deconstructing happiness: where happy endings begin

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@kathikaiser @Centralis_UX Deconstructing Happiness: Where Happy Endings Begin World IA Day 2015 Kathi Kaiser Centralis

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@kathikaiser@Centralis_UX

Deconstructing Happiness: Where Happy Endings Begin

World IA Day 2015Kathi KaiserCentralis

1. Introduce yourself to your neighbor

2. Tell them what made you happiest this week

Hi! What makes you happy?

2@kathikaiser @Centralis_UX

What made me happy this week:

3@kathikaiser @Centralis_UX

What makes me Happy In Life:

4@kathikaiser @Centralis_UX

Happiness is universal, personal, and varied.

5@kathikaiser @Centralis_UX

Deconstructing Happiness

6@kathikaiser @Centralis_UX

1. Can we make people happier?

2. If so, how?

Can we make people happier?

7

The argument for no :(

8

Our genes set our level of happiness...

…and thanks to hedonic adaptation, we’re never satisfied.

Positive psychology

“We believe that a psychology of positive human functioning will arise that achieves a scientific understanding and effective interventions to build thriving in individuals, families, and communities.“

-Martin Seligman and Mihaly Csikszentmihalyi

The case for Yes!

9

Subjective well-being =

+ frequent positive affect

+ infrequent negative affect

+ high life satisfaction

An Operational Definition of Happiness

10

Where does happiness come from?

11

50% “Set Point” -Genetics

Lyubomirsky, S, Sheldon, K.M., & Schkade, D. (2005). Pursuing Happiness: The Architecture of Sustainable Change. Review of General Psychology, 9, 111- 131.

Where does happiness come from?

12

50% “Set Point” -Genetics

10% circumstances

Lyubomirsky, S, Sheldon, K.M., & Schkade, D. (2005). Pursuing Happiness: The Architecture of Sustainable Change. Review of General Psychology, 9, 111- 131.

Where does happiness come from?

13

Lyubomirsky, S, Sheldon, K.M., & Schkade, D. (2005). Pursuing Happiness: The Architecture of Sustainable Change. Review of General Psychology, 9, 111- 131.

50% “Set Point” -Genetics

10% circumstances

40% intentional activities

Where does happiness come from?

14

50% “Set Point” -Genetics

10% circumstances

40% intentional activities

Half of what makes people happy can be impacted by design.

Can we make people happier?

15

50% “Set Point” -Genetics

10% circumstances

Can we make people happier?

16

50% “Set Point” -Genetics

40% intentional activities

Can we make people happier?

17

50% “Set Point” -Genetics

40% intentional activities

Subjective well-being =

+ frequent positive affect

+ infrequent negative affect

+ high life satisfaction

Can we make people happier?

18

Happy-o-meter

Deconstructing Happiness

19@kathikaiser @Centralis_UX

1. Can we make people happier? – YES!

2. Ok, so, how?

A Framework for Happiness

20

Camaraderie

Exhilaration

Comfort

Achievement

Efficiency

A Framework for Happiness

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Engagement

Dimension #1:

“I enjoy doing it!”“I enjoy that it’s DONE.”

Efficiency

A Framework for Happiness

22

Engagement

Dimension #1:

Efficiency

A Framework for Happiness

23

Engagement

Dimension #1:

Predictability

A Framework for Happiness

24

Novelty

Dimension #2:

“Ooh, I didn’t expect THAT…”“Yep, that’s what I’d expect.”

Predictability

A Framework for Happiness

25

Novelty

Dimension #2:

Agency

A Framework for Happiness

26

Abandon

Dimension #3:

“Ahh, you got this…”“I GOT this.”

Agency

A Framework for Happiness

27

Dimension #3:

“It’s all in the rhythm. I just love cooking. Always have.

Agency

A Framework for Happiness

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Dimension #3:

A Framework for Happiness

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Dimension #3:

Abandon

A Framework for Happiness

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Dimension #3:

Abandon

Agency

Dimensions of Happy Interactions

31

Abandon

Efficiency Engagement

Predictability Novelty

Agency

Dimensions of Happy Interactions

32

Abandon

Efficiency Engagement

Predictability Novelty

“I enjoy that it’s DONE.”

“I GOT this.”

“Yep, that’s what I’d expect.”

Agency

Dimensions of Happy Interactions

33

Abandon

Efficiency Engagement

Predictability Novelty

Design principles:

• Be transparent

• Use conventions

• Empower people

Agency

Dimensions of Happy Interactions

34

Abandon

Efficiency Engagement

Predictability Novelty

“I enjoy doing it!”

“Ahh, you got this…”

“Ooh, I didn’t expect THAT…”

Agency

Dimensions of Happy Interactions

35

Abandon

Efficiency Engagement

Predictability Novelty

Design principles:

• Establish trust

• Encourage discovery

• Lead people

Agency

Dimensions of Happy Interactions

Abandon

Efficiency Engagement

Predictability Novelty

Design principles:

• Be transparent

• Use conventions

• Empower people

Design principles:

• Establish trust

• Encourage discovery

• Lead people

+ Frequent Positive Affect

37

Happy-o-meter

+ Infrequent Negative Affect

38

Bad usability kills happiness.

Subjective well-being =

+ frequent positive affect

+ infrequent negative affect

+ high life satisfaction

An Operational Definition of Happiness

39

+ High Life Satisfaction

40

The Final Word

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We can make the world a happier place,

one interaction at a time.

@kathikaiser@Centralis_UX

Thank you!

World IA Day 2015Kathi KaiserCentralis