design and making
TRANSCRIPT
DesignandMakingDr.CliffordChoy
AssistantProfessorSchoolofDesign,TheHongKongPolytechnicUniversity
3Jun2016
PolyU Design
• Bachelorprogrammes• AdvertisingDesign• CommunicationDesign• EnvironmentalandInteriorDesign• ProductDesign• InteractiveMedia• DigitalMedia• Art&DesigninEducation
• Masterprogrammes• MScinMET,MDes,ExecutiveMaster
• Researchprogrammes• MPhil,PhD
WhatisDesign?
• “Designisthecompetencetochangeexistingsituationsinpreferredones.Designthen,isthehumancapacitytoservetheneedsofpeopleandgivemeaningtolifethroughobjects,communications,environmentsandsystems.”
• “Everyonedesignswhodevisescoursesofactionaimedatchangingexistingsituationsintopreferredones.”
• “…design…makesideastangible,it[design]takesabstractthoughtsandinspirationsandmakessomethingconcrete.”
• Designersthinkthroughmaking
JohnHeskett
(MatHunter,2014)
(Herbert Simon,1981,ascitedbyJohnHesket,2009)
Heskett, J.(2009).Creating Economic ValuebyDesign.International Journal ofDesign,v3,n1.Retrieved from:http://www.ijdesign.org/ojs/index.php/IJDesign/article/view/477/243Hunter, M(2014)WhatisDesign andWhyitmatters?Retrieved on5May2015fromhttp://www.thecreativeindustries.co.uk/uk-creative-overview/news-and-views/view-what-is-design-and-why-it-matters
“making”
TheExperiential Learning Cycle [KolbandKolb,2005]
Kolb, A.,Kolb, D.(2005, May15)TheKolbLearning StyleInventory– Version3.12005 Technical Specifications. Retrieved fromhttp://learningfromexperience.com/media/2010/08/tech_spec_lsi.pdf
http://www.thecreativeindustries.co.uk/uk-creative-overview/news-and-views/view-what-is-design-and-why-it-matters
“making”
Analysis-Synthesis Bridge Model (Dubberly and Evenson, 2011)
Dubberly, H., Evenson, S. (2011) Design as Learning - or 'Knowledge Creation' - the SECI Model. Interactions. Jan+Feb 2011, pp 75-79. Retrieved from https://interactions.acm.org/archive/view/january-february-2011/design-as-learning-or-knowledge-creation-the-seci-model1
“making”
Making
• Turningideasintotangible/perceivableform
• Materials,Tools,Processes• Notmerelyaboutproductionandfabrication,butalsoinvolvesself-learning,problem-solving,exploration,experimentationandcriticalthinking
• Learn,create,share• Do-it-yourself(DIY)withothers
• Notjustinlocalcommunitiesinolddays,butthroughInternettocollaboratewithpeoplearoundtheworld
• Do-it-yourself(DIY)withtechnology• Notjustwithhandtools,butwithdigitally-enabledtools
Make=DIYwithTechnology
• Materials,components,modules,systems
http://www.engadget .com/2012/03/08/softkin etic-brings-depthsense-range-sensor-to-gdc-hopes-to-put/
MakerMovement
• Growing culture of hands-on making, creating, designing and innovating
• Despite its diversity [in makers’ interests], the movement is unified by a shared commitment to open exploration, intrinsic interests and creative ideas
• When I talk about the maker movement, I make an effort to stay away from the word “inventor” – most people just don’t identify themselves that way. “Maker”, on the other hand, describes each one of us no matter how we live our lives, or what our goals might be.
Peppler, K., Bender, S. (2013) Maker movement spreads innovation one project at a time. Kappan, v95, N3, pp22-27. Retrieved from http://www.kyliepeppler.com/Docs/2013_Peppler_Maker_Movement.pdf
Dougherty, D. (2012). The Maker Movement. Innovations, v7, n3, pp11-14
Executive Office of the President, The White House, Washington (2014, June) Building a Nation of Makers: Universities and Colleges in Pledge to Expand Opportunities to Make. Retrieved from https://www.whitehouse.gov/sites/default/files/microsites/ostp/building_a_nation_of_makers.pdf
MeaninginMaking
• “Making”shouldbebasedonintrinsicinterests• Howtomakeitmeaningful tostudents whenmaking?• Howtodevelop theirabilities to“empathize”?
• Moremeaningfulifmakingisassociatedwithpeople,notjustmakingforthesakeofmaking
• FourLevelsofMaking:• Making forself
• Fun,self-use,solveyourownproblem,…• Making forsomeone you arefamiliar
• Foryourbestfriend,foryourparents,…• Making forothers
• Foryourclassmates,foryourneighbors,…• Making forsocial good
• Fordisadvantagedgroup,forlocalcommunity,forsustainability,forchange,….
STEM/STEAM
• KnowledgefromScience,Technology,Engineering,ArtandMathematics(STEAM)tosupportmaking
• Science– e.g.understandingofpropertiesofmaterials• Technology– e.g.availabilityoftools(hardware,software,…)andprocesses• Engineering– e.g.programming,electronics,CAD• Art– e.g.aesthetics,form,shape,culture• Mathematics– e.g.simulations,algorithms
• “Making”providesanengagingwayforindividualtolearnandapplySTEAMknowledge
Howtomake?Whatcanbemade?
Whattomake?Whytomake?
DesignandMaking
• Knowingpossibilities withpersonalanddigital fabrication technologies (strengthandlimitations witheach”technology”,whatcanbedonebycombiningmultipleofthose)
• Develop tacitknowledge inusingdifferentmaterials, tools,processes
• Understanding“users”,identifyingopportunities• Evaluate, identifyissuesandimprove
STEM/STEAM
Design
HowToBeaBetterDesigner?
• Becurious, lookaround,playaround,experience around• Trysomethingyouhaven’tdonebefore• Learnsomethingyoudon’tknow• Understandhowaproduct/service works• Understandhowotherthinksaboutaproduct/service• Playwithdifferenttypesofmaterials, toolsandprocesses• Makesomething,eveniftheymaybestupid• Documentyourfailuresandsuccesses• Understandwhyyoufailed• Shareyourworkandgetfeedbacks• Workwithothers
• Readmore!!! Learnscience!!!
MakerFaire
• Afamily-friendlyfestivalofinvention,creativityandresourcefulness• Formakerstogather,showwhattheyhavemadeandsharewhattheyhavelearned
• Todemonstratewhat ispossible• Toexchangeknowledgeandideas• Toinspire
• Partofsciencefair,partoffunfair• Youcanperform/demonstrate“crazy”things
• NOT“BookFair”,“ComputerFair”,“Animation-ComicandGameFair”inHongKong• NOTatradefairdominatedbytraditionalsalesandmarketing
• NOTaninventionshow,NOTatechnologyexpo• NOTacompetition
MakerFaire
• FirstlaunchinBayArea,USA,in2006• In2014,119independently-producedMiniand14FeaturedMakerFaires aroundtheworld,includingTokyo,Rome,Detroit,OsloandShenzhen
• 215,000peopleattendedthetwoflagshipMakerFaires intheBayAreaandNewYorkin2014
• PromoteSTEAM(Science,Technology,Engineering,Art,Mathematics)education
WhatdoyouexpectinMakerFaire?
• Makersshow-and-telltheirworks/projects• Presentation• Demonstration/Performance• Hands-onactivities• Workshops
SupportsThreeBroadStagesofMakers
• ZerotoMaker• Arouseinterestofthosewithnoexperienceinmakingtobecomeamaker• InMakerFaire: Throughhands-onactivities,throughworkshops,throughinspiringtalks,throughinspiringworksfromothermakers
• MakertoMaker• Sharingofknowledgebetweenmakers• Collaborateandaccesstoothers’expertise• Worktogetheronsharedplatforms• InMakerFaire: Throughshow-and-telltheirprojects,throughofferinghands-onactivitiesandorganizingworkshops,throughinteractwithvisitorsandothermakers
• MakertoMarket• Somecreationsofmakershavecommercialappealandgetintothemarket• InMakerFaire: Throughpresentingtheirjourneytoothermakers,throughcollectingfeedbacksfromvisitorsontheircreations
Hagel, J. Brown, J,, Kulasooriya, D. (2014) A Movement in the Making. Deloitte University Press. Retrieved from http://dupress.com/articles/a-movement-in-the-making/
SomeFactsonMakerFaireHongKong2015
• www.makerfairehongkong.com
• Morethan200makersparticipated• Morethan170exhibits/activities/workshops/talksshow-cased/delivered• Estimated15,000perdayonaveragevisited
• 4localprimaryschools,8localsecondaryschools,and1internationalschoolparticipated;moreschoolsareinterestedandwilljoinnextyear
• MakerscomefromHK,Taiwan,mainlandChina,Japan,France,Barcelona,UK
• Fromembroiderytorobotics,fromamateur/hobbyiststoprofessionals