• 300 app ideas• 100 experts

Sept2012• 5,000 students• 97

schools• 250

educators• 1,500

app ideas• 200

experts

Sept2013• 30,000 students• 400 schools• 800 educators• 5,000 app ideas• 400 experts• 6,300 alumni

Sept 2014• 50,000

students• 1,000

education partners

• 2,000 educators

• 12,500 app ideas• 1,000 experts• 26,300 alumni

10,000% growth so far and rising

Page 10: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

Challenges & risks ahead

Measuring what is valuable vs What’s easy to measure

The danger of the next “magic bullet”

Keeping teachers skilled & confident

Opportunities & challenges in the new

curriulum

Page 11: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

Computing- the challenge is to create not just another kind of user/consumer

Page 12: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

What makes us special—not the tech

Students and alumni

Corporate partners and

funders

Educatorsin schools

200+ expert volunteers

Page 13: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

What makes our teachers special

Fountain of knowledge Rock climbing coach

Educator

Team of students

Expert(s)

Educator

Individual students

Page 14: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

What are we learning?

The challenge of staying STEAMED

The key is still people not tools & toys

Blessing & curse of BYOD, handhelds &free tools

Hard is good...but hard is hard

Coding & computing need context

What students really value

Where the real “wow” factor is

Page 15: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

@AppsforGoodCDI @debbieforster www.appsforgood .org

Our vision

Create a global movement that will enable every young person around the world to use technology and business skills to build a better future for their

generation

Page 16: Debbie Foster COO Apps for Good. Using Apps to transform students from tech consumers to digital creators Debbie Forster COO Follow us @AppsforGoodCDI

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Thank youFind out more appsforgood.orgStay in touch @appsforgoodcdi