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Parang System A Cooperative In-Vehicle Gaming System December 19, 2011

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Page 1: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

Parang SystemA Cooperative In-Vehicle Gaming System

December 19, 2011

Page 2: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

Bring the Outside World Into Your Game

Computer generated image of

water balloon fight

Real time image from side window

Composite image

through goggles

Augmented reality (AR) goggles

Hand motion

Directionalaudio

Page 3: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

FocusInteract with outside worldMinimize driver distractionKeep passengers entertained

Page 4: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

UsersTarget ages: 8-12 years oldGender neutralHeight

Tall enough to sit in back of vehicleLanguage skills

Literate Basic motor skillsNo hearing disabilities

Page 5: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

ContextInterior of minivan

TrafficRoad noiseNoise inside minivan from conversations and/or radioBumps and other vibrationsLimited lighting after sunset or in tunnels

System controlled by onboard computerDriver has overall control of systemPassengers need to be seated and keep seat belts

fastened at all timesObjects cannot become projectiles in case of an

accident or a sudden change in speed or direction

Page 6: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

HardwareAugmented Reality (AR) goggles

Adjustable to accommodate glasses and different head shapes/sizes

3-D Gyroscope IR and optical camerasMicrophone

Directional audio via ear budsCompartment in seatback to stow and charge

Wireless charging via Powermat™

Page 7: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

StarMapHere is How it Works: The roof of the vehicle fades away and reveals the stars and planets visible. Utilizing GPS sensors, Google Earth technology, and the compass within the goggles, the user can gaze at the stars in the sky any time of the day. Planets and constellations can be identified and outlined.

Page 8: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

Automotica

Here is how it works: Users must "hit" an object in the distance in order for it to play a sound. To "hit" an object the user pinches it. If an object is not selected, no sound gets played, and the music track will be less interesting. - The faster the object passes by, the higher the pitch will be- The more objects of the same type that are selected, the faster the tempo will be

Page 9: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

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Here is How it Works:To designate the listening area, the user employs the same gestures as zoom lens (step 1 & 2) for consistency.

When the user is ready to listen, he holds his hands flat (see step 3).

Record it!Spy microphone automatically records upon activation. User’s will be asked by Parang if the recorded clip should saved or deleted. Saved clips are sent to the user’s cloud storage.

Sound MemoryRecorded sounds are geo-tagged and will be visible in real-time in the field of view (similar to photo memory).

Spy Tools

Page 10: December 19, 2011. Bring the Outside World Into Your Game Computer generated image of water balloon fight Real time image from side window Composite image

Design IterationsIteration #1:

Too focused on the hardware,Concentrate on original focus: bring the outside world in to the

passengerNo menus

Iteration #2:Too static and not providing enough user interaction with the

outside environment.

Iteration #3:Liked the concept of creating a view of the outside by virtually

removing the ceilingLiked the idea of physically interacting with the outsideReally liked the music app – push more here