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Defend the Dwarven Hold x 4 x 2 x 1 x 1 x 1 x 4 x 13 x 11 x 3 Symbols & Graphics Copyright (c) 2004 - 2007 Days of Wonder, Inc. Produced with permission, for non-commercial use only.

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Page 1: Defend the Dwarven Hold - static.histoiredebattlelore.com · Warhammer Fantasy Battle for Skull Pass. The lone Dwarven Sentry stood watch for ... The Giant has been recruited by the

Defend the Dwarven Hold

x 4x 2

x 1x 1

x 1x 4

x 13x 11

x 3

Symbols & Graphics Copyright (c) 2004 - 2007 Days of Wonder, Inc.Produced with permission, for non-commercial use only.

Page 2: Defend the Dwarven Hold - static.histoiredebattlelore.com · Warhammer Fantasy Battle for Skull Pass. The lone Dwarven Sentry stood watch for ... The Giant has been recruited by the

Historical Notes

This adventure is based loosely on theWarhammer Fantasy Battle for SkullPass.

The lone Dwarven Sentry stood watch forthe goblin hordes that have been harrassingthier mining operation here in Skull Pass. Suddenly a wave of goblins cross over thehorizon, and with a surprise this time...They have a Giant within thier ranks tosiege the Keep! The sentry rings the belland all Dwarves now rush to thier stationsbefore it's too late...

BriefingAs the Goblin commander it is your job to break down the fortifications andtry to take the keep within. The keep is home to priceless dwarven treasuresand you are too greedy to let it sit idle. Alongside Garzak the Cruel, youhave your Goblin Shaman Gizbitz and the sneaky git known as Frazzle.

As the Dwarven commander, protect the keep at all costs. As Thane youhave also been able to muster your oldest and most fierce longbeard Grendleto fight alongside and lend support to your troops. It's too dangerous to fightthe battle on the goblins terms, stand ready and stand fierce!

Conditions of VictoryVictory is achieved through banners for both armies and for fortificationsbrought down by the Goblin army.

Special RulesThe Giant has been recruited by the Goblins to siege the dwarven walls. When the Giant is on it's rockpile, it may throw rocks at one of thefortification walls instead of a unit (even if a unit is positioned on the wall). Roll 3D as normal for the Giants ranged attack and a fortification is destroyedif any "shield on sword" results come up. Each rampart wall section is worthone victory banner when destroyed. Any unit on a rampart as it is destroyedmust retreat one hex, whether bold or not.

The dwarves are trying to hold the Keep at all costs. Therefore the dwarvescannot advance past the mountain and rampart line.

Garzak the Cruel

X 4Victory Conditions

5

WAR COUNCIL Level 5

Level 1 Level 1 Level 1

Hill Giant

Thane OlafIronforge

X 5Victory Conditions

5

WAR COUNCIL Level 5

Level 2 Level 1

Symbols & Graphics Copyright (c) 2004 - 2007 Days of Wonder, Inc.Produced with permission, for non-commercial use only.